Goto

Collaborating Authors

 Uncertainty


Expectation Particle Belief Propagation

Neural Information Processing Systems

We propose an original particle-based implementation of the Loopy Belief Propagation (LPB) algorithm for pairwise Markov Random Fields (MRF) on a continuous state space. The algorithm constructs adaptively efficient proposal distributions approximating the local beliefs at each note of the MRF. This is achieved by considering proposal distributions in the exponential family whose parameters are updated iterately in an Expectation Propagation (EP) framework. The proposed particle scheme provides consistent estimation of the LBP marginals as the number of particles increases. We demonstrate that it provides more accurate results than the Particle Belief Propagation (PBP) algorithm of Ihler and McAllester (2009) at a fraction of the computational cost and is additionally more robust empirically. The computational complexity of our algorithm at each iteration is quadratic in the number of particles. We also propose an accelerated implementation with sub-quadratic computational complexity which still provides consistent estimates of the loopy BP marginal distributions and performs almost as well as the original procedure.


Optimal Testing for Properties of Distributions

Neural Information Processing Systems

Given samples from an unknown distribution, p, is it possible to distinguish whether p belongs to some class of distributions C versus p being far from every distribution in C? This fundamental question has receivedtremendous attention in Statistics, albeit focusing onasymptotic analysis, as well as in Computer Science, wherethe emphasis has been on small sample size and computationalcomplexity. Nevertheless, even for basic classes ofdistributions such as monotone, log-concave, unimodal, and monotone hazard rate, the optimal sample complexity is unknown.We provide a general approach via which we obtain sample-optimal and computationally efficient testers for all these distribution families. At the core of our approach is an algorithm which solves the following problem:Given samplesfrom an unknown distribution p, and a known distribution q, are p and q close in Chi^2-distance, or far in total variation distance?The optimality of all testers is established by providing matching lower bounds. Finally, a necessary building block for our tester and important byproduct of our work are the first known computationally efficient proper learners for discretelog-concave and monotone hazard rate distributions. We exhibit the efficacy of our testers via experimental analysis.


Gradient Estimation Using Stochastic Computation Graphs

Neural Information Processing Systems

In a variety of problems originating in supervised, unsupervised, and reinforcement learning, the loss function is defined by an expectation over a collection of random variables, which might be part of a probabilistic model or the external world. Estimating the gradient of this loss function, using samples, lies at the core of gradient-based learning algorithms for these problems. We introduce the formalism of stochastic computation graphs--directed acyclic graphs that include both deterministic functions and conditional probability distributions and describe how to easily and automatically derive an unbiased estimator of the loss function's gradient. The resulting algorithm for computing the gradient estimator is a simple modification of the standard backpropagation algorithm. The generic scheme we propose unifies estimators derived in variety of prior work, along with variance-reduction techniques therein. It could assist researchers in developing intricate models involving a combination of stochastic and deterministic operations, enabling, for example, attention, memory, and control actions.


On-the-Job Learning with Bayesian Decision Theory

Neural Information Processing Systems

Our goal is to deploy a high-accuracy system starting with zero training examples. We consider an โ€œon-the-jobโ€ setting, where as inputs arrive, we use real-time crowdsourcing to resolve uncertainty where needed and output our prediction when confident. As the model improves over time, the reliance on crowdsourcing queries decreases. We cast our setting as a stochastic game based on Bayesian decision theory, which allows us to balance latency, cost, and accuracy objectives in a principled way. Computing the optimal policy is intractable, so we develop an approximation based on Monte Carlo Tree Search. We tested our approach on three datasets-- named-entity recognition, sentiment classification, and image classification. On the NER task we obtained more than an order of magnitude reduction in cost compared to full human annotation, while boosting performance relative to the expert provided labels. We also achieve a 8% F1 improvement over having a single human label the whole set, and a 28% F1 improvement over online learning.


Dependent Multinomial Models Made Easy: Stick-Breaking with the Polya-gamma Augmentation

Neural Information Processing Systems

Many practical modeling problems involve discrete data that are best represented as draws from multinomial or categorical distributions. For example, nucleotides in a DNA sequence, children's names in a given state and year, and text documents are all commonly modeled with multinomial distributions. In all of these cases, we expect some form of dependency between the draws: the nucleotide at one position in the DNA strand may depend on the preceding nucleotides, children's names are highly correlated from year to year, and topics in text may be correlated and dynamic. These dependencies are not naturally captured by the typical Dirichlet-multinomial formulation. Here, we leverage a logistic stick-breaking representation and recent innovations in P\'{o}lya-gamma augmentation to reformulate the multinomial distribution in terms of latent variables with jointly Gaussian likelihoods, enabling us to take advantage of a host of Bayesian inference techniques for Gaussian models with minimal overhead.


