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 Optimization


Waterfall Bandits: Learning to Sell Ads Online

arXiv.org Machine Learning

A popular approach to selling online advertising is by a waterfall, where a publisher makes sequential price offers to ad networks for an inventory, and chooses the winner in that order. The publisher picks the order and prices to maximize her revenue. A traditional solution is to learn the demand model and then subsequently solve the optimization problem for the given demand model. This will incur a linear regret. We design an online learning algorithm for solving this problem, which interleaves learning and optimization, and prove that this algorithm has sublinear regret. We evaluate the algorithm on both synthetic and real-world data, and show that it quickly learns high quality pricing strategies. This is the first principled study of learning a waterfall design online by sequential experimentation.


Derivative-Free Global Optimization Algorithms: Population based Methods and Random Search Approaches

arXiv.org Machine Learning

In this paper, we will provide an introduction to the derivative-free optimization algorithms which can be potentially applied to train deep learning models. Existing deep learning model training is mostly based on the back propagation algorithm, which updates the model variables layers by layers with the gradient descent algorithm or its variants. However, the objective functions of deep learning models to be optimized are usually non-convex and the gradient descent algorithms based on the first-order derivative can get stuck into the local optima very easily. To resolve such a problem, various local or global optimization algorithms have been proposed, which can help improve the training of deep learning models greatly. The representative examples include the Bayesian methods, Shubert-Piyavskii algorithm, Direct, LIPO, MCS, GA, SCE, DE, PSO, ES, CMA-ES, hill climbing and simulated annealing, etc. This is a follow-up paper of [18], and we will introduce the population based optimization algorithms, e.g., GA, SCE, DE, PSO, ES and CMA-ES, and random search algorithms, e.g., hill climbing and simulated annealing, in this paper. For the introduction to the other derivative-free optimization algorithms, please refer to [18] for more information.


Derivative-Free Global Optimization Algorithms: Bayesian Method and Lipschitzian Approaches

arXiv.org Machine Learning

In this paper, we will provide an introduction to the derivative-free optimization algorithms which can be potentially applied to train deep learning models. Existing deep learning model training is mostly based on the back propagation algorithm, which updates the model variables layers by layers with the gradient descent algorithm or its variants. However, the objective functions of deep learning models to be optimized are usually non-convex and the gradient descent algorithms based on the first-order derivative can get stuck into the local optima very easily. To resolve such a problem, various local or global optimization algorithms have been proposed, which can help improve the training of deep learning models greatly. The representative examples include the Bayesian methods, Shubert-Piyavskii algorithm, Direct, LIPO, MCS, GA, SCE, DE, PSO, ES, CMA-ES, hill climbing and simulated annealing, etc. One part of these algorithms will be introduced in this paper (including the Bayesian method and Lipschitzian approaches, e.g., Shubert-Piyavskii algorithm, Direct, LIPO and MCS), and the remaining algorithms (including the population based optimization algorithms, e.g., GA, SCE, DE, PSO, ES and CMA-ES, and random search algorithms, e.g., hill climbing and simulated annealing) will be introduced in the follow-up paper [18] in detail.


On the Convergence of Adam and Beyond

arXiv.org Machine Learning

Several recently proposed stochastic optimization methods that have been successfully used in training deep networks such as RMSProp, Adam, Adadelta, Nadam are based on using gradient updates scaled by square roots of exponential moving averages of squared past gradients. In many applications, e.g. learning with large output spaces, it has been empirically observed that these algorithms fail to converge to an optimal solution (or a critical point in nonconvex settings). We show that one cause for such failures is the exponential moving average used in the algorithms. We provide an explicit example of a simple convex optimization setting where Adam does not converge to the optimal solution, and describe the precise problems with the previous analysis of Adam algorithm. Our analysis suggests that the convergence issues can be fixed by endowing such algorithms with `long-term memory' of past gradients, and propose new variants of the Adam algorithm which not only fix the convergence issues but often also lead to improved empirical performance.


Reducing Noise in GAN Training with Variance Reduced Extragradient

arXiv.org Machine Learning

Using large mini-batches when training generative adversarial networks (GANs) has been recently shown to significantly improve the quality of the generated samples. This can be seen as a simple but computationally expensive way of reducing the noise of the gradient estimates. In this paper, we investigate the effect of the noise in this context and show that it can prevent the convergence of standard stochastic game optimization methods, while their respective batch version converges. To address this issue, we propose a variance-reduced version of the stochastic extragradient algorithm (SVRE). We show experimentally that it performs similarly to a batch method, while being computationally cheaper, and show its theoretical convergence, improving upon the best rates proposed in the literature. Experiments on several datasets show that SVRE improves over baselines. Notably, SVRE is the first optimization method for GANs to our knowledge that can produce near state-of-the-art results without using adaptive step-size such as Adam.


