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Optimal to-do list gamification

arXiv.org Artificial Intelligence

What should I work on first? What can wait until later? Which projects should I prioritize and which tasks are not worth my time? These are challenging questions that many people face every day. People's intuitive strategy is to prioritize their immediate experience over the long-term consequences. This leads to procrastination and the neglect of important long-term projects in favor of seemingly urgent tasks that are less important. Optimal gamification strives to help people overcome these problems by incentivizing each task by a number of points that communicates how valuable it is in the long-run. Unfortunately, computing the optimal number of points with standard dynamic programming methods quickly becomes intractable as the number of a person's projects and the number of tasks required by each project increase. Here, we introduce and evaluate a scalable method for identifying which tasks are most important in the long run and incentivizing each task according to its long-term value. Our method makes it possible to create to-do list gamification apps that can handle the size and complexity of people's to-do lists in the real world.


Optimizing fire allocation in a NCW-type model

arXiv.org Artificial Intelligence

In this paper, we introduce a non-linear Lanchester model of NCW-type and investigate an optimization problem for this model, where only the Red force is supplied by several supply agents. Optimal fire allocation of the Blue force is sought in the form of a piece-wise constant function of time. A threatening rate is computed for the Red force and each of its supply agents at the beginning of each stage of the combat. These rates can be used to derive the optimal decision for the Blue force to focus its firepower to the Red force itself or one of its supply agents. This optimal fire allocation is derived and proved by considering an optimization problem of number of Blue force troops. Numerical experiments are included to demonstrate the theoretical results.


Fast and Eager k-Medoids Clustering: O(k) Runtime Improvement of the PAM, CLARA, and CLARANS Algorithms

arXiv.org Artificial Intelligence

Clustering non-Euclidean data is difficult, and one of the most used algorithms besides hierarchical clustering is the popular algorithm Partitioning Around Medoids (PAM), also simply referred to as k-medoids clustering. In Euclidean geometry the mean-as used in k-means-is a good estimator for the cluster center, but this does not exist for arbitrary dissimilarities. PAM uses the medoid instead, the object with the smallest dissimilarity to all others in the cluster. This notion of centrality can be used with any (dis-)similarity, and thus is of high relevance to many domains and applications. A key issue with PAM is its high run time cost. We propose modifications to the PAM algorithm that achieve an O(k)-fold speedup in the second ("SWAP") phase of the algorithm, but will still find the same results as the original PAM algorithm. If we relax the choice of swaps performed (while retaining comparable quality), we can further accelerate the algorithm by eagerly performing additional swaps in each iteration. With the substantially faster SWAP, we can now explore faster initialization strategies, because (i) the classic ("BUILD") initialization now becomes the bottleneck, and (ii) our swap is fast enough to compensate for worse starting conditions. We also show how the CLARA and CLARANS algorithms benefit from the proposed modifications. While we do not study the parallelization of our approach in this work, it can easily be combined with earlier approaches to use PAM and CLARA on big data (some of which use PAM as a subroutine, hence can immediately benefit from these improvements), where the performance with high k becomes increasingly important. In experiments on real data with k=100,200, we observed a 458x respectively 1191x speedup compared to the original PAM SWAP algorithm, making PAM applicable to larger data sets, and in particular to higher k.


Adaptive Tensor Learning with Tensor Networks

arXiv.org Machine Learning

Tensor decomposition techniques have shown great successes in machine learning and data science by extending classical algorithms based on matrix factorization to multi-modal and multi-way data. However, there exist many tensor decomposition models (CP, Tucker, Tensor Train, etc.) and the rank of such a decomposition is typically a collection of integers rather than a unique number, making model and hyper-parameter selection a tedious and costly task. At the same time, tensor network methods are powerful tools developed in the physics community which have recently shown their potential for machine learning applications and offer a unifying view of the various tensor decomposition models. In this paper, we leverage the tensor network formalism to develop a generic and efficient adaptive algorithm for tensor learning. Our method is based on a simple greedy approach optimizing a differentiable loss function starting from a rank one tensor and successively identifying the most promising tensor network edges for small rank increments. Our algorithm can adaptively identify tensor network structures with small number of parameters that effectively optimize the objective function from data. The framework we introduce is very broad and encompasses many common tensor optimization problems. Experiments on tensor decomposition and tensor completion tasks with both synthetic and real world data demonstrate the effectiveness of the proposed algorithm.


An Intelligent Edge-Centric Queries Allocation Scheme based on Ensemble Models

arXiv.org Machine Learning

The combination of Internet of Things (IoT) and Edge Computing (EC) can assist in the delivery of novel applications that will facilitate end users activities. Data collected by numerous devices present in the IoT infrastructure can be hosted into a set of EC nodes becoming the subject of processing tasks for the provision of analytics. Analytics are derived as the result of various queries defined by end users or applications. Such queries can be executed in the available EC nodes to limit the latency in the provision of responses. In this paper, we propose a meta-ensemble learning scheme that supports the decision making for the allocation of queries to the appropriate EC nodes. Our learning model decides over queries' and nodes' characteristics. We provide the description of a matching process between queries and nodes after concluding the contextual information for each envisioned characteristic adopted in our meta-ensemble scheme. We rely on widely known ensemble models, combine them and offer an additional processing layer to increase the performance. The aim is to result a subset of EC nodes that will host each incoming query. Apart from the description of the proposed model, we report on its evaluation and the corresponding results. Through a large set of experiments and a numerical analysis, we aim at revealing the pros and cons of the proposed scheme.


