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Learning Structured Compressed Sensing with Automatic Resource Allocation

arXiv.org Artificial Intelligence

Multidimensional data acquisition often requires extensive time and poses significant challenges for hardware and software regarding data storage and processing. Rather than designing a single compression matrix as in conventional compressed sensing, structured compressed sensing yields dimension-specific compression matrices, reducing the number of optimizable parameters. Recent advances in machine learning (ML) have enabled task-based supervised learning of subsampling matrices, albeit at the expense of complex downstream models. Additionally, the sampling resource allocation across dimensions is often determined in advance through heuristics. To address these challenges, we introduce Structured COmpressed Sensing with Automatic Resource Allocation (SCOSARA) with an information theory-based unsupervised learning strategy. SCOSARA adaptively distributes samples across sampling dimensions while maximizing Fisher information content. Using ultrasound localization as a case study, we compare SCOSARA to state-of-the-art ML-based and greedy search algorithms. Simulation results demonstrate that SCOSARA can produce high-quality subsampling matrices that achieve lower Cram\'er-Rao Bound values than the baselines. In addition, SCOSARA outperforms other ML-based algorithms in terms of the number of trainable parameters, computational complexity, and memory requirements while automatically choosing the number of samples per axis.


Applying Neural Monte Carlo Tree Search to Unsignalized Multi-intersection Scheduling for Autonomous Vehicles

arXiv.org Artificial Intelligence

Dynamic scheduling of access to shared resources by autonomous systems is a challenging problem, characterized as being NP-hard. The complexity of this task leads to a combinatorial explosion of possibilities in highly dynamic systems where arriving requests must be continuously scheduled subject to strong safety and time constraints. An example of such a system is an unsignalized intersection, where automated vehicles' access to potential conflict zones must be dynamically scheduled. In this paper, we apply Neural Monte Carlo Tree Search (NMCTS) to the challenging task of scheduling platoons of vehicles crossing unsignalized intersections. Crucially, we introduce a transformation model that maps successive sequences of potentially conflicting road-space reservation requests from platoons of vehicles into a series of board-game-like problems and use NMCTS to search for solutions representing optimal road-space allocation schedules in the context of past allocations. To optimize search, we incorporate a prioritized re-sampling method with parallel NMCTS (PNMCTS) to improve the quality of training data. To optimize training, a curriculum learning strategy is used to train the agent to schedule progressively more complex boards culminating in overlapping boards that represent busy intersections. In a busy single four-way unsignalized intersection simulation, PNMCTS solved 95\% of unseen scenarios, reducing crossing time by 43\% in light and 52\% in heavy traffic versus first-in, first-out control. In a 3x3 multi-intersection network, the proposed method maintained free-flow in light traffic when all intersections are under control of PNMCTS and outperformed state-of-the-art RL-based traffic-light controllers in average travel time by 74.5\% and total throughput by 16\% in heavy traffic.


Speech perception: a model of word recognition

arXiv.org Artificial Intelligence

We present a model of speech perception which takes into account effects of correlations between sounds. Words in this model correspond to the attractors of a suitably chosen descent dynamics. The resulting lexicon is rich in short words, and much less so in longer ones, as befits a reasonable word length distribution. We separately examine the decryption of short and long words in the presence of mishearings. In the regime of short words, the algorithm either quickly retrieves a word, or proposes another valid word. In the regime of longer words, the behaviour is markedly different. While the successful decryption of words continues to be relatively fast, there is a finite probability of getting lost permanently, as the algorithm wanders round the landscape of suitable words without ever settling on one.


Timetable Nodes for Public Transport Network

arXiv.org Artificial Intelligence

Faster pathfinding in time-dependent transport networks is an important and challenging problem in navigation systems. There are two main types of transport networks: road networks for car driving and public transport route network. The solutions that work well in road networks, such as Time-dependent Contraction Hierarchies and other graph-based approaches, do not usually apply in transport networks. In transport networks, non-graph solutions such as CSA and RAPTOR show the best results compared to graph-based techniques. In our work, we propose a method that advances graph-based approaches by using different optimization techniques from computational geometry to speed up the search process in transport networks. We apply a new pre-computation step, which we call timetable nodes (TTN). Our inspiration comes from an iterative search problem in computational geometry. We implement two versions of the TTN: one uses a Combined Search Tree (TTN-CST), and the second uses Fractional Cascading (TTN-FC). Both of these approaches decrease the asymptotic complexity of reaching new nodes from $O(k\times \log|C|)$ to $O(k + \log(k) + \log(|C|))$, where $k$ is the number of outgoing edges from a node and $|C|$ is the size of the timetable information (total outgoing edges). Our solution suits any other time-dependent networks and can be integrated into other pathfinding algorithms. Our experiments indicate that this pre-computation significantly enhances the performance on high-density graphs. This study showcases how leveraging computational geometry can enhance pathfinding in transport networks, enabling faster pathfinding in scenarios involving large numbers of outgoing edges.


