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Coverage-based Outlier Explanation

arXiv.org Artificial Intelligence

Outlier detection is a core task in data mining with a plethora of algorithms that have enjoyed wide scale usage. Existing algorithms are primarily focused on detection, that is the identification of outliers in a given dataset. In this paper we explore the relatively under-studied problem of the outlier explanation problem. Our goal is, given a dataset that is already divided into outliers and normal instances, explain what characterizes the outliers. We explore the novel direction of a semantic explanation that a domain expert or policy maker is able to understand. We formulate this as an optimization problem to find explanations that are both interpretable and pure. Through experiments on real-world data sets, we quantitatively show that our method can efficiently generate better explanations compared with rule-based learners.


Exact Partitioning of High-order Models with a Novel Convex Tensor Cone Relaxation

arXiv.org Machine Learning

In this paper we propose the first correct poly-time algorithm for exact partitioning of high-order models (a worst case NP-hard problem). We define a general class of $m$-degree Homogeneous Polynomial Models, which subsumes several examples motivated from prior literature. Exact partitioning can be formulated as a tensor optimization problem. We relax this NP-hard problem to a convex conic form problem (poly-time solvable by interior point methods). To this end, we carefully define the positive semidefinite tensor cone, and show its convexity, and the convexity of its dual cone. This allows us to construct a primal-dual certificate to show that the solution of the convex relaxation is correct (equal to the unobserved true group assignment) under some sample complexity conditions.


Designing over uncertain outcomes with stochastic sampling Bayesian optimization

arXiv.org Machine Learning

Optimization is becoming increasingly common in scientific and engineering domains. Oftentimes, these problems involve various levels of stochasticity or uncertainty in generating proposed solutions. Therefore, optimization in these scenarios must consider this stochasticity to properly guide the design of future experiments. Here, we adapt Bayesian optimization to handle uncertain outcomes, proposing a new framework called stochastic sampling Bayesian optimization (SSBO). We show that the bounds on expected regret for an upper confidence bound search in SSBO resemble those of earlier Bayesian optimization approaches, with added penalties due to the stochastic generation of inputs. Additionally, we adapt existing batch optimization techniques to properly limit the myopic decision making that can arise when selecting multiple instances before feedback. Finally, we show that SSBO techniques properly optimize a set of standard optimization problems as well as an applied problem inspired by bioengineering.


A Rule for Gradient Estimator Selection, with an Application to Variational Inference

arXiv.org Machine Learning

Stochastic gradient descent (SGD) is the workhorse of modern machine learning. Sometimes, there are many different potential gradient estimators that can be used. When so, choosing the one with the best tradeoff between cost and variance is important. This paper analyzes the convergence rates of SGD as a function of time, rather than iterations. This results in a simple rule to select the estimator that leads to the best optimization convergence guarantee. This choice is the same for different variants of SGD, and with different assumptions about the objective (e.g. convexity or smoothness). Inspired by this principle, we propose a technique to automatically select an estimator when a finite pool of estimators is given. Then, we extend to infinite pools of estimators, where each one is indexed by control variate weights. This is enabled by a reduction to a mixed-integer quadratic program. Empirically, automatically choosing an estimator performs comparably to the best estimator chosen with hindsight.


Statistical Inference in Mean-Field Variational Bayes

arXiv.org Machine Learning

In variational inference, the complicated target is approximated by a closest member relative to the Kullback-Leibler (KL) divergence in a pre-specified family of tractable densities. In many large-scale machine learning applications including clustering problems [11, 32], image classification [25, 27] and topic models [21, 7], variational inference can be orders of magnitude faster than the traditional sampling based approaches such as Markov Chain Monte Carlo (MCMC). In particular, by turning the integration, or sampling, problem into an optimization problem, variational inference can take advantage of modern optimization tools such as stochastic optimization techniques [20, 17] and distributed optimization architecture [1, 8] for further improving its efficiency. Among various approximating schemes, mean-field approximation is the most common type of variational inference that is conceptually simple, implementation-wise easy and particularly suitable for problems involving large numbers of latent variables. The word "mean-field" is originated from the mean-field theory in physics where despite complex interactions among many particles in a many (infinite) body system, all interactions to any one particle can be approximated by a single averaged effect from a "mean-field". In variational inference, by restricting the approximating family of the mean-field to be all density functions that are fully factorized over (blocks of) unknown variables, the associated optimization problem of finding a closest weih2@illinois.edu


Spherical Text Embedding

arXiv.org Machine Learning

Unsupervised text embedding has shown great power in a wide range of NLP tasks. While text embeddings are typically learned in the Euclidean space, directional similarity is often more effective in tasks such as word similarity and document clustering, which creates a gap between the training stage and usage stage of text embedding. To close this gap, we propose a spherical generative model based on which unsupervised word and paragraph embeddings are jointly learned. To learn text embeddings in the spherical space, we develop an efficient optimization algorithm with convergence guarantee based on Riemannian optimization. Our model enjoys high efficiency and achieves state-of-the-art performances on various text embedding tasks including word similarity and document clustering.


