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 Planning & Scheduling


Accelerating Monte Carlo Tree Search with Probability Tree State Abstraction

arXiv.org Artificial Intelligence

Monte Carlo Tree Search (MCTS) algorithms such as AlphaGo and MuZero have achieved superhuman performance in many challenging tasks. However, the computational complexity of MCTS-based algorithms is influenced by the size of the search space. To address this issue, we propose a novel probability tree state abstraction (PTSA) algorithm to improve the search efficiency of MCTS. A general tree state abstraction with path transitivity is defined. In addition, the probability tree state abstraction is proposed for fewer mistakes during the aggregation step. Furthermore, the theoretical guarantees of the transitivity and aggregation error bound are justified. To evaluate the effectiveness of the PTSA algorithm, we integrate it with state-of-the-art MCTS-based algorithms, such as Sampled MuZero and Gumbel MuZero. Experimental results on different tasks demonstrate that our method can accelerate the training process of state-of-the-art algorithms with 10% 45% search space reduction.


Efficient Path Planning in Large Unknown Environments with Switchable System Models for Automated Vehicles

arXiv.org Artificial Intelligence

Large environments are challenging for path planning algorithms as the size of the configuration space increases. Furthermore, if the environment is mainly unexplored, large amounts of the path are planned through unknown areas. Hence, a complete replanning of the entire path occurs whenever the path collides with newly discovered obstacles. We propose a novel method that stops the path planning algorithm after a certain distance. It is used to navigate the algorithm in large environments and is not prone to problems of existing navigation approaches. Furthermore, we developed a method to detect significant environment changes to allow a more efficient replanning. At last, we extend the path planner to be used in the U-Shift concept vehicle. It can switch to another system model and rotate around the center of its rear axis. The results show that the proposed methods generate nearly identical paths compared to the standard Hybrid A* while drastically reducing the execution time. Furthermore, we show that the extended path planning algorithm enables the efficient use of the maneuvering capabilities of the concept vehicle to plan concise paths in narrow environments.


Conformal Decision Theory: Safe Autonomous Decisions from Imperfect Predictions

arXiv.org Machine Learning

We introduce Conformal Decision Theory, a framework for producing safe autonomous decisions despite imperfect machine learning predictions. Examples of such decisions are ubiquitous, from robot planning algorithms that rely on pedestrian predictions, to calibrating autonomous manufacturing to exhibit high throughput and low error, to the choice of trusting a nominal policy versus switching to a safe backup policy at run-time. The decisions produced by our algorithms are safe in the sense that they come with provable statistical guarantees of having low risk without any assumptions on the world model whatsoever; the observations need not be I.I.D. and can even be adversarial. The theory extends results from conformal prediction to calibrate decisions directly, without requiring the construction of prediction sets. Experiments demonstrate the utility of our approach in robot motion planning around humans, automated stock trading, and robot manufacturing.


CAT-RRT: Motion Planning that Admits Contact One Link at a Time

arXiv.org Artificial Intelligence

Abstract-- Current motion planning approaches rely on binary collision checking to evaluate the validity of a state and thereby dictate where the robot is allowed to move. This approach leaves little room for robots to engage in contact with an object, as is often necessary when operating in densely cluttered spaces. This allows a safety constraint of collision-free paths, as it ensures minimal robot to consider paths that would be discarded by traditional physical interaction with the environment that could lead to motion planning techniques while increasing success rate robot error states or damage. However, this principle is oftentimes and enabling the robot to explore the environment through too limiting, as environmental constraints (e.g. More specifically, in this paper we introduce a motion narrow field of view, sensor inaccuracies), and operational planner, Contact Admissible Transition-based Rapidly exploring constraints (e.g. As a result, a robot manipulator will robot through states of admissible contact, which we define likely fail to reach into a cluttered space due to the minimal as contact necessary to reach the goal configuration.


Motion Memory: Leveraging Past Experiences to Accelerate Future Motion Planning

arXiv.org Artificial Intelligence

When facing a new motion-planning problem, most motion planners solve it from scratch, e.g., via sampling and exploration or starting optimization from a straight-line path. However, most motion planners have to experience a variety of planning problems throughout their lifetimes, which are yet to be leveraged for future planning. In this paper, we present a simple but efficient method called Motion Memory, which allows different motion planners to accelerate future planning using past experiences. Treating existing motion planners as either a closed or open box, we present a variety of ways that Motion Memory can contribute to reduce the planning time when facing a new planning problem. We provide extensive experiment results with three different motion planners on three classes of planning problems with over 30,000 problem instances and show that planning speed can be significantly reduced by up to 89% with the proposed Motion Memory technique and with increasing past planning experiences.


