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 Planning & Scheduling


Autonomous Navigation with Convergence Guarantees in Complex Dynamic Environments

arXiv.org Artificial Intelligence

This article addresses the obstacle avoidance problem for setpoint stabilization and path-following tasks in complex dynamic 2D environments that go beyond conventional scenes with isolated convex obstacles. A combined motion planner and controller is proposed for setpoint stabilization that integrates the favorable convergence characteristics of closed-form motion planning techniques with the intuitive representation of system constraints through Model Predictive Control (MPC). The method is analytically proven to accomplish collision avoidance and convergence under certain conditions, and it is extended to path-following control. Various simulation scenarios using a non-holonomic unicycle robot are provided to showcase the efficacy of the control scheme and its improved convergence results compared to standard path-following MPC approaches with obstacle avoidance.


Receding Horizon Re-ordering of Multi-Agent Execution Schedules

arXiv.org Artificial Intelligence

The trajectory planning for a fleet of Automated Guided Vehicles (AGVs) on a roadmap is commonly referred to as the Multi-Agent Path Finding (MAPF) problem, the solution to which dictates each AGV's spatial and temporal location until it reaches it's goal without collision. When executing MAPF plans in dynamic workspaces, AGVs can be frequently delayed, e.g., due to encounters with humans or third-party vehicles. If the remainder of the AGVs keeps following their individual plans, synchrony of the fleet is lost and some AGVs may pass through roadmap intersections in a different order than originally planned. Although this could reduce the cumulative route completion time of the AGVs, generally, a change in the original ordering can cause conflicts such as deadlocks. In practice, synchrony is therefore often enforced by using a MAPF execution policy employing, e.g., an Action Dependency Graph (ADG) to maintain ordering. To safely re-order without introducing deadlocks, we present the concept of the Switchable Action Dependency Graph (SADG). Using the SADG, we formulate a comparatively low-dimensional Mixed-Integer Linear Program (MILP) that repeatedly re-orders AGVs in a recursively feasible manner, thus maintaining deadlock-free guarantees, while dynamically minimizing the cumulative route completion time of all AGVs. Various simulations validate the efficiency of our approach when compared to the original ADG method as well as robust MAPF solution approaches.


PromptAgent: Strategic Planning with Language Models Enables Expert-level Prompt Optimization

arXiv.org Artificial Intelligence

Highly effective, task-specific prompts are often heavily engineered by experts to integrate detailed instructions and domain insights based on a deep understanding of both instincts of large language models (LLMs) and the intricacies of the target task. However, automating the generation of such expert-level prompts remains elusive. Existing prompt optimization methods tend to overlook the depth of domain knowledge and struggle to efficiently explore the vast space of expert-level prompts. Addressing this, we present PromptAgent, an optimization method that autonomously crafts prompts equivalent in quality to those handcrafted by experts. At its core, PromptAgent views prompt optimization as a strategic planning problem and employs a principled planning algorithm, rooted in Monte Carlo tree search, to strategically navigate the expert-level prompt space. Inspired by human-like trial-and-error exploration, PromptAgent induces precise expert-level insights and in-depth instructions by reflecting on model errors and generating constructive error feedback. Such a novel framework allows the agent to iteratively examine intermediate prompts (states), refine them based on error feedbacks (actions), simulate future rewards, and search for high-reward paths leading to expert prompts. We apply PromptAgent to 12 tasks spanning three practical domains: BIG-Bench Hard (BBH), as well as domain-specific and general NLP tasks, showing it significantly outperforms strong Chain-of-Thought and recent prompt optimization baselines. Extensive analyses emphasize its capability to craft expert-level, detailed, and domain-insightful prompts with great efficiency and generalizability.


What Planning Problems Can A Relational Neural Network Solve?

arXiv.org Machine Learning

Goal-conditioned policies are generally understood to be "feed-forward" circuits, in the form of neural networks that map from the current state and the goal specification to the next action to take. However, under what circumstances such a policy can be learned and how efficient the policy will be are not well understood. In this paper, we present a circuit complexity analysis for relational neural networks (such as graph neural networks and transformers) representing policies for planning problems, by drawing connections with serialized goal regression search (S-GRS). We show that there are three general classes of planning problems, in terms of the growth of circuit width and depth as a function of the number of objects and planning horizon, providing constructive proofs. We also illustrate the utility of this analysis for designing neural networks for policy learning.


Multi-Criteria Client Selection and Scheduling with Fairness Guarantee for Federated Learning Service

arXiv.org Artificial Intelligence

Federated Learning (FL) enables multiple clients to train machine learning models collaboratively without sharing the raw training data. However, for a given FL task, how to select a group of appropriate clients fairly becomes a challenging problem due to budget restrictions and client heterogeneity. In this paper, we propose a multi-criteria client selection and scheduling scheme with a fairness guarantee, comprising two stages: 1) preliminary client pool selection, and 2) per-round client scheduling. Specifically, we first define a client selection metric informed by several criteria, such as client resources, data quality, and client behaviors. Then, we formulate the initial client pool selection problem into an optimization problem that aims to maximize the overall scores of selected clients within a given budget and propose a greedy algorithm to solve it. To guarantee fairness, we further formulate the per-round client scheduling problem and propose a heuristic algorithm to divide the client pool into several subsets such that every client is selected at least once while guaranteeing that the `integrated' dataset in a subset is close to an independent and identical distribution (iid). Our experimental results show that our scheme can improve the model quality especially when data are non-iid.


