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Factorized Graph Representations for Semi-Supervised Learning from Sparse Data

arXiv.org Machine Learning

Node classification is an important problem in graph data management. It is commonly solved by various label propagation methods that work iteratively starting from a few labeled seed nodes. For graphs with arbitrary compatibilities between classes, these methods crucially depend on knowing the compatibility matrix that must be provided by either domain experts or heuristics. Can we instead directly estimate the correct compatibilities from a sparsely labeled graph in a principled and scalable way? We answer this question affirmatively and suggest a method called distant compatibility estimation that works even on extremely sparsely labeled graphs (e.g., 1 in 10,000 nodes is labeled) in a fraction of the time it later takes to label the remaining nodes. Our approach first creates multiple factorized graph representations (with size independent of the graph) and then performs estimation on these smaller graph sketches. We define algebraic amplification as the more general idea of leveraging algebraic properties of an algorithm's update equations to amplify sparse signals. We show that our estimator is by orders of magnitude faster than an alternative approach and that the end-to-end classification accuracy is comparable to using gold standard compatibilities. This makes it a cheap preprocessing step for any existing label propagation method and removes the current dependence on heuristics.


Recovering compressed images for automatic crack segmentation using generative models

arXiv.org Machine Learning

In a structural health monitoring (SHM) system that uses digital cameras to monitor cracks of structural surfaces, techniques for reliable and effective data compression are essential to ensure a stable and energy efficient crack images transmission in wireless devices, e.g., drones and robots with high definition cameras installed. Compressive sensing (CS) is a signal processing technique that allows accurate recovery of a signal from a sampling rate much smaller than the limitation of the Nyquist sampling theorem. The conventional CS method is based on the principle that, through a regularized optimization, the sparsity property of the original signals in some domain can be exploited to get the exact reconstruction with a high probability. However, the strong assumption of the signals being highly sparse in an invertible space is relatively hard for real crack images. In this paper, we present a new approach of CS that replaces the sparsity regularization with a generative model that is able to effectively capture a low dimension representation of targeted images. We develop a recovery framework for automatic crack segmentation of compressed crack images based on this new CS method and demonstrate the remarkable performance of the method taking advantage of the strong capability of generative models to capture the necessary features required in the crack segmentation task even the backgrounds of the generated images are not well reconstructed. The superior performance of our recovery framework is illustrated by comparing with three existing CS algorithms. Furthermore, we show that our framework is extensible to other common problems in automatic crack segmentation, such as defect recovery from motion blurring and occlusion.


Learning Complexity of Simulated Annealing

arXiv.org Machine Learning

Simulated annealing is an effective and general means of optimization. It is in fact inspired by metallurgy, where the temperature of a material determines its behavior in thermodynamics. Likewise, in simulated annealing, the actions that the algorithm takes depend entirely on the value of a variable which captures the notion of temperature. Typically, simulated annealing starts with a high temperature, which makes the algorithm pretty unpredictable, and gradually cools the temperature down to become more stable. A key component that plays a crucial role in the performance of simulated annealing is the criteria under which the temperature changes namely, the cooling schedule. Motivated by this, we study the following question in this work: "Given enough samples to the instances of a specific class of optimization problems, can we design optimal (or approximately optimal) cooling schedules that minimize the runtime or maximize the success rate of the algorithm on average when the underlying problem is drawn uniformly at random from the same class?" We provide positive results both in terms of sample complexity and simulation complexity. For sample complexity, we show that $\tilde O(\sqrt{m})$ samples suffice to find an approximately optimal cooling schedule of length $m$. We complement this result by giving a lower bound of $\tilde \Omega(m^{1/3})$ on the sample complexity of any learning algorithm that provides an almost optimal cooling schedule. These results are general and rely on no assumption. For simulation complexity, however, we make additional assumptions to measure the success rate of an algorithm. To this end, we introduce the monotone stationary graph that models the performance of simulated annealing. Based on this model, we present polynomial time algorithms with provable guarantees for the learning problem.


Linear time dynamic programming for the exact path of optimal models selected from a finite set

arXiv.org Machine Learning

Many learning algorithms are formulated in terms of finding model parameters which minimize a data-fitting loss function plus a regularizer. When the regularizer involves the l0 pseudo-norm, the resulting regularization path consists of a finite set of models. The fastest existing algorithm for computing the breakpoints in the regularization path is quadratic in the number of models, so it scales poorly to high dimensional problems. We provide new formal proofs that a dynamic programming algorithm can be used to compute the breakpoints in linear time. Empirical results on changepoint detection problems demonstrate the improved accuracy and speed relative to grid search and the previous quadratic time algorithm.


Active Preference Elicitation via Adjustable Robust Optimization

arXiv.org Artificial Intelligence

We consider the problem faced by a recommender system which seeks to offer a user with unknown preferences an item. Before making a recommendation, the system has the opportunity to elicit the user's preferences by making queries. Each query corresponds to a pairwise comparison between items. We take the point of view of either a risk averse or regret averse recommender system which only possess set-based information on the user utility function. We investigate: a) an offline elicitation setting, where all queries are made at once, and b) an online elicitation setting, where queries are selected sequentially over time. We propose exact robust optimization formulations of these problems which integrate the elicitation and recommendation phases and study the complexity of these problems. For the offline case, where the problem takes the form of a two-stage robust optimization problem with decision-dependent information discovery, we provide an enumeration-based algorithm and also an equivalent reformulation in the form of a mixed-binary linear program which we solve via column-and-constraint generation. For the online setting, where the problem takes the form of a multi-stage robust optimization problem with decision-dependent information discovery, we propose a conservative solution approach. We evaluate the performance of our methods on both synthetic data and real data from the Homeless Management Information System. We simulate elicitation of the preferences of policy-makers in terms of characteristics of housing allocation policies to better match individuals experiencing homelessness to scarce housing resources. Our framework is shown to outperform the state-of-the-art techniques from the literature.


