Planning & Scheduling
Iterative Option Discovery for Planning, by Planning
Young, Kenny, Sutton, Richard S.
Discovering useful temporal abstractions, in the form of options, is widely thought to be key to applying reinforcement learning and planning to increasingly complex domains. Building on the empirical success of the Expert Iteration approach to policy learning used in AlphaZero, we propose Option Iteration, an analogous approach to option discovery. Rather than learning a single strong policy that is trained to match the search results everywhere, Option Iteration learns a set of option policies trained such that for each state encountered, at least one policy in the set matches the search results for some horizon into the future. Intuitively, this may be significantly easier as it allows the algorithm to hedge its bets compared to learning a single globally strong policy, which may have complex dependencies on the details of the current state. Having learned such a set of locally strong policies, we can use them to guide the search algorithm resulting in a virtuous cycle where better options lead to better search results which allows for training of better options. We demonstrate experimentally that planning using options learned with Option Iteration leads to a significant benefit in challenging planning environments compared to an analogous planning algorithm operating in the space of primitive actions and learning a single rollout policy with Expert Iteration.
FlightBERT++: A Non-autoregressive Multi-Horizon Flight Trajectory Prediction Framework
Guo, Dongyue, Zhang, Zheng, Yan, Zhen, Zhang, Jianwei, Lin, Yi
Flight Trajectory Prediction (FTP) is an essential task in Air Traffic Control (ATC), which can assist air traffic controllers in managing airspace more safely and efficiently. Existing approaches generally perform multi-horizon FTP tasks in an autoregressive manner, thereby suffering from error accumulation and low-efficiency problems. In this paper, a novel framework, called FlightBERT++, is proposed to i) forecast multi-horizon flight trajectories directly in a non-autoregressive way, and ii) improve the limitation of the binary encoding (BE) representation in the FlightBERT. Specifically, the FlightBERT++ is implemented by a generalized encoder-decoder architecture, in which the encoder learns the temporal-spatial patterns from historical observations and the decoder predicts the flight status for the future horizons. Compared with conventional architecture, an innovative horizon-aware contexts generator is dedicatedly designed to consider the prior horizon information, which further enables non-autoregressive multi-horizon prediction. Moreover, a differential prompted decoder is proposed to enhance the capability of the differential predictions by leveraging the stationarity of the differential sequence. The experimental results on a real-world dataset demonstrated that the FlightBERT++ outperformed the competitive baselines in both FTP performance and computational efficiency.
An investigation of belief-free DRL and MCTS for inspection and maintenance planning
Koutas, Daniel, Bismut, Elizabeth, Straub, Daniel
We propose a novel Deep Reinforcement Learning (DRL) architecture for sequential decision processes under uncertainty, as encountered in inspection and maintenance (I&M) planning. Unlike other DRL algorithms for (I&M) planning, the proposed +RQN architecture dispenses with computing the belief state and directly handles erroneous observations instead. We apply the algorithm to a basic I&M planning problem for a one-component system subject to deterioration. In addition, we investigate the performance of Monte Carlo tree search for the I&M problem and compare it to the +RQN. The comparison includes a statistical analysis of the two methods' resulting policies, as well as their visualization in the belief space.
Proof Number Based Monte-Carlo Tree Search
Kowalski, Jakub, Doe, Elliot, Winands, Mark H. M., Górski, Daniel, Soemers, Dennis J. N. J.
This paper proposes a new game-search algorithm, PN-MCTS, which combines Monte-Carlo Tree Search (MCTS) and Proof-Number Search (PNS). These two algorithms have been successfully applied for decision making in a range of domains. We define three areas where the additional knowledge provided by the proof and disproof numbers gathered in MCTS trees might be used: final move selection, solving subtrees, and the UCB1 selection mechanism. We test all possible combinations on different time settings, playing against vanilla UCT on several games: Lines of Action ($7$$\times$$7$ and $8$$\times$$8$ board sizes), MiniShogi, Knightthrough, and Awari. Furthermore, we extend this new algorithm to properly address games with draws, like Awari, by adding an additional layer of PNS on top of the MCTS tree. The experiments show that PN-MCTS confidently outperforms MCTS in all tested game domains, achieving win rates up to 96.2\% for Lines of Action.
