Goto

Collaborating Authors

 Uncertainty


Identifying Cognitive Radars -- Inverse Reinforcement Learning using Revealed Preferences

arXiv.org Artificial Intelligence

We consider an inverse reinforcement learning problem involving us versus an enemy radar equipped with a Bayesian tracker. By observing the emissions of the enemy radar,how can we identify if the radar is cognitive (constrained utility maximizer)? Given the observed sequence of actions taken by the enemy's radar, we consider three problems: (i) Are the enemy radar's actions (waveform choice, beam scheduling) consistent with constrained utility maximization? If so how can we estimate the cognitive radar's utility function that is consistent with its actions. We formulate and solve the problem in terms of the spectra (eigenvalues) of the state and observation noise covariance matrices, and the algebraic Riccati equation. (ii) How to construct a statistical test for detecting a cognitive radar (constrained utility maximization) when we observe the radar's actions in noise or the radar observes our probe signal in noise? We propose a statistical detector with a tight Type-II error bound. (iii) How can we optimally probe (interrogate) the enemy's radar by choosing our state to minimize the Type-II error of detecting if the radar is deploying an economic rational strategy, subject to a constraint on the Type-I detection error? We present a stochastic optimization algorithm to optimize our probe signal. The main analysis framework used in this paper is that of revealed preferences from microeconomics.


A Bayesian Evaluation Framework for Ground Truth-Free Visual Recognition Tasks

arXiv.org Machine Learning

An interesting development in automatic visual recognition has been the emergence of tasks where it is not possible to assign ground truth labels to images, yet still feasible to collect annotations that reflect human judgements about them. Such tasks include subjective visual attribute assignment and the labeling of ambiguous scenes. Machine learning-based predictors for these tasks rely on supervised training that models the behavior of the annotators, e.g., what would the average person's judgement be for an image? A key open question for this type of work, especially for applications where inconsistency with human behavior can lead to ethical lapses, is how to evaluate the uncertainty of trained predictors. Given that the real answer is unknowable, we are left with often noisy judgements from human annotators to work with. In order to account for the uncertainty that is present, we propose a relative Bayesian framework for evaluating predictors trained on such data. The framework specifies how to estimate a predictor's uncertainty due to the human labels by approximating a conditional distribution and producing a credible interval for the predictions and their measures of performance. The framework is successfully applied to four image classification tasks that use subjective human judgements: facial beauty assessment using the SCUT-FBP5500 dataset, social attribute assignment using data from TestMyBrain.org,


Estimating Model Uncertainty of Neural Networks in Sparse Information Form

arXiv.org Machine Learning

We present a sparse representation of model uncertainty for Deep Neural Networks (DNNs) where the parameter posterior is approximated with an inverse formulation of the Multivariate Normal Distribution (MND), also known as the information form. The key insight of our work is that the information matrix, i.e. the inverse of the covariance matrix tends to be sparse in its spectrum. Therefore, dimensionality reduction techniques such as low rank approximations (LRA) can be effectively exploited. To achieve this, we develop a novel sparsification algorithm and derive a cost-effective analytical sampler. As a result, we show that the information form can be scalably applied to represent model uncertainty in DNNs. Our exhaustive theoretical analysis and empirical evaluations on various benchmarks show the competitiveness of our approach over the current methods.


Constraint-Based Causal Discovery using Partial Ancestral Graphs in the presence of Cycles

arXiv.org Artificial Intelligence

While feedback loops are known to play important roles in many complex systems, their existence is ignored in a large part of the causal discovery literature, as systems are typically assumed to be acyclic from the outset. When applying causal discovery algorithms designed for the acyclic setting on data generated by a system that involves feedback, one would not expect to obtain correct results. In this work, we show that---surprisingly---the output of the Fast Causal Inference (FCI) algorithm is correct if it is applied to observational data generated by a system that involves feedback. More specifically, we prove that for observational data generated by a simple and $\sigma$-faithful Structural Causal Model (SCM), FCI is sound and complete, and can be used to consistently estimate (i) the presence and absence of causal relations, (ii) the presence and absence of direct causal relations, (iii) the absence of confounders, and (iv) the absence of specific cycles in the causal graph of the SCM. We extend these results to constraint-based causal discovery algorithms that exploit certain forms of background knowledge, including the causally sufficient setting (e.g., the PC algorithm) and the Joint Causal Inference setting (e.g., the FCI-JCI algorithm).


Denoising Diffusion Probabilistic Models

arXiv.org Machine Learning

We present high quality image synthesis results using diffusion probabilistic models, a class of latent variable models inspired by considerations from nonequilibrium thermodynamics. Our best results are obtained by training on a weighted variational bound designed according to a novel connection between diffusion probabilistic models and denoising score matching with Langevin dynamics, and our models naturally admit a progressive lossy decompression scheme that can be interpreted as a generalization of autoregressive decoding. On the unconditional CIFAR10 dataset, we obtain an Inception score of 9.46 and a state-of-the-art FID score of 3.17. On 256x256 LSUN, we obtain sample quality similar to ProgressiveGAN.


