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MOCA-HESP: Meta High-dimensional Bayesian Optimization for Combinatorial and Mixed Spaces via Hyper-ellipsoid Partitioning
Ngo, Lam, Ha, Huong, Chan, Jeffrey, Zhang, Hongyu
High-dimensional Bayesian Optimization (BO) has attracted significant attention in recent research. However, existing methods have mainly focused on optimizing in continuous domains, while combinatorial (ordinal and categorical) and mixed domains still remain challenging. In this paper, we first propose MOCA-HESP, a novel high-dimensional BO method for combinatorial and mixed variables. The key idea is to leverage the hyper-ellipsoid space partitioning (HESP) technique with different categorical encoders to work with high-dimensional, combinatorial and mixed spaces, while adaptively selecting the optimal encoders for HESP using a multi-armed bandit technique. Our method, MOCA-HESP, is designed as a \textit{meta-algorithm} such that it can incorporate other combinatorial and mixed BO optimizers to further enhance the optimizers' performance. Finally, we develop three practical BO methods by integrating MOCA-HESP with state-of-the-art BO optimizers for combinatorial and mixed variables: standard BO, CASMOPOLITAN, and Bounce. Our experimental results on various synthetic and real-world benchmarks show that our methods outperform existing baselines. Our code implementation can be found at https://github.com/LamNgo1/moca-hesp
USPR: Learning a Unified Solver for Profiled Routing
Hua, Chuanbo, Berto, Federico, Zhao, Zhikai, Son, Jiwoo, Kwon, Changhyun, Park, Jinkyoo
The Profiled V ehicle Routing Problem (PVRP) extends the classical VRP by incorporating vehicle-client-specific preferences and constraints, reflecting real-world requirements such as zone restrictions and service-level preferences. While recent reinforcement-learning solvers have shown promising performance, they require retraining for each new profile distribution, suffer from poor representation ability, and struggle to generalize to out-of-distribution instances. In this paper, we address these limitations by introducing U nified Solver for Profiled R outing (USPR), a novel framework that natively handles arbitrary profile types. USPR introduces on three key innovations: (i) Profile Embeddings (PE) to encode any combination of profile types; (ii) Multi-Head Profiled Attention (MHP A), an attention mechanism that models rich interactions between vehicles and clients; (iii) Profile-aware Score Reshaping (PSR), which dynamically adjusts decoder logits using profile scores to improve generalization. Empirical results on diverse PVRP benchmarks demonstrate that USPR achieves state-of-the-art results among learning-based methods while offering significant gains in flexibility and computational efficiency. We make our source code publicly available to foster future research.
ReviBranch: Deep Reinforcement Learning for Branch-and-Bound with Revived Trajectories
Jiabao, Dou, Jiayi, Nie, Cheng, Yihang, Liu, Jinwei, Ji, Yingrui, Xiao, Canran, Du, Feixiang, Xiao, Jiaping
The Branch-and-bound (B&B) algorithm is the main solver for Mixed Integer Linear Programs (MILPs), where the selection of branching variable is essential to computational efficiency. However, traditional heuristics for branching often fail to generalize across heterogeneous problem instances, while existing learning-based methods such as imitation learning (IL) suffers from dependence on expert demonstration quality, and reinforcement learning (RL) struggles with limitations in sparse rewards and dynamic state representation challenges. To address these issues, we propose ReviBranch, a novel deep RL framework that constructs revived trajectories by reviving explicit historical correspondences between branching decisions and their corresponding graph states along search-tree paths. During training, ReviBranch enables agents to learn from complete structural evolution and temporal dependencies within the branching process. Additionally, we introduce an importance-weighted reward redistribution mechanism that transforms sparse terminal rewards into dense stepwise feedback, addressing the sparse reward challenge. Extensive experiments on different MILP benchmarks demonstrate that ReviBranch outperforms state-of-the-art RL methods, reducing B&B nodes by 4.0% and LP iterations by 2.2% on large-scale instances. The results highlight the robustness and generalizability of ReviBranch across heterogeneous MILP problem classes.
Solving Constrained Stochastic Shortest Path Problems with Scalarisation
Schmalz, Johannes, Trevizan, Felipe
Constrained Stochastic Shortest Path Problems (CSSPs) model problems with probabilistic effects, where a primary cost is min-imised subject to constraints over secondary costs, e.g., minimise time subject to monetary budget. Current heuristic search algorithms for CSSPs solve a sequence of increasingly larger CSSPs as linear programs until an optimal solution for the original CSSP is found. In this paper, we introduce a novel algorithm CARL, which solves a series of unconstrained Stochastic Shortest Path Problems (SSPs) with efficient heuristic search algorithms. These SSP subproblems are constructed with scalarisations that project the CSSP's vector of primary and secondary costs onto a scalar cost. CARL finds a maximising scalarisation using an optimisation algorithm similar to the subgradient method which, together with the solution to its associated SSP, yields a set of policies that are combined into an optimal policy for the CSSP . Our experiments show that CARL solves 50% more problems than the state-of-the-art on existing benchmarks.
