Planning & Scheduling
Rethinking System Health Management
Balaban, Edward, Johnson, Stephen B., Kochenderfer, Mykel J.
Health management of complex dynamic systems has traditionally evolved separately from automated control, planning, and scheduling (generally referred to in the paper as decision making). A goal of Integrated System Health Management has been to enable coordination between system health management and decision making, although successful practical implementations have remained limited. This paper proposes that, rather than being treated as connected, yet distinct entities, system health management and decision making should be unified in their formulations. Enabled by advances in modeling and computing, we argue that the unified approach will increase a system's operational effectiveness and may also lead to a lower overall system complexity. We overview the prevalent system health management methodology and illustrate its limitations through numerical examples. We then describe the proposed unification approach and show how it accommodates the typical system health management concepts.
Machine Learning Meets Quantitative Planning: Enabling Self-Adaptation in Autonomous Robots
Jamshidi, Pooyan, Cámara, Javier, Schmerl, Bradley, Kästner, Christian, Garlan, David
Modern cyber-physical systems (e.g., robotics systems) are typically composed of physical and software components, the characteristics of which are likely to change over time. Assumptions about parts of the system made at design time may not hold at run time, especially when a system is deployed for long periods (e.g., over decades). Self-adaptation is designed to find reconfigurations of systems to handle such run-time inconsistencies. Planners can be used to find and enact optimal reconfigurations in such an evolving context. However, for systems that are highly configurable, such planning becomes intractable due to the size of the adaptation space. To overcome this challenge, in this paper we explore an approach that (a) uses machine learning to find Pareto-optimal configurations without needing to explore every configuration and (b) restricts the search space to such configurations to make planning tractable. We explore this in the context of robot missions that need to consider task timeliness and energy consumption. An independent evaluation shows that our approach results in high-quality adaptation plans in uncertain and adversarial environments.
Learning Self-Game-Play Agents for Combinatorial Optimization Problems
Recent progress in reinforcement learning (RL) using self-game-play has shown remarkable performance on several board games (e.g., Chess and Go) as well as video games (e.g., Atari games and Dota2). It is plausible to consider that RL, starting from zero knowledge, might be able to gradually approximate a winning strategy after a certain amount of training. In this paper, we explore neural Monte-Carlo-Tree-Search (neural MCTS), an RL algorithm which has been applied successfully by DeepMind to play Go and Chess at a super-human level. We try to leverage the computational power of neural MCTS to solve a class of combinatorial optimization problems. Following the idea of Hintikka's Game-Theoretical Semantics, we propose the Zermelo Gamification (ZG) to transform specific combinatorial optimization problems into Zermelo games whose winning strategies correspond to the solutions of the original optimization problem. The ZG also provides a specially designed neural MCTS. We use a combinatorial planning problem for which the ground-truth policy is efficiently computable to demonstrate that ZG is promising.
Explicit-risk-aware Path Planning with Reward Maximization
Xiao, Xuesu, Dufek, Jan, Murphy, Robin
This paper develops a path planner that minimizes risk (e.g. motion execution) while maximizing accumulated reward (e.g., quality of sensor viewpoint) motivated by visual assistance or tracking scenarios in unstructured or confined environments. In these scenarios, the robot should maintain the best viewpoint as it moves to the goal. However, in unstructured or confined environments, some paths may increase the risk of collision; therefore there is a tradeoff between risk and reward. Conventional state-dependent risk or probabilistic uncertainty modeling do not consider path-level risk or is difficult to acquire. This risk-reward planner explicitly represents risk as a function of motion plans, i.e., paths. Without manual assignment of the negative impact to the planner caused by risk, this planner takes in a pre-established viewpoint quality map and plans target location and path leading to it simultaneously, in order to maximize overall reward along the entire path while minimizing risk. Exact and approximate algorithms are presented, whose solution is further demonstrated on a physical tethered aerial vehicle. Other than the visual assistance problem, the proposed framework also provides a new planning paradigm to address minimum-risk planning under dynamical risk and absence of substructure optimality and to balance the trade-off between reward and risk.
Coping with Large Traffic Volumes in Schedule-Driven Traffic Signal Control
Hu, Hsu-Chieh, Smith, Stephen F.
Recent work in decentralized, schedule-driven traffic control has demonstrated the ability to significantly improve traffic flow efficiency in complex urban road networks. However, in situations where vehicle volumes increase to the point that the physical capacity of a road network reaches or exceeds saturation, it has been observed that the effectiveness of a schedule-driven approach begins to degrade, leading to progressively higher network congestion. In essence, the traffic control problem becomes less of a scheduling problem and more of a queue management problem in this circumstance. In this paper we propose a composite approach to real-time traffic control that uses sensed information on queue lengths to influence scheduling decisions and gracefully shift the signal control strategy to queue management in high volume/high congestion settings. Specifically, queue-length information is used to establish weights for the sensed vehicle clusters that must be scheduled through a given intersection at any point, and hence bias the wait time minimization calculation. To compute these weights, we develop a model in which successive movement phases are viewed as different states of an Ising model, and parameters quantify strength of interactions. To ensure scalability, queue information is only exchanged between direct neighbors and the asynchronous nature of local intersection scheduling is preserved. We demonstrate the potential of the approach through microscopic traffic simulation of a real-world road network, showing a 60% reduction in average wait times over the baseline schedule-driven approach in heavy traffic scenarios. We also report initial field test results, which show the ability to reduce queues during heavy traffic periods.
