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Discretely Beyond $1/e$: Guided Combinatorial Algorithms for Submodular Maximization

arXiv.org Artificial Intelligence

For constrained, not necessarily monotone submodular maximization, all known approximation algorithms with ratio greater than $1/e$ require continuous ideas, such as queries to the multilinear extension of a submodular function and its gradient, which are typically expensive to simulate with the original set function. For combinatorial algorithms, the best known approximation ratios for both size and matroid constraint are obtained by a simple randomized greedy algorithm of Buchbinder et al. [9]: $1/e \approx 0.367$ for size constraint and $0.281$ for the matroid constraint in $\mathcal O (kn)$ queries, where $k$ is the rank of the matroid. In this work, we develop the first combinatorial algorithms to break the $1/e$ barrier: we obtain approximation ratio of $0.385$ in $\mathcal O (kn)$ queries to the submodular set function for size constraint, and $0.305$ for a general matroid constraint. These are achieved by guiding the randomized greedy algorithm with a fast local search algorithm. Further, we develop deterministic versions of these algorithms, maintaining the same ratio and asymptotic time complexity. Finally, we develop a deterministic, nearly linear time algorithm with ratio $0.377$.


Ant Colony Sampling with GFlowNets for Combinatorial Optimization

arXiv.org Artificial Intelligence

This paper introduces the Generative Flow Ant Colony Sampler (GFACS), a neural-guided probabilistic search algorithm for solving combinatorial optimization (CO). GFACS integrates generative flow networks (GFlowNets), an emerging amortized inference method, with ant colony optimization (ACO), a promising probabilistic search algorithm. Specifically, we use GFlowNets to learn a constructive policy in combinatorial spaces for enhancing ACO by providing an informed prior distribution over decision variables conditioned on input graph instances. Furthermore, we introduce a novel off-policy training algorithm for scaling conditional GFlowNets into large-scale combinatorial spaces by leveraging local search and shared energy normalization. Our experimental results demonstrate that GFACS outperforms baseline ACO algorithms in seven CO tasks and is competitive with problem-specific heuristics for vehicle routing problems.


Learning Cut Generating Functions for Integer Programming

arXiv.org Artificial Intelligence

The branch-and-cut algorithm is the method of choice to solve large scale integer programming problems in practice. A key ingredient of branch-and-cut is the use of cutting planes which are derived constraints that reduce the search space for an optimal solution. Selecting effective cutting planes to produce small branch-and-cut trees is a critical challenge in the branch-and-cut algorithm. Recent advances have employed a data-driven approach to select optimal cutting planes from a parameterized family, aimed at reducing the branch-and-bound tree size (in expectation) for a given distribution of integer programming instances. We extend this idea to the selection of the best cut generating function (CGF), which is a tool in the integer programming literature for generating a wide variety of cutting planes that generalize the well-known Gomory Mixed-Integer (GMI) cutting planes. We provide rigorous sample complexity bounds for the selection of an effective CGF from certain parameterized families that provably performs well for any specified distribution on the problem instances. Our empirical results show that the selected CGF can outperform the GMI cuts for certain distributions. Additionally, we explore the sample complexity of using neural networks for instance-dependent CGF selection.


Practical $0.385$-Approximation for Submodular Maximization Subject to a Cardinality Constraint

arXiv.org Artificial Intelligence

Non-monotone constrained submodular maximization plays a crucial role in various machine learning applications. However, existing algorithms often struggle with a trade-off between approximation guarantees and practical efficiency. The current state-of-the-art is a recent $0.401$-approximation algorithm, but its computational complexity makes it highly impractical. The best practical algorithms for the problem only guarantee $1/e$-approximation. In this work, we present a novel algorithm for submodular maximization subject to a cardinality constraint that combines a guarantee of $0.385$-approximation with a low and practical query complexity of $O(n+k^2)$. Furthermore, we evaluate the empirical performance of our algorithm in experiments based on various machine learning applications, including Movie Recommendation, Image Summarization, and more. These experiments demonstrate the efficacy of our approach.


DirectMultiStep: Direct Route Generation for Multi-Step Retrosynthesis

arXiv.org Artificial Intelligence

Traditional computer-aided synthesis planning (CASP) methods rely on iterative single-step predictions, leading to exponential search space growth that limits efficiency and scalability. We introduce a transformer-based model that directly generates multi-step synthetic routes as a single string by conditionally predicting each molecule based on all preceding ones. The model accommodates specific conditions such as the desired number of steps and starting materials, outperforming state-of-the-art methods on the PaRoutes dataset with a 2.2x improvement in Top-1 accuracy on the n$_1$ test set and a 3.3x improvement on the n$_5$ test set. It also successfully predicts routes for FDA-approved drugs not included in the training data, showcasing its generalization capabilities. While the current suboptimal diversity of the training set may impact performance on less common reaction types, our approach presents a promising direction towards fully automated retrosynthetic planning.


Leader Reward for POMO-Based Neural Combinatorial Optimization

arXiv.org Artificial Intelligence

Deep neural networks based on reinforcement learning (RL) for solving combinatorial optimization (CO) problems are developing rapidly and have shown a tendency to approach or even outperform traditional solvers. However, existing methods overlook an important distinction: CO problems differ from other traditional problems in that they focus solely on the optimal solution provided by the model within a specific length of time, rather than considering the overall quality of all solutions generated by the model. In this paper, we propose Leader Reward and apply it during two different training phases of the Policy Optimization with Multiple Optima (POMO) [Kwon et al., 2020] model to enhance the model's ability to generate optimal solutions. This approach is applicable to a variety of CO problems, such as the Traveling Salesman Problem (TSP), the Capacitated Vehicle Routing Problem (CVRP), and the Flexible Flow Shop Problem (FFSP), but also works well with other POMO-based models or inference phase's strategies. We demonstrate that Leader Reward greatly improves the quality of the optimal solutions generated by the model. Specifically, we reduce the POMO's gap to the optimum by more than 100 times on TSP100 with almost no additional computational overhead.


