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Correlated Mutations for Integer Programming
Shir, Ofer M., Emmerich, Michael
Even with the recent theoretical advancements that dramatically reduced the complexity of Integer Programming (IP), heuristics remain the dominant problem-solvers for this difficult category. This study seeks to establish the groundwork for Integer Evolution Strategies (IESs), a class of randomized search heuristics inherently designed for continuous spaces. IESs already excel in treating IP in practice, but accomplish it via discretization and by applying sophisticated patches to their continuous operators, while persistently using the $\ell_2$-norm as their operation pillar. We lay foundations for discrete search, by adopting the $\ell_1$-norm, accounting for the suitable step-size, and questioning alternative measures to quantify correlations over the integer lattice. We focus on mutation distributions for unbounded integer decision variables. We briefly discuss a couple of candidate discrete probabilities induced by the uniform and binomial distributions, which we show to possess less appealing theoretical properties, and then narrow down to the Truncated Normal (TN) and Double Geometric (DG) distributions. We explore their theoretical properties, including entropy functions, and propose a procedure to generate scalable correlated mutation distributions. Our investigations are accompanied by extensive numerical simulations, which consistently support the claim that the DG distribution is better suited for unbounded integer search. We link our theoretical perspective to empirical evidence indicating that an IES with correlated DG mutations outperformed other strategies over non-separable quadratic IP. We conclude that while the replacement of the default TN distribution by the DG is theoretically justified and practically beneficial, the truly crucial change lies in adopting the $\ell_1$-norm over the $\ell_2$-norm.
Deliberate Planning of 3D Bin Packing on Packing Configuration Trees
Zhao, Hang, Xu, Juzhan, Yu, Kexiong, Hu, Ruizhen, Zhu, Chenyang, Du, Bo, Xu, Kai
Online 3D Bin Packing Problem (3D-BPP) has widespread applications in industrial automation. Existing methods usually solve the problem with limited resolution of spatial discretization, and/or cannot deal with complex practical constraints well. We propose to enhance the practical applicability of online 3D-BPP via learning on a novel hierarchical representation, packing configuration tree (PCT). PCT is a full-fledged description of the state and action space of bin packing which can support packing policy learning based on deep reinforcement learning (DRL). The size of the packing action space is proportional to the number of leaf nodes, making the DRL model easy to train and well-performing even with continuous solution space. We further discover the potential of PCT as tree-based planners in deliberately solving packing problems of industrial significance, including large-scale packing and different variations of BPP setting. A recursive packing method is proposed to decompose large-scale packing into smaller sub-trees while a spatial ensemble mechanism integrates local solutions into global. For different BPP variations with additional decision variables, such as lookahead, buffering, and offline packing, we propose a unified planning framework enabling out-of-the-box problem solving. Extensive evaluations demonstrate that our method outperforms existing online BPP baselines and is versatile in incorporating various practical constraints. The planning process excels across large-scale problems and diverse problem variations. We develop a real-world packing robot for industrial warehousing, with careful designs accounting for constrained placement and transportation stability. Our packing robot operates reliably and efficiently on unprotected pallets at 10 seconds per box. It achieves averagely 19 boxes per pallet with 57.4% space utilization for relatively large-size boxes.
AutoPBO: LLM-powered Optimization for Local Search PBO Solvers
Li, Jinyuan, Chu, Yi, Sun, Yiwen, Zou, Mengchuan, Cai, Shaowei
Pseudo-Boolean Optimization (PBO) provides a powerful framework for modeling combinatorial problems through pseudo-Boolean (PB) constraints. Local search solvers have shown excellent performance in PBO solving, and their efficiency is highly dependent on their internal heuristics to guide the search. Still, their design often requires significant expert effort and manual tuning in practice. While Large Language Models (LLMs) have demonstrated potential in automating algorithm design, their application to optimizing PBO solvers remains unexplored. In this work, we introduce AutoPBO, a novel LLM-powered framework to automatically enhance PBO local search solvers. We conduct experiments on a broad range of four public benchmarks, including one real-world benchmark, a benchmark from PB competition, an integer linear programming optimization benchmark, and a crafted combinatorial benchmark, to evaluate the performance improvement achieved by AutoPBO and compare it with six state-of-the-art competitors, including two local search PBO solvers NuPBO and OraSLS, two complete PB solvers PBO-IHS and RoundingSat, and two mixed integer programming (MIP) solvers Gurobi and SCIP. Au-toPBO demonstrates significant improvements over previous local search approaches, while maintaining competitive performance compared to state-of-the-art competitors. The results suggest that AutoPBO offers a promising approach to automating local search solver design.
