Planning & Scheduling
A mathematical model for simultaneous personnel shift planning and unrelated parallel machine scheduling
Khadivi, Maziyar, Abbasi, Mostafa, Charter, Todd, Najjaran, Homayoun
This paper addresses a production scheduling problem derived from an industrial use case, focusing on unrelated parallel machine scheduling with the personnel availability constraint. The proposed model optimizes the production plan over a multi-period scheduling horizon, accommodating variations in personnel shift hours within each time period. It assumes shared personnel among machines, with one personnel required per machine for setup and supervision during job processing. Available personnel are fewer than the machines, thus limiting the number of machines that can operate in parallel. The model aims to minimize the total production time considering machine-dependent processing times and sequence-dependent setup times. The model handles practical scenarios like machine eligibility constraints and production time windows. A Mixed Integer Linear Programming (MILP) model is introduced to formulate the problem, taking into account both continuous and district variables. A two-step solution approach enhances computational speed, first maximizing accepted jobs and then minimizing production time. Validation with synthetic problem instances and a real industrial case study of a food processing plant demonstrates the performance of the model and its usefulness in personnel shift planning. The findings offer valuable insights for practical managerial decision-making in the context of production scheduling.
Path Planning based on 2D Object Bounding-box
Huang, Yanliang, Zhou, Liguo, Liu, Chang, Knoll, Alois
The implementation of Autonomous Driving (AD) technologies within urban environments presents significant challenges. These challenges necessitate the development of advanced perception systems and motion planning algorithms capable of managing situations of considerable complexity. Although the end-to-end AD method utilizing LiDAR sensors has achieved significant success in this scenario, we argue that its drawbacks may hinder its practical application. Instead, we propose the vision-centric AD as a promising alternative offering a streamlined model without compromising performance. In this study, we present a path planning method that utilizes 2D bounding boxes of objects, developed through imitation learning in urban driving scenarios. This is achieved by integrating high-definition (HD) map data with images captured by surrounding cameras. Subsequent perception tasks involve bounding-box detection and tracking, while the planning phase employs both local embeddings via Graph Neural Network (GNN) and global embeddings via Transformer for temporal-spatial feature aggregation, ultimately producing optimal path planning information. We evaluated our model on the nuPlan planning task and observed that it performs competitively in comparison to existing vision-centric methods.
Computation Offloading for Multi-server Multi-access Edge Vehicular Networks: A DDQN-based Method
Wang, Siyu, Yang, Bo, Yu, Zhiwen, Cao, Xuelin, Zhang, Yan, Yuen, Chau
Abstract--In this paper, we investigate a multi-user offloading problem in the overlapping domain of a multi-server mobile edge computing system. We divide the original problem into two stages: the offloading decision making stage and the request scheduling stage. To prevent the terminal from going out of service area during offloading, we consider the mobility parameter of the terminal according to the human behaviour model when making the offloading decision, and then introduce a server evaluation mechanism based on both the mobility parameter and the server load to select the optimal offloading server. In order to fully utilise the server resources, we design a double deep Q-network (DDQN)-based reward evaluation algorithm that considers the priority of tasks when scheduling offload requests. The authors of [3] proposed an effective task scheduling algorithm based on dynamic priority, which significantly reduced With the development of Multi-access Edge Computing task completion time and improved QoS. In [4], the authors (MEC) technology, MEC servers are moving closer to the proposed a hybrid task offloading scheme based on deep reinforcement terminal devices (TDs), which can be served more efficiently learning that achieved vehicle-to-edge and vehicleto-vehicle as the transmission latency is greatly reduced [1].
Autonomous Mapless Navigation on Uneven Terrains
Jardali, Hassan, Ali, Mahmoud, Liu, Lantao
We propose a new method for autonomous navigation in uneven terrains by utilizing a sparse Gaussian Process (SGP) based local perception model. The SGP local perception model is trained on local ranging observation (pointcloud) to learn the terrain elevation profile and extract the feasible navigation subgoals around the robot. Subsequently, a cost function, which prioritizes the safety of the robot in terms of keeping the robot's roll and pitch angles bounded within a specified range, is used to select a safety-aware subgoal that leads the robot to its final destination. The algorithm is designed to run in real-time and is intensively evaluated in simulation and real world experiments. The results compellingly demonstrate that our proposed algorithm consistently navigates uneven terrains with high efficiency and surpasses the performance of other planners. The code and video can be found here: https://rb.gy/3ov2r8
Modified RRT* for Path Planning in Autonomous Driving
T, Sugirtha, S, Pranav, Dasiah, Nitin Benjamin, M, Sridevi
Essential tasks in autonomous driving includes environment perception, detection and tracking, path planning and action control. This paper focus on path planning, which is one of the challenging task as it needs to find optimal path in highly complex and dynamic environments. Usually, a driving scenario has large number of obstacles in their route. In this paper, we propose a two-stage path planning algorithm named Angle-based Directed Rapidly exploring Random Trees (AD-RRT*) to address the problem of optimal path in complex environment. The proposed algorithm uses A* algorithm for global path planning and modifies RRT* to bound the samples using angle. The efficiency of the proposed algorithm is evaluated through experiments in different scenarios based on the location and number of obstacles. The proposed algorithm showed higher rate of convergence with reduced time and less number of nodes than the base RRT* algorithm.
