Optimization
Provably Efficient Fictitious Play Policy Optimization for Zero-Sum Markov Games with Structured Transitions
Qiu, Shuang, Wei, Xiaohan, Ye, Jieping, Wang, Zhaoran, Yang, Zhuoran
While single-agent policy optimization in a fixed environment has attracted a lot of research attention recently in the reinforcement learning community, much less is known theoretically when there are multiple agents playing in a potentially competitive environment. We take steps forward by proposing and analyzing new fictitious play policy optimization algorithms for zero-sum Markov games with structured but unknown transitions. We consider two classes of transition structures: factored independent transition and single-controller transition. For both scenarios, we prove tight $\widetilde{\mathcal{O}}(\sqrt{K})$ regret bounds after $K$ episodes in a two-agent competitive game scenario. The regret of each agent is measured against a potentially adversarial opponent who can choose a single best policy in hindsight after observing the full policy sequence. Our algorithms feature a combination of Upper Confidence Bound (UCB)-type optimism and fictitious play under the scope of simultaneous policy optimization in a non-stationary environment. When both players adopt the proposed algorithms, their overall optimality gap is $\widetilde{\mathcal{O}}(\sqrt{K})$.
How do the Karush-Kuhn-Tucker Conditions work(Machine Learning)
The Karush-Kuhn-Tucker Conditions are a set of first derivative tests or also can be set of conditions. Abstract: This expository paper contains a concise introduction to some significant works concerning the Karush-Kuhn-Tucker condition, a necessary condition for a solution in local optimality in problems with equality and inequality constraints. The study of this optimality condition has a long history and culminated in the appearance of subdifferentials. The 1970s and early 1980s were important periods for new developments and various generalizations of subdifferentials were introduced, including the Clarke subdifferential and Demyanov-Rubinov quasidifferential. In this paper, we mainly present four generalized Karush-Kuhn-Tucker conditions or Fritz John conditions in variational analysis and set-valued analysis via Lagrange multiplier methods besides Fr$\Acute{e}$chet differentiable situation, namely subdifferentials of convex functions, generalized gradients of locally Lipschitz functions, quasidifferentials of quasidifferentiable functions and contingent epiderivatives of set-valued maps and discuss the limits of Lagrangian methods slightly in the last chapter.
Sequential Convex Programming for Collaboration of Connected and Automated Vehicles
Zhang, Xiaoxue, Ma, Jun, Cheng, Zilong, Lewis, Frank L., Lee, Tong Heng
This paper investigates the collaboration of multiple connected and automated vehicles (CAVs) in different scenarios. In general, the collaboration of CAVs can be formulated as a nonlinear and nonconvex model predictive control (MPC) problem. Most of the existing approaches available for utilization to solve such an optimization problem suffer from the drawback of considerable computational burden, which hinders the practical implementation in real time. This paper proposes the use of sequential convex programming (SCP), which is a powerful approach to solving the nonlinear and nonconvex MPC problem in real time. To appropriately deploy the methodology, as a first stage, SCP requires linearization and discretization when addressing the nonlinear dynamics of the system model adequately. Based on the linearization and discretization, the original MPC problem can be transformed into a quadratically constrained quadratic programming (QCQP) problem. Besides, SCP also involves convexification to handle the associated nonconvex constraints. Thus, the nonconvex QCQP can be reduced to a quadratic programming (QP) problem that can be solved rather quickly. Therefore, the computational efficiency is suitably improved despite the existence of nonlinear and nonconvex characteristics, whereby the implementation is realized in real time. Furthermore, simulation results in three different scenarios of autonomous driving are presented to validate the effectiveness and efficiency of our proposed approach.
Orientation-Aware Model Predictive Control with Footstep Adaptation for Dynamic Humanoid Walking
Ding, Yanran, Khazoom, Charles, Chignoli, Matthew, Kim, Sangbae
This paper proposes a novel orientation-aware model predictive control (MPC) for dynamic humanoid walking that can plan footstep locations online. Instead of a point-mass model, this work uses the augmented single rigid body model (aSRBM) to enable the MPC to leverage orientation dynamics and stepping strategy within a unified optimization framework. With the footstep location as part of the decision variables in the aSRBM, the MPC can reason about stepping within the kinematic constraints. A task-space controller (TSC) tracks the body pose and swing leg references output from the MPC, while exploiting the full-order dynamics of the humanoid. The proposed control framework is suitable for real-time applications since both MPC and TSC are formulated as quadratic programs. Simulation investigations show that the orientation-aware MPC-based framework is more robust against external torque disturbance compared to state-of-the-art controllers using the point mass model, especially when the torso undergoes large angular excursion. The same control framework can also enable the MIT Humanoid to overcome uneven terrains, such as traversing a wave field.
Online Stochastic Optimization with Wasserstein Based Non-stationarity
Jiang, Jiashuo, Li, Xiaocheng, Zhang, Jiawei
We consider a general online stochastic optimization problem with multiple budget constraints over a horizon of finite time periods. In each time period, a reward function and multiple cost functions are revealed, and the decision maker needs to specify an action from a convex and compact action set to collect the reward and consume the budget. Each cost function corresponds to the consumption of one budget. In each period, the reward and cost functions are drawn from an unknown distribution, which is non-stationary across time. The objective of the decision maker is to maximize the cumulative reward subject to the budget constraints. This formulation captures a wide range of applications including online linear programming and network revenue management, among others. In this paper, we consider two settings: (i) a data-driven setting where the true distribution is unknown but a prior estimate (possibly inaccurate) is available; (ii) an uninformative setting where the true distribution is completely unknown. We propose a unified Wasserstein-distance based measure to quantify the inaccuracy of the prior estimate in setting (i) and the non-stationarity of the system in setting (ii). We show that the proposed measure leads to a necessary and sufficient condition for the attainability of a sublinear regret in both settings. For setting (i), we propose a new algorithm, which takes a primal-dual perspective and integrates the prior information of the underlying distributions into an online gradient descent procedure in the dual space. The algorithm also naturally extends to the uninformative setting (ii). Under both settings, we show the corresponding algorithm achieves a regret of optimal order. In numerical experiments, we demonstrate how the proposed algorithms can be naturally integrated with the re-solving technique to further boost the empirical performance.
