Planning & Scheduling
The 2008 Scheduling and Planning Applications Workshop (SPARK'08)
Castillo, Luis (University of Granada) | Cortellessa, Gabriella (ISTC-CNR) | Yorke-Smith, Neil (SRI International)
SPARK'08 was the first edition of a workshop series designed to provide a stable, longterm forum where researchers could discuss Workshop (SPARK) was established to help address this issue. Building on precursory events, SPARK'08 was the first workshop designed Scheduling (ICAPS-08) held in Sydney, Australia, in September 2008. Like its immediate predecessor (the ICAPS'07 Workshop on Moving Planning and Scheduling Systems), the 2008 SPARK workshop was collocated with the International Conference on Automated Planning and Scheduling (ICAPS), a premier forum for research in AI planning and scheduling, and the International Conference on Principles and Practice of Constraint Programming (CP). A handful of outstanding application-oriented papers are presented each year at the ICAPS conference. Time and again, in invited talks and in open microphone discussion sessions such as ICAPS's Festivus (where conference participants air their grievances in an open and entertaining way), researchers have lamented the small number of applications papers accepted at conferences such as ICAPS, CP, and the AAAI Conference on Artificial Intelligence.
Behavior Bounding: An Efficient Method for High-Level Behavior Comparison
In this paper, we explore methods for comparing agent behavior with human behavior to assist with validation. Our exploration begins by considering a simple method of behavior comparison. Motivated by shortcomings in this initial approach, we introduce behavior bounding, an automated model-based approach for comparing behavior that is inspired, in part, by Mitchell's Version Spaces. We show that behavior bounding can be used to compactly represent both human and agent behavior. We argue that relatively low amounts of human effort are required to build, maintain, and use the data structures that underlie behavior bounding, and we provide a theoretical basis for these arguments using notions of PAC Learnability. Next, we show empirical results indicating that this approach is effective at identifying differences in certain types of behaviors and that it performs well when compared against our initial benchmark methods. Finally, we demonstrate that behavior bounding can produce information that allows developers to identify and fix problems in an agent's behavior much more efficiently than standard debugging techniques.
Planning with Preferences
Jorge A, Baier (University of Toronto) | McIlraith, Sheila A. (University of Toronto)
Automated Planning is an old area of AI that focuses on the development of techniques for finding a plan that achieves a given goal from a given set of initial states as quickly as possible. In most real-world applications, users of planning systems have preferences over the multitude of plans that achieve a given goal. On the other hand, we have seen the development of planning techniques that aim at finding high-quality plans quickly, exploiting some of the ideas developed for classical planning. In this paper we review the latest developments in automated preference-based planning.
Planning with Preferences
Jorge A, Baier (University of Toronto) | McIlraith, Sheila A. (University of Toronto)
Automated Planning is an old area of AI that focuses on the development of techniques for finding a plan that achieves a given goal from a given set of initial states as quickly as possible. In most real-world applications, users of planning systems have preferences over the multitude of plans that achieve a given goal. These preferences allow to distinguish plans that are more desirable from those that are less desirable. Planning systems should therefore be able to construct high-quality plans, or at the very least they should be able to build plans that have a reasonably good quality given the resources available.In the last few years we have seen a significant amount of research that has focused on developing rich and compelling languages for expressing preferences over plans. On the other hand, we have seen the development of planning techniques that aim at finding high-quality plans quickly, exploiting some of the ideas developed for classical planning. In this paper we review the latest developments in automated preference-based planning. We also review various approaches for preference representation, and the main practical approaches developed so far.
A Heuristic Search Approach to Planning with Continuous Resources in Stochastic Domains
Meuleau, N., Benazera, E., Brafman, R. I., Hansen, E. A., Mausam,
We consider the problem of optimal planning in stochastic domains with resource constraints, where the resources are continuous and the choice of action at each step depends on resource availability. We introduce the HAO* algorithm, a generalization of the AO* algorithm that performs search in a hybrid state space that is modeled using both discrete and continuous state variables, where the continuous variables represent monotonic resources. Like other heuristic search algorithms, HAO* leverages knowledge of the start state and an admissible heuristic to focus computational effort on those parts of the state space that could be reached from the start state by following an optimal policy. We show that this approach is especially effective when resource constraints limit how much of the state space is reachable. Experimental results demonstrate its effectiveness in the domain that motivates our research: automated planning for planetary exploration rovers.