A Crowdsourcing Framework for On-Device Federated Learning

arXiv.org Machine Learning

Federated learning (FL) rests on the notion of training a global model in a decentralized manner. Under this setting, mobile devices perform computations on their local data before uploading the required updates to improve the global model. However, when the participating clients implement an uncoordinated computation strategy, the difficulty is to handle the communication efficiency (i.e., the number of communications per iteration) while exchanging the model parameters during aggregation. Therefore, a key challenge in FL is how users participate to build a high-quality global model with communication efficiency. We tackle this issue by formulating a utility maximization problem, and propose a novel crowdsourcing framework to leverage FL that considers the communication efficiency during parameters exchange. First, we show an incentive-based interaction between the crowdsourcing platform and the participating client's independent strategies for training a global learning model, where each side maximizes its own benefit. We formulate a two-stage Stackelberg game to analyze such scenario and find the game's equilibria. Second, we formalize an admission control scheme for participating clients to ensure a level of local accuracy. Simulated results demonstrate the efficacy of our proposed solution with up to 22 % gain in the offered reward. A preliminary version of this paper has been accepted at IEEE GLOBECOM [1]. Nguyen H. Tran is with the School of Computer Science, The University of Sydney, NSW 2006, Australia, email: nguyen.tran@sydney.edu.au. Mehdi Bennis is with the Center for Wireless Communications, University of Oulu, 90014 Oulu, Finland, email: mehdi.bennis@oulu.fi. I NTRODUCTION A. Background and motivation Recent years have admittedly witnessed a tremendous growth in the use of Machine Learning (ML) techniques and its applications in mobile devices. On one hand, according to International Data Corporation, the shipments of smartphones reached 3 billions in 2018 [2], which implies a large crowd of mobile users generating personalized data via the interaction with mobile applications, or with the use of inbuilt sensors (e.g., cameras, microphones and GPS) exploited efficiently by mobile crowdsensing paradigm (e.g., for indoor localization, traffic monitoring, navigation [3], [4], [5], [6]). On the other hand, mobile devices are getting empowered extensively with specialized hardware architectures and computing engines such as the CPU, GPU and DSP (e.g., energy efficient Qualcomm Hexagon V ector eXtensions on Snapdragon 835 [7]) for solving diverse machine learning problems. Gartner predicts that 80 percent of smartphones will have on-device AI capabilities by 2022.


Auditing and Achieving Intersectional Fairness in Classification Problems

arXiv.org Artificial Intelligence

Machine learning algorithms are extensively used to make increasingly more consequential decisions, so that achieving optimal predictive performance can no longer be the only focus. This paper explores intersectional fairness, that is fairness when intersections of multiple sensitive attributes -- such as race, age, nationality, etc. -- are considered. Previous research has mainly been focusing on fairness with respect to a single sensitive attribute, with intersectional fairness being comparatively less studied despite its critical importance for modern machine learning applications. We introduce intersectional fairness metrics by extending prior work, and provide different methodologies to audit discrimination in a given dataset or model outputs. Secondly, we develop novel post-processing techniques to mitigate any detected bias in a classification model. Our proposed methodology does not rely on any assumptions regarding the underlying model and aims at guaranteeing fairness while preserving good predictive performance. Finally, we give guidance on a practical implementation, showing how the proposed methods perform on a real-world dataset.


Keeping Your Distance: Solving Sparse Reward Tasks Using Self-Balancing Shaped Rewards

arXiv.org Artificial Intelligence

While using shaped rewards can be beneficial when solving sparse reward tasks, their successful application often requires careful engineering and is problem specific. For instance, in tasks where the agent must achieve some goal state, simple distance-to-goal reward shaping often fails, as it renders learning vulnerable to local optima. We introduce a simple and effective model-free method to learn from shaped distance-to-goal rewards on tasks where success depends on reaching a goal state. Our method introduces an auxiliary distance-based reward based on pairs of rollouts to encourage diverse exploration. This approach effectively prevents learning dynamics from stabilizing around local optima induced by the naive distance-to-goal reward shaping and enables policies to efficiently solve sparse reward tasks. Our augmented objective does not require any additional reward engineering or domain expertise to implement and converges to the original sparse objective as the agent learns to solve the task. We demonstrate that our method successfully solves a variety of hard-exploration tasks (including maze navigation and 3D construction in a Minecraft environment), where naive distance-based reward shaping otherwise fails, and intrinsic curiosity and reward relabeling strategies exhibit poor performance.


Zeroth Order Non-convex optimization with Dueling-Choice Bandits

arXiv.org Machine Learning

We consider a novel setting of zeroth order non-convex optimization, where in addition to querying the function value at a given point, we can also duel two points and get the point with the larger function value. We refer to this setting as optimization with dueling-choice bandits since both direct queries and duels are available for optimization. We give the COMP-GP-UCB algorithm based on GP-UCB (Srinivas et al., 2009), where instead of directly querying the point with the maximum Upper Confidence Bound (UCB), we perform a constrained optimization and use comparisons to filter out suboptimal points. COMP-GP-UCB comes with theoretical guarantee of $O(\frac{\Phi}{\sqrt{T}})$ on simple regret where $T$ is the number of direct queries and $\Phi$ is an improved information gain corresponding to a comparison based constraint set that restricts the search space for the optimum. In contrast, in the direct query only setting, $\Phi$ depends on the entire domain. Finally, we present experimental results to show the efficacy of our algorithm.