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 Bayesian Inference


Efficient inference of interventional distributions

arXiv.org Machine Learning

We consider the problem of efficiently inferring interventional distributions in a causal Bayesian network from a finite number of observations. Let $\mathcal{P}$ be a causal model on a set $\mathbf{V}$ of observable variables on a given causal graph $G$. For sets $\mathbf{X},\mathbf{Y}\subseteq \mathbf{V}$, and setting ${\bf x}$ to $\mathbf{X}$, let $P_{\bf x}(\mathbf{Y})$ denote the interventional distribution on $\mathbf{Y}$ with respect to an intervention ${\bf x}$ to variables ${\bf x}$. Shpitser and Pearl (AAAI 2006), building on the work of Tian and Pearl (AAAI 2001), gave an exact characterization of the class of causal graphs for which the interventional distribution $P_{\bf x}({\mathbf{Y}})$ can be uniquely determined. We give the first efficient version of the Shpitser-Pearl algorithm. In particular, under natural assumptions, we give a polynomial-time algorithm that on input a causal graph $G$ on observable variables $\mathbf{V}$, a setting ${\bf x}$ of a set $\mathbf{X} \subseteq \mathbf{V}$ of bounded size, outputs succinct descriptions of both an evaluator and a generator for a distribution $\hat{P}$ that is $\varepsilon$-close (in total variation distance) to $P_{\bf x}({\mathbf{Y}})$ where $Y=\mathbf{V}\setminus \mathbf{X}$, if $P_{\bf x}(\mathbf{Y})$ is identifiable. We also show that when $\mathbf{Y}$ is an arbitrary set, there is no efficient algorithm that outputs an evaluator of a distribution that is $\varepsilon$-close to $P_{\bf x}({\mathbf{Y}})$ unless all problems that have statistical zero-knowledge proofs, including the Graph Isomorphism problem, have efficient randomized algorithms.


Restricted Boltzmann Machine and Deep Belief Network: Tutorial and Survey

arXiv.org Machine Learning

This is a tutorial and survey paper on Boltzmann Machine (BM), Restricted Boltzmann Machine (RBM), and Deep Belief Network (DBN). We start with the required background on probabilistic graphical models, Markov random field, Gibbs sampling, statistical physics, Ising model, and the Hopfield network. Then, we introduce the structures of BM and RBM. The conditional distributions of visible and hidden variables, Gibbs sampling in RBM for generating variables, training BM and RBM by maximum likelihood estimation, and contrastive divergence are explained. Then, we discuss different possible discrete and continuous distributions for the variables. We introduce conditional RBM and how it is trained. Finally, we explain deep belief network as a stack of RBM models. This paper on Boltzmann machines can be useful in various fields including data science, statistics, neural computation, and statistical physics.


Wasserstein-Splitting Gaussian Process Regression for Heterogeneous Online Bayesian Inference

arXiv.org Machine Learning

Gaussian processes (GPs) are a well-known nonparametric Bayesian inference technique, but they suffer from scalability problems for large sample sizes, and their performance can degrade for non-stationary or spatially heterogeneous data. In this work, we seek to overcome these issues through (i) employing variational free energy approximations of GPs operating in tandem with online expectation propagation steps; and (ii) introducing a local splitting step which instantiates a new GP whenever the posterior distribution changes significantly as quantified by the Wasserstein metric over posterior distributions. Over time, then, this yields an ensemble of sparse GPs which may be updated incrementally, and adapts to locality, heterogeneity, and non-stationarity in training data.


Are Bayesian neural networks intrinsically good at out-of-distribution detection?

arXiv.org Machine Learning

The need to avoid confident predictions on unfamiliar data has sparked interest in out-of-distribution (OOD) detection. It is widely assumed that Bayesian neural networks (BNN) are well suited for this task, as the endowed epistemic uncertainty should lead to disagreement in predictions on outliers. In this paper, we question this assumption and provide empirical evidence that proper Bayesian inference with common neural network architectures does not necessarily lead to good OOD detection. To circumvent the use of approximate inference, we start by studying the infinite-width case, where Bayesian inference can be exact considering the corresponding Gaussian process. Strikingly, the kernels induced under common architectural choices lead to uncertainties that do not reflect the underlying data generating process and are therefore unsuited for OOD detection. Finally, we study finite-width networks using HMC, and observe OOD behavior that is consistent with the infinite-width case. Overall, our study discloses fundamental problems when naively using BNNs for OOD detection and opens interesting avenues for future research.


Human-Level Reinforcement Learning through Theory-Based Modeling, Exploration, and Planning

arXiv.org Artificial Intelligence

Reinforcement learning (RL) studies how an agent comes to achieve reward in an environment through interactions over time. Recent advances in machine RL have surpassed human expertise at the world's oldest board games and many classic video games, but they require vast quantities of experience to learn successfully -- none of today's algorithms account for the human ability to learn so many different tasks, so quickly. Here we propose a new approach to this challenge based on a particularly strong form of model-based RL which we call Theory-Based Reinforcement Learning, because it uses human-like intuitive theories -- rich, abstract, causal models of physical objects, intentional agents, and their interactions -- to explore and model an environment, and plan effectively to achieve task goals. We instantiate the approach in a video game playing agent called EMPA (the Exploring, Modeling, and Planning Agent), which performs Bayesian inference to learn probabilistic generative models expressed as programs for a game-engine simulator, and runs internal simulations over these models to support efficient object-based, relational exploration and heuristic planning. EMPA closely matches human learning efficiency on a suite of 90 challenging Atari-style video games, learning new games in just minutes of game play and generalizing robustly to new game situations and new levels. The model also captures fine-grained structure in people's exploration trajectories and learning dynamics. Its design and behavior suggest a way forward for building more general human-like AI systems.


