Goto

Collaborating Authors

 Uncertainty


Bayesian active learning for choice models with deep Gaussian processes

arXiv.org Machine Learning

In this paper, we propose an active learning algorithm and models which can gradually learn individual's preference through pairwise comparisons. The active learning scheme aims at finding individual's most preferred choice with minimized number of pairwise comparisons. The pairwise comparisons are encoded into probabilistic models based on assumptions of choice models and deep Gaussian processes. The next-to-compare decision is determined by a novel acquisition function. We benchmark the proposed algorithm and models using functions with multiple local optima and one public airline itinerary dataset. The experiments indicate the effectiveness of our active learning algorithm and models.


Causal Queries from Observational Data in Biological Systems via Bayesian Networks: An Empirical Study in Small Networks

arXiv.org Machine Learning

Throughout their lifetime, organisms express their genetic program, i.e. the instruction manual for molecular actions in every cell. The products of the expression of this program are messenger RNA (mRNA); the blueprints to produce proteins, the cornerstones of the living world. The diversity of shapes and the fate of cells is a result of different readings of the genetic material, probably because of environmental factors, but also because of epigenetic organisational capacities. The genetic material appears regulated to produce what the organism needs in a specific situation. We now have access to rich genomics data sets. We see them as instantaneous images of cell activity from varied angles, through different filters.


SafeRNet: Safe Transportation Routing in the era of Internet of Vehicles and Mobile Crowd Sensing

arXiv.org Machine Learning

World wide road traffic fatality and accident rates are high, and this is true even in technologically advanced countries like the USA. Despite the advances in Intelligent Transportation Systems, safe transportation routing i.e., finding safest routes is largely an overlooked paradigm. In recent years, large amount of traffic data has been produced by people, Internet of Vehicles and Internet of Things (IoT). Also, thanks to advances in cloud computing and proliferation of mobile communication technologies, it is now possible to perform analysis on vast amount of generated data (crowd sourced) and deliver the result back to users in real time. This paper proposes SafeRNet, a safe route computation framework which takes advantage of these technologies to analyze streaming traffic data and historical data to effectively infer safe routes and deliver them back to users in real time. SafeRNet utilizes Bayesian network to formulate safe route model. Furthermore, a case study is presented to demonstrate the effectiveness of our approach using real traffic data. SafeRNet intends to improve drivers safety in a modern technology rich transportation system.


Multi-Source Fusion Operations in Subjective Logic

arXiv.org Artificial Intelligence

The purpose of multi-source fusion is to combine information from more than two evidence sources, or subjective opinions from multiple actors. For subjective logic, a number of different fusion operators have been proposed, each matching a fusion scenario with different assumptions. However, not all of these operators are associative, and therefore multi-source fusion is not well-defined for these settings. In this paper, we address this challenge, and define multi-source fusion for weighted belief fusion (WBF) and consensus & compromise fusion (CCF). For WBF, we show the definition to be equivalent to the intuitive formulation under the bijective mapping between subjective logic and Dirichlet evidence PDFs. For CCF, since there is no independent generalization, we show that the resulting multi-source fusion produces valid opinions, and explain why our generalization is sound. For completeness, we also provide corrections to previous results for averaging and cumulative belief fusion (ABF and CBF), as well as belief constraint fusion (BCF), which is an extension of Dempster's rule. With our generalizations of fusion operators, fusing information from multiple sources is now well-defined for all different fusion types defined in subjective logic. This enables wider applicability of subjective logic in applications where multiple actors interact.


Research on the Brain-inspired Cross-media Neural Cognitive Computing Framework

arXiv.org Artificial Intelligence

The Multimedia Neural Cognitive Computing (MNCC) model was designed based on the nervous mechanism and cognitive architecture. Furthermore, the semantic-oriented hierarchical Cross-media Neural Cognitive Computing (CNCC) framework was proposed based on MNCC, and formal description and analysis for CNCC was given. It would effectively improve the performance of semantic processing for multimedia information, and has far-reaching significance for exploration and realization brain-inspired computing. Keywords Deep learningยทcognitive computingยทbrain-inspired computingยทcross-media neural cognitive computingยทmultimedia neural cognitive computing 1 Introduction The brain-inspired computing (BIC) is the integration of neural cognitive science and information technology. It would realize state-of-the-art computing system which has advanced in energy consumption, computing ability and efficiency.


