Planning & Scheduling
A Safer Vision-based Autonomous Planning System for Quadrotor UAVs with Dynamic Obstacle Trajectory Prediction and Its Application with LLMs
Zhong, Jiageng, Li, Ming, Chen, Yinliang, Wei, Zihang, Yang, Fan, Shen, Haoran
For intelligent quadcopter UAVs, a robust and reliable autonomous planning system is crucial. Most current trajectory planning methods for UAVs are suitable for static environments but struggle to handle dynamic obstacles, which can pose challenges and even dangers to flight. To address this issue, this paper proposes a vision-based planning system that combines tracking and trajectory prediction of dynamic obstacles to achieve efficient and reliable autonomous flight. We use a lightweight object detection algorithm to identify dynamic obstacles and then use Kalman Filtering to track and estimate their motion states. During the planning phase, we not only consider static obstacles but also account for the potential movements of dynamic obstacles. For trajectory generation, we use a B-spline-based trajectory search algorithm, which is further optimized with various constraints to enhance safety and alignment with the UAV's motion characteristics. We conduct experiments in both simulation and real-world environments, and the results indicate that our approach can successfully detect and avoid obstacles in dynamic environments in real-time, offering greater reliability compared to existing approaches. Furthermore, with the advancements in Natural Language Processing (NLP) technology demonstrating exceptional zero-shot generalization capabilities, more user-friendly human-machine interactions have become feasible, and this study also explores the integration of autonomous planning systems with Large Language Models (LLMs).
Efficient Real-time Path Planning with Self-evolving Particle Swarm Optimization in Dynamic Scenarios
Xin, Jinghao, Li, Zhi, Zhang, Yang, Li, Ning
Particle Swarm Optimization (PSO) has demonstrated efficacy in addressing static path planning problems. Nevertheless, such application on dynamic scenarios has been severely precluded by PSO's low computational efficiency and premature convergence downsides. To address these limitations, we proposed a Tensor Operation Form (TOF) that converts particle-wise manipulations to tensor operations, thereby enhancing computational efficiency. Harnessing the computational advantage of TOF, a variant of PSO, designated as Self-Evolving Particle Swarm Optimization (SEPSO) was developed. The SEPSO is underpinned by a novel Hierarchical Self-Evolving Framework (HSEF) that enables autonomous optimization of its own hyper-parameters to evade premature convergence. Additionally, a Priori Initialization (PI) mechanism and an Auto Truncation (AT) mechanism that substantially elevates the real-time performance of SEPSO on dynamic path planning problems were introduced. Comprehensive experiments on four widely used benchmark optimization functions have been initially conducted to corroborate the validity of SEPSO. Following this, a dynamic simulation environment that encompasses moving start/target points and dynamic/static obstacles was employed to assess the effectiveness of SEPSO on the dynamic path planning problem. Simulation results exhibit that the proposed SEPSO is capable of generating superior paths with considerably better real-time performance (67 path planning computations per second in a regular desktop computer) in contrast to alternative methods. The code and video of this paper can be accessed here.
UAS-based Automated Structural Inspection Path Planning via Visual Data Analytics and Optimization
Zhao, Yuxiang, Lu, Benhao, Alipour, Mohamad
Unmanned Aerial Systems (UAS) have gained significant traction for their application in infrastructure inspections. However, considering the enormous scale and complex nature of infrastructure, automation is essential for improving the efficiency and quality of inspection operations. One of the core problems in this regard is electing an optimal automated flight path that can achieve the mission objectives while minimizing flight time. This paper presents an effective formulation for the path planning problem in the context of structural inspections. Coverage is guaranteed as a constraint to ensure damage detectability and path length is minimized as an objective, thus maximizing efficiency while ensuring inspection quality. A two-stage algorithm is then devised to solve the path planning problem, composed of a genetic algorithm for determining the positions of viewpoints and a greedy algorithm for calculating the poses. A comprehensive sensitivity analysis is conducted to demonstrate the proposed algorithm's effectiveness and range of applicability. Applied examples of the algorithm, including partial space inspection with no-fly zones and focused inspection, are also presented, demonstrating the flexibility of the proposed method to meet real-world structural inspection requirements. In conclusion, the results of this study highlight the feasibility of the proposed approach and establish the groundwork for incorporating automation into UAS-based structural inspection mission planning.
Iterative Option Discovery for Planning, by Planning
Young, Kenny, Sutton, Richard S.
Discovering useful temporal abstractions, in the form of options, is widely thought to be key to applying reinforcement learning and planning to increasingly complex domains. Building on the empirical success of the Expert Iteration approach to policy learning used in AlphaZero, we propose Option Iteration, an analogous approach to option discovery. Rather than learning a single strong policy that is trained to match the search results everywhere, Option Iteration learns a set of option policies trained such that for each state encountered, at least one policy in the set matches the search results for some horizon into the future. Intuitively, this may be significantly easier as it allows the algorithm to hedge its bets compared to learning a single globally strong policy, which may have complex dependencies on the details of the current state. Having learned such a set of locally strong policies, we can use them to guide the search algorithm resulting in a virtuous cycle where better options lead to better search results which allows for training of better options. We demonstrate experimentally that planning using options learned with Option Iteration leads to a significant benefit in challenging planning environments compared to an analogous planning algorithm operating in the space of primitive actions and learning a single rollout policy with Expert Iteration.
