Optimization
Replicator Equations, Maximal Cliques, and Graph Isomorphism
We present a new energy-minimization framework for the graph isomorphism problem which is based on an equivalent maximum clique formulation. The approach is centered around a fundamental result proved by Motzkin and Straus in the mid-1960s, and recently expanded in various ways, which allows us to formulate the maximum clique problem in terms of a standard quadratic program. To solve the program we use "replicator" equations, a class of simple continuous-and discrete-time dynamical systems developed in various branches of theoretical biology. We show how, despite their inability to escape from local solutions, they nevertheless provide experimental results which are competitive with those obtained using more elaborate mean-field annealing heuristics. 1 INTRODUCTION The graph isomorphism problem is one of those few combinatorial optimization problems which still resist any computational complexity characterization [6]. Despite decades of active research, no polynomial-time algorithm for it has yet been found.
Semiparametric Support Vector and Linear Programming Machines
Smola, Alex J., Frieร, Thilo-Thomas, Schรถlkopf, Bernhard
In fact, for many of the kernels used (not the polynomial kernels) like Gaussian rbf-kernels it can be shown [6] that SV machines are universal approximators. While this is advantageous in general, parametric models are useful techniques in their own right. Especially if one happens to have additional knowledge about the problem, it would be unwise not to take advantage of it. For instance it might be the case that the major properties of the data are described by a combination of a small set of linear independent basis functions {ยขJt (.),..., ยขn (.)}. Or one may want to correct the data for some (e.g.
Replicator Equations, Maximal Cliques, and Graph Isomorphism
We present a new energy-minimization framework for the graph isomorphism problem which is based on an equivalent maximum clique formulation. The approach is centered around a fundamental result proved by Motzkin and Straus in the mid-1960s, and recently expanded in various ways, which allows us to formulate the maximum clique problem in terms of a standard quadratic program. To solve the program we use "replicator" equations, a class of simple continuous-and discrete-time dynamical systems developed in various branches of theoretical biology. We show how, despite their inability to escape from local solutions, they nevertheless provide experimental results which are competitive with those obtained using more elaborate mean-field annealing heuristics. 1 INTRODUCTION The graph isomorphism problem is one of those few combinatorial optimization problems which still resist any computational complexity characterization [6]. Despite decades of active research, no polynomial-time algorithm for it has yet been found.
Semiparametric Support Vector and Linear Programming Machines
Smola, Alex J., Frieร, Thilo-Thomas, Schรถlkopf, Bernhard
In fact, for many of the kernels used (not the polynomial kernels) like Gaussian rbf-kernels it can be shown [6] that SV machines are universal approximators. While this is advantageous in general, parametric models are useful techniques in their own right. Especially if one happens to have additional knowledge about the problem, it would be unwise not to take advantage of it. For instance it might be the case that the major properties of the data are described by a combination of a small set of linear independent basis functions {ยขJt (.), ..., ยขn (.)}. Or one may want to correct the data for some (e.g.
Replicator Equations, Maximal Cliques, and Graph Isomorphism
We present a new energy-minimization framework for the graph isomorphism problem which is based on an equivalent maximum clique formulation. The approach is centered around a fundamental result proved by Motzkin and Straus in the mid-1960s, and recently expanded in various ways, which allows us to formulate the maximum cliqueproblem in terms of a standard quadratic program. To solve the program we use "replicator" equations, a class of simple continuous-and discrete-time dynamical systems developed in various branchesof theoretical biology. We show how, despite their inability to escape from local solutions, they nevertheless provide experimental results which are competitive with those obtained using moreelaborate mean-field annealing heuristics. 1 INTRODUCTION The graph isomorphism problem is one of those few combinatorial optimization problems which still resist any computational complexity characterization [6]. Despite decadesof active research, no polynomial-time algorithm for it has yet been found.
