Optimization
TRUST-TECH based Methods for Optimization and Learning
Many problems that arise in machine learning domain deal with nonlinearity and quite often demand users to obtain global optimal solutions rather than local optimal ones. Optimization problems are inherent in machine learning algorithms and hence many methods in machine learning were inherited from the optimization literature. Popularly known as the initialization problem, the ideal set of parameters required will significantly depend on the given initialization values. The recently developed TRUST-TECH (TRansformation Under STability-reTaining Equilibria CHaracterization) methodology systematically explores the subspace of the parameters to obtain a complete set of local optimal solutions. In this thesis work, we propose TRUST-TECH based methods for solving several optimization and machine learning problems. Two stages namely, the local stage and the neighborhood-search stage, are repeated alternatively in the solution space to achieve improvements in the quality of the solutions. Our methods were tested on both synthetic and real datasets and the advantages of using this novel framework are clearly manifested. This framework not only reduces the sensitivity to initialization, but also allows the flexibility for the practitioners to use various global and local methods that work well for a particular problem of interest. Other hierarchical stochastic algorithms like evolutionary algorithms and smoothing algorithms are also studied and frameworks for combining these methods with TRUST-TECH have been proposed and evaluated on several test systems.
Computational Chemotaxis in Ants and Bacteria over Dynamic Environments
Ramos, Vitorino, Fernandes, C. M., Rosa, A. C., Abraham, A.
Chemotaxis can be defined as an innate behavioural response by an organism to a directional stimulus, in which bacteria, and other single-cell or multicellular organisms direct their movements according to certain chemicals in their environment. This is important for bacteria to find food (e.g., glucose) by swimming towards the highest concentration of food molecules, or to flee from poisons. Based on self-organized computational approaches and similar stigmergic concepts we derive a novel swarm intelligent algorithm. What strikes from these observations is that both eusocial insects as ant colonies and bacteria have similar natural mechanisms based on stigmergy in order to emerge coherent and sophisticated patterns of global collective behaviour. Keeping in mind the above characteristics we will present a simple model to tackle the collective adaptation of a social swarm based on real ant colony behaviors (SSA algorithm) for tracking extrema in dynamic environments and highly multimodal complex functions described in the well-know De Jong test suite. Later, for the purpose of comparison, a recent model of artificial bacterial foraging (BFOA algorithm) based on similar stigmergic features is described and analyzed. Final results indicate that the SSA collective intelligence is able to cope and quickly adapt to unforeseen situations even when over the same cooperative foraging period, the community is requested to deal with two different and contradictory purposes, while outperforming BFOA in adaptive speed. Results indicate that the present approach deals well in severe Dynamic Optimization problems.
Optimal Solutions for Sparse Principal Component Analysis
d'Aspremont, Alexandre, Bach, Francis, Ghaoui, Laurent El
Given a sample covariance matrix, we examine the problem of maximizing the variance explained by a linear combination of the input variables while constraining the number of nonzero coefficients in this combination. This is known as sparse principal component analysis and has a wide array of applications in machine learning and engineering. We formulate a new semidefinite relaxation to this problem and derive a greedy algorithm that computes a full set of good solutions for all target numbers of non zero coefficients, with total complexity O(n^3), where n is the number of variables. We then use the same relaxation to derive sufficient conditions for global optimality of a solution, which can be tested in O(n^3) per pattern. We discuss applications in subset selection and sparse recovery and show on artificial examples and biological data that our algorithm does provide globally optimal solutions in many cases.
Stationary probability density of stochastic search processes in global optimization
A method for the construction of approximate analytical expressions for the stationary marginal densities of general stochastic search processes is proposed. By the marginal densities, regions of the search space that with high probability contain the global optima can be readily defined. The density estimation procedure involves a controlled number of linear operations, with a computational cost per iteration that grows linearly with problem size.
Effective linkage learning using low-order statistics and clustering
Emmendorfer, Leonardo, Pozo, Aurora
The adoption of probabilistic models for the best individuals found so far is a powerful approach for evolutionary computation. Increasingly more complex models have been used by estimation of distribution algorithms (EDAs), which often result better effectiveness on finding the global optima for hard optimization problems. Supervised and unsupervised learning of Bayesian networks are very effective options, since those models are able to capture interactions of high order among the variables of a problem. Diversity preservation, through niching techniques, has also shown to be very important to allow the identification of the problem structure as much as for keeping several global optima. Recently, clustering was evaluated as an effective niching technique for EDAs, but the performance of simpler low-order EDAs was not shown to be much improved by clustering, except for some simple multimodal problems. This work proposes and evaluates a combination operator guided by a measure from information theory which allows a clustered low-order EDA to effectively solve a comprehensive range of benchmark optimization problems.