FlightBERT++: A Non-autoregressive Multi-Horizon Flight Trajectory Prediction Framework
Guo, Dongyue, Zhang, Zheng, Yan, Zhen, Zhang, Jianwei, Lin, Yi
Flight Trajectory Prediction (FTP) is an essential task in Air Traffic Control (ATC), which can assist air traffic controllers in managing airspace more safely and efficiently. Existing approaches generally perform multi-horizon FTP tasks in an autoregressive manner, thereby suffering from error accumulation and low-efficiency problems. In this paper, a novel framework, called FlightBERT++, is proposed to i) forecast multi-horizon flight trajectories directly in a non-autoregressive way, and ii) improve the limitation of the binary encoding (BE) representation in the FlightBERT. Specifically, the FlightBERT++ is implemented by a generalized encoder-decoder architecture, in which the encoder learns the temporal-spatial patterns from historical observations and the decoder predicts the flight status for the future horizons. Compared with conventional architecture, an innovative horizon-aware contexts generator is dedicatedly designed to consider the prior horizon information, which further enables non-autoregressive multi-horizon prediction. Moreover, a differential prompted decoder is proposed to enhance the capability of the differential predictions by leveraging the stationarity of the differential sequence. The experimental results on a real-world dataset demonstrated that the FlightBERT++ outperformed the competitive baselines in both FTP performance and computational efficiency.
An investigation of belief-free DRL and MCTS for inspection and maintenance planning
Koutas, Daniel, Bismut, Elizabeth, Straub, Daniel
We propose a novel Deep Reinforcement Learning (DRL) architecture for sequential decision processes under uncertainty, as encountered in inspection and maintenance (I&M) planning. Unlike other DRL algorithms for (I&M) planning, the proposed +RQN architecture dispenses with computing the belief state and directly handles erroneous observations instead. We apply the algorithm to a basic I&M planning problem for a one-component system subject to deterioration. In addition, we investigate the performance of Monte Carlo tree search for the I&M problem and compare it to the +RQN. The comparison includes a statistical analysis of the two methods' resulting policies, as well as their visualization in the belief space.
Proof Number Based Monte-Carlo Tree Search
Kowalski, Jakub, Doe, Elliot, Winands, Mark H. M., Górski, Daniel, Soemers, Dennis J. N. J.
This paper proposes a new game-search algorithm, PN-MCTS, which combines Monte-Carlo Tree Search (MCTS) and Proof-Number Search (PNS). These two algorithms have been successfully applied for decision making in a range of domains. We define three areas where the additional knowledge provided by the proof and disproof numbers gathered in MCTS trees might be used: final move selection, solving subtrees, and the UCB1 selection mechanism. We test all possible combinations on different time settings, playing against vanilla UCT on several games: Lines of Action ($7$$\times$$7$ and $8$$\times$$8$ board sizes), MiniShogi, Knightthrough, and Awari. Furthermore, we extend this new algorithm to properly address games with draws, like Awari, by adding an additional layer of PNS on top of the MCTS tree. The experiments show that PN-MCTS confidently outperforms MCTS in all tested game domains, achieving win rates up to 96.2\% for Lines of Action.
MinePlanner: A Benchmark for Long-Horizon Planning in Large Minecraft Worlds
Hill, William, Liu, Ireton, Koch, Anita De Mello, Harvey, Damion, Konidaris, George, James, Steven
We propose a new benchmark for planning tasks based on the Minecraft game. Our benchmark contains 45 tasks overall, but also provides support for creating both propositional and numeric instances of new Minecraft tasks automatically. We benchmark numeric and propositional planning systems on these tasks, with results demonstrating that state-of-the-art planners are currently incapable of dealing with many of the challenges advanced by our new benchmark, such as scaling to instances with thousands of objects. Based on these results, we identify areas of improvement for future planners. Our framework is made available at https://github.com/IretonLiu/
Learning Domain-Independent Heuristics for Grounded and Lifted Planning
Chen, Dillon Z., Thiébaux, Sylvie, Trevizan, Felipe
We present three novel graph representations of planning tasks suitable for learning domain-independent heuristics using Graph Neural Networks (GNNs) to guide search. In particular, to mitigate the issues caused by large grounded GNNs we present the first method for learning domain-independent heuristics with only the lifted representation of a planning task. We also provide a theoretical analysis of the expressiveness of our models, showing that some are more powerful than STRIPS-HGN, the only other existing model for learning domain-independent heuristics. Our experiments show that our heuristics generalise to much larger problems than those in the training set, vastly surpassing STRIPS-HGN heuristics.
PRP Rebooted: Advancing the State of the Art in FOND Planning
Muise, Christian, McIlraith, Sheila A., Beck, J. Christopher
Fully Observable Non-Deterministic (FOND) planning is a variant of classical symbolic planning in which actions are nondeterministic, with an action's outcome known only upon execution. It is a popular planning paradigm with applications ranging from robot planning to dialogue-agent design and reactive synthesis. Over the last 20 years, a number of approaches to FOND planning have emerged. In this work, we establish a new state of the art, following in the footsteps of some of the most powerful FOND planners to date. Our planner, PR2, decisively outperforms the four leading FOND planners, at times by a large margin, in 17 of 18 domains that represent a comprehensive benchmark suite. Ablation studies demonstrate the impact of various techniques we introduce, with the largest improvement coming from our novel FOND-aware heuristic.