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Probabilistic Planning with Reduced Models
Pineda, Luis, Zilberstein, Shlomo
Reduced models are simplified versions of a given domain, designed to accelerate the planning process. Interest in reduced models has grown since the surprising success of determinization in the first international probabilistic planning competition, leading to the development of several enhanced determinization techniques. To address the drawbacks of previous determinization methods, we introduce a family of reduced models in which probabilistic outcomes are classified as one of two types: primary and exceptional. In each model that belongs to this family of reductions, primary outcomes can occur an unbounded number of times per trajectory, while exceptions can occur at most a finite number of times, specified by a parameter. Distinct reduced models are characterized by two parameters: the maximum number of primary outcomes per action, and the maximum number of occurrences of exceptions per trajectory. This family of reductions generalizes the well-known most-likely-outcome determinization approach, which includes one primary outcome per action and zero exceptional outcomes per plan. We present a framework to determine the benefits of planning with reduced models, and develop a continual planning approach that handles situations where the number of exceptions exceeds the specified bound during plan execution. Using this framework, we compare the performance of various reduced models and consider the challenge of generating good ones automatically. We show that each one of the dimensions---allowing more than one primary outcome or planning for some limited number of exceptions---could improve performance relative to standard determinization. The results place previous work on determinization in a broader context and lay the foundation for a systematic exploration of the space of model reductions.
Global Optimality Guarantees for Nonconvex Unsupervised Video Segmentation
Anderson, Brendon G., Sojoudi, Somayeh
In this paper, we consider the problem of unsupervised video object segmentation via background subtraction. Specifically, we pose the nonsemantic extraction of a video's moving objects as a nonconvex optimization problem via a sum of sparse and low-rank matrices. The resulting formulation, a nonnegative variant of robust principal component analysis, is more computationally tractable than its commonly employed convex relaxation, although not generally solvable to global optimality. In spite of this limitation, we derive intuitive and interpretable conditions on the video data under which the uniqueness and global optimality of the object segmentation are guaranteed using local search methods. We illustrate these novel optimality criteria through example segmentations using real video data.
AutoSlim: An Automatic DNN Structured Pruning Framework for Ultra-High Compression Rates
Liu, Ning, Ma, Xiaolong, Xu, Zhiyuan, Wang, Yanzhi, Tang, Jian, Ye, Jieping
Structured weight pruning is a representative model compression technique of DNNs to reduce the storage and computation requirements and accelerate inference. An automatic hyperparameter determination process is necessary due to the large number of flexible hyperparameters. This work proposes AutoSlim, an automatic structured pruning framework with the following key performance improvements: (i) effectively incorporate the combination of structured pruning schemes in the automatic process; (ii) adopt the state-of-art ADMM-based structured weight pruning as the core algorithm, and propose an innovative additional purification step for further weight reduction without accuracy loss; and (iii) develop effective heuristic search method enhanced by experience-based guided search, replacing the prior deep reinforcement learning technique which has underlying incompatibility with the target pruning problem. Extensive experiments on CIFAR-10 and ImageNet datasets demonstrate that AutoSlim is the key to achieve ultra-high pruning rates on the number of weights and FLOPs that cannot be achieved before. As an example, AutoSlim outperforms the prior work on automatic model compression by up to 33$\times$ in pruning rate under the same accuracy. We release all models of this work at anonymous link: http://bit.ly/2VZ63dS.
Procedural Generation of Initial States of Sokoban
Bento, Dâmaris S., Pereira, André G., Lelis, Levi H. S.
Procedural generation of initial states of state-space search problems have applications in human and machine learning as well as in the evaluation of planning systems. In this paper we deal with the task of generating hard and solvable initial states of Sokoban puzzles. We propose hardness metrics based on pattern database heuristics and the use of novelty to improve the exploration of search methods in the task of generating initial states. We then present a system called Beta that uses our hardness metrics and novelty to generate initial states. Experiments show that Beta is able to generate initial states that are harder to solve by a specialized solver than those designed by human experts.
A unified approach to mixed-integer optimization: Nonlinear formulations and scalable algorithms
Bertsimas, Dimitris, Cory-Wright, Ryan, Pauphilet, Jean
We propose a unified framework to address a family of classical mixed-integer optimization problems, including network design, facility location, unit commitment, sparse portfolio selection, binary quadratic optimization and sparse learning problems. These problems exhibit logical relationships between continuous and discrete variables, which are usually reformulated linearly using a big-M formulation. In this work, we challenge this longstanding modeling practice and express the logical constraints in a non-linear way. By imposing a regularization condition, we reformulate these problems as convex binary optimization problems, which are solvable using an outer-approximation procedure. In numerical experiments, we establish that a general-purpose numerical strategy, which combines cutting-plane, first-order and local search methods, solves these problems faster and at a larger scale than state-of-the-art mixed-integer linear or second-order cone methods. Our approach successfully solves network design problems with 100s of nodes and provides solutions up to 40\% better than the state-of-the-art; sparse portfolio selection problems with up to 3,200 securities compared with 400 securities for previous attempts; and sparse regression problems with up to 100,000 covariates.
