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MaxEntropy Pursuit Variational Inference

arXiv.org Machine Learning

One of the core problems in variational inference is a choice of approximate posterior distribution. It is crucial to trade-off between efficient inference with simple families as mean-field models and accuracy of inference. We propose a variant of a greedy approximation of the posterior distribution with tractable base learners. Using Max-Entropy approach, we obtain a well-defined optimization problem. We demonstrate the ability of the method to capture complex multimodal posterior via continual learning setting for neural networks.


Practical Bayesian Optimization with Threshold-Guided Marginal Likelihood Maximization

arXiv.org Machine Learning

We propose a practical Bayesian optimization method, of which the surrogate function is Gaussian process regression with threshold-guided marginal likelihood maximization. Because Bayesian optimization consumes much time in finding optimal free parameters of Gaussian process regression, mitigating a time complexity of this step is critical to speed up Bayesian optimization. For this reason, we propose a simple, but straightforward Bayesian optimization method, assuming a reasonable condition, which is observed in many practical examples. Our experimental results confirm that our method is effective to reduce the execution time. All implementations are available in our repository.


Approximation of the objective insensitivity regions using Hierarchic Memetic Strategy coupled with Covariance Matrix Adaptation Evolutionary Strategy

arXiv.org Artificial Intelligence

One of the most challenging types of ill-posedness in global optimization is the presence of insensitivity regions in design parameter space, so the identification of their shape will be crucial, if ill-posedness is irrecoverable. Such problems may be solved using global stochastic search followed by post-processing of a local sample and a local objective approximation. We propose a new approach of this type composed of Hierarchic Memetic Strategy (HMS) powered by the Covariance Matrix Adaptation Evolutionary Strategy (CMA-ES) well-known as an effective, self-adaptable stochastic optimization algorithm and we leverage the distribution density knowledge it accumulates to better identify and separate insensitivity regions. The results of benchmarks prove that the improved HMS-CMA-ES strategy is effective in both the total computational cost and the accuracy of insensitivity region approximation. The reference data for the tests was obtained by means of a well-known effective strategy of multimodal stochastic optimization called the Niching Evolutionary Algorithm 2 (NEA2), that also uses CMA-ES as a component.


MOBA: A multi-objective bounded-abstention model for two-class cost-sensitive problems

arXiv.org Machine Learning

Abstaining classifiers have been widely used in cost-sensitive applications to avoid ambiguous classification and reduce the cost of misclassification. Previous abstaining classification models rely on cost information, such as a cost matrix or cost ratio. However, it is difficult to obtain or estimate costs in practical applications. Furthermore, these abstention models are typically restricted to a single optimization metric, which may not be the expected indicator when evaluating classification performance. To overcome such problems, a multi-objective bounded-abstention (MOBA) model is proposed to optimize essential metrics. Specifically, the MOBA model minimizes the error rate of each class under class-dependent abstention constraints. The MOBA model is then solved using the non-dominated sorting genetic algorithm II, which is a popular evolutionary multi-objective optimization algorithm. A set of Pareto-optimal solutions will be generated and the best one can be selected according to provided conditions (whether costs are known) or performance demands (e.g., obtaining a high accuracy, F-measure, and etc). Hence, the MOBA model is robust towards variations in the conditions and requirements. Compared to state-of-the-art abstention models, MOBA achieves lower expected costs when cost information is considered, and better performance-abstention trade-offs when it is not.


SSFN: Self Size-estimating Feed-forward Network and Low Complexity Design

arXiv.org Machine Learning

We design a self size-estimating feed-forward network (SSFN) using a joint optimization approach for estimation of number of layers, number of nodes and learning of weight matrices at a low computational complexity. In the proposed approach, SSFN grows from a small-size network to a large-size network. The increase in size from small-size to large-size guarantees a monotonically decreasing cost with addition of nodes and layers. The optimization approach uses a sequence of layer-wise target-seeking non-convex optimization problems. Using `lossless flow property' of some activation functions, such as rectified linear unit (ReLU), we analytically find regularization parameters in the layer-wise non-convex optimization problems. Closed-form analytic expressions of regularization parameters allow to avoid tedious cross-validations. The layer-wise non-convex optimization problems are further relaxed to convex optimization problems for ease of implementation and analytical tractability. The convex relaxation helps to design a low-complexity algorithm for construction of the SSFN. We experiment with eight popular benchmark datasets for sound and image classification tasks. Using extensive experiments we show that the SSFN can self-estimate its size using the low-complexity algorithm. The size of SSFN varies significantly across the eight datasets.


