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 Bayesian Inference


Maximum Reconstruction Estimation for Generative Latent-Variable Models

AAAI Conferences

Generative latent-variable models are important for natural language processing due to their capability of providing compact representations of data. As conventional maximum likelihood estimation (MLE) is prone to focus on explaining irrelevant but common correlations in data, we apply maximum reconstruction estimation (MRE) to learning generative latent-variable models alternatively, which aims to find model parameters that maximize the probability of reconstructing the observed data. We develop tractable algorithms to directly learn hidden Markov models and IBM translation models using the MRE criterion, without the need to introduce a separate reconstruction model to facilitate efficient inference. Experiments on unsupervised part-of-speech induction and unsupervised word alignment show that our approach enables generative latent-variable models to better discover intended correlations in data and outperforms maximum likelihood estimators significantly.


Differentiating Between Posed and Spontaneous Expressions with Latent Regression Bayesian Network

AAAI Conferences

Spatial patterns embedded in human faces are crucial for differentiating posed expressions from spontaneous ones, yet they have not been thoroughly exploited in the literature. To tackle this problem, we present a generative model, i.e., Latent Regression Bayesian Network (LRBN), to effectively capture the spatial patterns embedded in facial landmark points to differentiate between posed and spontaneous facial expressions. The LRBN is a directed graphical model consisting of one latent layer and one visible layer. Due to the “explaining away“ effect in Bayesian networks, LRBN is able to capture both the dependencies among the latent variables given the observation and the dependencies among visible variables. We believe that such dependencies are crucial for faithful data representation. Specifically, during training, we construct two LRBNs to capture spatial patterns inherent in displacements of landmark points from spontaneous facial expressions and posed facial expressions respectively. During testing, the samples are classified into posed or spontaneous expressions according to their likelihoods on two models. Efficient learning and inference algorithms are proposed. Experimental results on two benchmark databases demonstrate the advantages of the proposed approach in modeling spatial patterns as well as its superior performance to the existing methods in differentiating between posed and spontaneous expressions.


The Multivariate Generalised von Mises Distribution: Inference and Applications

AAAI Conferences

Circular variables arise in a multitude of data-modelling contexts ranging from robotics to the social sciences, but they have been largely overlooked by the machine learning community. This paper partially redresses this imbalance by extending some standard probabilistic modelling tools to the circular domain. First we introduce a new multivariate distribution over circular variables, called the multivariate Generalised von Mises (mGvM) distribution. This distribution can be constructed by restricting and renormalising a general multivariate Gaussian distribution to the unit hyper-torus. Previously proposed multivariate circular distributions are shown to be special cases of this construction. Second, we introduce a new probabilistic model for circular regression inspired by Gaussian Processes, and a method for probabilistic Principal Component Analysis with circular hidden variables. These models can leverage standard modelling tools (e.g. kernel functions and automatic relevance determination). Third, we show that the posterior distribution in these models is a mGvM distribution which enables development of an efficient variational free-energy scheme for performing approximate inference and approximate maximum-likelihood learning.


Recurrent Attentional Topic Model

AAAI Conferences

In a document, the topic distribution of a sentence depends on both the topics of preceding sentences and its own content, and it is usually affected by the topics of the preceding sentences with different weights. It is natural that a document can be treated as a sequence of sentences. Most existing works for Bayesian document modeling do not take these points into consideration. To fill this gap, we propose a Recurrent Attentional Topic Model (RATM) for document embedding. The RATM not only takes advantage of the sequential orders among sentence but also use the attention mechanism to model the relations among successive sentences. In RATM, we propose a Recurrent Attentional Bayesian Process (RABP) to handle the sequences. Based on the RABP, RATM fully utilizes the sequential information of the sentences in a document. Experiments on two copora show that our model outperforms state-of-the-art methods on document modeling and classification.


Efficiently Mining High Quality Phrases from Texts

AAAI Conferences

Phrase mining is a key research problem for semantic analysis and text-based information retrieval. The existing approaches based on NLP, frequency, and statistics cannot extract high quality phrases and the processing is also time consuming, which are not suitable for dynamic on-line applications. In this paper, we propose an efficient high-quality phrase mining approach (EQPM). To the best of our knowledge, our work is the first effort that considers both intra-cohesion and inter-isolation in mining phrases, which is able to guarantee appropriateness. We also propose a strategy to eliminate order sensitiveness, and ensure the completeness of phrases. We further design efficient algorithms to make the proposed model and strategy feasible. The empirical evaluations on four real data sets demonstrate that our approach achieved a considerable quality improvement and the processing time was 2.3X - 29X faster than the state-of-the-art works.


