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 Planning & Scheduling


A Survey of Robotic Harvesting Systems and Enabling Technologies

arXiv.org Artificial Intelligence

This paper presents a comprehensive review of ground agricultural robotic systems and applications with special focus on harvesting that span research and commercial products and results, as well as their enabling technologies. The majority of literature concerns the development of crop detection, field navigation via vision and their related challenges. Health monitoring, yield estimation, water status inspection, seed planting and weed removal are frequently encountered tasks. Regarding robotic harvesting, apples, strawberries, tomatoes and sweet peppers are mainly the crops considered in publications, research projects and commercial products. The reported harvesting agricultural robotic solutions, typically consist of a mobile platform, a single robotic arm/manipulator and various navigation/vision systems. This paper reviews reported development of specific functionalities and hardware, typically required by an operating agricultural robot harvester; they include (a) vision systems, (b) motion planning/navigation methodologies (for the robotic platform and/or arm), (c) Human-Robot-Interaction (HRI) strategies with 3D visualization, (d) system operation planning & grasping strategies and (e) robotic end-effector/gripper design. Clearly, automated agriculture and specifically autonomous harvesting via robotic systems is a research area that remains wide open, offering several challenges where new contributions can be made.


PushWorld: A benchmark for manipulation planning with tools and movable obstacles

arXiv.org Artificial Intelligence

While recent advances in artificial intelligence have achieved human-level performance in environments like Starcraft and Go, many physical reasoning tasks remain challenging for modern algorithms. To date, few algorithms have been evaluated on physical tasks that involve manipulating objects when movable obstacles are present and when tools must be used to perform the manipulation. To promote research on such tasks, we introduce PushWorld, an environment with simplistic physics that requires manipulation planning with both movable obstacles and tools. We provide a benchmark of more than 200 PushWorld puzzles in PDDL and in an OpenAI Gym environment. We evaluate state-of-the-art classical planning and reinforcement learning algorithms on this benchmark, and we find that these baseline results are below human-level performance. We then provide a new classical planning heuristic that solves the most puzzles among the baselines, and although it is 40 times faster than the best baseline planner, it remains below human-level performance.


Task Placement and Resource Allocation for Edge Machine Learning: A GNN-based Multi-Agent Reinforcement Learning Paradigm

arXiv.org Artificial Intelligence

Machine learning (ML) tasks are one of the major workloads in today's edge computing networks. Existing edge-cloud schedulers allocate the requested amounts of resources to each task, falling short of best utilizing the limited edge resources for ML tasks. This paper proposes TapFinger, a distributed scheduler for edge clusters that minimizes the total completion time of ML tasks through co-optimizing task placement and fine-grained multi-resource allocation. To learn the tasks' uncertain resource sensitivity and enable distributed scheduling, we adopt multi-agent reinforcement learning (MARL) and propose several techniques to make it efficient, including a heterogeneous graph attention network as the MARL backbone, a tailored task selection phase in the actor network, and the integration of Bayes' theorem and masking schemes. We first implement a single-task scheduling version, which schedules at most one task each time. Then we generalize to the multi-task scheduling case, in which a sequence of tasks is scheduled simultaneously. Our design can mitigate the expanded decision space and yield fast convergence to optimal scheduling solutions. Extensive experiments using synthetic and test-bed ML task traces show that TapFinger can achieve up to 54.9% reduction in the average task completion time and improve resource efficiency as compared to state-of-the-art schedulers.


Robust Active Visual Perching with Quadrotors on Inclined Surfaces

arXiv.org Artificial Intelligence

Autonomous Micro Aerial Vehicles are deployed for a variety tasks including surveillance and monitoring. Perching and staring allow the vehicle to monitor targets without flying, saving battery power and increasing the overall mission time without the need to frequently replace batteries. This paper addresses the Active Visual Perching (AVP) control problem to autonomously perch on inclined surfaces up to $90^\circ$. Our approach generates dynamically feasible trajectories to navigate and perch on a desired target location, while taking into account actuator and Field of View (FoV) constraints. By replanning in mid-flight, we take advantage of more accurate target localization increasing the perching maneuver's robustness to target localization or control errors. We leverage the Karush-Kuhn-Tucker (KKT) conditions to identify the compatibility between planning objectives and the visual sensing constraint during the planned maneuver. Furthermore, we experimentally identify the corresponding boundary conditions that maximizes the spatio-temporal target visibility during the perching maneuver. The proposed approach works on-board in real-time with significant computational constraints relying exclusively on cameras and an Inertial Measurement Unit (IMU). Experimental results validate the proposed approach and shows the higher success rate as well as increased target interception precision and accuracy with respect to a one-shot planning approach, while still retaining aggressive capabilities with flight envelopes that include large excursions from the hover position on inclined surfaces up to 90$^\circ$, angular speeds up to 750~deg/s, and accelerations up to 10~m/s$^2$.


Safe Interval Path Planning With Kinodynamic Constraints

arXiv.org Artificial Intelligence

Safe Interval Path Planning (SIPP) is a powerful algorithm for solving single-agent pathfinding problem when the agent is confined to a graph and certain vertices/edges of this graph are blocked at certain time intervals due to dynamic obstacles that populate the environment. Original SIPP algorithm relies on the assumption that the agent is able to stop instantaneously. However, this assumption often does not hold in practice, e.g. a mobile robot moving with a cruising speed is not able to stop immediately but rather requires gradual deceleration to a full stop that takes time. In other words, the robot is subject to kinodynamic constraints. Unfortunately, as we show in this work, in such a case original SIPP is incomplete. To this end, we introduce a novel variant of SIPP that is provably complete and optimal for planning with acceleration/deceleration. In the experimental evaluation we show that the key property of the original SIPP still holds for the modified version -- it performs much less expansions compared to A* and, as a result, is notably faster.