Towards Propagation Uncertainty: Edge-enhanced Bayesian Graph Convolutional Networks for Rumor Detection

arXiv.org Artificial Intelligence

Detecting rumors on social media is a very critical task with significant implications to the economy, public health, etc. Previous works generally capture effective features from texts and the propagation structure. However, the uncertainty caused by unreliable relations in the propagation structure is common and inevitable due to wily rumor producers and the limited collection of spread data. Most approaches neglect it and may seriously limit the learning of features. Towards this issue, this paper makes the first attempt to explore propagation uncertainty for rumor detection. Specifically, we propose a novel Edge-enhanced Bayesian Graph Convolutional Network (EBGCN) to capture robust structural features. The model adaptively rethinks the reliability of latent relations by adopting a Bayesian approach. Besides, we design a new edge-wise consistency training framework to optimize the model by enforcing consistency on relations. Experiments on three public benchmark datasets demonstrate that the proposed model achieves better performance than baseline methods on both rumor detection and early rumor detection tasks.


A Survey of Monte Carlo Methods for Parameter Estimation

arXiv.org Artificial Intelligence

Statistical signal processing applications usually require the estimation of some parameters of interest given a set of observed data. These estimates are typically obtained either by solving a multi-variate optimization problem, as in the maximum likelihood (ML) or maximum a posteriori (MAP) estimators, or by performing a multi-dimensional integration, as in the minimum mean squared error (MMSE) estimators. Unfortunately, analytical expressions for these estimators cannot be found in most real-world applications, and the Monte Carlo (MC) methodology is one feasible approach. MC methods proceed by drawing random samples, either from the desired distribution or from a simpler one, and using them to compute consistent estimators. The most important families of MC algorithms are Markov chain MC (MCMC) and importance sampling (IS). On the one hand, MCMC methods draw samples from a proposal density, building then an ergodic Markov chain whose stationary distribution is the desired distribution by accepting or rejecting those candidate samples as the new state of the chain. On the other hand, IS techniques draw samples from a simple proposal density, and then assign them suitable weights that measure their quality in some appropriate way. In this paper, we perform a thorough review of MC methods for the estimation of static parameters in signal processing applications. A historical note on the development of MC schemes is also provided, followed by the basic MC method and a brief description of the rejection sampling (RS) algorithm, as well as three sections describing many of the most relevant MCMC and IS algorithms, and their combined use.


Sensitivity and robustness analysis in Bayesian networks with the bnmonitor R package

arXiv.org Artificial Intelligence

Bayesian networks are a class of models that are widely used for risk assessment of complex operational systems. There are now multiple approaches, as well as implemented software, that guide their construction via data learning or expert elicitation. However, a constructed Bayesian network needs to be validated before it can be used for practical risk assessment. Here, we illustrate the usage of the bnmonitor R package: the first comprehensive software for the validation of a Bayesian network. An applied data analysis using bnmonitor is carried out over a medical dataset to illustrate the use of its wide array of functions.


Automatic tempered posterior distributions for Bayesian inversion problems

arXiv.org Artificial Intelligence

We propose a novel adaptive importance sampling scheme for Bayesian inversion problems where the inference of the variables of interest and the power of the data noise is split. More specifically, we consider a Bayesian analysis for the variables of interest (i.e., the parameters of the model to invert), whereas we employ a maximum likelihood approach for the estimation of the noise power. The whole technique is implemented by means of an iterative procedure, alternating sampling and optimization steps. Moreover, the noise power is also used as a tempered parameter for the posterior distribution of the the variables of interest. Therefore, a sequence of tempered posterior densities is generated, where the tempered parameter is automatically selected according to the actual estimation of the noise power. A complete Bayesian study over the model parameters and the scale parameter can be also performed. Numerical experiments show the benefits of the proposed approach.


A comparison of combined data assimilation and machine learning methods for offline and online model error correction

arXiv.org Machine Learning

Recent studies have shown that it is possible to combine machine learning methods with data assimilation to reconstruct a dynamical system using only sparse and noisy observations of that system. The same approach can be used to correct the error of a knowledge-based model. The resulting surrogate model is hybrid, with a statistical part supplementing a physical part. In practice, the correction can be added as an integrated term (i.e. in the model resolvent) or directly inside the tendencies of the physical model. The resolvent correction is easy to implement. The tendency correction is more technical, in particular it requires the adjoint of the physical model, but also more flexible. We use the two-scale Lorenz model to compare the two methods. The accuracy in long-range forecast experiments is somewhat similar between the surrogate models using the resolvent correction and the tendency correction. By contrast, the surrogate models using the tendency correction significantly outperform the surrogate models using the resolvent correction in data assimilation experiments. Finally, we show that the tendency correction opens the possibility to make online model error correction, i.e. improving the model progressively as new observations become available. The resulting algorithm can be seen as a new formulation of weak-constraint 4D-Var. We compare online and offline learning using the same framework with the two-scale Lorenz system, and show that with online learning, it is possible to extract all the information from sparse and noisy observations.