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 Optimization


Efficient Inference of Continuous Markov Random Fields with Polynomial Potentials

Neural Information Processing Systems

In this paper, we prove that every multivariate polynomial with even degree can be decomposed into a sum of convex and concave polynomials. Motivated by this property, we exploit the concave-convex procedure to perform inference on continuous Markov random fields with polynomial potentials. In particular, we show that the concave-convex decomposition of polynomials can be expressed as a sum-of-squares optimization, which can be efficiently solved via semidefinite programming. We demonstrate the effectiveness of our approach in the context of 3D reconstruction, shape from shading and image denoising, and show that our approach significantly outperforms existing approaches in terms of efficiency as well as the quality of the retrieved solution.


Tight Continuous Relaxation of the Balanced k-Cut Problem

Neural Information Processing Systems

Spectral Clustering as a relaxation of the normalized/ratio cut has become one of the standard graph-based clustering methods. Existing methods for the computation of multiple clusters, corresponding to a balanced k-cut of the graph, are either based on greedy techniques or heuristics which have weak connection to the original motivation of minimizing the normalized cut. In this paper we propose a new tight continuous relaxation for any balanced k-cut problem and show that a related recently proposed relaxation is in most cases loose leading to poor performance in practice. For the optimization of our tight continuous relaxation we propose a new algorithm for the hard sum-of-ratios minimization problem which achieves monotonic descent. Extensive comparisons show that our method beats all existing approaches for ratio cut and other balanced k-cut criteria.


Efficient Structured Matrix Rank Minimization

Neural Information Processing Systems

We study the problem of finding structured low-rank matrices using nuclear norm regularization where the structure is encoded by a linear map. In contrast to most known approaches for linearly structured rank minimization, we do not (a) use the full SVD; nor (b) resort to augmented Lagrangian techniques; nor (c) solve linear systems per iteration. Instead, we formulate the problem differently so that it is amenable to a generalized conditional gradient method, which results in a practical improvement with low per iteration computational cost. Numerical results show that our approach significantly outperforms state-of-the-art competitors in terms of running time, while effectively recovering low rank solutions in stochastic system realization and spectral compressed sensing problems.


Learning Chordal Markov Networks by Dynamic Programming

Neural Information Processing Systems

We present an algorithm for finding a chordal Markov network that maximizes any given decomposable scoring function. The algorithm is based on a recursive characterization of clique trees, and it runs in O(4^n) time for n vertices. On an eight-vertex benchmark instance, our implementation turns out to be about ten million times faster than a recently proposed, constraint satisfaction based algorithm (Corander et al., NIPS 2013). Within a few hours, it is able to solve instances up to 18 vertices, and beyond if we restrict the maximum clique size. We also study the performance of a recent integer linear programming algorithm (Bartlett and Cussens, UAI 2013). Our results suggest that, unless we bound the clique sizes, currently only the dynamic programming algorithm is guaranteed to solve instances with around 15 or more vertices.


Online Optimization for Max-Norm Regularization

Neural Information Processing Systems

Max-norm regularizer has been extensively studied in the last decade as it promotes an effective low rank estimation of the underlying data. However, max-norm regularized problems are typically formulated and solved in a batch manner, which prevents it from processing big data due to possible memory bottleneck. In this paper, we propose an online algorithm for solving max-norm regularized problems that is scalable to large problems. Particularly, we consider the matrix decomposition problem as an example, although our analysis can also be applied in other problems such as matrix completion. The key technique in our algorithm is to reformulate the max-norm into a matrix factorization form, consisting of a basis component and a coefficients one. In this way, we can solve the optimal basis and coefficients alternatively. We prove that the basis produced by our algorithm converges to a stationary point asymptotically. Experiments demonstrate encouraging results for the effectiveness and robustness of our algorithm. See the full paper at arXiv:1406.3190.


