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 Optimization


Proximal Iteratively Reweighted Algorithm with Multiple Splitting for Nonconvex Sparsity Optimization

AAAI Conferences

This paper proposes the Proximal Iteratively REweighted (PIRE) algorithm for solving a general problem, which involves a large body of nonconvex sparse and structured sparse related problems. Comparing with previous iterative solvers for nonconvex sparse problem, PIRE is much more general and efficient. The computational cost of PIRE in each iteration is usually as low as the state-of-the-art convex solvers. We further propose the PIRE algorithm with Parallel Splitting (PIRE-PS) and PIRE algorithm with Alternative Updating (PIRE-AU) to handle the multi-variable problems. In theory, we prove that our proposed methods converge and any limit solution is a stationary point. Extensive experiments on both synthesis and real data sets demonstrate that our methods achieve comparative learning performance, but are much more efficient, by comparing with previous nonconvex solvers.


Online Portfolio Selection with Group Sparsity

AAAI Conferences

In portfolio selection, it often might be preferable to focus on a few top performing industries/sectors to beat the market. These top performing sectors however might change over time. In this paper, we propose an online portfolio selection algorithm that can take advantage of sector information through the use of a group sparsity inducing regularizer while making lazy updates to the portfolio. The lazy updates prevent changing ones portfolio too often which otherwise might incur huge transaction costs. The proposed formulation leads to a non-smooth constrained optimization problem at every step, with the constraint that the solution has to lie in a probability simplex. We propose an efficient primal-dual based alternating direction method of multipliers algorithm and demonstrate its effectiveness for the problem of online portfolio selection with sector information. We show that our algorithm OLU-GS has sub-linear regret w.r.t. the best fixed and best shifting solution in hindsight. We successfully establish the robustness and scalability of OLU-GS by performing extensive experiments on two real-world datasets.


Designing Fast Absorbing Markov Chains

AAAI Conferences

Markov Chains are a fundamental tool for the analysis of real world phenomena and randomized algorithms. Given a graph with some specified sink nodes and an initial probability distribution,we consider the problem of designing an absorbing Markov Chain that minimizes the time required to reach a sink node, by selecting transition probabilities subject to some natural regularity constraints. By exploiting the Markovian structure, we obtain closed form expressions for the objective function as well as its gradient, which can be thus evaluated efficiently without any simulation of the underlying process and fed to a gradient-based optimization package. For the special case of designing reversible Markov Chains, we show that global optimum can be efficiently computed by exploiting convexity. We demonstrate how our method can be used for the evaluation and design of local search methods tailored for certain domains.


Beat the Cheater: Computing Game-Theoretic Strategies for When to Kick a Gambler out of a Casino

AAAI Conferences

Gambles in casinos are usually set up so that the casino makes a profit in expectation -- as long as gamblers play honestly. However, some gamblers are able to cheat, reducing the casino’s profit. How should the casino address this? A common strategy is to selectively kick gamblers out, possibly even without being sure that they were cheating. In this paper, we address the following question: Based solely on a gambler’s track record,when is it optimal for the casino to kick the gambler out? Because cheaters will adapt to the casino’s policy, this is a game-theoretic question. Specifically, we model the problem as a Bayesian game in which the casino is a Stackelberg leader that can commit to a (possibly randomized) policy for when to kick gamblers out, and we provide efficient algorithms for computing the optimal policy. Besides being potentially useful to casinos, we imagine that similar techniques could be useful for addressing related problems -- for example, illegal trades in financial markets.


Regret-Based Optimization and Preference Elicitation for Stackelberg Security Games with Uncertainty

AAAI Conferences

Stackelberg security games (SSGs) have been deployed in a number of real-world domains. One key challenge in these applications is the assessment of attacker payoffs, which may not be perfectly known. Previous work has studied SSGs with uncertain payoffs modeled by interval uncertainty and provided maximin-based robust solutions. In contrast, in this work we propose the use of the less conservative minimax regret decision criterion for such payoff-uncertain SSGs and present the first algorithms for computing minimax regret for SSGs. We also address the challenge of preference elicitation, using minimax regret to develop the first elicitation strategies for SSGs. Experimental results validate the effectiveness of our approaches.