Simulated Annealing: Rigorous finite-time guarantees for optimization on continuous domains
Lecchini-Visintini, A., Lygeros, J., Maciejowski, J.
Simulated annealing is a popular method for approaching the solution of a global optimization problem. Existing results on its performance apply to discrete combinatorial optimization where the optimization variables can assume only a finite set of possible values. We introduce a new general formulation of simulated annealing which allows one to guarantee finite-time performance in the optimization of functions of continuous variables. The results hold universally for any optimization problem on a bounded domain and establish a connection between simulated annealing and up-to-date theory of convergence of Markov chain Monte Carlo methods on continuous domains. This work is inspired by the concept of finite-time learning with known accuracy and confidence developed in statistical learning theory.
Heuristic Search and Information Visualization Methods for School Redistricting
desJardins, Marie, Bulka, Blazej, Carr, Ryan, Jordan, Eric, Rheingans, Penny
We describe an application of AI search and information visualization techniques to the problem of school redistricting, in which students are assigned to home schools within a county or school district. This is a multicriteria optimization problem in which competing objectives, such as school capacity, busing costs, and socioeconomic distribution, must be considered. Because of the complexity of the decision-making problem, tools are needed to help end users generate, evaluate, and compare alternative school assignment plans. A key goal of our research is to aid users in finding multiple qualitatively different redistricting plans that represent different trade-offs in the decision space. We present heuristic search methods that can be used to find a set of qualitatively different plans, and give empirical results of these search methods on population data from the school district of Howard County, Maryland. We show the resulting plans using novel visualization methods that we have developed for summarizing and comparing alternative plans.
Mixed Integer Linear Programming For Exact Finite-Horizon Planning In Decentralized Pomdps
Aras, Raghav, Dutech, Alain, Charpillet, Franรงois
We consider the problem of finding an n-agent joint-policy for the optimal finite-horizon control of a decentralized Pomdp (Dec-Pomdp). This is a problem of very high complexity (NEXP-hard in n >= 2). In this paper, we propose a new mathematical programming approach for the problem. Our approach is based on two ideas: First, we represent each agent's policy in the sequence-form and not in the tree-form, thereby obtaining a very compact representation of the set of joint-policies. Second, using this compact representation, we solve this problem as an instance of combinatorial optimization for which we formulate a mixed integer linear program (MILP). The optimal solution of the MILP directly yields an optimal joint-policy for the Dec-Pomdp. Computational experience shows that formulating and solving the MILP requires significantly less time to solve benchmark Dec-Pomdp problems than existing algorithms. For example, the multi-agent tiger problem for horizon 4 is solved in 72 secs with the MILP whereas existing algorithms require several hours to solve it.
The Role of Time in the Creation of Knowledge
This paper I assume that in humans the creation of knowledge depends on a discrete time, or stage, sequential decision-making process subjected to a stochastic, information transmitting environment. For each time-stage, this environment randomly transmits Shannon type information-packets to the decision-maker, who examines each of them for relevancy and then determines his optimal choices. Using this set of relevant information-packets, the decision-maker adapts, over time, to the stochastic nature of his environment, and optimizes the subjective expected rate-of-growth of knowledge. The decision-maker's optimal actions, lead to a decision function that involves, over time, his view of the subjective entropy of the environmental process and other important parameters at each time-stage of the process. Using this model of human behavior, one could create psychometric experiments using computer simulation and real decision-makers, to play programmed games to measure the resulting human performance.
Computationally Feasible VCG Mechanisms
A major achievement of mechanism design theory is a general method for the construction of truthful mechanisms called VCG (Vickrey, Clarke, Groves). When applying this method to complex problems such as combinatorial auctions, a difficulty arises: VCG mechanisms are required to compute optimal outcomes and are, therefore, computationally infeasible. However, if the optimal outcome is replaced by the results of a sub-optimal algorithm, the resulting mechanism (termed VCG-based) is no longer necessarily truthful. The first part of this paper studies this phenomenon in depth and shows that it is near universal. Specifically, we prove that essentially all reasonable approximations or heuristics for combinatorial auctions as well as a wide class of cost minimization problems yield non-truthful VCG-based mechanisms. We generalize these results for affine maximizers. The second part of this paper proposes a general method for circumventing the above problem. We introduce a modification of VCG-based mechanisms in which the agents are given a chance to improve the output of the underlying algorithm. When the agents behave truthfully, the welfare obtained by the mechanism is at least as good as the one obtained by the algorithm's output. We provide a strong rationale for truth-telling behavior. Our method satisfies individual rationality as well.