Optimization
Transduction with Matrix Completion: Three Birds with One Stone
Andrew Goldberg, Ben Recht, Junming Xu, Robert Nowak, Jerry Zhu
We pose transductive classification as a matrix completion problem. By assuming the underlying matrix has a low rank, our formulation is able to handle three problems simultaneously: i) multi-label learning, where each item has more than one label, ii) transduction, where most of these labels are unspecified, and iii) missing data, where a large number of features are missing. We obtained satisfactory results on several real-world tasks, suggesting that the low rank assumption may not be as restrictive as it seems. Our method allows for different loss functions to apply on the feature and label entries of the matrix. The resulting nuclear norm minimization problem is solved with a modified fixed-point continuation method that is guaranteed to find the global optimum.
Deep Coding Network
Yuanqing Lin, Zhang Tong, Shenghuo Zhu, Kai Yu
This paper proposes a principled extension of the traditional single-layer flat sparse coding scheme, where a two-layer coding scheme is derived based on theoretical analysis of nonlinear functional approximation that extends recent results for local coordinate coding. The two-layer approach can be easily generalized to deeper structures in a hierarchical multiple-layer manner. Empirically, it is shown that the deep coding approach yields improved performance in benchmark datasets.
Decomposing Isotonic Regression for Efficiently Solving Large Problems
Ronny Luss, Saharon Rosset, Moni Shahar
A new algorithm for isotonic regression is presented based on recursively partitioning the solution space. We develop efficient methods for each partitioning subproblem through an equivalent representation as a network flow problem, and prove that this sequence of partitions converges to the global solution. These network flow problems can further be decomposed in order to solve very large problems. Success of isotonic regression in prediction and our algorithm's favorable computational properties are demonstrated through simulated examples as large as 2 10
Efficient Methods for Overlapping Group Lasso
The group Lasso is an extension of the Lasso for feature selection on (predefined) non-overlapping groups of features. The non-overlapping group structure limits its applicability in practice. There have been several recent attempts to study a more general formulation, where groups of features are given, potentially with overlaps between the groups. The resulting optimization is, however, much more challenging to solve due to the group overlaps. In this paper, we consider the efficient optimization of the overlapping group Lasso penalized problem. We reveal several key properties of the proximal operator associated with the overlapping group Lasso, and compute the proximal operator by solving the smooth and convex dual problem, which allows the use of the gradient descent type of algorithms for the optimization. We have performed empirical evaluations using both synthetic and the breast cancer gene expression data set, which consists of 8,141 genes organized into (overlapping) gene sets. Experimental results show that the proposed algorithm is more efficient than existing state-of-the-art algorithms.
Practical Bayesian Optimization of Machine Learning Algorithms
Jasper Snoek, Hugo Larochelle, Ryan P. Adams
The use of machine learning algorithms frequently involves careful tuning of learning parameters and model hyperparameters. Unfortunately, this tuning is often a "black art" requiring expert experience, rules of thumb, or sometimes bruteforce search. There is therefore great appeal for automatic approaches that can optimize the performance of any given learning algorithm to the problem at hand. In this work, we consider this problem through the framework of Bayesian optimization, in which a learning algorithm's generalization performance is modeled as a sample from a Gaussian process (GP). We show that certain choices for the nature of the GP, such as the type of kernel and the treatment of its hyperparameters, can play a crucial role in obtaining a good optimizer that can achieve expertlevel performance. We describe new algorithms that take into account the variable cost (duration) of learning algorithm experiments and that can leverage the presence of multiple cores for parallel experimentation. We show that these proposed algorithms improve on previous automatic procedures and can reach or surpass human expert-level optimization for many algorithms including latent Dirichlet allocation, structured SVMs and convolutional neural networks.
Cognify: Supercharging Gen-AI Workflows With Hierarchical Autotuning
He, Zijian, Abhyankar, Reyna, Srivatsa, Vikranth, Zhang, Yiying
Today's gen-AI workflows that involve multiple ML model calls, tool/API calls, data retrieval, or generic code execution are often tuned manually in an ad-hoc way that is both time-consuming and error-prone. In this paper, we propose a systematic approach for automatically tuning gen-AI workflows. Our key insight is that gen-AI workflows can benefit from structure, operator, and prompt changes, but unique properties of gen-AI workflows require new optimization techniques. We propose AdaSeek, an adaptive hierarchical search algorithm for autotuning gen-AI workflows. AdaSeek organizes workflow tuning methods into different layers based on the user-specified total search budget and distributes the budget across different layers based on the complexity of each layer. During its hierarchical search, AdaSeek redistributes the search budget from less useful to more promising tuning configurations based on workflow-level evaluation results. We implement AdaSeek in a workflow autotuning framework called Cognify and evaluate Cognify using six types of workflows such as RAG-based QA and text-to-SQL transformation. Overall, Cognify improves these workflows' generation quality by up to 2.8x, reduces execution monetary cost by up to 10x, and reduces end-to-end latency by 2.7x.