Exploration-Exploitation in Constrained MDPs

arXiv.org Machine Learning

In many sequential decision-making problems, the goal is to optimize a utility function while satisfying a set of constraints on different utilities. This learning problem is formalized through Constrained Markov Decision Processes (CMDPs). In this paper, we investigate the exploration-exploitation dilemma in CMDPs. While learning in an unknown CMDP, an agent should trade-off exploration to discover new information about the MDP, and exploitation of the current knowledge to maximize the reward while satisfying the constraints. While the agent will eventually learn a good or optimal policy, we do not want the agent to violate the constraints too often during the learning process. In this work, we analyze two approaches for learning in CMDPs. The first approach leverages the linear formulation of CMDP to perform optimistic planning at each episode. The second approach leverages the dual formulation (or saddle-point formulation) of CMDP to perform incremental, optimistic updates of the primal and dual variables. We show that both achieves sublinear regret w.r.t.\ the main utility while having a sublinear regret on the constraint violations. That being said, we highlight a crucial difference between the two approaches; the linear programming approach results in stronger guarantees than in the dual formulation based approach.


On the Convergence of Adam and Adagrad

arXiv.org Machine Learning

We provide a simple proof of the convergence of the optimization algorithms Adam and Adagrad with the assumptions of smooth gradients and almost sure uniform bound on the $\ell_\infty$ norm of the gradients. This work builds on the techniques introduced by Ward et al. (2019) and extends them to the Adam optimizer. We show that in expectation, the squared norm of the objective gradient averaged over the trajectory has an upper-bound which is explicit in the constants of the problem, parameters of the optimizer and the total number of iterations N. This bound can be made arbitrarily small. In particular, Adam with a learning rate $\alpha=1/\sqrt{N}$ and a momentum parameter on squared gradients $\beta_2=1 - 1/N$ achieves the same rate of convergence $O(\ln(N)/\sqrt{N})$ as Adagrad. Thus, it is possible to use Adam as a finite horizon version of Adagrad, much like constant step size SGD can be used instead of its asymptotically converging decaying step size version.


StochasticRank: Global Optimization of Scale-Free Discrete Functions

arXiv.org Machine Learning

In this paper, we introduce a powerful and efficient framework for the direct optimization of ranking metrics. The problem is ill-posed due to the discrete structure of the loss, and to deal with that, we introduce two important techniques: a stochastic smoothing and a novel gradient estimate based on partial integration. We also address the problem of smoothing bias and present a universal solution for a proper debiasing. To guarantee the global convergence of our method, we adopt a recently proposed Stochastic Gradient Langevin Boosting algorithm. Our algorithm is implemented as a part of the CatBoost gradient boosting library and outperforms the existing approaches on several learning to rank datasets. In addition to ranking metrics, our framework applies to any scale-free discreet loss function.


On Hyper-parameter Tuning for Stochastic Optimization Algorithms

arXiv.org Machine Learning

This paper proposes the first-ever algorithmic framework for tuning hyper-parameters of stochastic optimization algorithm based on reinforcement learning. Hyper-parameters impose significant influences on the performance of stochastic optimization algorithms, such as evolutionary algorithms (EAs) and meta-heuristics. Yet, it is very time-consuming to determine optimal hyper-parameters due to the stochastic nature of these algorithms. We propose to model the tuning procedure as a Markov decision process, and resort the policy gradient algorithm to tune the hyper-parameters. Experiments on tuning stochastic algorithms with different kinds of hyper-parameters (continuous and discrete) for different optimization problems (continuous and discrete) show that the proposed hyper-parameter tuning algorithms do not require much less running times of the stochastic algorithms than bayesian optimization method. The proposed framework can be used as a standard tool for hyper-parameter tuning in stochastic algorithms.


Deep Reinforcement Learning for QoS-Constrained Resource Allocation in Multiservice Networks

arXiv.org Machine Learning

In this article, we study a Radio Resource Allocation (RRA) that was formulated as a non-convex optimization problem whose main aim is to maximize the spectral efficiency subject to satisfaction guarantees in multiservice wireless systems. This problem has already been previously investigated in the literature and efficient heuristics have been proposed. However, in order to assess the performance of Machine Learning (ML) algorithms when solving optimization problems in the context of RRA, we revisit that problem and propose a solution based on a Reinforcement Learning (RL) framework. Specifically, a distributed optimization method based on multi-agent deep RL is developed, where each agent makes its decisions to find a policy by interacting with the local environment, until reaching convergence. Thus, this article focuses on an application of RL and our main proposal consists in a new deep RL based approach to jointly deal with RRA, satisfaction guarantees and Quality of Service (QoS) constraints in multiservice celular networks. Lastly, through computational simulations we compare the state-of-art solutions of the literature with our proposal and we show a near optimal performance of the latter in terms of throughput and outage rate.