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From Performance to Understanding: A Vision for Explainable Automated Algorithm Design
van Stein, Niki, Kononova, Anna V., Bรคck, Thomas
Automated algorithm design is entering a new phase: Large Language Models can now generate full optimisation (meta)heuristics, explore vast design spaces and adapt through iterative feedback. Yet this rapid progress is largely performance-driven and opaque. Current LLM-based approaches rarely reveal why a generated algorithm works, which components matter or how design choices relate to underlying problem structures. This paper argues that the next breakthrough will come not from more automation, but from coupling automation with understanding from systematic benchmarking. We outline a vision for explainable automated algorithm design, built on three pillars: (i) LLM-driven discovery of algorithmic variants, (ii) explainable benchmarking that attributes performance to components and hyperparameters and (iii) problem-class descriptors that connect algorithm behaviour to landscape structure. Together, these elements form a closed knowledge loop in which discovery, explanation and generalisation reinforce each other. We argue that this integration will shift the field from blind search to interpretable, class-specific algorithm design, accelerating progress while producing reusable scientific insight into when and why optimisation strategies succeed.
PushingBots: Collaborative Pushing via Neural Accelerated Combinatorial Hybrid Optimization
Tang, Zili, Zhang, Ying, Guo, Meng
Abstract--Many robots are not equipped with a manipulator and many objects are not suitable for prehensile manipulation (such as large boxes and cylinders). In these cases, pushing is a simple yet effective non-prehensile skill for robots to interact with and further change the environment. Existing work often assumes a set of predefined pushing modes and fixed-shape objects. This work tackles the general problem of controlling a robotic fleet to push collaboratively numerous arbitrary objects to respective destinations, within complex environments of cluttered and movable obstacles. It incorporates several characteristic challenges for multi-robot systems such as online task coordination under large uncertainties of cost and duration, and for contact-rich tasks such as hybrid switching among different contact modes, and under-actuation due to constrained contact forces. The proposed method is based on combinatorial hybrid optimization over dynamic task assignments and hybrid execution via sequences of pushing modes and associated forces. It consists of three main components: (I) the decomposition, ordering and rolling assignment of pushing subtasks to robot subgroups; (II) the keyframe guided hybrid search to optimize the sequence of parameterized pushing modes for each subtask; (III) the hybrid control to execute these modes and transit among them. Last but not least, a diffusion-based accelerator is adopted to predict the keyframes and pushing modes that should be prioritized during hybrid search; and further improve planning efficiency. The framework is complete under mild assumptions. Its efficiency and effectiveness under different numbers of robots and general-shaped objects are validated extensively in simulations and hardware experiments, as well as generalizations to heterogeneous robots, planar assembly and 6D pushing. Humans often interact with objects via non-prehensile skills such as pushing and rolling, especially when prehensile skills such as stable grasping is infeasible. This aspect is however less exploited in robotic systems. Most existing work treats pushing as a complementary skill to pick-and-place primitives for a single manipulator within simple environments, e.g., [1], [2], [3], [4]. Nonetheless, pushing can be particularly beneficial for low-cost mobile robots that are not equipped with a manipulator, e.g., ground vehicles, quadruped robots, and even underwater vehicles [5]. For instance, obstacles can be pushed out of the path, and target objects can be pushed to desired positions.
Leveraging Reinforcement Learning, Genetic Algorithms and Transformers for background determination in particle physics
Mendizabal, Guillermo Hijano, Lancierini, Davide, Marshall, Alex, Mauri, Andrea, Owen, Patrick Haworth, Patel, Mitesh, Petridis, Konstantinos, Qasim, Shah Rukh, Serra, Nicola, Sutcliffe, William, Tilquin, Hanae
Experimental studies of beauty hadron decays face significant challenges due to a wide range of backgrounds arising from the numerous possible decay channels with similar final states. For a particular signal decay, the process for ascertaining the most relevant background processes necessitates a detailed analysis of final state particles, potential misidentifications, and kinematic overlaps, which, due to computational limitations, is restricted to the simulation of only the most relevant backgrounds. Moreover, this process typically relies on the physicist's intuition and expertise, as no systematic method exists. This paper has two primary goals. First, from a particle physics perspective, we present a novel approach that utilises Reinforcement Learning (RL) to overcome the aforementioned challenges by systematically determining the critical backgrounds affecting beauty hadron decay measurements. While beauty hadron physics serves as the case study in this work, the proposed strategy is broadly adaptable to other types of particle physics measurements. Second, from a Machine Learning perspective, we introduce a novel algorithm which exploits the synergy between RL and Genetic Algorithms (GAs) for environments with highly sparse rewards and a large trajectory space. This strategy leverages GAs to efficiently explore the trajectory space and identify successful trajectories, which are used to guide the RL agent's training. Our method also incorporates a transformer architecture for the RL agent to handle token sequences representing decays.
AgentSwift: Efficient LLM Agent Design via Value-guided Hierarchical Search
Li, Yu, Li, Lehui, Wu, Zhihao, Liao, Qingmin, Hao, Jianye, Shao, Kun, Xu, Fengli, Li, Yong
Large language model (LLM) agents have demonstrated strong capabilities across diverse domains, yet automated agent design remains a significant challenge. Current automated agent design approaches are often constrained by limited search spaces that primarily optimize workflows but fail to integrate crucial human-designed components like memory, planning, and tool use. Furthermore, these methods are hampered by high evaluation costs, as evaluating even a single new agent on a benchmark can require tens of dollars. The difficulty of this exploration is further exacerbated by inefficient search strategies that struggle to navigate the large design space effectively, making the discovery of novel agents a slow and resource-intensive process. To address these challenges, we propose AgentSwift, a novel framework for automated agent design. We formalize a hierarchical search space that jointly models agentic workflow and composable functional components. This structure moves beyond optimizing workflows alone by co-optimizing functional components, which enables the discovery of more complex and effective agent architectures. To make exploration within this expansive space feasible, we mitigate high evaluation costs by training a value model on a high-quality dataset, generated via a novel strategy combining combinatorial coverage and balanced Bayesian sampling for low-cost evaluation. Guiding the entire process is a hierarchical MCTS strategy, which is informed by uncertainty to efficiently navigate the search space. Evaluated across a comprehensive set of seven benchmarks spanning embodied, math, web, tool, and game domains, AgentSwift discovers agents that achieve an average performance gain of 8.34\% over both existing automated agent search methods and manually designed agents. Our framework serves as a launchpad for researchers to rapidly discover powerful agent architectures.