Learning Partially Observable Deterministic Action Models
We present exact algorithms for identifying deterministic-actions' effects and preconditions in dynamic partially observable domains. They apply when one does not know the action model(the way actions affect the world) of a domain and must learn it from partial observations over time. Such scenarios are common in real world applications. They are challenging for AI tasks because traditional domain structures that underly tractability (e.g., conditional independence) fail there (e.g., world features become correlated). Our work departs from traditional assumptions about partial observations and action models. In particular, it focuses on problems in which actions are deterministic of simple logical structure and observation models have all features observed with some frequency. We yield tractable algorithms for the modified problem for such domains. Our algorithms take sequences of partial observations over time as input, and output deterministic action models that could have lead to those observations. The algorithms output all or one of those models (depending on our choice), and are exact in that no model is misclassified given the observations. Our algorithms take polynomial time in the number of time steps and state features for some traditional action classes examined in the AI-planning literature, e.g., STRIPS actions. In contrast, traditional approaches for HMMs and Reinforcement Learning are inexact and exponentially intractable for such domains. Our experiments verify the theoretical tractability guarantees, and show that we identify action models exactly. Several applications in planning, autonomous exploration, and adventure-game playing already use these results. They are also promising for probabilistic settings, partially observable reinforcement learning, and diagnosis.
The Seventeenth International Conference on Automated Planning and Scheduling (ICAPS-07)
Boddy, Mark (Adventium Labs) | Fox, Maria (University of Strathclyde) | Thiébaux, Sylvie (Australian National University)
The Seventeenth International Conference on Automated Planning and Scheduling (ICAPS-07) was held in Providence, Rhode Island in September 2007. It covered the latest theoretical and practical advances in planning and scheduling. The conference was co-located with the Thirteenth International Conference on Principles and Practice of Constraint Programming (CP-07). ICAPS-07 also hosted the second edition of the International Competition on Knowledge Engineering for Planning and Scheduling.
The Seventeenth International Conference on Automated Planning and Scheduling (ICAPS-07)
Boddy, Mark (Adventium Labs) | Fox, Maria (University of Strathclyde) | Thiébaux, Sylvie (Australian National University)
The Seventeenth International Conference on Automated Planning and Scheduling (ICAPS-07) was held in Providence, Rhode Island in September 2007. It covered the latest theoretical and practical advances in planning and scheduling. The conference was co-located with the Thirteenth International Conference on Principles and Practice of Constraint Programming (CP-07). The program consisted of tutorials, workshops, system demonstrations, a doctoral consortium, and three days of technical presentations mostly in parallel sessions. ICAPS-07 also hosted the second edition of the International Competition on Knowledge Engineering for Planning and Scheduling. This report describes the conference in more detail.
Refining the Execution of Abstract Actions with Learned Action Models
Robots reason about abstract actions, such as "go to position `l'", in order to decide what to do or to generate plans for their intended course of action. The use of abstract actions enables robots to employ small action libraries, which reduces the search space for decision making. When executing the actions, however, the robot must tailor the abstract actions to the specific task and situation context at hand. In this article we propose a novel robot action execution system that learns success and performance models for possible specializations of abstract actions. At execution time, the robot uses these models to optimize the execution of abstract actions to the respective task contexts. The robot can so use abstract actions for efficient reasoning, without compromising the performance of action execution. We show the impact of our action execution model in three robotic domains and on two kinds of action execution problems: (1) the instantiation of free action parameters to optimize the expected performance of action sequences; (2) the automatic introduction of additional subgoals to make action sequences more reliable.