Predictive Entropy Search for Efficient Global Optimization of Black-box Functions

Neural Information Processing Systems

We propose a novel information-theoretic approach for Bayesian optimization called Predictive Entropy Search (PES). At each iteration, PES selects the next evaluation point that maximizes the expected information gained with respect to the global maximum. PES codifies this intractable acquisition function in terms of the expected reduction in the differential entropy of the predictive distribution. This reformulation allows PES to obtain approximations that are both more accurate and efficient than other alternatives such as Entropy Search (ES). Furthermore, PES can easily perform a fully Bayesian treatment of the model hyperparameters while ES cannot. We evaluate PES in both synthetic and real-world applications, including optimization problems in machine learning, finance, biotechnology, and robotics. We show that the increased accuracy of PES leads to significant gains in optimization performance.


Stochastic Network Design in Bidirected Trees

Neural Information Processing Systems

We investigate the problem of stochastic network design in bidirected trees. In this problem, an underlying phenomenon (e.g., a behavior, rumor, or disease) starts at multiple sources in a tree and spreads in both directions along its edges. Actions can be taken to increase the probability of propagation on edges, and the goal is to maximize the total amount of spread away from all sources. Our main result is a rounded dynamic programming approach that leads to a fully polynomial-time approximation scheme (FPTAS), that is, an algorithm that can find (1 ɛ)-optimal solutions for any problem instance in time polynomial in the input size and 1/ɛ. Our algorithm outperforms competing approaches on a motivating problem from computational sustainability to remove barriers in river networks to restore the health of aquatic ecosystems.


Smoothed Gradients for Stochastic Variational Inference

Neural Information Processing Systems

Stochastic variational inference (SVI) lets us scale up Bayesian computation to massive data. It uses stochastic optimization to fit a variational distribution, following easy-to-computenoisy natural gradients. As with most traditional stochastic optimization methods, SVI takes precautions to use unbiased stochastic gradients whoseexpectations are equal to the true gradients. In this paper, we explore the idea of following biased stochastic gradients in SVI. Our method replaces the natural gradient with a similarly constructed vector that uses a fixed-window moving average of some of its previous terms. We will demonstrate the many advantages ofthis technique. First, its computational cost is the same as for SVI and storage requirements only multiply by a constant factor. Second, it enjoys significant variancereduction over the unbiased estimates, smaller bias than averaged gradients, and leads to smaller mean-squared error against the full gradient. We test our method on latent Dirichlet allocation with three large corpora.


Feature Cross-Substitution in Adversarial Classification

Neural Information Processing Systems

The success of machine learning, particularly in supervised settings, has led to numerous attempts to apply it in adversarial settings such as spam and malware detection. The core challenge in this class of applications is that adversaries are not static data generators, but make a deliberate effort to evade the classifiers deployed to detect them. We investigate both the problem of modeling the objectives of such adversaries, as well as the algorithmic problem of accounting for rational, objective-driven adversaries. In particular, we demonstrate severe shortcomings of feature reduction in adversarial settings using several natural adversarial objective functions, an observation that is particularly pronounced when the adversary is able to substitute across similar features (for example, replace words with synonyms or replace letters in words). We offer a simple heuristic method for making learning more robust to feature cross-substitution attacks. We then present a more general approach based on mixed-integer linear programming with constraint generation, which implicitly trades off overfitting and feature selection in an adversarial setting using a sparse regularizer along with an evasion model. Our approach is the first method for combining an adversarial classification algorithm with a very general class of models of adversarial classifier evasion. We show that our algorithmic approach significantly outperforms state-of-the-art alternatives.


Efficient learning by implicit exploration in bandit problems with side observations

Neural Information Processing Systems

We consider online learning problems under a a partial observability model capturing situations where the information conveyed to the learner is between full information and bandit feedback. In the simplest variant, we assume that in addition to its own loss, the learner also gets to observe losses of some other actions. The revealed losses depend on the learner's action and a directed observation system chosen by the environment. For this setting, we propose the first algorithm that enjoys near-optimal regret guarantees without having to know the observation system before selecting its actions. Along similar lines, we also define a new partial information setting that models online combinatorial optimization problems where the feedback received by the learner is between semi-bandit and full feedback. As the predictions of our first algorithm cannot be always computed efficiently in this setting, we propose another algorithm with similar properties and with the benefit of always being computationally efficient, at the price of a slightly more complicated tuning mechanism. Both algorithms rely on a novel exploration strategy called implicit exploration, which is shown to be more efficient both computationally and information-theoretically than previously studied exploration strategies for the problem.