Mathematical Models and Reinforcement Learning based Evolutionary Algorithm Framework for Satellite Scheduling Problem

arXiv.org Artificial Intelligence

For complex combinatorial optimization problems, models and algorithms are at the heart of the solution. The complexity of many types of satellite mission planning problems is NP-hard and places high demands on the solution. In this paper, two types of satellite scheduling problem models are introduced and a reinforcement learning based evolutionary algorithm framework based is proposed. Problem Description The EDSSP problem is to designate a time-ordered task execution sequence for electromagnetic detection satellites [1]. The goal is to maximize the detection sequence profit while satisfying various satellite constraints.


Motion Planning for Multirotor Aerial Vehicles in Plan-based Control Paradigm: a Review

arXiv.org Artificial Intelligence

In general, optimal motion planning can be performed both locally and globally. In such a planning, the choice in favour of either local or global planning technique mainly depends on whether the environmental conditions are dynamic or static. Hence, the most adequate choice is to use local planning or local planning alongside global planning. When designing optimal motion planning both local and global, the key metrics to bear in mind are execution time, asymptotic optimality, and quick reaction to dynamic obstacles. Such planning approaches can address the aforesaid target metrics more efficiently compared to other approaches such as path planning followed by smoothing. Thus, the foremost objective of this study is to analyse related literature in order to understand how the motion planning, especially trajectory planning, problem is formulated, when being applied for generating optimal trajectories in real-time for Multirotor Aerial Vehicles (MAVs), impacts the listed metrics. As a result of the research, the trajectory planning problem was broken down into a set of subproblems, and the lists of methods for addressing each of the problems were identified and described in detail. Subsequently, the most prominent results from 2010 to 2022 were summarized and presented in the form of a timeline.


Team Plan Recognition: A Review of the State of the Art

arXiv.org Artificial Intelligence

There is an increasing need to develop artificial intelligence systems that assist groups of humans working on coordinated tasks. These systems must recognize and understand the plans and relationships between actions for a team of humans working toward a common objective. This article reviews the literature on team plan recognition and surveys the most recent logic-based approaches for implementing it. First, we provide some background knowledge, including a general definition of plan recognition in a team setting and a discussion of implementation challenges. Next, we explain our reasoning for focusing on logic-based methods. Finally, we survey recent approaches from two primary classes of logic-based methods (plan library-based and domain theory-based). We aim to bring more attention to this sparse but vital topic and inspire new directions for implementing team plan recognition.


Cooperative trajectory planning algorithm of USV-UAV with hull dynamic constraints

arXiv.org Artificial Intelligence

Efficient trajectory generation in complex dynamic environments remains an open problem in the unmanned surface vehicle (USV). The perception of the USV is usually interfered with by the swing of the hull and the ambient weather, making it challenging to plan the optimal USV trajectories. In this paper, a cooperative trajectory planning algorithm for the coupled USV-UAV system is proposed to ensure that USV can execute a safe and smooth path in the process of autonomous advance in multi-obstacle maps. Specifically, the unmanned aerial vehicle (UAV) plays the role of a flight sensor, providing real-time global map and obstacle information with a lightweight semantic segmentation network and 3D projection transformation. And then, an initial obstacle avoidance trajectory is generated by a graph-based search method. Concerning the unique under-actuated kinematic characteristics of the USV, a numerical optimization method based on hull dynamic constraints is introduced to make the trajectory easier to be tracked for motion control. Finally, a motion control method based on NMPC with the lowest energy consumption constraint during execution is proposed. Experimental results verify the effectiveness of the whole system, and the generated trajectory is locally optimal for USV with considerable tracking accuracy.


Learning Coordination Policies over Heterogeneous Graphs for Human-Robot Teams via Recurrent Neural Schedule Propagation

arXiv.org Artificial Intelligence

As human-robot collaboration increases in the workforce, it becomes essential for human-robot teams to coordinate efficiently and intuitively. Traditional approaches for human-robot scheduling either utilize exact methods that are intractable for large-scale problems and struggle to account for stochastic, time varying human task performance, or application-specific heuristics that require expert domain knowledge to develop. We propose a deep learning-based framework, called HybridNet, combining a heterogeneous graph-based encoder with a recurrent schedule propagator for scheduling stochastic human-robot teams under upper- and lower-bound temporal constraints. The HybridNet's encoder leverages Heterogeneous Graph Attention Networks to model the initial environment and team dynamics while accounting for the constraints. By formulating task scheduling as a sequential decision-making process, the HybridNet's recurrent neural schedule propagator leverages Long Short-Term Memory (LSTM) models to propagate forward consequences of actions to carry out fast schedule generation, removing the need to interact with the environment between every task-agent pair selection. The resulting scheduling policy network provides a computationally lightweight yet highly expressive model that is end-to-end trainable via Reinforcement Learning algorithms. We develop a virtual task scheduling environment for mixed human-robot teams in a multi-round setting, capable of modeling the stochastic learning behaviors of human workers. Experimental results showed that HybridNet outperformed other human-robot scheduling solutions across problem sizes for both deterministic and stochastic human performance, with faster runtime compared to pure-GNN-based schedulers.