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 Planning & Scheduling


Policy Optimization to Learn Adaptive Motion Primitives in Path Planning with Dynamic Obstacles

arXiv.org Artificial Intelligence

This paper addresses the kinodynamic motion planning for non-holonomic robots in dynamic environments with both static and dynamic obstacles -- a challenging problem that lacks a universal solution yet. One of the promising approaches to solve it is decomposing the problem into the smaller sub problems and combining the local solutions into the global one. The crux of any planning method for non-holonomic robots is the generation of motion primitives that generates solutions to local planning sub-problems. In this work we introduce a novel learnable steering function (policy), which takes into account kinodynamic constraints of the robot and both static and dynamic obstacles. This policy is efficiently trained via the policy optimization. Empirically, we show that our steering function generalizes well to unseen problems. We then plug in the trained policy into the sampling-based and lattice-based planners, and evaluate the resultant POLAMP algorithm (Policy Optimization that Learns Adaptive Motion Primitives) in a range of challenging setups that involve a car-like robot operating in the obstacle-rich parking-lot environments. We show that POLAMP is able to plan collision-free kinodynamic trajectories with success rates higher than 92%, when 50 simultaneously moving obstacles populate the environment showing better performance than the state-of-the-art competitors.


Conflict Avoidance in Social Navigation -- a Survey

arXiv.org Artificial Intelligence

A major goal in robotics is to enable intelligent mobile robots to operate smoothly in shared human-robot environments. One of the most fundamental capabilities in service of this goal is competent navigation in this ``social" context. As a result, there has been a recent surge of research on social navigation; and especially as it relates to the handling of conflicts between agents during social navigation. These developments introduce a variety of models and algorithms, however as this research area is inherently interdisciplinary, many of the relevant papers are not comparable and there is no shared standard vocabulary. This survey aims to bridge this gap by introducing such a common language, using it to survey existing work, and highlighting open problems. It starts by defining the boundaries of this survey to a limited, yet highly common type of social navigation - conflict avoidance. Within this proposed scope, this survey introduces a detailed taxonomy of the conflict avoidance components. This survey then maps existing work into this taxonomy, while discussing papers using its framing. Finally, this paper proposes some future research directions and open problems that are currently on the frontier of social navigation to aid ongoing and future research.


The LM-Cut Heuristic Family for Optimal Numeric Planning with Simple Conditions

Journal of Artificial Intelligence Research

The LM-cut heuristic, both alone and as part of the operator counting framework, represents one of the most successful heuristics for classical planning. In this paper, we generalize LM-cut and its use in operator counting to optimal numeric planning with simple conditions and simple numeric effects, i.e., linear expressions over numeric state variables and actions that increase or decrease such variables by constant quantities. We introduce a variant of hmaxhbd (a previously proposed numeric hmax heuristic) based on the delete-relaxed version of such planning tasks and show that, although inadmissible by itself, our variant yields a numeric version of the classical LM-cut heuristic which is admissible. We classify the three existing families of heuristics for this class of numeric planning tasks and introduce the LM-cut family, proving dominance or incomparability between all pairs of existing max and LM-cut heuristics for numeric planning with simple conditions. Our extensive empirical evaluation shows that the new LM-cut heuristic, both on its own and as part of the operator counting framework, is the state-of-the-art for this class of numeric planning problem.


Packing Privacy Budget Efficiently

arXiv.org Artificial Intelligence

Machine learning (ML) models can leak information about users, and differential privacy (DP) provides a rigorous way to bound that leakage under a given budget. This DP budget can be regarded as a new type of compute resource in workloads of multiple ML models training on user data. Once it is used, the DP budget is forever consumed. Therefore, it is crucial to allocate it most efficiently to train as many models as possible. This paper presents the scheduler for privacy that optimizes for efficiency. We formulate privacy scheduling as a new type of multidimensional knapsack problem, called privacy knapsack, which maximizes DP budget efficiency. We show that privacy knapsack is NP-hard, hence practical algorithms are necessarily approximate. We develop an approximation algorithm for privacy knapsack, DPK, and evaluate it on microbenchmarks and on a new, synthetic private-ML workload we developed from the Alibaba ML cluster trace. We show that DPK: (1) often approaches the efficiency-optimal schedule, (2) consistently schedules more tasks compared to a state-of-the-art privacy scheduling algorithm that focused on fairness (1.3-1.7x in Alibaba, 1.0-2.6x in microbenchmarks), but (3) sacrifices some level of fairness for efficiency. Therefore, using DPK, DP ML operators should be able to train more models on the same amount of user data while offering the same privacy guarantee to their users.