TreePO: Bridging the Gap of Policy Optimization and Efficacy and Inference Efficiency with Heuristic Tree-based Modeling
Li, Yizhi, Gu, Qingshui, Wen, Zhoufutu, Li, Ziniu, Xing, Tianshun, Guo, Shuyue, Zheng, Tianyu, Zhou, Xin, Qu, Xingwei, Zhou, Wangchunshu, Zhang, Zheng, Shen, Wei, Liu, Qian, Lin, Chenghua, Yang, Jian, Zhang, Ge, Huang, Wenhao
Recent advancements in aligning large language models via reinforcement learning have achieved remarkable gains in solving complex reasoning problems, but at the cost of expensive on-policy rollouts and limited exploration of diverse reasoning paths. In this work, we introduce TreePO, involving a self-guided rollout algorithm that views sequence generation as a tree-structured searching process. Composed of dynamic tree sampling policy and fixed-length segment decoding, TreePO leverages local uncertainty to warrant additional branches. By amortizing computation across common prefixes and pruning low-value paths early, TreePO essentially reduces the per-update compute burden while preserving or enhancing exploration diversity. Key contributions include: (1) a segment-wise sampling algorithm that alleviates the KV cache burden through contiguous segments and spawns new branches along with an early-stop mechanism; (2) a tree-based segment-level advantage estimation that considers both global and local proximal policy optimization. and (3) analysis on the effectiveness of probability and quality-driven dynamic divergence and fallback strategy. We empirically validate the performance gain of TreePO on a set reasoning benchmarks and the efficiency saving of GPU hours from 22\% up to 43\% of the sampling design for the trained models, meanwhile showing up to 40\% reduction at trajectory-level and 35\% at token-level sampling compute for the existing models. While offering a free lunch of inference efficiency, TreePO reveals a practical path toward scaling RL-based post-training with fewer samples and less compute. Home page locates at https://m-a-p.ai/TreePO.
Robust Point Cloud Registration via Geometric Overlapping Guided Rotation Search
Zheng, Zhao, Fan, Jingfan, Shao, Long, Song, Hong, Ai, Danni, Fu, Tianyu, Xiao, Deqiang, Wang, Yongtian, Yang, Jian
Point cloud registration based on correspondences computes the rigid transformation that maximizes the number of inliers constrained within the noise threshold. Current state-of-the-art (SOTA) methods employing spatial compatibility graphs or branch-and-bound (BnB) search mainly focus on registration under high outlier ratios. However, graph-based methods require at least quadratic space and time complexity for graph construction, while multi-stage BnB search methods often suffer from inaccuracy due to local optima between decomposed stages. This paper proposes a geometric maximum overlapping registration framework via rotation-only BnB search. The rigid transformation is decomposed using Chasles' theorem into a translation along rotation axis and a 2D rigid transformation. The optimal rotation axis and angle are searched via BnB, with residual parameters formulated as range maximum query (RMQ) problems. Firstly, the top-k candidate rotation axes are searched within a hemisphere parameterized by cube mapping, and the translation along each axis is estimated through interval stabbing of the correspondences projected onto that axis. Secondly, the 2D registration is relaxed to 1D rotation angle search with 2D RMQ of geometric overlapping for axis-aligned rectangles, which is solved deterministically in polynomial time using sweep line algorithm with segment tree. Experimental results on 3DMatch, 3DLoMatch, and KITTI datasets demonstrate superior accuracy and efficiency over SOTA methods, while the time complexity is polynomial and the space complexity increases linearly with the number of points, even in the worst case.
