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 Optimization


Project and Forget: Solving Large-Scale Metric Constrained Problems

arXiv.org Machine Learning

Given a set of dissimilarity measurements amongst data points, determining what metric representation is most "consistent" with the input measurements or the metric that best captures the relevant geometric features of the data is a key step in many machine learning algorithms. Existing methods are restricted to specific kinds of metrics or small problem sizes because of the large number of metric constraints in such problems. In this paper, we provide an active set algorithm, Project and Forget, that uses Bregman projections, to solve metric constrained problems with many (possibly exponentially) inequality constraints. We provide a theoretical analysis of \textsc{Project and Forget} and prove that our algorithm converges to the global optimal solution and that the $L_2$ distance of the current iterate to the optimal solution decays asymptotically at an exponential rate. We demonstrate that using our method we can solve large problem instances of three types of metric constrained problems: general weight correlation clustering, metric nearness, and metric learning; in each case, out-performing the state of the art methods with respect to CPU times and problem sizes.


A Gradient-Aware Search Algorithm for Constrained Markov Decision Processes

arXiv.org Machine Learning

The canonical solution methodology for finite constrained Markov decision processes (CMDPs), where the objective is to maximize the expected infinite-horizon discounted rewards subject to the expected infinite-horizon discounted costs constraints, is based on convex linear programming. In this brief, we first prove that the optimization objective in the dual linear program of a finite CMDP is a piece-wise linear convex function (PWLC) with respect to the Lagrange penalty multipliers. Next, we propose a novel two-level Gradient-Aware Search (GAS) algorithm which exploits the PWLC structure to find the optimal state-value function and Lagrange penalty multipliers of a finite CMDP. The proposed algorithm is applied in two stochastic control problems with constraints: robot navigation in a grid world and solar-powered unmanned aerial vehicle (UAV)-based wireless network management. We empirically compare the convergence performance of the proposed GAS algorithm with binary search (BS), Lagrangian primal-dual optimization (PDO), and Linear Programming (LP). Compared with benchmark algorithms, it is shown that the proposed GAS algorithm converges to the optimal solution faster, does not require hyper-parameter tuning, and is not sensitive to initialization of the Lagrange penalty multiplier.


Generative Adversarial Networks (GANs): Challenges, Solutions, and Future Directions

arXiv.org Machine Learning

Generative Adversarial Networks (GANs) is a novel class of deep generative models which has recently gained significant attention. GANs learns complex and high-dimensional distributions implicitly over images, audio, and data. However, there exists major challenges in training of GANs, i.e., mode collapse, non-convergence and instability, due to inappropriate design of network architecture, use of objective function and selection of optimization algorithm. Recently, to address these challenges, several solutions for better design and optimization of GANs have been investigated based on techniques of re-engineered network architectures, new objective functions and alternative optimization algorithms. To the best of our knowledge, there is no existing survey that has particularly focused on broad and systematic developments of these solutions. In this study, we perform a comprehensive survey of the advancements in GANs design and optimization solutions proposed to handle GANs challenges. We first identify key research issues within each design and optimization technique and then propose a new taxonomy to structure solutions by key research issues. In accordance with the taxonomy, we provide a detailed discussion on different GANs variants proposed within each solution and their relationships. Finally, based on the insights gained, we present the promising research directions in this rapidly growing field.


Neighbourhood Evaluation Criteria for Vertex Cover Problem

arXiv.org Artificial Intelligence

Neighbourhood Evaluation Criteria is a heuristical approximate algorithm that attempts to solve the Minimum Vertex Cover. degree count is kept in check for each vertex and the highest count based vertex is included in our cover set. In the case of multiple equivalent vertices, the one with the lowest neighbourhood influence is selected. In the case of still existing multiple equivalent vertices, the one with the lowest remaining active vertex count (the highest Independent Set enabling count) is selected as a tie-breaker.


An Optimal Control Theory for the Traveling Salesman Problem and Its Variants

arXiv.org Artificial Intelligence

We show that the traveling salesman problem (TSP) and its many variants may be modeled as functional optimization problems over a graph. In this formulation, all vertices and arcs of the graph are functionals; i.e., a mapping from a space of measurable functions to the field of real numbers. Many variants of the TSP, such as those with neighborhoods, with forbidden neighborhoods, with time-windows and with profits, can all be framed under this construct. In sharp contrast to their discrete-optimization counterparts, the modeling constructs presented in this paper represent a fundamentally new domain of analysis and computation for TSPs and their variants. Beyond its apparent mathematical unification of a class of problems in graph theory, the main advantage of the new approach is that it facilitates the modeling of certain application-specific problems in their home space of measurable functions. Consequently, certain elements of economic system theory such as dynamical models and continuous-time cost/profit functionals can be directly incorporated in the new optimization problem formulation. Furthermore, subtour elimination constraints, prevalent in discrete optimization formulations, are naturally enforced through continuity requirements. The price for the new modeling framework is nonsmooth functionals. Although a number of theoretical issues remain open in the proposed mathematical framework, we demonstrate the computational viability of the new modeling constructs over a sample set of problems to illustrate the rapid production of end-to-end TSP solutions to extensively-constrained practical problems.


