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 Planning & Scheduling


Multiple Shooting Approach for Finding Approximately Shortest Paths for Autonomous Robots in Unknown Environments in 2D

arXiv.org Artificial Intelligence

An autonomous robot with a limited vision range finds a path to the goal in an unknown environment in 2D avoiding polygonal obstacles. In the process of discovering the environmental map, the robot has to return to some positions marked previously, the regions where the robot traverses to return are defined as sequences of bundles of line segments. This paper presents a novel algorithm for finding approximately shortest paths along the sequences of bundles of line segments based on the method of multiple shooting. Three factors of the approach including bundle partition, collinear condition, and update of shooting points are presented. We then show that if the collinear condition holds, the exactly shortest paths of the problems are determined, otherwise, the sequence of paths obtained by the update of the method converges to the shortest path. The algorithm is implemented in Python and some numerical examples show that the running time of path-planning for autonomous robots using our method is faster than that using the rubber band technique of Li and Klette in Euclidean Shortest Paths, Springer, 53-89 (2011).


Drones Guiding Drones: Cooperative Navigation of a Less-Equipped Micro Aerial Vehicle in Cluttered Environments

arXiv.org Artificial Intelligence

Reliable deployment of Unmanned Aerial Vehicles (UAVs) in cluttered unknown environments requires accurate sensors for obstacle avoidance. Such a requirement limits the usage of cheap and micro-scale vehicles with constrained payload capacity if industrial-grade reliability and precision are required. This paper investigates the possibility of offloading the necessity to carry heavy and expensive obstacle sensors to another member of the UAV team while preserving the desired obstacle avoidance capability. A novel cooperative guidance framework offloading the obstacle sensing requirements from a minimalistic secondary UAV to a superior primary UAV is proposed. The primary UAV constructs a dense occupancy map of the environment and plans collision-free paths for both UAVs to ensure reaching the desired secondary UAV's goal. The primary UAV guides the secondary UAV to follow the planned path while tracking the UAV using Light Detection and Ranging (LiDAR)-based relative localization. The proposed approach was verified in real-world experiments with a heterogeneous team of a 3D LiDAR-equipped primary UAV and a camera-equipped secondary UAV moving autonomously through unknown cluttered Global Navigation Satellite System (GNSS)-denied environments with the proposed framework running completely on board the UAVs.


Overcome the Fear Of Missing Out: Active Sensing UAV Scanning for Precision Agriculture

arXiv.org Artificial Intelligence

This paper deals with the problem of informative path planning for a UAV deployed for precision agriculture applications. First, we observe that the ``fear of missing out'' data lead to uniform, conservative scanning policies over the whole agricultural field. Consequently, employing a non-uniform scanning approach can mitigate the expenditure of time in areas with minimal or negligible real value, while ensuring heightened precision in information-dense regions. Turning to the available informative path planning methodologies, we discern that certain methods entail intensive computational requirements, while others necessitate training on an ideal world simulator. To address the aforementioned issues, we propose an active sensing coverage path planning approach, named OverFOMO, that regulates the speed of the UAV in accordance with both the relative quantity of the identified classes, i.e. crops and weeds, and the confidence level of such detections. To identify these instances, a robust Deep Learning segmentation model is deployed. The computational needs of the proposed algorithm are independent of the size of the agricultural field, rendering its applicability on modern UAVs quite straightforward. The proposed algorithm was evaluated with a simu-realistic pipeline, combining data from real UAV missions and the high-fidelity dynamics of AirSim simulator, showcasing its performance improvements over the established state of affairs for this type of missions. An open-source implementation of the algorithm and the evaluation pipeline is also available: \url{https://github.com/emmarapt/OverFOMO}.


Toward General-Purpose Robots via Foundation Models: A Survey and Meta-Analysis

arXiv.org Artificial Intelligence

Building general-purpose robots that can operate seamlessly, in any environment, with any object, and utilizing various skills to complete diverse tasks has been a long-standing goal in Artificial Intelligence. Unfortunately, however, most existing robotic systems have been constrained - having been designed for specific tasks, trained on specific datasets, and deployed within specific environments. These systems usually require extensively-labeled data, rely on task-specific models, have numerous generalization issues when deployed in real-world scenarios, and struggle to remain robust to distribution shifts. Motivated by the impressive open-set performance and content generation capabilities of web-scale, large-capacity pre-trained models (i.e., foundation models) in research fields such as Natural Language Processing (NLP) and Computer Vision (CV), we devote this survey to exploring (i) how these existing foundation models from NLP and CV can be applied to the field of robotics, and also exploring (ii) what a robotics-specific foundation model would look like. We begin by providing an overview of what constitutes a conventional robotic system and the fundamental barriers to making it universally applicable. Next, we establish a taxonomy to discuss current work exploring ways to leverage existing foundation models for robotics and develop ones catered to robotics. Finally, we discuss key challenges and promising future directions in using foundation models for enabling general-purpose robotic systems. We encourage readers to view our living GitHub repository of resources, including papers reviewed in this survey as well as related projects and repositories for developing foundation models for robotics.