Search-Based Path Planning among Movable Obstacles

arXiv.org Artificial Intelligence

This paper investigates Path planning Among Movable Obstacles (PAMO), which seeks a minimum cost collision-free path among static obstacles from start to goal while allowing the robot to push away movable obstacles (i.e., objects) along its path when needed. To develop planners that are complete and optimal for PAMO, the planner has to search a giant state space involving both the location of the robot as well as the locations of the objects, which grows exponentially with respect to the number of objects. The main idea in this paper is that, only a small fraction of this giant state space needs to be explored during planning as guided by a heuristic, and most of the objects far away from the robot are intact, which thus leads to runtime efficient algorithms. Based on this idea, this paper introduces two PAMO formulations, i.e., bi-objective and resource constrained problems in an occupancy grid, and develops PAMO*, a search method with completeness and solution optimality guarantees, to solve the two problems. We then further extend PAMO* to hybrid-state PAMO* to plan in continuous spaces with high-fidelity interaction between the robot and the objects. Our results show that, PAMO* can often find optimal solutions within a second in cluttered environments with up to 400 objects.


Neural Cover Selection for Image Steganography

arXiv.org Artificial Intelligence

In steganography, selecting an optimal cover image--referred to as cover selection--is pivotal for effective message concealment. Traditional methods have typically employed exhaustive searches to identify images that conform to specific perceptual or complexity metrics. However, the relationship between these metrics and the actual message hiding efficacy of an image is unclear, often yielding less-than-ideal steganographic outcomes. Inspired by recent advancements in generative models, we introduce a novel cover selection framework, which involves optimizing within the latent space of pretrained generative models to identify the most suitable cover images, distinguishing itself from traditional exhaustive search methods. Our method shows significant advantages in message recovery and image quality. We also conduct an information-theoretic analysis of the generated cover images, revealing that message hiding predominantly occurs in low-variance pixels, reflecting the waterfilling algorithm's principles in parallel Gaussian channels.


Theoretically Grounded Pruning of Large Ground Sets for Constrained, Discrete Optimization

arXiv.org Artificial Intelligence

Modern instances of combinatorial optimization problems often exhibit billion-scale ground sets, which have many uninformative or redundant elements. In this work, we develop light-weight pruning algorithms to quickly discard elements that are unlikely to be part of an optimal solution. Under mild assumptions on the instance, we prove theoretical guarantees on the fraction of the optimal value retained and the size of the resulting pruned ground set. Through extensive experiments on real-world datasets for various applications, we demonstrate that our algorithm, QuickPrune, efficiently prunes over 90% of the ground set and outperforms state-of-the-art classical and machine learning heuristics for pruning.


Deep Memory Search: A Metaheuristic Approach for Optimizing Heuristic Search

arXiv.org Artificial Intelligence

Metaheuristic search methods have proven to be essential tools for tackling complex optimization challenges, but their full potential is often constrained by conventional algorithmic frameworks. In this paper, we introduce a novel approach called Deep Heuristic Search (DHS), which models metaheuristic search as a memory-driven process. DHS employs multiple search layers and memory-based exploration-exploitation mechanisms to navigate large, dynamic search spaces. By utilizing model-free memory representations, DHS enhances the ability to traverse temporal trajectories without relying on probabilistic transition models. The proposed method demonstrates significant improvements in search efficiency and performance across a range of heuristic optimization problems.


SELA: Tree-Search Enhanced LLM Agents for Automated Machine Learning

arXiv.org Artificial Intelligence

Automated Machine Learning (AutoML) approaches encompass traditional methods that optimize fixed pipelines for model selection and ensembling, as well as newer LLM-based frameworks that autonomously build pipelines. While LLM-based agents have shown promise in automating machine learning tasks, they often generate low-diversity and suboptimal code, even after multiple iterations. To overcome these limitations, we introduce Tree-Search Enhanced LLM Agents (SELA), an innovative agent-based system that leverages Monte Carlo Tree Search (MCTS) to optimize the AutoML process. By representing pipeline configurations as trees, our framework enables agents to conduct experiments intelligently and iteratively refine their strategies, facilitating a more effective exploration of the machine learning solution space. This novel approach allows SELA to discover optimal pathways based on experimental feedback, improving the overall quality of the solutions. In an extensive evaluation across 20 machine learning datasets, we compare the performance of traditional and agent-based AutoML methods, demonstrating that SELA achieves a win rate of 65% to 80% against each baseline across all datasets. Automated Machine Learning (AutoML) is a rapidly evolving field that seeks to automate the process of designing reliable machine learning solutions with minimal human intervention. Traditional AutoML frameworks, such as Auto-WEKA (Thornton et al., 2013), Auto-Sklearn (Feurer et al., 2015; 2020), AutoGluon (Tang et al., 2024b), and H2O AutoML (LeDell & Poirier, 2020), rely on predefined search spaces and routines. These frameworks primarily focus on optimizing hyperparameters and model ensembling to find the best model configuration. However, this fixed and static approach often lacks the adaptability needed to handle diverse and dynamic data scenarios, resulting in suboptimal performance in more complex settings.


Research on Travel Route Planing Problems Based on Greedy Algorithm

arXiv.org Artificial Intelligence

The route planning problem based on the greedy algorithm represents a method of identifying the optimal or near-optimal route between a given start point and end point. In this paper, the PCA method is employed initially to downscale the city evaluation indexes, extract the key principal components, and then downscale the data using the KMO and TOPSIS algorithms, all of which are based on the MindSpore framework. Secondly, for the dataset that does not pass the KMO test, the entropy weight method and TOPSIS method will be employed for comprehensive evaluation. Finally, a route planning algorithm is proposed and optimised based on the greedy algorithm, which provides personalised route customisation according to the different needs of tourists. In addition, the local travelling efficiency, the time required to visit tourist attractions and the necessary daily breaks are considered in order to reduce the cost and avoid falling into the locally optimal solution.