Manifold Proximal Point Algorithms for Dual Principal Component Pursuit and Orthogonal Dictionary Learning

arXiv.org Machine Learning

We consider the problem of maximizing the $\ell_1$ norm of a linear map over the sphere, which arises in various machine learning applications such as orthogonal dictionary learning (ODL) and robust subspace recovery (RSR). The problem is numerically challenging due to its nonsmooth objective and nonconvex constraint, and its algorithmic aspects have not been well explored. In this paper, we show how the manifold structure of the sphere can be exploited to design fast algorithms for tackling this problem. Specifically, our contribution is threefold. First, we present a manifold proximal point algorithm (ManPPA) for the problem and show that it converges at a sublinear rate. Furthermore, we show that ManPPA can achieve a quadratic convergence rate when applied to the ODL and RSR problems. Second, we propose a stochastic variant of ManPPA called StManPPA, which is well suited for large-scale computation, and establish its sublinear convergence rate. Both ManPPA and StManPPA have provably faster convergence rates than existing subgradient-type methods. Third, using ManPPA as a building block, we propose a new approach to solving a matrix analog of the problem, in which the sphere is replaced by the Stiefel manifold. The results from our extensive numerical experiments on the ODL and RSR problems demonstrate the efficiency and efficacy of our proposed methods.


A robust algorithm for explaining unreliable machine learning survival models using the Kolmogorov-Smirnov bounds

arXiv.org Machine Learning

A new robust algorithm based of the explanation method SurvLIME called SurvLIME-KS is proposed for explaining machine learning survival models. The algorithm is developed to ensure robustness to cases of a small amount of training data or outliers of survival data. The first idea behind SurvLIME-KS is to apply the Cox proportional hazards model to approximate the black-box survival model at the local area around a test example due to the linear relationship of covariates in the model. The second idea is to incorporate the well-known Kolmogorov-Smirnov bounds for constructing sets of predicted cumulative hazard functions. As a result, the robust maximin strategy is used, which aims to minimize the average distance between cumulative hazard functions of the explained black-box model and of the approximating Cox model, and to maximize the distance over all cumulative hazard functions in the interval produced by the Kolmogorov-Smirnov bounds. The maximin optimization problem is reduced to the quadratic program. Various numerical experiments with synthetic and real datasets demonstrate the SurvLIME-KS efficiency.


Regret Bounds for Safe Gaussian Process Bandit Optimization

arXiv.org Machine Learning

Many applications require a learner to make sequential decisions given uncertainty regarding both the system's payoff function and safety constraints. In safety-critical systems, it is paramount that the learner's actions do not violate the safety constraints at any stage of the learning process. In this paper, we study a stochastic bandit optimization problem where the unknown payoff and constraint functions are sampled from Gaussian Processes (GPs) first considered in [Srinivas et al., 2010]. We develop a safe variant of GP-UCB called SGP-UCB, with necessary modifications to respect safety constraints at every round. The algorithm has two distinct phases. The first phase seeks to estimate the set of safe actions in the decision set, while the second phase follows the GP-UCB decision rule. Our main contribution is to derive the first sub-linear regret bounds for this problem. We numerically compare SGP-UCB against existing safe Bayesian GP optimization algorithms.


Stochastic Sparse Subspace Clustering

arXiv.org Machine Learning

State-of-the-art subspace clustering methods are based on self-expressive model, which represents each data point as a linear combination of other data points. By enforcing such representation to be sparse, sparse subspace clustering is guaranteed to produce a subspace-preserving data affinity where two points are connected only if they are from the same subspace. On the other hand, however, data points from the same subspace may not be well-connected, leading to the issue of over-segmentation. We introduce dropout to address the issue of over-segmentation, which is based on randomly dropping out data points in self-expressive model. In particular, we show that dropout is equivalent to adding a squared $\ell_2$ norm regularization on the representation coefficients, therefore induces denser solutions. Then, we reformulate the optimization problem as a consensus problem over a set of small-scale subproblems. This leads to a scalable and flexible sparse subspace clustering approach, termed Stochastic Sparse Subspace Clustering, which can effectively handle large scale datasets. Extensive experiments on synthetic data and real world datasets validate the efficiency and effectiveness of our proposal.


Human Strategic Steering Improves Performance of Interactive Optimization

arXiv.org Artificial Intelligence

A central concern in an interactive intelligent system is optimization of its actions, to be maximally helpful to its human user. In recommender systems for instance, the action is to choose what to recommend, and the optimization task is to recommend items the user prefers. The optimization is done based on earlier user's feedback (e.g. "likes" and "dislikes"), and the algorithms assume the feedback to be faithful. That is, when the user clicks "like," they actually prefer the item. We argue that this fundamental assumption can be extensively violated by human users, who are not passive feedback sources. Instead, they are in control, actively steering the system towards their goal. To verify this hypothesis, that humans steer and are able to improve performance by steering, we designed a function optimization task where a human and an optimization algorithm collaborate to find the maximum of a 1-dimensional function. At each iteration, the optimization algorithm queries the user for the value of a hidden function $f$ at a point $x$, and the user, who sees the hidden function, provides an answer about $f(x)$. Our study on 21 participants shows that users who understand how the optimization works, strategically provide biased answers (answers not equal to $f(x)$), which results in the algorithm finding the optimum significantly faster. Our work highlights that next-generation intelligent systems will need user models capable of helping users who steer systems to pursue their goals.