Treatment Policy Learning in Multiobjective Settings with Fully Observed Outcomes

arXiv.org Machine Learning

In several medical decision-making problems, such as antibiotic prescription, laboratory testing can provide precise indications for how a patient will respond to different treatment options. This enables us to "fully observe" all potential treatment outcomes, but while present in historical data, these results are infeasible to produce in real-time at the point of the initial treatment decision. Moreover, treatment policies in these settings often need to trade off between multiple competing objectives, such as effectiveness of treatment and harmful side effects. We present, compare, and evaluate three approaches for learning individualized treatment policies in this setting: First, we consider two indirect approaches, which use predictive models of treatment response to construct policies optimal for different trade-offs between objectives. Second, we consider a direct approach that constructs such a set of policies without intermediate models of outcomes. Using a medical dataset of Urinary Tract Infection (UTI) patients, we show that all approaches learn policies that achieve strictly better performance on all outcomes than clinicians, while also trading off between different objectives. We demonstrate additional benefits of the direct approach, including flexibly incorporating other goals such as deferral to physicians on simple cases.


Online Graph Completion: Multivariate Signal Recovery in Computer Vision

arXiv.org Machine Learning

The adoption of "human-in-the-loop" paradigms in computer vision and machine learning is leading to various applications where the actual data acquisition (e.g., human supervision) and the underlying inference algorithms are closely interwined. While classical work in active learning provides effective solutions when the learning module involves classification and regression tasks, many practical issues such as partially observed measurements, financial constraints and even additional distributional or structural aspects of the data typically fall outside the scope of this treatment. For instance, with sequential acquisition of partial measurements of data that manifest as a matrix (or tensor), novel strategies for completion (or collaborative filtering) of the remaining entries have only been studied recently. Motivated by vision problems where we seek to annotate a large dataset of images via a crowdsourced platform or alternatively, complement results from a state-of-the-art object detector using human feedback, we study the "completion" problem defined on graphs, where requests for additional measurements must be made sequentially. We design the optimization model in the Fourier domain of the graph describing how ideas based on adaptive submodularity provide algorithms that work well in practice. On a large set of images collected from Imgur, we see promising results on images that are otherwise difficult to categorize. We also show applications to an experimental design problem in neuroimaging.


FedSKETCH: Communication-Efficient and Private Federated Learning via Sketching

arXiv.org Machine Learning

Communication complexity and privacy are the two key challenges in Federated Learning where the goal is to perform a distributed learning through a large volume of devices. In this work, we introduce FedSKETCH and FedSKETCHGATE algorithms to address both challenges in Federated learning jointly, where these algorithms are intended to be used for homogeneous and heterogeneous data distribution settings respectively. The key idea is to compress the accumulation of local gradients using count sketch, therefore, the server does not have access to the gradients themselves which provides privacy. Furthermore, due to the lower dimension of sketching used, our method exhibits communication-efficiency property as well. We provide, for the aforementioned schemes, sharp convergence guarantees. Finally, we back up our theory with various set of experiments.


Riemannian stochastic recursive momentum method for non-convex optimization

arXiv.org Machine Learning

We propose a stochastic recursive momentum method for Riemannian non-convex optimization that achieves a near-optimal complexity of $\tilde{\mathcal{O}}(\epsilon^{-3})$ to find $\epsilon$-approximate solution with one sample. That is, our method requires $\mathcal{O}(1)$ gradient evaluations per iteration and does not require restarting with a large batch gradient, which is commonly used to obtain the faster rate. Extensive experiment results demonstrate the superiority of our proposed algorithm.


Towards Plausible Differentially Private ADMM Based Distributed Machine Learning

arXiv.org Machine Learning

The Alternating Direction Method of Multipliers (ADMM) and its distributed version have been widely used in machine learning. In the iterations of ADMM, model updates using local private data and model exchanges among agents impose critical privacy concerns. Despite some pioneering works to relieve such concerns, differentially private ADMM still confronts many research challenges. For example, the guarantee of differential privacy (DP) relies on the premise that the optimality of each local problem can be perfectly attained in each ADMM iteration, which may never happen in practice. The model trained by DP ADMM may have low prediction accuracy. In this paper, we address these concerns by proposing a novel (Improved) Plausible differentially Private ADMM algorithm, called PP-ADMM and IPP-ADMM. In PP-ADMM, each agent approximately solves a perturbed optimization problem that is formulated from its local private data in an iteration, and then perturbs the approximate solution with Gaussian noise to provide the DP guarantee. To further improve the model accuracy and convergence, an improved version IPP-ADMM adopts sparse vector technique (SVT) to determine if an agent should update its neighbors with the current perturbed solution. The agent calculates the difference of the current solution from that in the last iteration, and if the difference is larger than a threshold, it passes the solution to neighbors; or otherwise the solution will be discarded. Moreover, we propose to track the total privacy loss under the zero-concentrated DP (zCDP) and provide a generalization performance analysis. Experiments on real-world datasets demonstrate that under the same privacy guarantee, the proposed algorithms are superior to the state of the art in terms of model accuracy and convergence rate.