Automatic Robot Path Planning for Visual Inspection from Object Shape

arXiv.org Artificial Intelligence

Visual inspection is a crucial yet time-consuming task across various industries. Numerous established methods employ machine learning in inspection tasks, necessitating specific training data that includes predefined inspection poses and training images essential for the training of models. The acquisition of such data and their integration into an inspection framework is challenging due to the variety in objects and scenes involved and due to additional bottlenecks caused by the manual collection of training data by humans, thereby hindering the automation of visual inspection across diverse domains. This work proposes a solution for automatic path planning using a single depth camera mounted on a robot manipulator. Point clouds obtained from the depth images are processed and filtered to extract object profiles and transformed to inspection target paths for the robot end-effector. The approach relies on the geometry of the object and generates an inspection path that follows the shape normal to the surface. Depending on the object size and shape, inspection paths can be defined as single or multi-path plans. Results are demonstrated in both simulated and real-world environments, yielding promising inspection paths for objects with varying sizes and shapes. Code and video are open-source available at: https://github.com/CuriousLad1000/Auto-Path-Planner


LLM A*: Human in the Loop Large Language Models Enabled A* Search for Robotics

arXiv.org Artificial Intelligence

This research focuses on how Large Language Models (LLMs) can help with path planning for mobile embodied agents such as robots, in a human-in-the-loop and interactive manner. A novel framework named LLM A*, aims to leverage the commonsense of LLMs, and the utility-optimal A* is proposed to facilitate few-shot near-optimal path planning. Prompts are used to 1) provide LLMs with essential information like environment, cost, heuristics, etc.; 2) communicate human feedback to LLMs on intermediate planning results. This makes the whole path planning process a `white box' and human feedback guides LLM A* to converge quickly compared to other data-driven methods such as reinforcement learning-based (RL) path planning. In addition, it makes code-free path planning practical, henceforth promoting the inclusiveness of artificial intelligence techniques. Comparative analysis against A* and RL shows that LLM A* is more efficient in terms of search space and achieves an on-a-par path with A* and a better path than RL. The interactive nature of LLM A* also makes it a promising tool for deployment in collaborative human-robot tasks.


Efficient Collision Detection Oriented Motion Primitives for Path Planning

arXiv.org Artificial Intelligence

Mobile robots in dynamic environments require fast planning, especially when onboard computational resources are limited. While classic potential field based algorithms may suffice in simple scenarios, in most cases algorithms able to escape local minima are necessary. Configuration-space search algorithms have proven to provide a good trade-off between quality of the solutions and search time. Literature presents a wide variety of approaches that speed up this search by reducing the number of edges that need to be inspected. Much less attention was instead given to reducing the time necessary to evaluate the cost of a single edge. This paper addresses this point by associating edges to motion primitives that prioritize fast collision detection. We show how biarcs can be used as motion primitives that enable fast collision detection, while still providing smooth, tangent continuous paths. The proposed approach does not assume a disc shaped hitbox, making it appealing for all robots with very different width and length or for differential drive robots with active wheels located far from the robot's center.


Industrial Internet of Things Intelligence Empowering Smart Manufacturing: A Literature Review

arXiv.org Artificial Intelligence

The fiercely competitive business environment and increasingly personalized customization needs are driving the digital transformation and upgrading of the manufacturing industry. IIoT intelligence, which can provide innovative and efficient solutions for various aspects of the manufacturing value chain, illuminates the path of transformation for the manufacturing industry. It is time to provide a systematic vision of IIoT intelligence. However, existing surveys often focus on specific areas of IIoT intelligence, leading researchers and readers to have biases in their understanding of IIoT intelligence, that is, believing that research in one direction is the most important for the development of IIoT intelligence, while ignoring contributions from other directions. Therefore, this paper provides a comprehensive overview of IIoT intelligence. We first conduct an in-depth analysis of the inevitability of manufacturing transformation and study the successful experiences from the practices of Chinese enterprises. Then we give our definition of IIoT intelligence and demonstrate the value of IIoT intelligence for industries in fucntions, operations, deployments, and application. Afterwards, we propose a hierarchical development architecture for IIoT intelligence, which consists of five layers. The practical values of technical upgrades at each layer are illustrated by a close look on lighthouse factories. Following that, we identify seven kinds of technologies that accelerate the transformation of manufacturing, and clarify their contributions. Finally, we explore the open challenges and development trends from four aspects to inspire future researches.


AI planning in the imagination: High-level planning on learned abstract search spaces

arXiv.org Artificial Intelligence

Search and planning algorithms have been a cornerstone of artificial intelligence since the field's inception. Giving reinforcement learning agents the ability to plan during execution time has resulted in significant performance improvements in various domains. However, in real-world environments, the model with respect to which the agent plans has been constrained to be grounded in the real environment itself, as opposed to a more abstract model which allows for planning over compound actions and behaviors. We propose a new method, called PiZero, that gives an agent the ability to plan in an abstract search space that the agent learns during training, which is completely decoupled from the real environment. Unlike prior approaches, this enables the agent to perform high-level planning at arbitrary timescales and reason in terms of compound or temporally-extended actions, which can be useful in environments where large numbers of base-level micro-actions are needed to perform relevant macro-actions. In addition, our method is more general than comparable prior methods because it seamlessly handles settings with continuous action spaces, combinatorial action spaces, and partial observability. We evaluate our method on multiple domains, including the traveling salesman problem, Sokoban, 2048, the facility location problem, and Pacman. Experimentally, it outperforms comparable prior methods without assuming access to an environment simulator at execution time.