Expedition & Expansion: Leveraging Semantic Representations for Goal-Directed Exploration in Continuous Cellular Automata
Khajehabdollahi, Sina, Hamon, Gautier, Cvjetko, Marko, Oudeyer, Pierre-Yves, Moulin-Frier, Clément, Colas, Cédric
Discovering diverse visual patterns in continuous cellular automata (CA) is challenging due to the vastness and redundancy of high-dimensional behavioral spaces. Traditional exploration methods like Novelty Search (NS) expand locally by mutating known novel solutions but often plateau when local novelty is exhausted, failing to reach distant, unexplored regions. We introduce Expedition and Expansion (E&E), a hybrid strategy where exploration alternates between local novelty-driven expansions and goal-directed expeditions. During expeditions, E&E leverages a Vision-Language Model (VLM) to generate linguistic goals--descriptions of interesting but hypothetical patterns that drive exploration toward uncharted regions. By operating in semantic spaces that align with human perception, E&E both evaluates novelty and generates goals in conceptually meaningful ways, enhancing the interpretability and relevance of discovered behaviors. Tested on Flow Lenia, a continuous CA known for its rich, emergent behaviors, E&E consistently uncovers more diverse solutions than existing exploration methods. A genealogical analysis further reveals that solutions originating from expeditions disproportionately influence long-term exploration, unlocking new behavioral niches that serve as stepping stones for subsequent search. These findings highlight E&E's capacity to break through local novelty boundaries and explore behavioral landscapes in human-aligned, interpretable ways, offering a promising template for open-ended exploration in artificial life and beyond.
LExI: Layer-Adaptive Active Experts for Efficient MoE Model Inference
Chitty-Venkata, Krishna Teja, Madireddy, Sandeep, Emani, Murali, Vishwanath, Venkatram
Mixture-of-Experts (MoE) models scale efficiently by activating only a subset of experts per token, offering a computationally sparse alternative to dense architectures. While prior post-training optimizations, such as inter- and intra-expert pruning, reduce memory usage they provide limited gains in inference-time compute efficiency. Moreover, existing MoE architectures typically activate a fixed number of experts uniformly across all layers, resulting in redundant computation and suboptimal performance. In this work, we first demonstrate that MoE pruning strategies improve only the memory footprint but do not significantly improve inference performance on GPU using optimized frameworks such as vLLM. To address this, we introduce LExI, a data-free optimization technique that determines the optimal number of active experts per layer in a pretrained MoE model. LExI leverages only the model weights to estimate the relative importance of each layer and adaptively assigns the number of active experts accordingly per layer. Experiments on state-of-the-art language and vision MoE benchmarks demonstrate that LExI significantly outperforms traditional MoE pruning approaches in terms of inference efficiency with negligible accuracy loss. For example, using LExI, Qwen1.5-MoE achieves the same throughput on Nvidia H100 GPU with 10% better accuracy than traditional expert pruning.
Communication Efficient Robotic Mixed Reality with Gaussian Splatting Cross-Layer Optimization
Liu, Chenxuan, Li, He, Li, Zongze, Wang, Shuai, Xu, Wei, Ye, Kejiang, Ng, Derrick Wing Kwan, Xu, Chengzhong
Realizing low-cost communication in robotic mixed reality (RoboMR) systems presents a challenge, due to the necessity of uploading high-resolution images through wireless channels. This paper proposes Gaussian splatting (GS) RoboMR (GSMR), which enables the simulator to opportunistically render a photo-realistic view from the robot's pose by calling ``memory'' from a GS model, thus reducing the need for excessive image uploads. However, the GS model may involve discrepancies compared to the actual environments. To this end, a GS cross-layer optimization (GSCLO) framework is further proposed, which jointly optimizes content switching (i.e., deciding whether to upload image or not) and power allocation (i.e., adjusting to content profiles) across different frames by minimizing a newly derived GSMR loss function. The GSCLO problem is addressed by an accelerated penalty optimization (APO) algorithm that reduces computational complexity by over $10$x compared to traditional branch-and-bound and search algorithms. Moreover, variants of GSCLO are presented to achieve robust, low-power, and multi-robot GSMR. Extensive experiments demonstrate that the proposed GSMR paradigm and GSCLO method achieve significant improvements over existing benchmarks on both wheeled and legged robots in terms of diverse metrics in various scenarios. For the first time, it is found that RoboMR can be achieved with ultra-low communication costs, and mixture of data is useful for enhancing GS performance in dynamic scenarios.
Unsupervised Learning of Local Updates for Maximum Independent Set in Dynamic Graphs
Parkar, Devendra, Chaturvedi, Anya, Daymude, Joshua J.