Non-Negative Inductive Matrix Completion for Discrete Dyadic Data

AAAI Conferences

We present a non-negative inductive latent factor model for binary- and count-valued matrices containing dyadic data, with side information along the rows and/or the columns of the matrix. The side information is incorporated by conditioning the row and column latent factors on the available side information via a regression model. Our model can not only perform matrix factorization and completion with side-information, but also infers interpretable latent topics that explain/summarize the data. An appealing aspect of our model is in the full local conjugacy of all parts of the model, including the main latent factor model, as well as for the regression model that leverages the side information. This enables us to design scalable and simple to implement Gibbs sampling and Expectation Maximization algorithms for doing inference in the model. Inference cost in our model scales in the number of nonzeros in the data matrix, which makes it particularly attractive for massive, sparse matrices. We demonstrate the effectiveness of our model on several real-world data sets, comparing it with state-of-the-art baselines.


Cross-Domain Ranking via Latent Space Learning

AAAI Conferences

We study the problem of cross-domain ranking, which addresses learning to rank objects from multiple interrelated domains. In many applications, we may have multiple interrelated domains, some of them with a large amount of training data and others with very little. We often wish to utilize the training data from all these related domains to help improve ranking performance. In this paper, we present a unified model: BayCDR for cross-domain ranking. BayCDR uses a latent space to measure the correlation between different domains, and learns the ranking functions from the interrelated domains via the latent space by a Bayesian model, where each ranking function is based on a weighted average model. An efficient learning algorithm based on variational inference and a generalization bound has been developed. To scale up to handle real large data, we also present a learning algorithm under the Map-Reduce programming model. Finally, we demonstrate the effectiveness and efficiency of BayCDR on large datasets.


PAC-Bayesian Theory Meets Bayesian Inference

arXiv.org Machine Learning

We exhibit a strong link between frequentist PAC-Bayesian risk bounds and the Bayesian marginal likelihood. That is, for the negative log-likelihood loss function, we show that the minimization of PAC-Bayesian generalization risk bounds maximizes the Bayesian marginal likelihood. This provides an alternative explanation to the Bayesian Occam's razor criteria, under the assumption that the data is generated by an i.i.d distribution. Moreover, as the negative log-likelihood is an unbounded loss function, we motivate and propose a PAC-Bayesian theorem tailored for the sub-gamma loss family, and we show that our approach is sound on classical Bayesian linear regression tasks.


Bayesian Opponent Exploitation in Imperfect-Information Games

arXiv.org Artificial Intelligence

Two fundamental problems in computational game theory are computing a Nash equilibrium and learning to exploit opponents given observations of their play (opponent exploitation). The latter is perhaps even more important than the former: Nash equilibrium does not have a compelling theoretical justification in game classes other than two-player zero-sum, and for all games one can potentially do better by exploiting perceived weaknesses of the opponent than by following a static equilibrium strategy throughout the match. The natural setting for opponent exploitation is the Bayesian setting where we have a prior model that is integrated with observations to create a posterior opponent model that we respond to. The most natural, and a well-studied prior distribution is the Dirichlet distribution. An exact polynomial-time algorithm is known for best-responding to the posterior distribution for an opponent assuming a Dirichlet prior with multinomial sampling in normal-form games; however, for imperfect-information games the best known algorithm is based on approximating an infinite integral without theoretical guarantees. We present the first exact algorithm for a natural class of imperfect-information games. We demonstrate that our algorithm runs quickly in practice and outperforms the best prior approaches. We also present an algorithm for the uniform prior setting.


[系列活動] Machine Learning 機器學習課程

#artificialintelligence

Our learning task: Given a training set S {(x1 , y1), (x2 , y2), . . . The simplest case: y { 1, 1} called binary classification problem If y is a real number it becomes a regression problem More general case, y can be a vector and each element is drawn from a finite set.