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Label Disentanglement in Partition-based Extreme Multilabel Classification

Neural Information Processing Systems

Partition-based methods are increasingly-used in extreme multi-label classification (XMC) problems due to their scalability to large output spaces (e.g., millions or more). However, existing methods partition the large label space into mutually exclusive clusters, which is sub-optimal when labels have multi-modality and rich semantics. For instance, the label "Apple" can be the fruit or the brand name, which leads to the following research question: can we disentangle these multi-modal labels with non-exclusive clustering tailored for downstream XMC tasks? In this paper, we show that the label assignment problem in partition-based XMC can be formulated as an optimization problem, with the objective of maximizing precision rates. This leads to an efficient algorithm to form flexible and overlapped label clusters, and a method that can alternatively optimizes the cluster assignments and the model parameters for partition-based XMC. Experimental results on synthetic and real datasets show that our method can successfully disentangle multi-modal labels, leading to state-of-the-art (SOTA) results on four XMC benchmarks.


Transferable Graph Optimizers for ML Compilers

Neural Information Processing Systems

Most compilers for machine learning (ML) frameworks need to solve many correlated optimization problems to generate efficient machine code. Current ML compilers rely on heuristics based algorithms to solve these optimization problems one at a time. However, this approach is not only hard to maintain but often leads to sub-optimal solutions especially for newer model architectures. Existing learning based approaches in the literature are sample inefficient, tackle a single optimization problem, and do not generalize to unseen graphs making them infeasible to be deployed in practice. To address these limitations, we propose an end-to-end, transferable deep reinforcement learning method for computational graph optimization (GO), based on a scalable sequential attention mechanism over an inductive graph neural network. GO generates decisions on the entire graph rather than on each individual node autoregressively, drastically speeding up the search compared to prior methods. Moreover, we propose recurrent attention layers to jointly optimize dependent graph optimization tasks and demonstrate 33%-60% speedup on three graph optimization tasks compared to TensorFlow default optimization. On a diverse set of representative graphs consisting of up to 80,000 nodes, including Inception-v3, Transformer-XL, and WaveNet, GO achieves on average 21% improvement over human experts and 18% improvement over the prior state of the art with 15x faster convergence, on a device placement task evaluated in real systems.


Controlled Text Generation as Continuous Optimization with Multiple Constraints

Neural Information Processing Systems

As large-scale language model pretraining pushes the state-of-the-art in text generation, recent work has turned to controlling attributes of the text such models generate. While modifying the pretrained models via fine-tuning remains the popular approach, it incurs a significant computational cost and can be infeasible due to a lack of appropriate data. As an alternative, we propose \textsc{MuCoCO}---a flexible and modular algorithm for controllable inference from pretrained models. We formulate the decoding process as an optimization problem that allows for multiple attributes we aim to control to be easily incorporated as differentiable constraints. By relaxing this discrete optimization to a continuous one, we make use of Lagrangian multipliers and gradient-descent-based techniques to generate the desired text. We evaluate our approach on controllable machine translation and style transfer with multiple sentence-level attributes and observe significant improvements over baselines.


RETRIEVE: Coreset Selection for Efficient and Robust Semi-Supervised Learning

Neural Information Processing Systems

Semi-supervised learning (SSL) algorithms have had great success in recent years in limited labeled data regimes. However, the current state-of-the-art SSL algorithms are computationally expensive and entail significant compute time and energy requirements. This can prove to be a huge limitation for many smaller companies and academic groups. Our main insight is that training on a subset of unlabeled data instead of entire unlabeled data enables the current SSL algorithms to converge faster, significantly reducing computational costs. In this work, we propose RETRIEVE, a coreset selection framework for efficient and robust semi-supervised learning. RETRIEVE selects the coreset by solving a mixed discrete-continuous bi-level optimization problem such that the selected coreset minimizes the labeled set loss. We use a one-step gradient approximation and show that the discrete optimization problem is approximately submodular, enabling simple greedy algorithms to obtain the coreset. We empirically demonstrate on several real-world datasets that existing SSL algorithms like VAT, Mean-Teacher, FixMatch, when used with RETRIEVE, achieve a) faster training times, b) better performance when unlabeled data consists of Out-of-Distribution (OOD) data and imbalance. More specifically, we show that with minimal accuracy degradation, RETRIEVE achieves a speedup of around $3\times$ in the traditional SSL setting and achieves a speedup of $5\times$ compared to state-of-the-art (SOTA) robust SSL algorithms in the case of imbalance and OOD data.


Bayesian Optimization of Function Networks

Neural Information Processing Systems

We consider Bayesian optimization of the output of a network of functions, where each function takes as input the output of its parent nodes, and where the network takes significant time to evaluate. Such problems arise, for example, in reinforcement learning, engineering design, and manufacturing. While the standard Bayesian optimization approach observes only the final output, our approach delivers greater query efficiency by leveraging information that the former ignores: intermediate output within the network. This is achieved by modeling the nodes of the network using Gaussian processes and choosing the points to evaluate using, as our acquisition function, the expected improvement computed with respect to the implied posterior on the objective. Although the non-Gaussian nature of this posterior prevents computing our acquisition function in closed form, we show that it can be efficiently maximized via sample average approximation. In addition, we prove that our method is asymptotically consistent, meaning that it finds a globally optimal solution as the number of evaluations grows to infinity, thus generalizing previously known convergence results for the expected improvement. Notably, this holds even though our method might not evaluate the domain densely, instead leveraging problem structure to leave regions unexplored. Finally, we show that our approach dramatically outperforms standard Bayesian optimization methods in several synthetic and real-world problems.