Learning Minimax Estimators via Online Learning

arXiv.org Machine Learning

We consider the problem of designing minimax estimators for estimating the parameters of a probability distribution. Unlike classical approaches such as the MLE and minimum distance estimators, we consider an algorithmic approach for constructing such estimators. We view the problem of designing minimax estimators as finding a mixed strategy Nash equilibrium of a zero-sum game. By leveraging recent results in online learning with non-convex losses, we provide a general algorithm for finding a mixed-strategy Nash equilibrium of general non-convex non-concave zero-sum games. Our algorithm requires access to two subroutines: (a) one which outputs a Bayes estimator corresponding to a given prior probability distribution, and (b) one which computes the worst-case risk of any given estimator. Given access to these two subroutines, we show that our algorithm outputs both a minimax estimator and a least favorable prior. To demonstrate the power of this approach, we use it to construct provably minimax estimators for classical problems such as estimation in the finite Gaussian sequence model, and linear regression.


A Non-Iterative Quantile Change Detection Method in Mixture Model with Heavy-Tailed Components

arXiv.org Machine Learning

Estimating parameters of mixture model has wide applications Determining the number of components in a finite mixture model ranging from classification problems to estimating of complex distributions. is crucial in many application areas such as financial data [16, 31, 35], Most of the current literature on estimating the parameters biomedical studies [17, 36] and low-frequency accident occurrence of the mixture densities are based on iterative Expectation Maximization prediction [27, 32]. Existing literature have witnessed numerous (EM) type algorithms which require the use of either computational methods, and in particular Markov Chain Monte taking expectations over the latent label variables or generating Carlo methods [7, 14, 33] and EM algorithms [20-22] have been samples from the conditional distribution of such latent labels using used with a lot of success. However, either these methods are computationally the Bayes rule. Moreover, when the number of components is demanding and/or these methods are developed under unknown, the problem becomes computationally more demanding the assumption of data being generated from mixtures of densities due to well-known label switching issues [28]. In this paper, we from the exponential family, in part because the family of exponential propose a robust and quick approach based on change-point methods distribution has a sufficient statistic of constant dimension (i.e., to determine the number of mixture components that works the dimension of the sufficient statistic remains fixed for any sample for almost any location-scale families even when the components size) and so the updates of the data augmentation type algorithm are heavy tailed (e.g., Cauchy). We present several numerical illustrations involve their smaller dimensional sufficient statistics [11, 12, 24].


Fast Matrix Square Roots with Applications to Gaussian Processes and Bayesian Optimization

arXiv.org Machine Learning

Matrix square roots and their inverses arise frequently in machine learning, e.g., when sampling from high-dimensional Gaussians $\mathcal{N}(\mathbf 0, \mathbf K)$ or whitening a vector $\mathbf b$ against covariance matrix $\mathbf K$. While existing methods typically require $O(N^3)$ computation, we introduce a highly-efficient quadratic-time algorithm for computing $\mathbf K^{1/2} \mathbf b$, $\mathbf K^{-1/2} \mathbf b$, and their derivatives through matrix-vector multiplication (MVMs). Our method combines Krylov subspace methods with a rational approximation and typically achieves $4$ decimal places of accuracy with fewer than $100$ MVMs. Moreover, the backward pass requires little additional computation. We demonstrate our method's applicability on matrices as large as $50,\!000 \times 50,\!000$ - well beyond traditional methods - with little approximation error. Applying this increased scalability to variational Gaussian processes, Bayesian optimization, and Gibbs sampling results in more powerful models with higher accuracy.


Reinforcement Learning with General Value Function Approximation: Provably Efficient Approach via Bounded Eluder Dimension

arXiv.org Machine Learning

Value function approximation has demonstrated phenomenal empirical success in reinforcement learning (RL). Nevertheless, despite a handful of recent progress on developing theory for RL with linear function approximation, the understanding of general function approximation schemes largely remains missing. In this paper, we establish a provably efficient RL algorithm with general value function approximation. We show that if the value functions admit an approximation with a function class $\mathcal{F}$, our algorithm achieves a regret bound of $\widetilde{O}(\mathrm{poly}(dH)\sqrt{T})$ where $d$ is a complexity measure of $\mathcal{F}$ that depends on the eluder dimension [Russo and Van Roy, 2013] and log-covering numbers, $H$ is the planning horizon, and $T$ is the number interactions with the environment. Our theory generalizes recent progress on RL with linear value function approximation and does not make explicit assumptions on the model of the environment. Moreover, our algorithm is model-free and provides a framework to justify the effectiveness of algorithms used in practice.


On Reward-Free Reinforcement Learning with Linear Function Approximation

arXiv.org Artificial Intelligence

Reward-free reinforcement learning (RL) is a framework which is suitable for both the batch RL setting and the setting where there are many reward functions of interest. During the exploration phase, an agent collects samples without using a pre-specified reward function. After the exploration phase, a reward function is given, and the agent uses samples collected during the exploration phase to compute a near-optimal policy. Jin et al. [2020] showed that in the tabular setting, the agent only needs to collect polynomial number of samples (in terms of the number states, the number of actions, and the planning horizon) for reward-free RL. However, in practice, the number of states and actions can be large, and thus function approximation schemes are required for generalization. In this work, we give both positive and negative results for reward-free RL with linear function approximation. We give an algorithm for reward-free RL in the linear Markov decision process setting where both the transition and the reward admit linear representations. The sample complexity of our algorithm is polynomial in the feature dimension and the planning horizon, and is completely independent of the number of states and actions. We further give an exponential lower bound for reward-free RL in the setting where only the optimal $Q$-function admits a linear representation. Our results imply several interesting exponential separations on the sample complexity of reward-free RL.