Parsimonious Black-Box Adversarial Attacks via Efficient Combinatorial Optimization

arXiv.org Machine Learning

Solving for adversarial examples with projected gradient descent has been demonstrated to be highly effective in fooling the neural network based classifiers. However, in the black-box setting, the attacker is limited only to the query access to the network and solving for a successful adversarial example becomes much more difficult. To this end, recent methods aim at estimating the true gradient signal based on the input queries but at the cost of excessive queries. We propose an efficient discrete surrogate to the optimization problem which does not require estimating the gradient and consequently becomes free of the first order update hyperparameters to tune. Our experiments on Cifar-10 and ImageNet show the state of the art black-box attack performance with significant reduction in the required queries compared to a number of recently proposed methods. The source code is available at https://github.com/snu-mllab/parsimonious-blackbox-attack.


Exploration-Exploitation Trade-off in Reinforcement Learning on Online Markov Decision Processes with Global Concave Rewards

arXiv.org Machine Learning

We consider an agent who is involved in a Markov decision process and receives a vector of outcomes every round. Her objective is to maximize a global concave reward function on the average vectorial outcome. The problem models applications such as multi-objective optimization, maximum entropy exploration, and constrained optimization in Markovian environments. In our general setting where a stationary policy could have multiple recurrent classes, the agent faces a subtle yet consequential trade-off in alternating among different actions for balancing the vectorial outcomes. In particular, stationary policies are in general sub-optimal. We propose a no-regret algorithm based on online convex optimization (OCO) tools (Agrawal and Devanur 2014) and UCRL2 (Jaksch et al. 2010). Importantly, we introduce a novel gradient threshold procedure, which carefully controls the switches among actions to handle the subtle trade-off. By delaying the gradient updates, our procedure produces a non-stationary policy that diversifies the outcomes for optimizing the objective. The procedure is compatible with a variety of OCO tools.


Revenue, Relevance, Arbitrage and More: Joint Optimization Framework for Search Experiences in Two-Sided Marketplaces

arXiv.org Machine Learning

Two-sided marketplaces such as eBay, Etsy and Taobao have two distinct groups of customers: buyers who use the platform to seek the most relevant and interesting item to purchase and sellers who view the same platform as a tool to reach out to their audience and grow their business. Additionally, platforms have their own objectives ranging from growing both buyer and seller user bases to revenue maximization. It is not difficult to see that it would be challenging to obtain a globally favorable outcome for all parties. Taking the search experience as an example, any interventions are likely to impact either buyers or sellers unfairly to course correct for a greater perceived need. In this paper, we address how a company-aligned search experience can be provided with competing business metrics that E-commerce companies typically tackle. As far as we know, this is a pioneering work to consider multiple different aspects of business indicators in two-sided marketplaces to optimize a search experience. We demonstrate that many problems are difficult or impossible to decompose down to credit assigned scores on individual documents, rendering traditional methods inadequate. Instead, we express market-level metrics as constraints and discuss to what degree multiple potentially conflicting metrics can be tuned to business needs. We further explore the use of policy learners in the form of Evolutionary Strategies to jointly optimize both group-level and market-level metrics simultaneously, side-stepping traditional cascading methods and manual interventions. We empirically evaluate the effectiveness of the proposed method on Etsy data and demonstrate its potential with insights.


Synthesis of Provably Correct Autonomy Protocols for Shared Control

arXiv.org Artificial Intelligence

We synthesize shared control protocols subject to probabilistic temporal logic specifications. More specifically, we develop a framework in which a human and an autonomy protocol can issue commands to carry out a certain task. We blend these commands into a joint input to a robot. We model the interaction between the human and the robot as a Markov decision process (MDP) that represents the shared control scenario. Using inverse reinforcement learning, we obtain an abstraction of the human's behavior and decisions. We use randomized strategies to account for randomness in human's decisions, caused by factors such as complexity of the task specifications or imperfect interfaces. We design the autonomy protocol to ensure that the resulting robot behavior satisfies given safety and performance specifications in probabilistic temporal logic. Additionally, the resulting strategies generate behavior as similar to the behavior induced by the human's commands as possible. We solve the underlying problem efficiently using quasiconvex programming. Case studies involving autonomous wheelchair navigation and unmanned aerial vehicle mission planning showcase the applicability of our approach.


Learning Optimal and Near-Optimal Lexicographic Preference Lists

AAAI Conferences

We consider learning problems of an intuitive and concise preference model, called lexicographic preference lists (LP-lists). Given a set of examples that are pair- wise ordinal preferences over a universe of objects built of attributes of discrete values, we want to learn (1) an optimal LP-list that decides the maximum number of these examples, or (2) a near-optimal LP-list that decides as many examples as it can. To this end, we introduce a dynamic programming based algorithm and a genetic algorithm for these two learning problems, respectively. Furthermore, we empirically demonstrate that the sub-optimal models computed by the genetic algorithm very well approximate the de facto optimal models computed by our dynamic programming based algorithm, and that the genetic algorithm outperforms the existing greedy heuristic with higher accuracy predicting new preferences.