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 Optimization


Combining Bayesian Optimization and Lipschitz Optimization

arXiv.org Machine Learning

Bayesian optimization and Lipschitz optimization have developed alternative techniques for optimizing black-box functions. They each exploit a different form of prior about the function. In this work, we explore strategies to combine these techniques for better global optimization. In particular, we propose ways to use the Lip-schitz continuity assumption within traditional BO algorithms, which we call Lips-chitz Bayesian optimization (LBO). This approach does not increase the asymptotic run-time and in some cases drastically improves the performance (while in the worst case the performance is similar). Indeed, in a particular setting, we prove that using the Lips-chitz information yields the same or a better bound on the regret compared to using Bayesian optimization on its own. Moreover, we propose a simple heuristics to estimate the Lipschitz constant, and prove that a growing estimate of the Lipschitz constant is in some sense "harmless". Our experiments on 15 datasets with 4 acquisition functions show that in the worst case LBO performs similar to the underlying BO method while in some cases it performs substantially better. Thompson sampling in particular typically saw drastic improvements (as the Lipschitz information corrected for its well-known "over-exploration" phenomenon) and its LBO variant often outperformed other acquisition functions.


Deterministic Pod Repositioning Problem in Robotic Mobile Fulfillment Systems

arXiv.org Artificial Intelligence

In a robotic mobile fulfillment system, robots bring shelves, called pods, with storage items from the storage area to pick stations. At every pick station there is a person -- the picker -- who takes parts from the pod and packs them into boxes according to orders. Usually there are multiple shelves at the pick station. In this case, they build a queue with the picker at its head. When the picker does not need the pod any more, a robot transports the pod back to the storage area. At that time, we need to answer a question: "Where is the optimal place in the inventory to put this pod back?". It is a tough question, because there are many uncertainties to consider before answering it. Moreover, each decision made to answer the question influences the subsequent ones. The goal of this paper is to answer the question properly. We call this problem the Pod Repositioning Problem and formulate a deterministic model. This model is tested with different algorithms, including binary integer programming, cheapest place, fixed place, random place, genetic algorithms, and a novel algorithm called tetris.


Meta-Learning: A Survey

arXiv.org Machine Learning

Meta-learning, or learning to learn, is the science of systematically observing how different machine learning approaches perform on a wide range of learning tasks, and then learning from this experience, or meta-data, to learn new tasks much faster than otherwise possible. Not only does this dramatically speed up and improve the design of machine learning pipelines or neural architectures, it also allows us to replace hand-engineered algorithms with novel approaches learned in a data-driven way. In this chapter, we provide an overview of the state of the art in this fascinating and continuously evolving field.


POLO: a POLicy-based Optimization library

arXiv.org Machine Learning

We present POLO --- a C++ library for large-scale parallel optimization research that emphasizes ease-of-use, flexibility and efficiency in algorithm design. It uses multiple inheritance and template programming to decompose algorithms into essential policies and facilitate code reuse. With its clear separation between algorithm and execution policies, it provides researchers with a simple and powerful platform for prototyping ideas, evaluating them on different parallel computing architectures and hardware platforms, and generating compact and efficient production code. A C-API is included for customization and data loading in high-level languages. POLO enables users to move seamlessly from serial to multi-threaded shared-memory and multi-node distributed-memory executors. We demonstrate how POLO allows users to implement state-of-the-art asynchronous parallel optimization algorithms in just a few lines of code and report experiment results from shared and distributed-memory computing architectures. We provide both POLO and POLO.jl, a wrapper around POLO written in the Julia language, at https://github.com/pologrp under the permissive MIT license.


Combinatorial Attacks on Binarized Neural Networks

arXiv.org Artificial Intelligence

Binarized Neural Networks (BNNs) have recently attracted significant interest due to their computational efficiency. Concurrently, it has been shown that neural networks may be overly sensitive to "attacks" - tiny adversarial changes in the input - which may be detrimental to their use in safety-critical domains. Designing attack algorithms that effectively fool trained models is a key step towards learning robust neural networks. The discrete, non-differentiable nature of BNNs, which distinguishes them from their full-precision counterparts, poses a challenge to gradient-based attacks. In this work, we study the problem of attacking a BNN through the lens of combinatorial and integer optimization. We propose a Mixed Integer Linear Programming (MILP) formulation of the problem. While exact and flexible, the MILP quickly becomes intractable as the network and perturbation space grow. To address this issue, we propose IProp, a decomposition-based algorithm that solves a sequence of much smaller MILP problems. Experimentally, we evaluate both proposed methods against the standard gradient-based attack (FGSM) on MNIST and Fashion-MNIST, and show that IProp performs favorably compared to FGSM, while scaling beyond the limits of the MILP.


Mixed-Integer Convex Nonlinear Optimization with Gradient-Boosted Trees Embedded

arXiv.org Artificial Intelligence

Decision trees usefully represent sparse, high dimensional and noisy data. Having learned a function from this data, we may want to thereafter integrate the function into a larger decision-making problem, e.g., for picking the best chemical process catalyst. We study a large-scale, industrially-relevant mixed-integer nonlinear nonconvex optimization problem involving both gradient-boosted trees and penalty functions mitigating risk. This mixed-integer optimization problem with convex penalty terms broadly applies to optimizing pre-trained regression tree models. Decision makers may wish to optimize discrete models to repurpose legacy predictive models, or they may wish to optimize a discrete model that particularly well-represents a data set. We develop several heuristic methods to find feasible solutions, and an exact, branch-and-bound algorithm leveraging structural properties of the gradient-boosted trees and penalty functions. We computationally test our methods on concrete mixture design instance and a chemical catalysis industrial instance.