On Efficient Heuristic Ranking of Hypotheses
Chien, Steve A., Stechert, Andre, Mutz, Darren
Voice: (818) 306-6144 FAX: (818) 306-6912 Content Areas: Applications (Stochastic Optimization),Model Selection Algorithms Abstract This paper considers the problem of learning the ranking of a set of alternatives based upon incomplete information (e.g., a limited number of observations). We describe two algorithms for hypothesis ranking and their application for probably approximately correct (PAC) and expected loss (EL) learning criteria. Empirical results are provided to demonstrate the effectiveness of these ranking procedures on both synthetic datasets and real-world data from a spacecraft design optimization problem. 1 INTRODUCTION In many learning applications, the cost of information can be quite high, imposing a requirement that the learning algorithms glean as much usable information as possible with a minimum of data. For example: - In speedup learning, the expense of processing each training example can be significant [Tadepalli921. This paper provides a statistical decision-theoretic framework for the ranking of parametric distributions.
How to Dynamically Merge Markov Decision Processes
Singh, Satinder P., Cohn, David
We are frequently called upon to perform multiple tasks that compete for our attention and resource. Often we know the optimal solution to each task in isolation; in this paper, we describe how this knowledge can be exploited to efficiently find good solutions for doing the tasks in parallel. We formulate this problem as that of dynamically merging multiple Markov decision processes (MDPs) into a composite MDP, and present a new theoretically-sound dynamic programming algorithm for finding an optimal policy for the composite MDP. We analyze various aspects of our algorithm and illustrate its use on a simple merging problem. Every day, we are faced with the problem of doing mUltiple tasks in parallel, each of which competes for our attention and resource. If we are running a job shop, we must decide which machines to allocate to which jobs, and in what order, so that no jobs miss their deadlines. If we are a mail delivery robot, we must find the intended recipients of the mail while simultaneously avoiding fixed obstacles (such as walls) and mobile obstacles (such as people), and still manage to keep ourselves sufficiently charged up. Frequently we know how to perform each task in isolation; this paper considers how we can take the information we have about the individual tasks and combine it to efficiently find an optimal solution for doing the entire set of tasks in parallel. More importantly, we describe a theoretically-sound algorithm for doing this merging dynamically; new tasks (such as a new job arrival at a job shop) can be assimilated online into the solution being found for the ongoing set of simultaneous tasks.
Nonparametric Model-Based Reinforcement Learning
This paper describes some of the interactions of model learning algorithms and planning algorithms we have found in exploring model-based reinforcement learning. The paper focuses on how local trajectory optimizers can be used effectively with learned nonparametric models. We find that trajectory planners that are fully consistent with the learned model often have difficulty finding reasonable plans in the early stages of learning. Trajectory planners that balance obeying the learned model with minimizing cost (or maximizing reward) often do better, even if the plan is not fully consistent with the learned model.
Function Approximation with the Sweeping Hinge Algorithm
Hush, Don R., Lozano, Fernando, Horne, Bill G.
We present a computationally efficient algorithm for function approximation with piecewise linear sigmoidal nodes. A one hidden layer network is constructed one node at a time using the method of fitting the residual. The task of fitting individual nodes is accomplished using a new algorithm that searchs for the best fit by solving a sequence of Quadratic Programming problems. This approach offers significant advantages over derivative-based search algorithms (e.g.
Unsupervised On-line Learning of Decision Trees for Hierarchical Data Analysis
Held, Marcus, Buhmann, Joachim M.
An adaptive online algorithm is proposed to estimate hierarchical data structures for non-stationary data sources. The approach is based on the principle of minimum cross entropy to derive a decision tree for data clustering and it employs a metalearning idea (learning to learn) to adapt to changes in data characteristics. Its efficiency is demonstrated by grouping non-stationary artifical data and by hierarchical segmentation of LANDSAT images. 1 Introduction Unsupervised learning addresses the problem to detect structure inherent in unlabeled and unclassified data. N. The encoding usually is represented by an assignment matrix M (Mia), where Mia 1 if and only if Xi belongs to cluster L: 1 MiaV (Xi, Ya) measures the quality of a data partition, Le., optimal assignments and prototypes (M,y)OPt argminM,y1i (M,Y) minimize the inhomogeneity of clusters w.r.t. a given distance measure V. For reasons of simplicity we restrict the presentation to the ' sum-of-squared-error criterion V(x, y) To facilitate this minimization a deterministic annealing approach was proposed in [5] signments, which maps the discrete optimization problem, i.e. how to determine the data as via the Maximum Entropy Principle [2] to a continuous parameter es- Unsupervised Online Learning of Decision Trees for Data Analysis 515 timation problem.