MinePlanner: A Benchmark for Long-Horizon Planning in Large Minecraft Worlds
Hill, William, Liu, Ireton, Koch, Anita De Mello, Harvey, Damion, Konidaris, George, James, Steven
We propose a new benchmark for planning tasks based on the Minecraft game. Our benchmark contains 45 tasks overall, but also provides support for creating both propositional and numeric instances of new Minecraft tasks automatically. We benchmark numeric and propositional planning systems on these tasks, with results demonstrating that state-of-the-art planners are currently incapable of dealing with many of the challenges advanced by our new benchmark, such as scaling to instances with thousands of objects. Based on these results, we identify areas of improvement for future planners. Our framework is made available at https://github.com/IretonLiu/
Learning Domain-Independent Heuristics for Grounded and Lifted Planning
Chen, Dillon Z., Thiébaux, Sylvie, Trevizan, Felipe
We present three novel graph representations of planning tasks suitable for learning domain-independent heuristics using Graph Neural Networks (GNNs) to guide search. In particular, to mitigate the issues caused by large grounded GNNs we present the first method for learning domain-independent heuristics with only the lifted representation of a planning task. We also provide a theoretical analysis of the expressiveness of our models, showing that some are more powerful than STRIPS-HGN, the only other existing model for learning domain-independent heuristics. Our experiments show that our heuristics generalise to much larger problems than those in the training set, vastly surpassing STRIPS-HGN heuristics.
PRP Rebooted: Advancing the State of the Art in FOND Planning
Muise, Christian, McIlraith, Sheila A., Beck, J. Christopher
Fully Observable Non-Deterministic (FOND) planning is a variant of classical symbolic planning in which actions are nondeterministic, with an action's outcome known only upon execution. It is a popular planning paradigm with applications ranging from robot planning to dialogue-agent design and reactive synthesis. Over the last 20 years, a number of approaches to FOND planning have emerged. In this work, we establish a new state of the art, following in the footsteps of some of the most powerful FOND planners to date. Our planner, PR2, decisively outperforms the four leading FOND planners, at times by a large margin, in 17 of 18 domains that represent a comprehensive benchmark suite. Ablation studies demonstrate the impact of various techniques we introduce, with the largest improvement coming from our novel FOND-aware heuristic.
Path Planning for Continuum Rods Using Bernstein Surfaces
Hammond, Maxwell, Cichella, Venanzio, Golestaneh, Amirreza F., Lamuta, Caterina
This paper presents a method for optimal motion planning of continuum robots by employing Bernstein surfaces to approximate the system's dynamics and impose complex constraints, including collision avoidance. The main contribution is the approximation of infinite-dimensional continuous problems into their discrete counterparts, facilitating their solution using standard optimization solvers. This discretization leverages the unique properties of Bernstein surface, providing a framework that extends previous works which focused on ODEs approximated by Bernstein polynomials. Numerical validations are conducted through several numerical scenarios. The presented methodology offers a promising direction for solving complex optimal control problems in the realm of soft robotics.
Collision-Free Navigation of Wheeled Mobile Robots: An Integrated Path Planning and Tube-Following Control Approach
Shao, Xiaodong, Zhang, Bin, Romero, Jose Guadalupe, Fan, Bowen, Hu, Qinglei, Navarro-Alarcon, David
In this paper, an integrated path planning and tube-following control scheme is proposed for collision-free navigation of a wheeled mobile robot (WMR) in a compact convex workspace cluttered with sufficiently separated spherical obstacles. An analytical path planning algorithm is developed based on Bouligand's tangent cones and Nagumo's invariance theorem, which enables the WMR to navigate towards a designated goal location from almost all initial positions in the free space, without entering into augmented obstacle regions with safety margins. We further construct a virtual "safe tube" around the reference trajectory, ensuring that its radius does not exceed the size of the safety margin. Subsequently, a saturated adaptive controller is designed to achieve safe trajectory tracking in the presence of disturbances. It is shown that this tube-following controller guarantees that the WMR tracks the reference trajectory within the predefined tube, while achieving uniform ultimate boundedness of both the position tracking and parameter estimation errors. This indicates that the WMR will not collide with any obstacles along the way. Finally, we report simulation and experimental results to validate the effectiveness of the proposed method.
Conformal Temporal Logic Planning using Large Language Models: Knowing When to Do What and When to Ask for Help
Wang, Jun, Tong, Jiaming, Tan, Kaiyuan, Vorobeychik, Yevgeniy, Kantaros, Yiannis
This paper addresses a new motion planning problem for mobile robots tasked with accomplishing multiple high-level sub-tasks, expressed using natural language (NL). These sub-tasks should be accomplished in a temporal and logical order. To formally define the overarching mission, we leverage Linear Temporal Logic (LTL) defined over atomic predicates modeling these NL-based sub-tasks. This is in contrast to related planning approaches that define LTL tasks over atomic predicates capturing desired low-level system configurations. Our goal is to design robot plans that satisfy LTL tasks defined over NL-based atomic propositions. A novel technical challenge arising in this setup lies in reasoning about correctness of a robot plan with respect to such LTL-encoded tasks. To address this problem, we propose HERACLEs, a hierarchical conformal natural language planner, that relies on (i) automata theory to determine what NL-specified sub-tasks should be accomplished next to make mission progress; (ii) Large Language Models to design robot plans satisfying these sub-tasks; and (iii) conformal prediction to reason probabilistically about correctness of the designed plans and to determine if external assistance is required. We provide theoretical probabilistic mission satisfaction guarantees as well as extensive comparative experiments on mobile manipulation tasks.