Less-forgetting Multi-lingual Fine-tuning

Neural Information Processing Systems

Multi-lingual fine-tuning (MLF), which fine-tunes a multi-lingual language model (MLLM) with multiple source languages, aims to gain good zero-shot performance on target languages. In MLF, the fine-tuned model tends to fit the source languages while forgetting its cross-lingual knowledge obtained from the pre-training stage. This forgetting phenomenon degenerates the zero-shot performance of MLF, which remains under-explored. To fill this gap, this paper proposes a multi-lingual fine-tuning method, dubbed Less-forgetting Multi-lingual Fine-tuning (LF-MLF). In LF-MLF, we cast multi-lingual fine-tuning as a constrained optimization problem, where the optimization objective is to minimize forgetting, and constraints are reducing the fine-tuning loss. The proposed method has superior zero-shot performance; furthermore, it can achieve the Pareto stationarity. Extensive experiments on Named Entity Recognition, Question Answering and Natural Language Inference back up our theoretical analysis and validate the superiority of our proposals.


How many samples is a good initial point worth in Low-rank Matrix Recovery?

Neural Information Processing Systems

Given a sufficiently large amount of labeled data, the nonconvex low-rank matrix recovery problem contains no spurious local minima, so a local optimization algorithm is guaranteed to converge to a global minimum starting from any initial guess. However, the actual amount of data needed by this theoretical guarantee is very pessimistic, as it must prevent spurious local minima from existing anywhere, including at adversarial locations. In contrast, prior work based on good initial guesses have more realistic data requirements, because they allow spurious local minima to exist outside of a neighborhood of the solution. In this paper, we quantify the relationship between the quality of the initial guess and the corresponding reduction in data requirements. Using the restricted isometry constant as a surrogate for sample complexity, we compute a sharp "threshold" number of samples needed to prevent each specific point on the optimization landscape from becoming a spurious local minima. Optimizing the threshold over regions of the landscape, we see that, for initial points not too close to the ground truth, a linear improvement in the quality of the initial guess amounts to a constant factor improvement in the sample complexity.


A Continuous Mapping For Augmentation Design

Neural Information Processing Systems

Automated data augmentation (ADA) techniques have played an important role in boosting the performance of deep models. Such techniques mostly aim to optimize a parameterized distribution over a discrete augmentation space. Thus, are restricted by the discretization of the search space which normally is handcrafted. To overcome the limitations, we take the first step to constructing a continuous mapping from $\mathbb{R}^d$ to image transformations (an augmentation space). Using this mapping, we take a novel approach where 1) we pose the ADA as a continuous optimization problem over the parameters of the augmentation distribution; and 2) use Stochastic Gradient Langevin Dynamics to learn and sample augmentations. This allows us to potentially explore the space of infinitely many possible augmentations, which otherwise was not possible due to the discretization of the space. This view of ADA is radically different from the standard discretization based view of ADA, and it opens avenues for utilizing the vast efficient gradient-based algorithms available for continuous optimization problems. Results over multiple benchmarks demonstrate the efficiency improvement of this work compared with previous methods.


Agree to Disagree: Adaptive Ensemble Knowledge Distillation in Gradient Space

Neural Information Processing Systems

Distilling knowledge from an ensemble of teacher models is expected to have a more promising performance than that from a single one. Current methods mainly adopt a vanilla average rule, i.e., to simply take the average of all teacher losses for training the student network. However, this approach treats teachers equally and ignores the diversity among them. When conflicts or competitions exist among teachers, which is common, the inner compromise might hurt the distillation performance. In this paper, we examine the diversity of teacher models in the gradient space and regard the ensemble knowledge distillation as a multi-objective optimization problem so that we can determine a better optimization direction for the training of student network. Besides, we also introduce a tolerance parameter to accommodate disagreement among teachers. In this way, our method can be seen as a dynamic weighting method for each teacher in the ensemble.


Bayesian Optimistic Optimization: Optimistic Exploration for Model-based Reinforcement Learning

Neural Information Processing Systems

Reinforcement learning (RL) is a general framework for modeling sequential decision making problems, at the core of which lies the dilemma of exploitation and exploration. An agent failing to explore systematically will inevitably fail to learn efficiently. Optimism in the face of uncertainty (OFU) is a conventionally successful strategy for efficient exploration. An agent following the OFU principle explores actively and efficiently. However, when applied to model-based RL, it involves specifying a confidence set of the underlying model and solving a series of nonlinear constrained optimization, which can be computationally intractable. This paper proposes an algorithm, Bayesian optimistic optimization (BOO), which adopts a dynamic weighting technique for enforcing the constraint rather than explicitly solving a constrained optimization problem. BOO is a general algorithm proved to be sample-efficient for models in a finite-dimensional reproducing kernel Hilbert space. We also develop techniques for effective optimization and show through some simulation experiments that BOO is competitive with the existing algorithms.