Solving the Min-Max Multiple Traveling Salesmen Problem via Learning-Based Path Generation and Optimal Splitting
Wang, Wen, Wu, Xiangchen, Wang, Liang, Hu, Hao, Tao, Xianping, Zhang, Linghao
This study addresses the Min-Max Multiple Traveling Salesmen Problem ($m^3$-TSP), which aims to coordinate tours for multiple salesmen such that the length of the longest tour is minimized. Due to its NP-hard nature, exact solvers become impractical under the assumption that $P \ne NP$. As a result, learning-based approaches have gained traction for their ability to rapidly generate high-quality approximate solutions. Among these, two-stage methods combine learning-based components with classical solvers, simplifying the learning objective. However, this decoupling often disrupts consistent optimization, potentially degrading solution quality. To address this issue, we propose a novel two-stage framework named \textbf{Generate-and-Split} (GaS), which integrates reinforcement learning (RL) with an optimal splitting algorithm in a joint training process. The splitting algorithm offers near-linear scalability with respect to the number of cities and guarantees optimal splitting in Euclidean space for any given path. To facilitate the joint optimization of the RL component with the algorithm, we adopt an LSTM-enhanced model architecture to address partial observability. Extensive experiments show that the proposed GaS framework significantly outperforms existing learning-based approaches in both solution quality and transferability.
Learning ON Large Datasets Using Bit-String Trees
This thesis develops computational methods in similarity-preserving hashing, classification, and cancer genomics. Standard space partitioning-based hashing relies on Binary Search Trees (BSTs), but their exponential growth and sparsity hinder efficiency. To overcome this, we introduce Compressed BST of Inverted hash tables (ComBI), which enables fast approximate nearest-neighbor search with reduced memory. On datasets of up to one billion samples, ComBI achieves 0.90 precision with 4X-296X speed-ups over Multi-Index Hashing, and also outperforms Cellfishing.jl on single-cell RNA-seq searches with 2X-13X gains. Building on hashing structures, we propose Guided Random Forest (GRAF), a tree-based ensemble classifier that integrates global and local partitioning, bridging decision trees and boosting while reducing generalization error. Across 115 datasets, GRAF delivers competitive or superior accuracy, and its unsupervised variant (uGRAF) supports guided hashing and importance sampling. We show that GRAF and ComBI can be used to estimate per-sample classifiability, which enables scalable prediction of cancer patient survival. To address challenges in interpreting mutations, we introduce Continuous Representation of Codon Switches (CRCS), a deep learning framework that embeds genetic changes into numerical vectors. CRCS allows identification of somatic mutations without matched normals, discovery of driver genes, and scoring of tumor mutations, with survival prediction validated in bladder, liver, and brain cancers. Together, these methods provide efficient, scalable, and interpretable tools for large-scale data analysis and biomedical applications.
PuzzleJAX: A Benchmark for Reasoning and Learning
Earle, Sam, Todd, Graham, Li, Yuchen, Khalifa, Ahmed, Nasir, Muhammad Umair, Jiang, Zehua, Banburski-Fahey, Andrzej, Togelius, Julian
We introduce PuzzleJAX, a GPU-accelerated puzzle game engine and description language designed to support rapid benchmarking of tree search, reinforcement learning, and LLM reasoning abilities. Unlike existing GPU-accelerated learning environments that provide hard-coded implementations of fixed sets of games, PuzzleJAX allows dynamic compilation of any game expressible in its domain-specific language (DSL). This DSL follows PuzzleScript, which is a popular and accessible online game engine for designing puzzle games. In this paper, we validate in PuzzleJAX several hundred of the thousands of games designed in PuzzleScript by both professional designers and casual creators since its release in 2013, thereby demonstrating PuzzleJAX's coverage of an expansive, expressive, and human-relevant space of tasks. By analyzing the performance of search, learning, and language models on these games, we show that PuzzleJAX can naturally express tasks that are both simple and intuitive to understand, yet often deeply challenging to master, requiring a combination of control, planning, and high-level insight.
TOAST: Fast and scalable auto-partitioning based on principled static analysis
Alabed, Sami, Grewe, Dominik, Rink, Norman Alexander, Samsikova, Masha, Sitdikov, Timur, Swietlik, Agnieszka, Vytiniotis, Dimitrios, Belov, Daniel
Partitioning large machine learning models across distributed accelerator systems is a complex process, requiring a series of interdependent decisions that are further complicated by internal sharding ambiguities. Consequently, existing auto-partitioners often suffer from out-of-memory errors or are prohibitively slow when exploring the exponentially large space of possible partitionings. To mitigate this, they artificially restrict the search space, but this approach frequently yields infeasible solutions that violate device memory constraints or lead to sub-optimal performance. We propose a system that combines a novel static compiler analysis with a Monte Carlo Tree Search. Our analysis constructs an efficient decision space by identifying (i) tensor dimensions requiring identical sharding, and (ii) partitioning "conflicts" that require resolution. Our system significantly outperforms state-of-the-art industrial methods across diverse hardware platforms and model architectures, discovering previously unknown, superior solutions, and the process is fully automated even for complex and large models.