We present the first unsupervised learning model for finding Maximum Independent Sets (MaxIS) in dynamic graphs where edges change over time. Our method combines structural learning from graph neural networks (GNNs) with a learned distributed update mechanism that, given an edge addition or deletion event, modifies nodes' internal memories and infers their MaxIS membership in a single, parallel step. We parameterize our model by the update mechanism's radius and investigate the resulting performance-runtime tradeoffs for various dynamic graph topologies. We evaluate our model against a mixed integer programming solver and the state-of-the-art learning-based methods for MaxIS on static graphs (ICML 2020; NeurIPS 2020, 2023). Across synthetic and empirical dynamic graphs of 50-1,000 nodes, our model achieves competitive approximation ratios with excellent scalability; on large graphs, it significantly outperforms the state-of-the-art learning methods in solution quality, runtime, and memory usage. When generalizing to graphs of 10,000 nodes (100x larger than the ones used for training), our model produces MaxIS solutions 1.05-1.18x larger than any other learning method, even while maintaining competitive runtimes.
Key Principles in Cross-Domain Hyper-Heuristic Performance
Sobotka, Václav, Kletzander, Lucas, Musliu, Nysret, Rudová, Hana
In this respect, existing selection hyper-heuristics primarily focus on an adaptive selection of low-level heuristics (LLHs) from a predefined set. In contrast, we concentrate on the composition of this set and its strategic transformations. We systematically analyze transformations based on three key principles: solution acceptance, LLH repetitions, and perturbation intensity, i.e., the proportion of a solution affected by a perturbative LLH. We demonstrate the raw effects of our transformations on a trivial unbiased random selection mechanism. With an appropriately constructed transformation, this trivial method outperforms all available state-of-the-art hyper-heuristics on three challenging real-world domains and finds 11 new best-known solutions. The same method is competitive with the winner of the CHeSC competition, commonly used as the standard cross-domain benchmark. Moreover, we accompany several recent hyper-heuristics with such strategic transformations. Using this approach, we outperform the current state-of-the-art methods on both the CHeSC benchmark and real-world domains while often simplifying their designs.
Re-evaluating LLM-based Heuristic Search: A Case Study on the 3D Packing Problem
Quan, Guorui, Sun, Mingfei, López-Ibáñez, Manuel
The art of heuristic design has traditionally been a human pursuit. While Large Language Models (LLMs) can generate code for search heuristics, their application has largely been confined to adjusting simple functions within human-crafted frameworks, leaving their capacity for broader innovation an open question. To investigate this, we tasked an LLM with building a complete solver for the constrained 3D Packing Problem. Direct code generation quickly proved fragile, prompting us to introduce two supports: constraint scaffolding--prewritten constraint-checking code--and iterative self-correction--additional refinement cycles to repair bugs and produce a viable initial population. Notably, even within a vast search space in a greedy process, the LLM concentrated its efforts almost exclusively on refining the scoring function. This suggests that the emphasis on scoring functions in prior work may reflect not a principled strategy, but rather a natural limitation of LLM capabilities. The resulting heuristic was comparable to a human-designed greedy algorithm, and when its scoring function was integrated into a human-crafted metaheuristic, its performance rivaled established solvers, though its effectiveness waned as constraints tightened. Our findings highlight two major barriers to automated heuristic design with current LLMs: the engineering required to mitigate their fragility in complex reasoning tasks, and the influence of pretrained biases, which can prematurely narrow the search for novel solutions.
QUBO-based training for VQAs on Quantum Annealers
Acosta, Ernesto, Botella, Guillermo, Cano, Carlos
Quantum annealers provide an effective framework for solving large-scale combinatorial optimization problems. This work presents a novel methodology for training Variational Quantum Algorithms (VQAs) by reformulating the parameter optimization task as a Quadratic Unconstrained Binary Optimization (QUBO) problem. Unlike traditional gradient-based methods, our approach directly leverages the Hamiltonian of the chosen VQA ansatz and employs an adaptive, metaheuristic optimization scheme. This optimization strategy provides a rich set of configurable parameters which enables the adaptation to specific problem characteristics and available computational resources. The proposed framework is generalizable to arbitrary Hamiltonians and integrates a recursive refinement strategy to progressively approximate high-quality solutions. Experimental evaluations demonstrate the feasibility of the method and its ability to significantly reduce computational overhead compared to classical and evolutionary optimizers, while achieving comparable or superior solution quality. These findings suggest that quantum annealers can serve as a scalable alternative to classical optimizers for VQA training, particularly in scenarios affected by barren plateaus and noisy gradient estimates, and open new possibilities for hybrid quantum gate - quantum annealing - classical optimization models in near-term quantum computing.