Semi-bandit Optimization in the Dispersed Setting

arXiv.org Machine Learning

In this work, we study the problem of online optimization of piecewise Lipschitz functions with semi-bandit feedback. This challenging class of non-convex optimization problems often arises in algorithm selection problems for combinatorial settings, where the goal is to find the best algorithm from a large algorithm family for a specific application domain. In these settings, each evaluation of the loss functions in the optimization problem can be computationally expensive, often requiring the learner to run a combinatorial algorithm to measure its performance. Combined with the fact that small differences between similar algorithms in the family can lead to cascading changes in algorithm behavior, efficient online optimization in these settings is a challenging problem. However, we show that in many applications, evaluating the loss function for one algorithm choice can sometimes reveal the loss for a range of similar algorithms, essentially for free. We develop online optimization algorithms capable of using this kind of extra information by working in the semi-bandit feedback setting. Our algorithms achieve regret bounds that are essentially as good as algorithms under full-information feedback and are significantly more computationally efficient. We apply our semi-bandit optimization results to obtain online algorithm selection procedures for two rich families of combinatorial algorithms. We provide the first provable guarantees for online algorithm selection for clustering problems using a family of clustering algorithms containing classic linkage procedures. We also show how to select algorithms from a family of greedy knapsack algorithms with simultaneously lower computational complexity and stronger regret bounds than the best algorithm selection procedures from prior work.


Distributed Maximization of Submodular plus Diversity Functions for Multi-label Feature Selection on Huge Datasets

arXiv.org Machine Learning

There are many problems in machine learning and data mining which are equivalent to selecting a non-redundant, high "quality" set of objects. Recommender systems, feature selection, and data summarization are among many applications of this. In this paper, we consider this problem as an optimization problem that seeks to maximize the sum of a sum-sum diversity function and a non-negative monotone submodular function. The diversity function addresses the redundancy, and the submodular function controls the predictive quality. We consider the problem in big data settings (in other words, distributed and streaming settings) where the data cannot be stored on a single machine or the process time is too high for a single machine. We show that a greedy algorithm achieves a constant factor approximation of the optimal solution in these settings. Moreover, we formulate the multi-label feature selection problem as such an optimization problem. This formulation combined with our algorithm leads to the first distributed multi-label feature selection method. We compare the performance of this method with centralized multi-label feature selection methods in the literature, and we show that its performance is comparable or in some cases is even better than current centralized multi-label feature selection methods.


Decoupled Data Based Approach for Learning to Control Nonlinear Dynamical Systems

arXiv.org Machine Learning

This paper addresses the problem of learning the optimal control policy for a nonlinear stochastic dynamical system with continuous state space, continuous action space and unknown dynamics. This class of problems are typically addressed in stochastic adaptive control and reinforcement learning literature using model-based and model-free approaches respectively. Both methods rely on solving a dynamic programming problem, either directly or indirectly, for finding the optimal closed loop control policy. The inherent `curse of dimensionality' associated with dynamic programming method makes these approaches also computationally difficult. This paper proposes a novel decoupled data-based control (D2C) algorithm that addresses this problem using a decoupled, `open loop - closed loop', approach. First, an open-loop deterministic trajectory optimization problem is solved using a black-box simulation model of the dynamical system. Then, a closed loop control is developed around this open loop trajectory by linearization of the dynamics about this nominal trajectory. By virtue of linearization, a linear quadratic regulator based algorithm can be used for this closed loop control. We show that the performance of D2C algorithm is approximately optimal. Moreover, simulation performance suggests significant reduction in training time compared to other state of the art algorithms.


SACOBRA with Online Whitening for Solving Optimization Problems with High Conditioning

arXiv.org Machine Learning

Real-world optimization problems often have expensive objective functions in terms of cost and time. It is desirable to find near-optimal solutions with very few function evaluations. Surrogate-assisted optimizers tend to reduce the required number of function evaluations by replacing the real function with an efficient mathematical model built on few evaluated points. Problems with a high condition number are a challenge for many surrogate-assisted optimizers including SACOBRA. To address such problems we propose a new online whitening operating in the black-box optimization paradigm. We show on a set of high-conditioning functions that online whitening tackles SACOBRA's early stagnation issue and reduces the optimization error by a factor between 10 to 1e12 as compared to the plain SACOBRA, though it imposes many extra function evaluations. Covariance matrix adaptation evolution strategy (CMA-ES) has for very high numbers of function evaluations even lower errors, whereas SACOBRA performs better in the expensive setting (less than 1e03 function evaluations). If we count all parallelizable function evaluations (population evaluation in CMA-ES, online whitening in our approach) as one iteration, then both algorithms have comparable strength even on the long run. This holds for problems with dimension D <= 20.


Batched Stochastic Bayesian Optimization via Combinatorial Constraints Design

arXiv.org Machine Learning

In many high-throughput experimental design settings, such as those common in biochemical engineering, batched queries are more cost effective than one-by-one sequential queries. Furthermore, it is often not possible to directly choose items to query. Instead, the experimenter specifies a set of constraints that generates a library of possible items, which are then selected stochastically. Motivated by these considerations, we investigate \emph{Batched Stochastic Bayesian Optimization} (BSBO), a novel Bayesian optimization scheme for choosing the constraints in order to guide exploration towards items with greater utility. We focus on \emph{site-saturation mutagenesis}, a prototypical setting of BSBO in biochemical engineering, and propose a natural objective function for this problem. Importantly, we show that our objective function can be efficiently decomposed as a difference of submodular functions (DS), which allows us to employ DS optimization tools to greedily identify sets of constraints that increase the likelihood of finding items with high utility. Our experimental results show that our algorithm outperforms common heuristics on both synthetic and two real protein datasets.