Planning & Scheduling
Path Planning for Multi-Copter UAV Formation Employing a Generalized Particle Swarm Optimization
The paper investigates the problem of path planning techniques for multi-copter uncrewed aerial vehicles (UAV) cooperation in a formation shape to examine surrounding surfaces. We first describe the problem as a joint objective cost for planning a path of the formation centroid working in a complicated space. The path planning algorithm, named the generalized particle swarm optimization algorithm, is then presented to construct an optimal, flyable path while avoiding obstacles and ensuring the flying mission requirements. A path-development scheme is then incorporated to generate a relevant path for each drone to maintain its position in the formation configuration. Simulation, comparison, and experiments have been conducted to verify the proposed approach. Results show the feasibility of the proposed path-planning algorithm with GEPSO.
CoDriveVLM: VLM-Enhanced Urban Cooperative Dispatching and Motion Planning for Future Autonomous Mobility on Demand Systems
Liu, Haichao, Yao, Ruoyu, Liu, Wenru, Huang, Zhenmin, Shen, Shaojie, Ma, Jun
The increasing demand for flexible and efficient urban transportation solutions has spotlighted the limitations of traditional Demand Responsive Transport (DRT) systems, particularly in accommodating diverse passenger needs and dynamic urban environments. Autonomous Mobility-on-Demand (AMoD) systems have emerged as a promising alternative, leveraging connected and autonomous vehicles (CAVs) to provide responsive and adaptable services. However, existing methods primarily focus on either vehicle scheduling or path planning, which often simplify complex urban layouts and neglect the necessity for simultaneous coordination and mutual avoidance among CAVs. This oversimplification poses significant challenges to the deployment of AMoD systems in real-world scenarios. To address these gaps, we propose CoDriveVLM, a novel framework that integrates high-fidelity simultaneous dispatching and cooperative motion planning for future AMoD systems. Our method harnesses Vision-Language Models (VLMs) to enhance multi-modality information processing, and this enables comprehensive dispatching and collision risk evaluation. The VLM-enhanced CAV dispatching coordinator is introduced to effectively manage complex and unforeseen AMoD conditions, thus supporting efficient scheduling decision-making. Furthermore, we propose a scalable decentralized cooperative motion planning method via consensus alternating direction method of multipliers (ADMM) focusing on collision risk evaluation and decentralized trajectory optimization. Simulation results demonstrate the feasibility and robustness of CoDriveVLM in various traffic conditions, showcasing its potential to significantly improve the fidelity and effectiveness of AMoD systems in future urban transportation networks. The code is available at https://github.com/henryhcliu/CoDriveVLM.git.
Adaptive Path-Planning for Autonomous Robots: A UCH-Enhanced Q-Learning Approach
Liu, Wei, Wang, Ruiyang, Wang, Haonan, Liu, Guangwei
With the rapid development of the combination of control technology and the Artificial Intelligence(AI) field, the intelligent control of mobile robots and their applications like industrial manufacturing, logistics sorting, etc. in this field is evolving towards self-learning and adaptation [1]. For example, intelligent control of mobile robots in complex environments can autonomously move in various environments without external assistance [2], which requires navigation [3] and motion planning-related technologies in practical applications. Motion planning is divided into path planning and trajectory planning [4]. Path planning often serves as the crucial step of trajectory planning, its goal is to find the optimal path from a starting point to an endpoint in a given environment. However, path planning in dynamic environments is more practical and challenging [5].
State-Based Disassembly Planning
Lei, Chao, Lipovetzky, Nir, Ehinger, Krista A.
It has been shown recently that physics-based simulation significantly enhances the disassembly capabilities of real-world assemblies with diverse 3D shapes and stringent motion constraints. However, the efficiency suffers when tackling intricate disassembly tasks that require numerous simulations and increased simulation time. In this work, we propose a State-Based Disassembly Planning (SBDP) approach, prioritizing physics-based simulation with translational motion over rotational motion to facilitate autonomy, reducing dependency on human input, while storing intermediate motion states to improve search scalability. We introduce two novel evaluation functions derived from new Directional Blocking Graphs (DBGs) enriched with state information to scale up the search. Our experiments show that SBDP with new evaluation functions and DBGs constraints outperforms the state-of-the-art in disassembly planning in terms of success rate and computational efficiency over benchmark datasets consisting of thousands of physically valid industrial assemblies.
A Fast Path-Planning Method for Continuous Harvesting of Table-Top Grown Strawberries
Miao, Zhonghua, Chen, Yang, Yang, Lichao, Hu, Shimin, Xiong, Ya
Continuous harvesting and storage of multiple fruits in a single operation allow robots to significantly reduce the travel distance required for repetitive back-and-forth movements. Traditional collision-free path planning algorithms, such as Rapidly-Exploring Random Tree (RRT) and A-star (A), often fail to meet the demands of efficient continuous fruit harvesting due to their low search efficiency and the generation of excessive redundant points. This paper presents the Interactive Local Minima Search Algorithm (ILMSA), a fast path-planning method designed for the continuous harvesting of table-top grown strawberries. The algorithm featured an interactive node expansion strategy that iteratively extended and refined collision-free path segments based on local minima points. To enable the algorithm to function in 3D, the 3D environment was projected onto multiple 2D planes, generating optimal paths on each plane. The best path was then selected, followed by integrating and smoothing the 3D path segments. Simulations demonstrated that ILMSA outperformed existing methods, reducing path length by 21.5% and planning time by 97.1% compared to 3D-RRT, while achieving 11.6% shorter paths and 25.4% fewer nodes than the Lowest Point of the Strawberry (LPS) algorithm in 3D environments. In 2D, ILMSA achieved path lengths 16.2% shorter than A, 23.4% shorter than RRT, and 20.9% shorter than RRT-Connect, while being over 96% faster and generating significantly fewer nodes. Field tests confirmed ILMSA's suitability for complex agricultural tasks, having a combined planning and execution time and an average path length that were approximately 58% and 69%, respectively, of those achieved by the LPS algorithm.
