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 Optimization


ScottyActivity: Mixed Discrete-Continuous Planning with Convex Optimization

Journal of Artificial Intelligence Research

The state of the art practice in robotics planning is to script behaviors manually, where each behavior is typically generated using trajectory optimization. However, in order for robots to be able to act robustly and adapt to novel situations, they need to plan these activity sequences autonomously. Since the conditions and effects of these behaviors are tightly coupled through time, state and control variables, many problems require that the tasks of activity planning and trajectory optimization are considered together. There are two key issues underlying effective hybrid activity and trajectory planning: the sufficiently accurate modeling of robot dynamics and the capability of planning over long horizons. Hybrid activity and trajectory planners that employ mixed integer programming within a discrete time formulation are able to accurately model complex dynamics for robot vehicles, but are often restricted to relatively short horizons. On the other hand, current hybrid activity planners that employ continuous time formulations can handle longer horizons but they only allow actions to have continuous effects with constant rate of change, and restrict the allowed state constraints to linear inequalities. This is insufficient for many robotic applications and it greatly limits the expressivity of the problems that these approaches can solve. In this work we present the ScottyActivity planner, that is able to generate practical hybrid activity and motion plans over long horizons by employing recent methods in convex optimization combined with methods for planning with relaxed plan graphs and heuristic forward search. Unlike other continuous time planners, ScottyActivity can solve a broad class of robotic planning problems by supporting convex quadratic constraints on state variables and control variables that are jointly constrained and that affect multiple state variables simultaneously. In order to support planning over long horizons, ScottyActivity does not resort to time, state or control variable discretization. While straightforward formulations of consistency checks are not convex and do not scale, we present an efficient convex formulation, in the form of a Second Order Cone Program (SOCP), that is very fast to solve. We also introduce several new realistic domains that demonstrate the capabilities and scalability of our approach, and their simplified linear versions, that we use to compare with other state of the art planners. This work demonstrates the power of integrating advanced convex optimization techniques with discrete search methods and paves the way for extensions dealing with non-convex disjoint constraints, such as obstacle avoidance.


General Video Game AI: a Multi-Track Framework for Evaluating Agents, Games and Content Generation Algorithms

arXiv.org Artificial Intelligence

General Video Game Playing (GVGP) aims at designing an agent that is capable of playing multiple video games with no human intervention. In 2014, The General Video Game AI (GVGAI) competition framework was created and released with the purpose of providing researchers a common open-source and easy to use platform for testing their AI methods with potentially infinity of games created using Video Game Description Language (VGDL). The framework has been expanded into several tracks during the last few years to meet the demand of different research directions. The agents are required to either play multiples unknown games with or without access to game simulations, or to design new game levels or rules. This survey paper presents the VGDL, the GVGAI framework, existing tracks, and reviews the wide use of GVGAI framework in research, education and competitions five years after its birth. A future plan of framework improvements is also described.


Acceleration through Optimistic No-Regret Dynamics

arXiv.org Machine Learning

We consider the problem of minimizing a smooth convex function by reducing the optimization to computing the Nash equilibrium of a particular zero-sum convex-concave game. Zero-sum games can be solved using no-regret learning dynamics, and the standard approach leads to a rate of $O(1/T)$. But we are able to show that the game can be solved at a rate of $O(1/T^2)$, extending recent works of \cite{RS13,SALS15} by using \textit{optimistic learning} to speed up equilibrium computation. The optimization algorithm that we can extract from this equilibrium reduction coincides \textit{exactly} with the well-known \NA \cite{N83a} method, and indeed the same story allows us to recover several variants of the Nesterov's algorithm via small tweaks. This methodology unifies a number of different iterative optimization methods: we show that the \HB algorithm is precisely the non-optimistic variant of \NA, and recent prior work already established a similar perspective on \FW \cite{AW17,ALLW18}.


Role Of Dynamic Programming In Machine Learning - Analytics India Magazine

#artificialintelligence

Since machine learning (ML) models encompass a large amount of data besides an intensive analysis in its algorithms, it is ideal to bring up an optimal solution environment in its efficacy. This is where dynamic programming comes into the picture. It is specifically used in the context of reinforcement learning (RL) applications in ML. It is also suitable for applications where decision processes are critical in a highly uncertain environment. In this article, we explore the nuances of dynamic programming with respect to ML. Dynamic Programming (DP) is one of the techniques available to solve self-learning problems.


Dependent landmark drift: robust point set registration with a Gaussian mixture model and a statistical shape model

arXiv.org Artificial Intelligence

The goal of point set registration is to find point-by-point correspondences between point sets, each of which characterizes the shape of an object. Because local preservation of object geometry is assumed, prevalent algorithms in the area can often elegantly solve the problems without using geometric information specific to the objects. This means that registration performance can be further improved by using prior knowledge of object geometry. In this paper, we propose a novel point set registration method using the Gaussian mixture model with prior shape information encoded as a statistical shape model. Our transformation model is defined as a combination of the similarity transformation, motion coherence, and the statistical shape model. Therefore, the proposed method works effectively if the target point set includes outliers and missing regions, or if it is rotated. The computational cost can be reduced to linear, and therefore the method is scalable to large point sets. The effectiveness of the method will be verified through comparisons with existing algorithms using datasets concerning human body shapes, hands, and faces.