Applying Active Diagnosis to Space Systems by On-Board Control Procedures
Chanthery, Elodie, Travé-Massuyès, Louise, Pencolé, Yannick, De Ferluc, Régis, Dellandrea, Brice
The instrumentation of real systems is often designed for control purposes and control inputs are designed to achieve nominal control objectives. Hence, the available measurements may not be sufficient to isolate faults with certainty and diagnoses are ambiguous. Active diagnosis formulates a planning problem to generate a sequence of actions that, applied to the system, enforce diagnosability and allow to iteratively refine ambiguous diagnoses. This paper analyses the requirements for applying active diagnosis to space systems and proposes ActHyDiag as an effective framework to solve this problem. It presents the results of applying ActHyDiag to a real space case study and of implementing the generated plans in the form of On-Board Control Procedures. The case study is a redundant Spacewire Network where up to 6 instruments, monitored and controlled by the on-board software hosted in the Satellite Management Unit, are transferring science data to a mass memory unit through Spacewire routers. Experiments have been conducted on a real physical benchmark developed by Thales Alenia Space and demonstrate the effectiveness of the plans proposed by ActHyDiag.
Learning Exploration Policies for Navigation
Chen, Tao, Gupta, Saurabh, Gupta, Abhinav
Numerous past works have tackled the problem of task-driven navigation. But, how to effectively explore a new environment to enable a variety of downstream tasks has received much less attention. In this work, we study how agents can autonomously explore realistic and complex 3D environments without the context of task-rewards. We propose a learning-based approach and investigate different policy architectures, reward functions, and training paradigms. We find that use of policies with spatial memory that are bootstrapped with imitation learning and finally finetuned with coverage rewards derived purely from on-board sensors can be effective at exploring novel environments. We show that our learned exploration policies can explore better than classical approaches based on geometry alone and generic learning-based exploration techniques. Finally, we also show how such task-agnostic exploration can be used for downstream tasks. Imagine your first day at a new workplace. If you are like most people, the first task you set for yourself is to become familiar with the office so that the next day when you have to attend meetings and perform tasks, you can navigate efficiently and seamlessly. To achieve that goal, you explore your office without the task context of target locations you have to reach and build a generic understanding of space. This step of task-independent exploration is quite critical yet often ignored in current approaches for navigation. When it comes to navigation, currently there are two paradigms: (a) geometric reconstruction and path-planning based approaches (Hartley & Zisserman, 2003; Thrun et al., 2005; LaValle, 2006), and (b) learning-based approaches (Mirowski et al., 2017; Gupta et al., 2017; Savinov et al., 2018; Zhu et al., 2017).
Learning Task Knowledge and its Scope of Applicability in Experience-Based Planning Domains
Mokhtari, Vahid, Lopes, Luis Seabra, Pinho, Armando, Manevich, Roman
Experience-based planning domains (EBPDs) have been recently proposed to improve problem solving by learning from experience. EBPDs provide important concepts for long-term learning and planning in robotics. They rely on acquiring and using task knowledge, i.e., activity schemata, for generating concrete solutions to problem instances in a class of tasks. Using Three-Valued Logic Analysis (TVLA), we extend previous work to generate a set of conditions as the scope of applicability for an activity schema. The inferred scope is a bounded representation of a set of problems of potentially unbounded size, in the form of a 3-valued logical structure, which allows an EBPD system to automatically find an applicable activity schema for solving task problems. We demonstrate the utility of our approach in a set of classes of problems in a simulated domain and a class of real world tasks in a fully physically simulated PR2 robot in Gazebo.
Learning STRIPS Action Models with Classical Planning
Aineto, Diego, Jiménez, Sergio, Onaindia, Eva
This paper presents a novel approach for learning STRIPS action models from examples that compiles this inductive learning task into a classical planning task. Interestingly, the compilation approach is flexible to different amounts of available input knowledge; the learning examples can range from a set of plans (with their corresponding initial and final states) to just a pair of initial and final states (no intermediate action or state is given). Moreover, the compilation accepts partially specified action models and it can be used to validate whether the observation of a plan execution follows a given STRIPS action model, even if this model is not fully specified.
Implicitly Coordinated Multi-Agent Path Finding under Destination Uncertainty: Success Guarantees and Computational Complexity
Nebel, Bernhard, Bolander, Thomas, Engesser, Thorsten, Mattmüller, Robert
In multi-agent path finding (MAPF), it is usually assumed that planning is performed centrally and that the destinations of the agents are common knowledge. We will drop both assumptions and analyze under which conditions it can be guaranteed that the agents reach their respective destinations using implicitly coordinated plans without communication. Furthermore, we will analyze what the computational costs associated with such a coordination regime are. As it turns out, guarantees can be given assuming that the agents are of a certain type. However, the implied computational costs are quite severe. In the distributed setting, we either have to solve a sequence of NP-complete problems or have to tolerate exponentially longer executions. In the setting with destination uncertainty, bounded plan existence becomes PSPACE-complete. This clearly demonstrates the value of communicating about plans before execution starts.