Trading Volume Maximization with Online Learning

arXiv.org Artificial Intelligence

We explore brokerage between traders in an online learning framework. At any round $t$, two traders meet to exchange an asset, provided the exchange is mutually beneficial. The broker proposes a trading price, and each trader tries to sell their asset or buy the asset from the other party, depending on whether the price is higher or lower than their private valuations. A trade happens if one trader is willing to sell and the other is willing to buy at the proposed price. Previous work provided guidance to a broker aiming at enhancing traders' total earnings by maximizing the gain from trade, defined as the sum of the traders' net utilities after each interaction. In contrast, we investigate how the broker should behave to maximize the trading volume, i.e., the total number of trades. We model the traders' valuations as an i.i.d. process with an unknown distribution. If the traders' valuations are revealed after each interaction (full-feedback), and the traders' valuations cumulative distribution function (cdf) is continuous, we provide an algorithm achieving logarithmic regret and show its optimality up to constant factors. If only their willingness to sell or buy at the proposed price is revealed after each interaction ($2$-bit feedback), we provide an algorithm achieving poly-logarithmic regret when the traders' valuations cdf is Lipschitz and show that this rate is near-optimal. We complement our results by analyzing the implications of dropping the regularity assumptions on the unknown traders' valuations cdf. If we drop the continuous cdf assumption, the regret rate degrades to $\Theta(\sqrt{T})$ in the full-feedback case, where $T$ is the time horizon. If we drop the Lipschitz cdf assumption, learning becomes impossible in the $2$-bit feedback case.


Pure Planning to Pure Policies and In Between with a Recursive Tree Planner

arXiv.org Artificial Intelligence

A recursive tree planner (RTP) is designed to function as a pure planner without policies at one extreme and run a pure greedy policy at the other. In between, the RTP exploits policies to improve planning performance and improve zero-shot transfer from one class of planning problem to another. Policies are learned through imitation of the planner. These are then used by the planner to improve policies in a virtuous cycle. To improve planning performance and zero-shot transfer, the RTP incorporates previously learned tasks as generalized actions (GA) at any level of its hierarchy, and can refine those GA by adding primitive actions at any level too. For search, the RTP uses a generalized Dijkstra algorithm [Dijkstra 1959] which tries the greedy policy first and then searches over near-greedy paths and then farther away as necessary. The RPT can return multiple sub-goals from lower levels as well as boundary states near obstacles, and can exploit policies with background and object-number invariance. Policies at all levels of the hierarchy can be learned simultaneously or in any order or come from outside the framework. The RTP is tested here on a variety of Box2d [Cato 2022] problems, including the classic lunar lander [Farama 2022], and on the MuJoCo [Todorov et al 2012] inverted pendulum.


Explaining Expert Search and Team Formation Systems with ExES

arXiv.org Artificial Intelligence

Expert search and team formation systems operate on collaboration networks, with nodes representing individuals, labeled with their skills, and edges denoting collaboration relationships. Given a keyword query corresponding to the desired skills, these systems identify experts that best match the query. However, state-of-the-art solutions to this problem lack transparency. To address this issue, we propose ExES, a tool designed to explain expert search and team formation systems using factual and counterfactual methods from the field of explainable artificial intelligence (XAI). ExES uses factual explanations to highlight important skills and collaborations, and counterfactual explanations to suggest new skills and collaborations to increase the likelihood of being identified as an expert. Towards a practical deployment as an interactive explanation tool, we present and experimentally evaluate a suite of pruning strategies to speed up the explanation search. In many cases, our pruning strategies make ExES an order of magnitude faster than exhaustive search, while still producing concise and actionable explanations.


GASE: Graph Attention Sampling with Edges Fusion for Solving Vehicle Routing Problems

arXiv.org Artificial Intelligence

Learning-based methods have become increasingly popular for solving vehicle routing problems due to their near-optimal performance and fast inference speed. Among them, the combination of deep reinforcement learning and graph representation allows for the abstraction of node topology structures and features in an encoder-decoder style. Such an approach makes it possible to solve routing problems end-to-end without needing complicated heuristic operators designed by domain experts. Existing research studies have been focusing on novel encoding and decoding structures via various neural network models to enhance the node embedding representation. Despite the sophisticated approaches applied, there is a noticeable lack of consideration for the graph-theoretic properties inherent to routing problems. Moreover, the potential ramifications of inter-nodal interactions on the decision-making efficacy of the models have not been adequately explored. To bridge this gap, we propose an adaptive Graph Attention Sampling with the Edges Fusion framework (GASE),where nodes' embedding is determined through attention calculation from certain highly correlated neighbourhoods and edges, utilizing a filtered adjacency matrix. In detail, the selections of particular neighbours and adjacency edges are led by a multi-head attention mechanism, contributing directly to the message passing and node embedding in graph attention sampling networks. Furthermore, we incorporate an adaptive actor-critic algorithm with policy improvements to expedite the training convergence. We then conduct comprehensive experiments against baseline methods on learning-based VRP tasks from different perspectives. Our proposed model outperforms the existing methods by 2.08\%-6.23\% and shows stronger generalization ability, achieving state-of-the-art performance on randomly generated instances and real-world datasets.