Safe Motion Planning for Quadruped Robots Using Density Functions

arXiv.org Artificial Intelligence

This paper presents a motion planning algorithm for quadruped locomotion based on density functions. We decompose the locomotion problem into a high-level density planner and a model predictive controller (MPC). Due to density functions having a physical interpretation through the notion of occupancy, it is intuitive to represent the environment with safety constraints. Hence, there is an ease of use to constructing the planning problem with density. The proposed method uses a simplified model of the robot into an integrator system, where the high-level plan is in a feedback form formulated through an analytically constructed density function. We then use the MPC to optimize the reference trajectory, in which a low-level PID controller is used to obtain the torque level control. The overall framework is implemented in simulation, demonstrating our feedback density planner for legged locomotion. The implementation of work is available at \url{https://github.com/AndrewZheng-1011/legged_planner}


Device Scheduling for Relay-assisted Over-the-Air Aggregation in Federated Learning

arXiv.org Artificial Intelligence

Federated learning (FL) leverages data distributed at the edge of the network to enable intelligent applications. The efficiency of FL can be improved by using over-the-air computation (AirComp) technology in the process of gradient aggregation. In this paper, we propose a relay-assisted large-scale FL framework, and investigate the device scheduling problem in relay-assisted FL systems under the constraints of power consumption and mean squared error (MSE). we formulate a joint device scheduling, and power allocation problem to maximize the number of scheduled devices. We solve the resultant non-convex optimization problem by transforming the optimization problem into multiple sparse optimization problems. By the proposed device scheduling algorithm, these sparse sub-problems are solved and the maximum number of federated learning edge devices is obtained. The simulation results demonstrate the effectiveness of the proposed scheme as compared with other benchmark schemes.


Automated Process Planning Based on a Semantic Capability Model and SMT

arXiv.org Artificial Intelligence

In research of manufacturing systems and autonomous robots, the term capability is used for a machine-interpretable specification of a system function. Approaches in this research area develop information models that capture all information relevant to interpret the requirements, effects and behavior of functions. These approaches are intended to overcome the heterogeneity resulting from the various types of processes and from the large number of different vendors. However, these models and associated methods do not offer solutions for automated process planning, i.e. finding a sequence of individual capabilities required to manufacture a certain product or to accomplish a mission using autonomous robots. Instead, this is a typical task for AI planning approaches, which unfortunately require a high effort to create the respective planning problem descriptions. In this paper, we present an approach that combines these two topics: Starting from a semantic capability model, an AI planning problem is automatically generated. The planning problem is encoded using Satisfiability Modulo Theories and uses an existing solver to find valid capability sequences including required parameter values. The approach also offers possibilities to integrate existing human expertise and to provide explanations for human operators in order to help understand planning decisions.


FAPP: Fast and Adaptive Perception and Planning for UAVs in Dynamic Cluttered Environments

arXiv.org Artificial Intelligence

Obstacle avoidance for Unmanned Aerial Vehicles (UAVs) in cluttered environments is significantly challenging. Existing obstacle avoidance for UAVs either focuses on fully static environments or static environments with only a few dynamic objects. In this paper, we take the initiative to consider the obstacle avoidance of UAVs in dynamic cluttered environments in which dynamic objects are the dominant objects. This type of environment poses significant challenges to both perception and planning. Multiple dynamic objects possess various motions, making it extremely difficult to estimate and predict their motions using one motion model. The planning must be highly efficient to avoid cluttered dynamic objects. This paper proposes Fast and Adaptive Perception and Planning (FAPP) for UAVs flying in complex dynamic cluttered environments. A novel and efficient point cloud segmentation strategy is proposed to distinguish static and dynamic objects. To address multiple dynamic objects with different motions, an adaptive estimation method with covariance adaptation is proposed to quickly and accurately predict their motions. Our proposed trajectory optimization algorithm is highly efficient, enabling it to avoid fast objects. Furthermore, an adaptive re-planning method is proposed to address the case when the trajectory optimization cannot find a feasible solution, which is common for dynamic cluttered environments. Extensive validations in both simulation and real-world experiments demonstrate the effectiveness of our proposed system for highly dynamic and cluttered environments.


Learning adaptive planning representations with natural language guidance

arXiv.org Artificial Intelligence

Effective planning in the real world requires not only world knowledge, but the ability to leverage that knowledge to build the right representation of the task at hand. Decades of hierarchical planning techniques have used domain-specific temporal action abstractions to support efficient and accurate planning, almost always relying on human priors and domain knowledge to decompose hard tasks into smaller subproblems appropriate for a goal or set of goals. This paper describes Ada (Action Domain Acquisition), a framework for automatically constructing task-specific planning representations using task-general background knowledge from language models (LMs). Starting with a general-purpose hierarchical planner and a low-level goal-conditioned policy, Ada interactively learns a library of planner-compatible high-level action abstractions and low-level controllers adapted to a particular domain of planning tasks. On two language-guided interactive planning benchmarks (Mini Minecraft and ALFRED Household Tasks), Ada strongly outperforms other approaches that use LMs for sequential decision-making, offering more accurate plans and better generalization to complex tasks.


A COLREGs-Compliant Conflict Resolution Strategy for Autonomous Surface Vehicles

arXiv.org Artificial Intelligence

This paper presents a novel conflict resolution strategy for autonomous surface vehicles (ASVs) to safely navigate and avoid collisions in a multi-vessel environment at sea. Collisions between two or more marine vessels must be avoided by following the International Regulations for Preventing Collisions at Sea (COLREGs). We propose strategy a two-phase strategy called as COLREGs Compliant Conflict-Resolving (COMCORE) strategy, that generates collision-free trajectories for ASVs while complying with COLREGs. In phase-1, a shortest path for each agent is determined, while in phase-2 conflicts are detected and resolved by modifying the path in compliance with COLREGs. COMCORE solution optimises vessel trajectories for lower costs while also providing a safe and collision-free plan for each vessel. Simulation results are presented to show the applicability of COMCORE for larger number agents with very low computational requirement and hence scalable. Further, we experimentally demonstrate COMCORE for two ASVs in a lake to show its ability to determine solution and implementation capability in the real-world.