Real-World Planning with PDDL+ and Beyond
Piotrowski, Wiktor, Perez, Alexandre
Real-world applications of AI Planning often require a highly expressive modeling language to accurately capture important intricacies of target systems. Hybrid systems are ubiquitous in the real-world, and PDDL+ is the standardized modeling language for capturing such systems as planning domains. PDDL+ enables accurate encoding of mixed discrete-continuous system dynamics, exogenous activity, and many other interesting features exhibited in realistic scenarios. However, the uptake in usage of PDDL+ has been slow and apprehensive, largely due to a general shortage of PDDL+ planning software, and rigid limitations of the few existing planners. To overcome this chasm, we present Nyx, a novel PDDL+ planner built to emphasize lightness, simplicity, and, most importantly, adaptability. The planner is designed to be effortlessly customizable to expand its capabilities well beyond the scope of PDDL+. As a result, Nyx can be tailored to virtually any potential real-world application requiring some form of AI Planning, paving the way for wider adoption of planning methods for solving real-world problems.
A Novel Multivariate Skew-Normal Mixture Model and Its Application in Path-Planning for Very-Large-Scale Robotic Systems
Zhu, Pingping, Liu, Chang, Estephan, Peter
This paper addresses the path-planning challenge for very large-scale robotic systems (VLSR) operating in complex and cluttered environments. VLSR systems consist of numerous cooperative agents or robots working together autonomously. Traditionally, many approaches for VLSR systems are developed based on Gaussian mixture models (GMMs), where the GMMs represent agents' evolving spatial distribution, serving as a macroscopic view of the system's state. However, our recent research into VLSR systems has unveiled limitations in using GMMs to represent agent distributions, especially in cluttered environments. To overcome these limitations, we propose a novel model called the skew-normal mixture model (SNMM) for representing agent distributions. Additionally, we present a parameter learning algorithm designed to estimate the SNMM's parameters using sample data. Furthermore, we develop two SNMM-based path-planning algorithms to guide VLSR systems through complex and cluttered environments. Our simulation results demonstrate the effectiveness and superiority of these algorithms compared to GMM-based path-planning methods.
Well-Connected Set and Its Application to Multi-Robot Path Planning
Parking lots and autonomous warehouses for accommodating many vehicles/robots adopt designs in which the underlying graphs are \emph{well-connected} to simplify planning and reduce congestion. In this study, we formulate and delve into the \emph{largest well-connected set} (LWCS) problem and explore its applications in layout design for multi-robot path planning. Roughly speaking, a well-connected set over a connected graph is a set of vertices such that there is a path on the graph connecting any pair of vertices in the set without passing through any additional vertices of the set. Identifying an LWCS has many potential high-utility applications, e.g., for determining parking garage layout and capacity, as prioritized planning can be shown to be complete when start/goal configurations belong to an LWCS. In this work, we establish that computing an LWCS is NP-complete. We further develop optimal and near-optimal LWCS algorithms, with the near-optimal algorithm targeting large maps. A complete prioritized planning method is given for planning paths for multiple robots residing on an LWCS.
Decentralized Lifelong Path Planning for Multiple Ackerman Car-Like Robots
Path planning for multiple non-holonomic robots in continuous domains constitutes a difficult robotics challenge with many applications. Despite significant recent progress on the topic, computationally efficient and high-quality solutions are lacking, especially in lifelong settings where robots must continuously take on new tasks. In this work, we make it possible to extend key ideas enabling state-of-the-art (SOTA) methods for multi-robot planning in discrete domains to the motion planning of multiple Ackerman (car-like) robots in lifelong settings, yielding high-performance centralized and decentralized planners. Our planners compute trajectories that allow the robots to reach precise $SE(2)$ goal poses. The effectiveness of our methods is thoroughly evaluated and confirmed using both simulation and real-world experiments.
Smooth Path Planning with Subharmonic Artificial Potential Field
Peng, Bo, Zhang, Lingke, Xiong, Rong
When a mobile robot plans its path in an environment with obstacles using Artificial Potential Field (APF) strategy, it may fall into the local minimum point and fail to reach the goal. Also, the derivatives of APF will explode close to obstacles causing poor planning performance. To solve the problems, exponential functions are used to modify potential fields' formulas. The potential functions can be subharmonic when the distance between the robot and obstacles is above a predefined threshold. Subharmonic functions do not have local minimum and the derivatives of exponential functions increase mildly when the robot is close to obstacles, thus eliminate the problems in theory. Circular sampling technique is used to keep the robot outside a danger distance to obstacles and support the construction of subharmonic functions. Through simulations, it is proven that mobile robots can bypass local minimum points and construct a smooth path to reach the goal successfully by the proposed methods.