An Exact Algorithm for Semi-supervised Minimum Sum-of-Squares Clustering
Piccialli, Veronica, Russo, Anna Russo, Sudoso, Antonio M.
The minimum sum-of-squares clustering (MSSC), or k-means type clustering, is traditionally considered an unsupervised learning task. In recent years, the use of background knowledge to improve the cluster quality and promote interpretability of the clustering process has become a hot research topic at the intersection of mathematical optimization and machine learning research. The problem of taking advantage of background information in data clustering is called semi-supervised or constrained clustering. In this paper, we present a branch-and-cut algorithm for semi-supervised MSSC, where background knowledge is incorporated as pairwise must-link and cannot-link constraints. For the lower bound procedure, we solve the semidefinite programming relaxation of the MSSC discrete optimization model, and we use a cutting-plane procedure for strengthening the bound. For the upper bound, instead, by using integer programming tools, we use an adaptation of the k-means algorithm to the constrained case. For the first time, the proposed global optimization algorithm efficiently manages to solve real-world instances up to 800 data points with different combinations of must-link and cannot-link constraints and with a generic number of features. This problem size is about four times larger than the one of the instances solved by state-of-the-art exact algorithms.
Distributed Projection-free Algorithm for Constrained Aggregative Optimization
In this paper, we focus on solving a distributed convex aggregative optimization problem in a network, where each agent has its own cost function which depends not only on its own decision variables but also on the aggregated function of all agents' decision variables. The decision variable is constrained within a feasible set. In order to minimize the sum of the cost functions when each agent only knows its local cost function, we propose a distributed Frank-Wolfe algorithm based on gradient tracking for the aggregative optimization problem where each node maintains two estimates, namely an estimate of the sum of agents' decision variable and an estimate of the gradient of global function. The algorithm is projection-free, but only involves solving a linear optimization to get a search direction at each step. We show the convergence of the proposed algorithm for convex and smooth objective functions over a time-varying network. Finally, we demonstrate the convergence and computational efficiency of the proposed algorithm via numerical simulations.
3D Labeling Tool
Rachwan, John, Zalaket, Charbel
Training and testing supervised object detection models require a large collection of images with ground truth labels. Labels define object classes in the image, as well as their locations, shape, and possibly other information such as pose. The labeling process has proven extremely time consuming, even with the presence of manpower. We introduce a novel labeling tool for 2D images as well as 3D triangular meshes: 3D Labeling Tool (3DLT). This is a standalone, feature-heavy and cross-platform software that does not require installation and can run on Windows, macOS and Linux-based distributions. Instead of labeling the same object on every image separately like current tools, we use depth information to reconstruct a triangular mesh from said images and label the object only once on the aforementioned mesh. We use registration to simplify 3D labeling, outlier detection to improve 2D bounding box calculation and surface reconstruction to expand labeling possibility to large point clouds. Our tool is tested against state of the art methods and it greatly surpasses them in terms of speed while preserving accuracy and ease of use.
Personalized Promotion Decision Making Based on Direct and Enduring Effect Predictions
Yang, Jie, Li, Yilin, Jobson, Deddy
Promotions have been trending in the e-commerce marketplace to build up customer relationships and guide customers towards the desired actions. Since incentives are effective to engage customers and customers have different preferences for different types of incentives, the demand for personalized promotion decision making is increasing over time. However, research on promotion decision making has focused specifically on purchase conversion during the promotion period (the direct effect), while generally disregarding the enduring effect in the post promotion period. To achieve a better lift return on investment (lift ROI) on the enduring effect of the promotion and improve customer retention and loyalty, we propose a framework of multiple treatment promotion decision making by modeling each customer's direct and enduring response. First, we propose a customer direct and enduring effect (CDEE) model which predicts the customer direct and enduring response. With the help of the predictions of the CDEE, we personalize incentive allocation to optimize the enduring effect while keeping the cost under the budget. To estimate the effect of decision making, we apply an unbiased evaluation approach of business metrics with randomized control trial (RCT) data. We compare our method with benchmarks using two promotions in Mercari and achieve significantly better results.
Annealed Training for Combinatorial Optimization on Graphs
Sun, Haoran, Guha, Etash K., Dai, Hanjun
The hardness of combinatorial optimization (CO) problems hinders collecting solutions for supervised learning. However, learning neural networks for CO problems is notoriously difficult in lack of the labeled data as the training is easily trapped at local optima. In this work, we propose a simple but effective annealed training framework for CO problems. In particular, we transform CO problems into unbiased energy-based models (EBMs). We carefully selecting the penalties terms so as to make the EBMs as smooth as possible. Then we train graph neural networks to approximate the EBMs. To prevent the training from being stuck at local optima near the initialization, we introduce an annealed loss function. An experimental evaluation demonstrates that our annealed training framework obtains substantial improvements. In four types of CO problems, our method achieves performance substantially better than other unsupervised neural methods on both synthetic and real-world graphs.