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 Planning & Scheduling


Adversarial Path Planning for Optimal Camera Positioning

arXiv.org Artificial Intelligence

The use of visual sensors is flourishing, driven among others by the several applications in detection and prevention of crimes or dangerous events. While the problem of optimal camera placement for total coverage has been solved for a decade or so, that of the arrangement of cameras maximizing the recognition of objects "in-transit" is still open. The objective of this paper is to attack this problem by providing an adversarial method of proven optimality based on the resolution of Hamilton-Jacobi equations. The problem is attacked by first assuming the perspective of an adversary, i.e. computing explicitly the path minimizing the probability of detection and the quality of reconstruction. Building on this result, we introduce an optimality measure for camera configurations and perform a simulated annealing algorithm to find the optimal camera placement.


An accurate and efficient approach to probabilistic conflict prediction

arXiv.org Artificial Intelligence

Conflict prediction is a vital component of path planning for autonomous vehicles. Prediction methods must be accurate for reliable navigation, but also computationally efficient to enable online path planning. Efficient prediction methods are especially crucial when testing large sets of candidate trajectories. We present a prediction method that has the same accuracy as existing methods, but up to an order of magnitude faster. This is achieved by rewriting the conflict prediction problem in terms of the first-passage time distribution using a dimension-reduction transform. First-passage time distributions are analytically derived for a subset of Gaussian processes describing vehicle motion. The proposed method is applicable to 2-D stochastic processes where the mean can be approximated by line segments, and the conflict boundary can be approximated by piece-wise straight lines. The proposed method was tested in simulation and compared to two probability flow methods, as well as a recent instantaneous conflict probability method. The results demonstrate a significant decrease of computation time.


Dual Formulation for Chance Constrained Stochastic Shortest Path with Application to Autonomous Vehicle Behavior Planning

arXiv.org Artificial Intelligence

Autonomous vehicles face the problem of optimizing the expected performance of subsequent maneuvers while bounding the risk of collision with surrounding dynamic obstacles. These obstacles, such as agent vehicles, often exhibit stochastic transitions that should be accounted for in a timely and safe manner. The Constrained Stochastic Shortest Path problem (C-SSP) is a formalism for planning in stochastic environments under certain types of operating constraints. While C-SSP allows specifying constraints in the planning problem, it does not allow for bounding the probability of constraint violation, which is desired in safety-critical applications. This work's first contribution is an exact integer linear programming formulation for Chance-constrained SSP (CC-SSP) that attains deterministic policies. Second, a randomized rounding procedure is presented for stochastic policies. Third, we show that the CC-SSP formalism can be generalized to account for constraints that span through multiple time steps. Evaluation results show the usefulness of our approach in benchmark problems compared to existing approaches.


Heterogeneous robot teams with unified perception and autonomy: How Team CSIRO Data61 tied for the top score at the DARPA Subterranean Challenge

arXiv.org Artificial Intelligence

The DARPA Subterranean Challenge was designed for competitors to develop and deploy teams of autonomous robots to explore difficult unknown underground environments. Categorised in to human-made tunnels, underground urban infrastructure and natural caves, each of these subdomains had many challenging elements for robot perception, locomotion, navigation and autonomy. These included degraded wireless communication, poor visibility due to smoke, narrow passages and doorways, clutter, uneven ground, slippery and loose terrain, stairs, ledges, overhangs, dripping water, and dynamic obstacles that move to block paths among others. In the Final Event of this challenge held in September 2021, the course consisted of all three subdomains. The task was for the robot team to perform a scavenger hunt for a number of pre-defined artefacts within a limited time frame. Only one human supervisor was allowed to communicate with the robots once they were in the course. Points were scored when accurate detections and their locations were communicated back to the scoring server. A total of 8 teams competed in the finals held at the Mega Cavern in Louisville, KY, USA. This article describes the systems deployed by Team CSIRO Data61 that tied for the top score and won second place at the event.


#AAAI2023 invited talk: Manuela Veloso on experience-based insights from AI in robotics and AI in finance

AIHub

Manuela Veloso won the 2023 Robert S. Engelmore Memorial Award, which recognises outstanding contributions to automated planning, machine learning and robotics, their application to real-world problems and extensive service to the AI community. The winner of this prize is invited to give a lecture at the annual conference on Innovative Applications of Artificial Intelligence (IAAI) (which is collocated with the AAAI Conference on Artificial Intelligence, and this year took place from 7-14 February). Manuela's talk focussed on her research on autonomous robots, and how she has transferred expertise and knowledge from that domain to the field of AI in finance. In both cases, humans interact with AI systems to jointly solve complex end-to-end problems. Manuela began her research career investigating autonomous robots.