Kullback-Leibler Proximal Variational Inference

Neural Information Processing Systems

We propose a new variational inference method based on the Kullback-Leibler (KL) proximal term. We make two contributions towards improving efficiency of variational inference. Firstly, we derive a KL proximal-point algorithm and show its equivalence to gradient descent with natural gradient in stochastic variational inference. Secondly, we use the proximal framework to derive efficient variational algorithms for non-conjugate models. We propose a splitting procedure to separate non-conjugate terms from conjugate ones. We then linearize the non-conjugate terms and show that the resulting subproblem admits a closed-form solution. Overall, our approach converts a non-conjugate model to subproblems that involve inference in well-known conjugate models. We apply our method to many models and derive generalizations for non-conjugate exponential family. Applications to real-world datasets show that our proposed algorithms are easy to implement, fast to converge, perform well, and reduce computations.


Decomposition Bounds for Marginal MAP

Neural Information Processing Systems

Marginal MAP inference involves making MAP predictions in systems defined with latent variables or missing information. It is significantly more difficult than pure marginalization and MAP tasks, for which a large class of efficient and convergent variational algorithms, such as dual decomposition, exist. In this work, we generalize dual decomposition to a generic powered-sum inference task, which includes marginal MAP, along with pure marginalization and MAP, as special cases. Our method is based on a block coordinate descent algorithm on a new convex decomposition bound, that is guaranteed to converge monotonically, and can be parallelized efficiently. We demonstrate our approach on various inference queries over real-world problems from the UAI approximate inference challenge, showing that our framework is faster and more reliable than previous methods.


Large-Scale Bayesian Multi-Label Learning via Topic-Based Label Embeddings

Neural Information Processing Systems

We present a scalable Bayesian multi-label learning model based on learning low-dimensional label embeddings. Our model assumes that each label vector is generated as a weighted combination of a set of topics (each topic being a distribution over labels), where the combination weights (i.e., the embeddings) for each label vector are conditioned on the observed feature vector. This construction, coupled with a Bernoulli-Poisson link function for each label of the binary label vector, leads to a model with a computational cost that scales in the number of positive labels in the label matrix. This makes the model particularly appealing for real-world multi-label learning problems where the label matrix is usually very massive but highly sparse. Using a data-augmentation strategy leads to full local conjugacy in our model, facilitating simple and very efficient Gibbs sampling, as well as an Expectation Maximization algorithm for inference. Also, predicting the label vector at test time does not require doing an inference for the label embeddings and can be done in closed form. We report results on several benchmark data sets, comparing our model with various state-of-the art methods.


Learning Causal Graphs with Small Interventions

Neural Information Processing Systems

We consider the problem of learning causal networks with interventions, when each intervention is limited in size under Pearl's Structural Equation Model with independent errors (SEM-IE). The objective is to minimize the number of experiments to discover the causal directions of all the edges in a causal graph. Previous work has focused on the use of separating systems for complete graphs for this task. We prove that any deterministic adaptive algorithm needs to be a separating system in order to learn complete graphs in the worst case. In addition, we present a novel separating system construction, whose size is close to optimal and is arguably simpler than previous work in combinatorics. We also develop a novel information theoretic lower bound on the number of interventions that applies in full generality, including for randomized adaptive learning algorithms. For general chordal graphs, we derive worst case lower bounds on the number of interventions. Building on observations about induced trees, we give a new deterministic adaptive algorithm to learn directions on any chordal skeleton completely. In the worst case, our achievable scheme is an $\alpha$-approximation algorithm where $\alpha$ is the independence number of the graph. We also show that there exist graph classes for which the sufficient number of experiments is close to the lower bound. In the other extreme, there are graph classes for which the required number of experiments is multiplicatively $\alpha$ away from our lower bound. In simulations, our algorithm almost always performs very close to the lower bound, while the approach based on separating systems for complete graphs is significantly worse for random chordal graphs.


Sample Complexity Bounds for Iterative Stochastic Policy Optimization

Neural Information Processing Systems

This paper is concerned with robustness analysis of decision making under uncertainty. We consider a class of iterative stochastic policy optimization problems and analyze the resulting expected performance for each newly updated policy at each iteration. In particular, we employ concentration-of-measure inequalities to compute future expected cost and probability of constraint violation using empirical runs. A novel inequality bound is derived that accounts for the possibly unbounded change-of-measure likelihood ratio resulting from iterative policy adaptation. The bound serves as a high-confidence certificate for providing future performance or safety guarantees. The approach is illustrated with a simple robot control scenario and initial steps towards applications to challenging aerial vehicle navigation problems are presented.