Efficient Algorithms for Smooth Minimax Optimization
Thekumparampil, Kiran Koshy, Jain, Prateek, Netrapalli, Praneeth, Oh, Sewoong
This paper studies first order methods for solving smooth minimax optimization problems $\min_x \max_y g(x,y)$ where $g(\cdot,\cdot)$ is smooth and $g(x,\cdot)$ is concave for each $x$. In terms of $g(\cdot,y)$, we consider two settings -- strongly convex and nonconvex -- and improve upon the best known rates in both. For strongly-convex $g(\cdot, y),\ \forall y$, we propose a new algorithm combining Mirror-Prox and Nesterov's AGD, and show that it can find global optimum in $\tilde{O}(1/k^2)$ iterations, improving over current state-of-the-art rate of $O(1/k)$. We use this result along with an inexact proximal point method to provide $\tilde{O}(1/k^{1/3})$ rate for finding stationary points in the nonconvex setting where $g(\cdot, y)$ can be nonconvex. This improves over current best-known rate of $O(1/k^{1/5})$. Finally, we instantiate our result for finite nonconvex minimax problems, i.e., $\min_x \max_{1\leq i\leq m} f_i(x)$, with nonconvex $f_i(\cdot)$, to obtain convergence rate of $O(m(\log m)^{3/2}/k^{1/3})$ total gradient evaluations for finding a stationary point.
Selecting the independent coordinates of manifolds with large aspect ratios
Many manifold embedding algorithms fail apparently when the data manifold has a large aspect ratio (such as a long, thin strip). Here, we formulate success and failure in terms of finding a smooth embedding, showing also that the problem is pervasive and more complex than previously recognized. Mathematically, success is possible under very broad conditions, provided that embedding is done by carefully selected eigenfunctions of the Laplace-Beltrami operator $\Delta$. Hence, we propose a bicriterial Independent Eigencoordinate Selection (IES) algorithm that selects smooth embeddings with few eigenvectors. The algorithm is grounded in theory, has low computational overhead, and is successful on synthetic and large real data.
Playing Go without Game Tree Search Using Convolutional Neural Networks
Barratt, Jeffrey, Pan, Chuanbo
The game of Go has a long history in East Asian countries, but the field of Computer Go has yet to catch up to humans until the past couple of years. While the rules of Go are simple, the strategy and combinatorics of the game are immensely complex. Even within the past couple of years, new programs that rely on neural networks to evaluate board positions still explore many orders of magnitude more board positions per second than a professional can. We attempt to mimic human intuition in the game by creating a convolutional neural policy network which, without any sort of tree search, should play the game at or above the level of most humans. We introduce three structures and training methods that aim to create a strong Go player: non-rectangular convolutions, which will better learn the shapes on the board, supervised learning, training on a data set of 53,000 professional games, and reinforcement learning, training on games played between different versions of the network. Our network has already surpassed the skill level of intermediate amateurs simply using supervised learning. Further training and implementation of non-rectangular convolutions and reinforcement learning will likely increase this skill level much further.
Co-training for Policy Learning
Song, Jialin, Lanka, Ravi, Yue, Yisong, Ono, Masahiro
We study the problem of learning sequential decision-making policies in settings with multiple state-action representations. Such settings naturally arise in many domains, such as planning (e.g., multiple integer programming formulations) and various combinatorial optimization problems (e.g., those with both integer programming and graph-based formulations). Inspired by the classical co-training framework for classification, we study the problem of co-training for policy learning. We present sufficient conditions under which learning from two views can improve upon learning from a single view alone. Motivated by these theoretical insights, we present a meta-algorithm for co-training for sequential decision making. Our framework is compatible with both reinforcement learning and imitation learning. We validate the effectiveness of our approach across a wide range of tasks, including discrete/continuous control and combinatorial optimization.
Machine Learning Tip: Set Boundaries for the Problems
To succeed in machine learning, we must do a decent amount of prep work. Just adding data, data, data can lead to false signals and invalid correlations. We can end up missing the signal in all the noise. In "Why Machine Learning Works," computer scientist George Montañez walks the reader through the prerequisites for successful machine learning. He notes that, at its core, machine learning is a form of search algorithm.