Rounded Dynamic Programming for Tree-Structured Stochastic Network Design

AAAI Conferences

We develop a fast approximation algorithm called rounded dynamic programming (RDP) for stochastic network design problems on directed trees. The underlying model describes phenomena that spread away from the root of a tree, for example, the spread of influence in a hierarchical organization or fish in a river network. Actions can be taken to intervene in the network—for some cost—to increase the probability of propagation along an edge. Our algorithm selects a set of actions to maximize the overall spread in the network under a limited budget. We prove that the algorithm is a fully polynomial-time approximation scheme (FPTAS), that is, it finds (1−ε)-optimal solutions in time polynomial in the input size and 1/ε. We apply the algorithm to the problem of allocating funds efficiently to remove barriers in a river network so fish can reach greater portions of their native range. Our experiments show that the algorithm is able to produce near-optimal solutions much faster than an existing technique.


A Joint Optimization Model for Image Summarization Based on Image Content and Tags

AAAI Conferences

As an effective technology for navigating a large number of images, image summarization is becoming a promising task with the rapid development of image sharing sites and social networks. Most existing summarization approaches use the visual-based features for image representation without considering tag information.In this paper, we propose a novel framework, named JOINT, which employs both image content and tag information to summarize images. Our model generates the summary images which can best reconstruct the original collection. Based on the assumption that an image with representative content should also have typical tags, we introduce a similarity-inducing regularizer to our model. Furthermore, we impose the lasso penalty on the objective function to yield a concise summary set. Extensive experiments demonstrate our model outperforms the state-of-the-art approaches.


Stochastic Privacy

AAAI Conferences

Online services such as web search and e-commerce applications typically rely on the collection of data about users, including details of their activities on the web. Such personal data is used to maximize revenues via targeting of advertisements and longer engagements of users, and to enhance the quality of service via personalization of content. To date, service providers have largely followed the approach of either requiring or requesting consent for collecting user data. Users may be willing to share private information in return for incentives, enhanced services, or assurances about the nature and extent of the logged data. We introduce stochastic privacy, an approach to privacy centering on the simple concept of providing people with a guarantee that the probability that their personal data will be shared does not exceed a given bound. Such a probability, which we refer to as the privacy risk, can be given by users as a preference or communicated as a policy by a service provider. Service providers can work to personalize and to optimize revenues in accordance with preferences about privacy risk. We present procedures, proofs, and an overall system for maximizing the quality of services, while respecting bounds on privacy risk. We demonstrate the methodology with a case study and evaluation of the procedures applied to web search personalization. We show how we can achieve near-optimal utility of accessing information with provable guarantees on the probability of sharing data.


Fast and Accurate Influence Maximization on Large Networks with Pruned Monte-Carlo Simulations

AAAI Conferences

Influence maximization is a problem to find small sets of highly influential individuals in a social network to maximize the spread of influence under stochastic cascade models of propagation. Although the problem has been well-studied, it is still highly challenging to find solutions of high quality in large-scale networks of the day. While Monte-Carlo-simulation-based methods produce near-optimal solutions with a theoretical guarantee, they are prohibitively slow for large graphs. As a result, many heuristic methods without any theoretical guarantee have been developed, but all of them substantially compromise solution quality. To address this issue, we propose a new method for the influence maximization problem. Unlike other recent heuristic methods, the proposed method is a Monte-Carlo-simulation-based method, and thus it consistently produces solutions of high quality with the theoretical guarantee. On the other hand, unlike other previous Monte-Carlo-simulation-based methods, it runs as fast as other state-of-the-art methods, and can be applied to large networks of the day. Through our extensive experiments, we demonstrate the scalability and the solution quality of the proposed method.


Online Social Spammer Detection

AAAI Conferences

The explosive use of social media also makes it a popular platform for malicious users, known as social spammers, to overwhelm normal users with unwanted content. One effective way for social spammer detection is to build a classifier based on content and social network information. However, social spammers are sophisticated and adaptable to game the system with fast evolving content and network patterns. First, social spammers continually change their spamming content patterns to avoid being detected. Second, reflexive reciprocity makes it easier for social spammers to establish social influence and pretend to be normal users by quickly accumulating a large number of "human" friends. It is challenging for existing anti-spamming systems based on batch-mode learning to quickly respond to newly emerging patterns for effective social spammer detection. In this paper, we present a general optimization framework to collectively use content and network information for social spammer detection, and provide the solution for efficient online processing. Experimental results on Twitter datasets confirm the effectiveness and efficiency of the proposed framework.