Reinforcement Learning and Control as Probabilistic Inference: Tutorial and Review

arXiv.org Machine Learning

The framework of reinforcement learning or optimal control provides a mathematical formalization of intelligent decision making that is powerful and broadly applicable. While the general form of the reinforcement learning problem enables effective reasoning about uncertainty, the connection between reinforcement learning and inference in probabilistic models is not immediately obvious. However, such a connection has considerable value when it comes to algorithm design: formalizing a problem as probabilistic inference in principle allows us to bring to bear a wide array of approximate inference tools, extend the model in flexible and powerful ways, and reason about compositionality and partial observability. In this article, we will discuss how a generalization of the reinforcement learning or optimal control problem, which is sometimes termed maximum entropy reinforcement learning, is equivalent to exact probabilistic inference in the case of deterministic dynamics, and variational inference in the case of stochastic dynamics. We will present a detailed derivation of this framework, overview prior work that has drawn on this and related ideas to propose new reinforcement learning and control algorithms, and describe perspectives on future research.


BayesLands: A Bayesian inference approach for parameter uncertainty quantification in Badlands

arXiv.org Artificial Intelligence

Bayesian inference provides a principled approach towards uncertainty quantification of free parameters in geophysical forward models. This provides advantages over optimization methods that provide single point estimates as solutions, which lack uncertainty quantification. Badlands (basin and landscape dynamics model) is geophysical forward model that simulates topography development at various space and time scales. Badlands consists of a number of geophysical parameters that need to be estimated with appropriate uncertainty quantification, given the observed ground truth such as surface topography, sediment thickness and stratigraphy through time. This is challenging due to the scarcity of data, sensitivity of the parameters and complexity of the Badlands model. In this paper, we take a Bayesian approach to provide inference using Markov chain Monte Carlo sampling (MCMC). Hence, we present \textit{BayesLands}, a Bayesian framework for Badlands that fuses information obtained from complex forward models with observational data and prior knowledge. As a proof-of-concept, we consider a synthetic and real-world topography with two free parameters, namely precipitation and erodibility, that we need to estimate through BayesLands. The results of the experiments shows that BayesLands yields a promising distribution of the parameters. Moreover, the challenge in sampling due to multi-modality is presented through visualizing a likelihood surface that has a range of suboptimal modes.


Alpha-Beta Divergence For Variational Inference

arXiv.org Machine Learning

This paper introduces a variational approximation framework using direct optimization of what is known as the {\it scale invariant Alpha-Beta divergence} (sAB divergence). This new objective encompasses most variational objectives that use the Kullback-Leibler, the R{\'e}nyi or the gamma divergences. It also gives access to objective functions never exploited before in the context of variational inference. This is achieved via two easy to interpret control parameters, which allow for a smooth interpolation over the divergence space while trading-off properties such as mass-covering of a target distribution and robustness to outliers in the data. Furthermore, the sAB variational objective can be optimized directly by repurposing existing methods for Monte Carlo computation of complex variational objectives, leading to estimates of the divergence instead of variational lower bounds. We show the advantages of this objective on Bayesian models for regression problems.


Covariate Shift Estimation based Adaptive Ensemble Learning for Handling Non-Stationarity in Motor Imagery related EEG-based Brain-Computer Interface

arXiv.org Machine Learning

The non-stationary nature of electroencephalography (EEG) signals makes an EEG-based brain-computer interface (BCI) a dynamic system, thus improving its performance is a challenging task. In addition, it is well-known that due to non-stationarity based covariate shifts, the input data distributions of EEG-based BCI systems change during inter- and intra-session transitions, which poses great difficulty for developments of online adaptive data-driven systems. Ensemble learning approaches have been used previously to tackle this challenge. However, passive scheme based implementation leads to poor efficiency while increasing high computational cost. This paper presents a novel integration of covariate shift estimation and unsupervised adaptive ensemble learning (CSE-UAEL) to tackle non-stationarity in motor-imagery (MI) related EEG classification. The proposed method first employs an exponentially weighted moving average model to detect the covariate shifts in the common spatial pattern features extracted from MI related brain responses. Then, a classifier ensemble was created and updated over time to account for changes in streaming input data distribution wherein new classifiers are added to the ensemble in accordance with estimated shifts. Furthermore, using two publicly available BCI-related EEG datasets, the proposed method was extensively compared with the state-of-the-art single-classifier based passive scheme, single-classifier based active scheme and ensemble based passive schemes. The experimental results show that the proposed active scheme based ensemble learning algorithm significantly enhances the BCI performance in MI classifications.


RFCDE: Random Forests for Conditional Density Estimation

arXiv.org Machine Learning

Random forests is a common non-parametric regression technique which performs well for mixed-type data and irrelevant covariates, while being robust to monotonic variable transformations. Existing random forest implementations target regression or classification. We introduce the RFCDE package for fitting random forest models optimized for nonparametric conditional density estimation, including joint densities for multiple responses. This enables analysis of conditional probability distributions which is useful for propagating uncertainty and of joint distributions that describe relationships between multiple responses and covariates. RFCDE is released under the MIT open-source license and can be accessed at https://github.com/tpospisi/rfcde . Both R and Python versions, which call a common C++ library, are available.