Multisensor Data Fusion for Reliable Obstacle Avoidance

arXiv.org Artificial Intelligence

In this work, we propose a new approach that combines data from multiple sensors for reliable obstacle avoidance. The sensors include two depth cameras and a LiDAR arranged so that they can capture the whole 3D area in front of the robot and a 2D slide around it. To fuse the data from these sensors, we first use an external camera as a reference to combine data from two depth cameras. A projection technique is then introduced to convert the 3D point cloud data of the cameras to its 2D correspondence. An obstacle avoidance algorithm is then developed based on the dynamic window approach. A number of experiments have been conducted to evaluate our proposed approach. The results show that the robot can effectively avoid static and dynamic obstacles of different shapes and sizes in different environments.


Travel Smarter with AI and ML. Price prediction and comparison

#artificialintelligence

One of the main ways that AI and ML can be used for travel hacking is by predicting and comparing prices for flights, hotels, and other travel accommodations. By analyzing past data on prices and demand, machine learning algorithms can predict the likelihood of price fluctuations and suggest the best time to book a trip. This can save travelers money and help them plan their trips more efficiently. AI and ML can also be used to make personalized recommendations for travel destinations and experiences based on an individual's preferences and past travel history. By analyzing a traveler's interests and past travel patterns, AI algorithms can suggest destinations and activities that are tailored to their interests and needs.


A Comprehensive Review on Autonomous Navigation

arXiv.org Artificial Intelligence

The field of autonomous mobile robots has undergone dramatic advancements over the past decades. Despite achieving important milestones, several challenges are yet to be addressed. Aggregating the achievements of the robotic community as survey papers is vital to keep the track of current state-of-the-art and the challenges that must be tackled in the future. This paper tries to provide a comprehensive review of autonomous mobile robots covering topics such as sensor types, mobile robot platforms, simulation tools, path planning and following, sensor fusion methods, obstacle avoidance, and SLAM. The urge to present a survey paper is twofold. First, autonomous navigation field evolves fast so writing survey papers regularly is crucial to keep the research community well-aware of the current status of this field. Second, deep learning methods have revolutionized many fields including autonomous navigation. Therefore, it is necessary to give an appropriate treatment of the role of deep learning in autonomous navigation as well which is covered in this paper. Future works and research gaps will also be discussed.


Frenet-Cartesian Model Representations for Automotive Obstacle Avoidance within Nonlinear MPC

arXiv.org Artificial Intelligence

In recent years, nonlinear model predictive control (NMPC) has been extensively used for solving automotive motion control and planning tasks. In order to formulate the NMPC problem, different coordinate systems can be used with different advantages. We propose and compare formulations for the NMPC related optimization problem, involving a Cartesian and a Frenet coordinate frame (CCF/ FCF) in a single nonlinear program (NLP). We specify costs and collision avoidance constraints in the more advantageous coordinate frame, derive appropriate formulations and compare different obstacle constraints. With this approach, we exploit the simpler formulation of opponent vehicle constraints in the CCF, as well as road aligned costs and constraints related to the FCF. Comparisons to other approaches in a simulation framework highlight the advantages of the proposed approaches.


A Review of Scene Representations for Robot Manipulators

arXiv.org Artificial Intelligence

For a robot to act intelligently, it needs to sense the world around it. Increasingly, robots build an internal representation of the world from sensor readings. This representation can then be used to inform downstream tasks, such as manipulation, collision avoidance, or human interaction. In practice, scene representations vary widely depending on the type of robot, the sensing modality, and the task that the robot is designed to do. This review provides an overview of the scene representations used for robot manipulators (robot arms). We focus primarily on representations which are built from real world sensing and are used to inform some downstream robotics task. Building an intermediate scene representation is not necessary for a robotics system. It is completely possible for a robotics system to act directly on sensor data (e.g.


How quantum computing can navigate robots through crowded places

#artificialintelligence

Movie scenes with robots and vehicles autonomously moving around and interacting with their environment are no longer science fiction but slowly becoming part of our daily lives. On Mars, robotic vehicles already travel around freely and perform tasks. However, on Earth, the setup is quite different: robots have to navigate through crowded places and plan their route numerous times per second to safely avoid pedestrians and property. Currently, the development of rapidly responsive robot path planning is a hot topic of research. In computational methods, a robot's ability to pivot heavily depends on continuously solving differential equations.