A Practical Cross-Layer Approach for ML-Driven Storage Placement in Warehouse-Scale Computers
Yang, Chenxi, Li, Yan, Maas, Martin, Uysal, Mustafa, Hafeez, Ubaid Ullah, Merchant, Arif, McDougall, Richard
Storage systems account for a major portion of the total cost of ownership (TCO) of warehouse-scale computers, and thus have a major impact on the overall system's efficiency. Machine learning (ML)-based methods for solving key problems in storage system efficiency, such as data placement, have shown significant promise. However, there are few known practical deployments of such methods. Studying this problem in the context of real-world hyperscale data center deployments at Google, we identify a number of challenges that we believe cause this lack of practical adoption. Specifically, prior work assumes a monolithic model that resides entirely within the storage layer, an unrealistic assumption in real-world data center deployments. We propose a cross-layer approach that moves ML out of the storage system and performs it in the application running on top of it, co-designed with a scheduling algorithm at the storage layer that consumes predictions from these application-level models. This approach combines small, interpretable models with a co-designed heuristic that adapts to different online environments. We build a proof-of-concept of this approach in a production distributed computation framework at Google. Evaluations in a test deployment and large-scale simulation studies using production traces show improvements of as much as 3.47x in TCO savings compared to state of the art baselines. We believe this work represents a significant step towards more practical ML-driven storage placement in warehouse-scale computers.
Coverage Path Planning in Precision Agriculture: Algorithms, Applications, and Key Benefits
Choton, Jahid Chowdhury, Hsu, William H.
Coverage path planning (CPP) is the task of computing an optimal path within a region to completely scan or survey an area of interest using one or multiple mobile robots. Robots equipped with sensors and cameras can collect vast amounts of data on crop health, soil conditions, and weather patterns. Advanced analytics can then be applied to this data to make informed decisions, improving overall farm management. In this paper, we will demonstrate one approach to find the optimal coverage path of an agricultural field using a single robot, and one using multiple robots. For the single robot, we used a wavefront coverage algorithm that generates a sequence of locations that the robot needs to follow. For the multi-robot approach, the proposed approach consists of two steps: dividing the agricultural field into convex polygonal areas to optimally distribute them among the robots, and generating an optimal coverage path to ensure minimum coverage time for each of the polygonal areas.
GABAR: Graph Attention-Based Action Ranking for Relational Policy Learning
Mangannavar, Rajesh, Lee, Stefan, Fern, Alan, Tadepalli, Prasad
We propose a novel approach to learn relational policies for classical planning based on learning to rank actions. We introduce a new graph representation that explicitly captures action information and propose a Graph Neural Network architecture augmented with Gated Recurrent Units (GRUs) to learn action rankings. Our model is trained on small problem instances and generalizes to significantly larger instances where traditional planning becomes computationally expensive. Experimental results across standard planning benchmarks demonstrate that our action-ranking approach achieves generalization to significantly larger problems than those used in training.
Hierarchical Object-Oriented POMDP Planning for Object Rearrangement
Mangannavar, Rajesh, Fern, Alan, Tadepalli, Prasad
We present an online planning framework for solving multi-object rearrangement problems in partially observable, multi-room environments. Current object rearrangement solutions, primarily based on Reinforcement Learning or hand-coded planning methods, often lack adaptability to diverse challenges. To address this limitation, we introduce a novel Hierarchical Object-Oriented Partially Observed Markov Decision Process (HOO-POMDP) planning approach. This approach comprises of (a) an object-oriented POMDP planner generating sub-goals, (b) a set of low-level policies for sub-goal achievement, and (c) an abstraction system converting the continuous low-level world into a representation suitable for abstract planning. We evaluate our system on varying numbers of objects, rooms, and problem types in AI2-THOR simulated environments with promising results.
A Survey on Path Planning Problem of Rolling Contacts: Approaches, Applications and Future Challenges
Tafrishi, Seyed Amir, Svinin, Mikhail, Tahara, Kenji
This paper explores an eclectic range of path-planning methodologies engineered for rolling surfaces. Our focus is on the kinematic intricacies of rolling contact systems, which are investigated through a motion planning lens. Beyond summarizing the approaches to single-contact rotational surfaces, we explore the challenging domain of spin-rolling multi-contact systems. Our work proposes solutions for the higher-dimensional problem of multiple rotating objects in contact. Venturing beyond kinematics, these methodologies find application across a spectrum of domains, including rolling robots, reconfigurable swarm robotics, micro/nano manipulation, and nonprehensile manipulations. Through meticulously examining established planning strategies, we unveil their practical implementations in various real-world scenarios, from intricate dexterous manipulation tasks to the nimble manoeuvring of rolling robots and even shape planning of multi-contact swarms of particles. This study introduces the persistent challenges and unexplored frontiers of robotics, intricately linked to both path planning and mechanism design. As we illuminate existing solutions, we also set the stage for future breakthroughs in this dynamic and rapidly evolving field by highlighting the critical importance of addressing rolling contact problems.