Probabilistic Trajectory Planning for Static and Interaction-aware Dynamic Obstacle Avoidance

arXiv.org Artificial Intelligence

Collision-free mobile robot navigation is an important problem for many robotics applications, especially in cluttered environments. In such environments, obstacles can be static or dynamic. Dynamic obstacles can additionally be interactive, i.e. changing their behavior according to the behavior of other entities. The perception and prediction modules of robotic systems create probabilistic representations and predictions of such environments. In this paper, we propose a novel prediction representation for interactive behaviors of dynamic obstacles. Then, we propose a real-time trajectory planning algorithm that probabilistically avoids collisions against static and interactive dynamic obstacles, and produces dynamically feasible trajectories. During decision making, our planner simulates the interactive behavior of dynamic obstacles in response to the actions planning robot takes. We explicitly minimize collision probabilities against static and dynamic obstacles using a multi-objective search formulation. Then, we formulate a quadratic program to safely fit a smooth trajectory to the search result while attempting to preserve the collision probabilities computed during search. We evaluate our algorithm extensively in simulations to show its performance under different environments and configurations using 78000 randomly generated cases. We compare its performance to a state-of-the-art trajectory planning algorithm for static and dynamic obstacle avoidance using 4500 randomly generated cases. We show that our algorithm achieves up to 3.8x success rate using as low as 0.18x time the baseline uses. We implement our algorithm for physical quadrotors, and show its feasibility in the real world.


3D Trajectory Planning for UAV-based Search Missions: An Integrated Assessment and Search Planning Approach

arXiv.org Artificial Intelligence

The ability to efficiently plan and execute search missions in challenging and complex environments during natural and man-made disasters is imperative. In many emergency situations, precise navigation between obstacles and time-efficient searching around 3D structures is essential for finding survivors. In this work we propose an integrated assessment and search planning approach which allows an autonomous UAV (unmanned aerial vehicle) agent to plan and execute collision-free search trajectories in 3D environments. More specifically, the proposed search-planning framework aims to integrate and automate the first two phases (i.e., the assessment phase and the search phase) of a traditional search-and-rescue (SAR) mission. In the first stage, termed assessment-planning we aim to find a high-level assessment plan which the UAV agent can execute in order to visit a set of points of interest. The generated plan of this stage guides the UAV to fly over the objects of interest thus providing a first assessment of the situation at hand. In the second stage, termed search-planning, the UAV trajectory is further fine-tuned to allow the UAV to search in 3D (i.e., across all faces) the objects of interest for survivors. The performance of the proposed approach is demonstrated through extensive simulation analysis.


Real-Time Navigation for Autonomous Surface Vehicles In Ice-Covered Waters

arXiv.org Artificial Intelligence

Vessel transit in ice-covered waters poses unique challenges in safe and efficient motion planning. When the concentration of ice is high, it may not be possible to find collision-free trajectories. Instead, ice can be pushed out of the way if it is small or if contact occurs near the edge of the ice. In this work, we propose a real-time navigation framework that minimizes collisions with ice and distance travelled by the vessel. We exploit a lattice-based planner with a cost that captures the ship interaction with ice. To address the dynamic nature of the environment, we plan motion in a receding horizon manner based on updated vessel and ice state information. Further, we present a novel planning heuristic for evaluating the cost-to-go, which is applicable to navigation in a channel without a fixed goal location. The performance of our planner is evaluated across several levels of ice concentration both in simulated and in real-world experiments.


Linear Kinematics for General Constant Curvature and Torsion Manipulators

arXiv.org Artificial Intelligence

Abstract-- We present a novel general model that unifies the kinematics of constant curvature and constant twist continuum manipulators. Combining this kinematics with energy-based physics, we derive a linear mapping from actuator configuration to manipulator deformation that is analogous to traditional robot forward kinematics. The combination of generality and linearity makes the model useful for control and planning algorithms. Finally, our model is shown to be accurate through experimental validation on manipulators with pneumatic artificial muscles. I. INTRODUCTION While the motion of traditional robots comes from their discrete joints, a continuum manipulator moves by deforming along its entire arc. These manipulators are often composed of rigid skeletons and soft actuators.


Fillet-based RRT*: A Rapid Convergence Implementation of RRT* for Curvature Constrained Vehicles

arXiv.org Artificial Intelligence

Rapidly exploring random trees (RRTs) have proven effective in quickly finding feasible solutions to complex motion planning problems. RRT* is an extension of the RRT algorithm that provides probabilistic asymptotic optimality guarantees when using straight-line motion primitives. This work provides extensions to RRT and RRT* that employ fillets as motion primitives, allowing path curvature constraints to be considered when planning. Two fillets are developed, an arc-based fillet that uses circular arcs to generate paths that respect maximum curvature constraints and a spline-based fillet that uses Bezier curves to additionally respect curvature continuity requirements. Planning with these fillets is shown to far exceed the performance of RRT* using Dubin's path motion primitives, approaching the performance of planning with straight-line path primitives. Path sampling heuristics are also introduced to accelerate convergence for nonholonomic motion planning. Comparisons to established RRT* approaches are made using the Open Motion Planning Library (OMPL).