Fresh2comm: Information Freshness Optimized Collaborative Perception
Wu, Ziyong, Peng, Zhilin, Yu, Lei
Collaborative perception is a cornerstone of intelligent connected vehicles, enabling them to share and integrate sensory data to enhance situational awareness. However, measuring the impact of high transmission delay and inconsistent delay on collaborative perception in real communication scenarios, as well as improving the effectiveness of collaborative perception under such conditions, remain significant challenges in the field. To address these challenges, we incorporate the key factor of information freshness into the collaborative perception mechanism and develop a model that systematically measures and analyzes the impacts of real-world communication on collaborative perception performance. This provides a new perspective for accurately evaluating and optimizing collaborative perception performance. We propose and validate an Age of Information (AoI)-based optimization framework that strategically allocates communication resources to effectively control the system's AoI, thereby significantly enhancing the freshness of information transmission and the accuracy of perception. Additionally, we introduce a novel experimental approach that comprehensively assesses the varying impacts of different types of delay on perception results, offering valuable insights for perception performance optimization under real-world communication scenarios.
Generative AI-Enhanced Cooperative MEC of UAVs and Ground Stations for Unmanned Surface Vehicles
You, Jiahao, Jia, Ziye, Dong, Chao, Wu, Qihui, Han, Zhu
The increasing deployment of unmanned surface vehicles (USVs) require computational support and coverage in applications such as maritime search and rescue. Unmanned aerial vehicles (UAVs) can offer low-cost, flexible aerial services, and ground stations (GSs) can provide powerful supports, which can cooperate to help the USVs in complex scenarios. However, the collaboration between UAVs and GSs for USVs faces challenges of task uncertainties, USVs trajectory uncertainties, heterogeneities, and limited computational resources. To address these issues, we propose a cooperative UAV and GS based robust multi-access edge computing framework to assist USVs in completing computational tasks. Specifically, we formulate the optimization problem of joint task offloading and UAV trajectory to minimize the total execution time, which is in the form of mixed integer nonlinear programming and NP-hard to tackle. Therefore, we propose the algorithm of generative artificial intelligence-enhanced heterogeneous agent proximal policy optimization (GAI-HAPPO). The proposed algorithm integrates GAI models to enhance the actor network ability to model complex environments and extract high-level features, thereby allowing the algorithm to predict uncertainties and adapt to dynamic conditions. Additionally, GAI stabilizes the critic network, addressing the instability of multi-agent reinforcement learning approaches. Finally, extensive simulations demonstrate that the proposed algorithm outperforms the existing benchmark methods, thus highlighting the potentials in tackling intricate, cross-domain issues in the considered scenarios.
Polynomial-Time Approximability of Constrained Reinforcement Learning
Constrained Reinforcement Learning (CRL) is growing increasingly crucial for managing complex, real-world applications such as medicine [13, 29, 22], disaster relief [14, 38, 34], and resource management [25, 24, 31, 5]. Various constraints, including expectation [2], chance [39], almost-sure [9], and anytime constraints [28], were each proposed to address new challenges. Despite the richness of the literature, most works focus on stochastic, expectation-constrained policies, leaving many popular settings with longstanding open problems. Even chance constraints, arguably a close second in popularity, still lack any polynomial-time, even approximate, algorithms despite being introduced over a decade ago [39]. Other settings for which polynomial-time algorithms are open include deterministic policies under multiple expectation constraints, policies under nonhomogeneous constraints (i.e., constraints of different types), and policies under constraints for continuous-state processes. Consequently, we study the computational complexity of general constrained problems to resolve many of these fundamental open questions. Formally, we study the solution of Constrained Markov Decision Processes (CMDPs). Here, we define a CMDP through three fundamental parts: (1) a MDP M that accumulates both rewards and costs, (2) a general cost criterion C, and (3) a budget vector B. Additionally, we allow the agent to specify whether they require their policy to be