Ockham's Razor in Memetic Computing: Three Stage Optimal Memetic Exploration

arXiv.org Artificial Intelligence

Memetic Computing is a subject in computer science which considers complex structures as the combination of simple agents, memes, whose evolutionary interactions lead to intelligent structures capable of problem-solving. This paper focuses on Memetic Computing optimization algorithms and proposes a counter-tendency approach for algorithmic design. Research in the field tends to go in the direction of improving existing algorithms by combining different methods or through the formulation of more complicated structures. Contrary to this trend, we instead focus on simplicity, proposing a structurally simple algorithm with emphasis on processing only one solution at a time. The proposed algorithm, namely Three Stage Optimal Memetic Exploration, is composed of three memes; the first stochastic and with a long search radius, the second stochastic and with a moderate search radius and the third deterministic and with a short search radius. This is suggestive of the fact that complexity in algorithmic structures can be unnecessary, if not detrimental, and that simple bottom-up approaches are likely to be competitive is here invoked as an extension to Memetic Computing basing on the philosophical concept of Ockham's Razor. An extensive experimental setup on various test problems and one digital signal processing application is presented. Numerical results show that the proposed approach, despite its simplicity and low computational cost displays a very good performance on several problems, and is competitive with sophisticated algorithms representing the-state-of-the-art in computational intelligence optimization. Key words: Memetic Computing, Evolutionary Algorithms, Memetic Algorithms, Computational intelligence Optimization 1. Introduction Emerging technologies in computer science and engineering, as well as the demands of the market and the society, often impose the solution, in the every day life, of complex optimization problems. The complexity of today's problems is due to various reasons such as high non-linearities, high multi-modality, large scale, noisy fitness landscape, computationally expensive fitness functions, real-time demands, and limited hardware available(e.g. when the computational device is portable and cheap). In these cases, the use of exact methods is unsuitable because, in general, there is not sufficient prior knowledge (hypotheses) on the optimization problem; thus, computational intelligence approaches become not only advisable but often the only alternative to face the optimization. Scientific research in computational intelligence optimization can be classified into two general categories.


Where Did My Optimum Go?: An Empirical Analysis of Gradient Descent Optimization in Policy Gradient Methods

arXiv.org Artificial Intelligence

Recent analyses of certain gradient descent optimization methods have shown that performance can degrade in some settings - such as with stochasticity or implicit momentum. In deep reinforcement learning (Deep RL), such optimization methods are often used for training neural networks via the temporal difference error or policy gradient. As an agent improves over time, the optimization target changes and thus the loss landscape (and local optima) change. Due to the failure modes of those methods, the ideal choice of optimizer for Deep RL remains unclear. As such, we provide an empirical analysis of the effects that a wide range of gradient descent optimizers and their hyperparameters have on policy gradient methods, a subset of Deep RL algorithms, for benchmark continuous control tasks. We find that adaptive optimizers have a narrow window of effective learning rates, diverging in other cases, and that the effectiveness of momentum varies depending on the properties of the environment. Our analysis suggests that there is significant interplay between the dynamics of the environment and Deep RL algorithm properties which aren't necessarily accounted for by traditional adaptive gradient methods. We provide suggestions for optimal settings of current methods and further lines of research based on our findings.


Learning sparse optimal rule fit by safe screening

arXiv.org Machine Learning

In this paper, we consider linear prediction models in the form of a sparse linear combination of rules, where a rule is an indicator function defined over a hyperrectangle in the input space. Since the number of all possible rules generated from the training dataset becomes extremely large, it has been difficult to consider all of them when fitting a sparse model. In this paper, we propose Safe Optimal Rule Fit (SORF) as an approach to resolve this problem, which is formulated as a convex optimization problem with sparse regularization. The proposed SORF method utilizes the fact that the set of all possible rules can be represented as a tree. By extending a recently popularized convex optimization technique called safe screening, we develop a novel method for pruning the tree such that pruned nodes are guaranteed to be irrelevant to the prediction model. This approach allows us to efficiently learn a prediction model constructed from an exponentially large number of all possible rules. We demonstrate the usefulness of the proposed method by numerical experiments using several benchmark datasets.


Discriminative Data-driven Self-adaptive Fraud Control Decision System with Incomplete Information

arXiv.org Artificial Intelligence

While E-commerce has been growing explosively and online shopping has become popular and even dominant in the present era, online transaction fraud control has drawn considerable attention in business practice and academic research. Conventional fraud control considers mainly the interactions of two major involved decision parties, i.e. merchants and fraudsters, to make fraud classification decision without paying much attention to dynamic looping effect arose from the decisions made by other profit-related parties. This paper proposes a novel fraud control framework that can quantify interactive effects of decisions made by different parties and can adjust fraud control strategies using data analytics, artificial intelligence, and dynamic optimization techniques. Three control models, Naive, Myopic and Prospective Controls, were developed based on the availability of data attributes and levels of label maturity. The proposed models are purely data-driven and self-adaptive in a real-time manner. The field test on Microsoft real online transaction data suggested that new systems could sizably improve the company's profit.