Entropy Based Multi-robot Active SLAM

arXiv.org Artificial Intelligence

The objective is to find the optimal state vector that minimizes the measurement error between the estimated pose and environmental landmarks. Most SLAM algorithms are passive, i.e., the robot is controlled manually and the navigation or path planning algorithm does not actively take part in robot motion or trajectory. Active SLAM (A-SLAM), however, tries to solve the optimal exploration problem of the unknown environment by proposing a navigation strategy that generates future goal/target positions actions which decrease map and pose uncertainties, thus enabling a fully autonomous navigation and mapping SLAM system without the need of an external controller or human effort. In Active Collaborative SLAM (AC-SLAM) multiple robots interchange information to improve their localization estimation and map accuracy to achieve some high-level tasks such as exploration. The exchanged information can be localization information [1], entropy [2], visual features [3], and frontier points [4]. In this article, we present a multi-agent AC-SLAM system for efficient environment exploration using frontiers detected over an Occupancy Grid (OG) map. In particular, in this work, we aim at: 1. Extending the A-SLAM approach of [5] which uses a computationally inexpensive D-optimality criterion for utility computation to a multi-agent AC-SLAM framework.


Review of control algorithms for mobile robotics

arXiv.org Artificial Intelligence

This article presents a comprehensive review of control algorithms used in mobile robotics, a field in constant evolution. Mobile robotics has seen significant advances in recent years, driven by the demand for applications in various sectors, such as industrial automation, space exploration, and medical care. The review focuses on control algorithms that address specific challenges in navigation, localization, mapping, and path planning in changing and unknown environments. Classical approaches, such as PID control and methods based on classical control theory, as well as modern techniques, including deep learning and model-based planning, are discussed in detail. In addition, practical applications and remaining challenges in implementing these algorithms in real-world mobile robots are highlighted. Ultimately, this review provides a comprehensive overview of the diversity and complexity of control algorithms in mobile robotics, helping researchers and practitioners to better understand the options available to address specific problems in this exciting area of study.


Diff-Transfer: Model-based Robotic Manipulation Skill Transfer via Differentiable Physics Simulation

arXiv.org Artificial Intelligence

The capability to transfer mastered skills to accomplish a range of similar yet novel tasks is crucial for intelligent robots. In this work, we introduce $\textit{Diff-Transfer}$, a novel framework leveraging differentiable physics simulation to efficiently transfer robotic skills. Specifically, $\textit{Diff-Transfer}$ discovers a feasible path within the task space that brings the source task to the target task. At each pair of adjacent points along this task path, which is two sub-tasks, $\textit{Diff-Transfer}$ adapts known actions from one sub-task to tackle the other sub-task successfully. The adaptation is guided by the gradient information from differentiable physics simulations. We propose a novel path-planning method to generate sub-tasks, leveraging $Q$-learning with a task-level state and reward. We implement our framework in simulation experiments and execute four challenging transfer tasks on robotic manipulation, demonstrating the efficacy of $\textit{Diff-Transfer}$ through comprehensive experiments. Supplementary and Videos are on the website https://sites.google.com/view/difftransfer


Integrating Action Knowledge and LLMs for Task Planning and Situation Handling in Open Worlds

arXiv.org Artificial Intelligence

Task planning systems have been developed to help robots use human knowledge (about actions) to complete long-horizon tasks. Most of them have been developed for "closed worlds" while assuming the robot is provided with complete world knowledge. However, the real world is generally open, and the robots frequently encounter unforeseen situations that can potentially break the planner's completeness. Could we leverage the recent advances on pre-trained Large Language Models (LLMs) to enable classical planning systems to deal with novel situations? This paper introduces a novel framework, called COWP, for open-world task planning and situation handling. COWP dynamically augments the robot's action knowledge, including the preconditions and effects of actions, with task-oriented commonsense knowledge. COWP embraces the openness from LLMs, and is grounded to specific domains via action knowledge. For systematic evaluations, we collected a dataset that includes 1,085 execution-time situations. Each situation corresponds to a state instance wherein a robot is potentially unable to complete a task using a solution that normally works. Experimental results show that our approach outperforms competitive baselines from the literature in the success rate of service tasks. Additionally, we have demonstrated COWP using a mobile manipulator. Supplementary materials are available at: https://cowplanning.github.io/


Online On-Demand Multi-Robot Coverage Path Planning

arXiv.org Artificial Intelligence

We present an online centralized path planning algorithm to cover a large, complex, unknown workspace with multiple homogeneous mobile robots. Our algorithm is horizon-based, synchronous, and on-demand. The recently proposed horizon-based synchronous algorithms compute all the robots' paths in each horizon, significantly increasing the computation burden in large workspaces with many robots. As a remedy, we propose an algorithm that computes the paths for a subset of robots that have traversed previously computed paths entirely (thus on-demand) and reuses the remaining paths for the other robots. We formally prove that the algorithm guarantees complete coverage of the unknown workspace. Experimental results on several standard benchmark workspaces show that our algorithm scales to hundreds of robots in large complex workspaces and consistently beats a state-of-the-art online centralized multi-robot coverage path planning algorithm in terms of the time needed to achieve complete coverage. For its validation, we perform ROS+Gazebo simulations in five 2D grid benchmark workspaces with 10 Quadcopters and 10 TurtleBots, respectively. Also, to demonstrate its practical feasibility, we conduct one indoor experiment with two real TurtleBot2 robots and one outdoor experiment with three real Quadcopters.