An Approximation Algorithm for Risk-averse Submodular Optimization

arXiv.org Artificial Intelligence

We study the problem of incorporating risk while making combinatorial decisions under uncertainty. We formulate a discrete submodular maximization problem for selecting a set using Conditional-Value-at-Risk (CVaR), a risk metric commonly used in financial analysis. While CVaR has recently been used in optimization of linear costs functions in robotics, we take the first stages towards extending this to discrete submodular optimization and provide several positive results. Specifically, we propose the Sequential Greedy Algorithm that provides an approximation guarantee on finding the maxima of the CVaR cost function under a matroidal constraint. The approximation guarantee shows that the solution produced by our algorithm is within a constant factor of the optimal and an additive term that depends on the optimal. Our analysis uses the curvature of the submodular set function, and proves that the algorithm runs in polynomial time. This formulates a number of combinatorial optimization problems that appear in robotics. We use two such problems, vehicle assignment under uncertainty for mobility-on-demand and sensor selection with failures for environmental monitoring, as case studies to demonstrate the efficacy of our formulation.


Baidu Apollo EM Motion Planner

arXiv.org Artificial Intelligence

In this manuscript, we introduce a real-time motion planning system based on the Baidu Apollo (open source) autonomous driving platform. The developed system aims to address the industrial level-4 motion planning problem while considering safety, comfort and scalability. The system covers multilane and single-lane autonomous driving in a hierarchical manner: (1) The top layer of the system is a multilane strategy that handles lane-change scenarios by comparing lane-level trajectories computed in parallel. (2) Inside the lane-level trajectory generator, it iteratively solves path and speed optimization based on a Frenet frame. (3) For path and speed optimization, a combination of dynamic programming and spline-based quadratic programming is proposed to construct a scalable and easy-to-tune framework to handle traffic rules, obstacle decisions and smoothness simultaneously. The planner is scalable to both highway and lower-speed city driving scenarios. We also demonstrate the algorithm through scenario illustrations and on-road test results. The system described in this manuscript has been deployed to dozens of Baidu Apollo autonomous driving vehicles since Apollo v1.5 was announced in September 2017. As of May 16th, 2018, the system has been tested under 3,380 hours and approximately 68,000 kilometers (42,253 miles) of closed-loop autonomous driving under various urban scenarios. The algorithm described in this manuscript is available at https://github.com/ApolloAuto/apollo/tree/master/modules/planning.


Boosting Combinatorial Problem Modeling with Machine Learning

arXiv.org Artificial Intelligence

In the past few years, the area of Machine Learning (ML) has witnessed tremendous advancements, becoming a pervasive technology in a wide range of applications. One area that can significantly benefit from the use of ML is Combinatorial Optimization. The three pillars of constraint satisfaction and optimization problem solving, i.e., modeling, search, and optimization, can exploit ML techniques to boost their accuracy, efficiency and effectiveness. In this survey we focus on the modeling component, whose effectiveness is crucial for solving the problem. The modeling activity has been traditionally shaped by optimization and domain experts, interacting to provide realistic results. Machine Learning techniques can tremendously ease the process, and exploit the available data to either create models or refine expert-designed ones. In this survey we cover approaches that have been recently proposed to enhance the modeling process by learning either single constraints, objective functions, or the whole model. We highlight common themes to multiple approaches and draw connections with related fields of research.


A Constrained Randomized Shortest-Paths Framework for Optimal Exploration

arXiv.org Machine Learning

The present work extends the randomized shortest-paths framework (RSP), interpolating between shortest-path and random-walk routing in a network, in three directions. First, it shows how to deal with equality constraints on a subset of transition probabilities and develops a generic algorithm for solving this constrained RSP problem using Lagrangian duality. Second, it derives a surprisingly simple iterative procedure to compute the optimal, randomized, routing policy generalizing the previously developed "soft" Bellman-Ford algorithm. The resulting algorithm allows balancing exploitation and exploration in an optimal way by interpolating between a pure random behavior and the deterministic, optimal, policy (least-cost paths) while satisfying the constraints. Finally, the two algorithms are applied to Markov decision problems by considering the process as a constrained RSP on a bipartite state-action graph. In this context, the derived "soft" value iteration algorithm appears to be closely related to dynamic policy programming as well as Kullback-Leibler and path integral control, and similar to a recently introduced reinforcement learning exploration strategy. This shows that this strategy is optimal in the RSP sense - it minimizes expected path cost subject to relative entropy constraint. Simulation results on illustrative examples show that the model behaves as expected.


Unseeded low-rank graph matching by transform-based unsupervised point registration

arXiv.org Machine Learning

The problem of learning a correspondence relationship between nodes of two networks has drawn much attention of the computer science community and recently that of statisticians. The unseeded version of this problem, in which we do not know any part of the true correspondence, is a long-standing challenge. For low-rank networks, the problem can be translated into an unsupervised point registration problem, in which two point sets generated from the same distribution are matchable by an unknown orthonormal transformation. Conventional methods generally lack consistency guarantee and are usually computationally costly. In this paper, we propose a novel approach to this problem. Instead of simultaneously estimating the unknown correspondence and orthonormal transformation to match up the two point sets, we match their distributions via minimizing our designed loss function capturing the discrepancy between their Laplace transforms, thus avoiding the optimization over all possible correspondences. This dramatically reduces the dimension of the optimization problem from $\Omega(n^2)$ parameters to $O(d^2)$ parameters, where $d$ is the fixed rank, and enables convenient theoretical analysis. In this paper, we provide arguably the first consistency guarantee and explicit error rate for general low-rank models. Our method provides control over the computational complexity ranging from $\omega(n)$ (any growth rate faster than $n$) to $O(n^2)$ while pertaining consistency. We demonstrate the effectiveness of our method through several numerical examples.