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Matching Free Trees with Replicator Equations

Neural Information Processing Systems

Motivated by our recent work on rooted tree matching, in this paper we provide a solution to the problem of matching two free (i.e., unrooted) trees by constructing an association graph whose maximal cliques are in one-to-one correspondence with maximal common subtrees. We then solve the problem using simple replicator dynamics from evolutionary game theory. Experiments on hundreds of uniformly random trees are presented. The results are impressive: despite the inherent inability of these simple dynamics to escape from local optima, they always returned a globally optimal solution.


The Concave-Convex Procedure (CCCP)

Neural Information Processing Systems

It can be applied to (almost) any optimization problem and many existing algorithms can be interpreted in terms of CCCP. In particular, we prove relationships to some applications of Legendre transform techniques. We then illustrate CCCP by applications to Potts models, linear assignment, EM algorithms, and Generalized Iterative Scaling (GIS). CCCP can be used both as a new way to understand existing optimization algorithms and as a procedure for generating new algorithms.


Incremental Learning and Selective Sampling via Parametric Optimization Framework for SVM

Neural Information Processing Systems

We propose a framework based on a parametric quadratic program(cid:173) ming (QP) technique to solve the support vector machine (SVM) training problem. This framework, can be specialized to obtain two SVM optimization methods. The first solves the fixed bias prob(cid:173) lem, while the second starts with an optimal solution for a fixed bias problem and adjusts the bias until the optimal value is found. The later method can be applied in conjunction with any other ex(cid:173) isting technique which obtains a fixed bias solution. Moreover, the second method can also be used independently to solve the com(cid:173) plete SVM training problem.


Prodding the ROC Curve: Constrained Optimization of Classifier Performance

Neural Information Processing Systems

When designing a two-alternative classifier, one ordinarily aims to maximize the classifier's ability to discriminate between members of the two classes. We describe a situation in a real-world business application of machine-learning prediction in which an additional constraint is placed on the nature of the solu- tion: that the classifier achieve a specified correct acceptance or correct rejection rate (i.e., that it achieve a fixed accuracy on members of one class or the other). Our domain is predicting churn in the telecommunications industry. Churn refers to customers who switch from one service provider to another. We pro- pose four algorithms for training a classifier subject to this domain constraint, and present results showing that each algorithm yields a reliable improvement in performance.


Probabilistic Abstraction Hierarchies

Neural Information Processing Systems

Many domains are naturally organized in an abstraction hierarchy or taxonomy, where the instances in "nearby" classes in the taxonomy are similar. In this pa- per, we provide a general probabilistic framework for clustering data into a set of classes organized as a taxonomy, where each class is associated with a prob- abilistic model from which the data was generated. The clustering algorithm simultaneously optimizes three things: the assignment of data instances to clus- ters, the models associated with the clusters, and the structure of the abstraction hierarchy. A unique feature of our approach is that it utilizes global optimization algorithms for both of the last two steps, reducing the sensitivity to noise and the propensity to local maxima that are characteristic of algorithms such as hierarchi- cal agglomerative clustering that only take local steps. We provide a theoretical analysis for our algorithm, showing that it converges to a local maximum of the joint likelihood of model and data.


Minimax Differential Dynamic Programming: An Application to Robust Biped Walking

Neural Information Processing Systems

We developed a robust control policy design method in high-dimensional state space by using differential dynamic programming with a minimax criterion. As an example, we applied our method to a simulated five link biped robot. The results show lower joint torques from the optimal con- trol policy compared to a hand-tuned PD servo controller. Results also show that the simulated biped robot can successfully walk with unknown disturbances that cause controllers generated by standard differential dy- namic programming and the hand-tuned PD servo to fail. Learning to compensate for modeling error and previously unknown disturbances in conjunction with robust control design is also demonstrated.


Multiplicative Updates for Nonnegative Quadratic Programming in Support Vector Machines

Neural Information Processing Systems

We derive multiplicative updates for solving the nonnegative quadratic programming problem in support vector machines (SVMs). The updates have a simple closed form, and we prove that they converge monotoni- cally to the solution of the maximum margin hyperplane. The updates optimize the traditionally proposed objective function for SVMs. They do not involve any heuristics such as choosing a learning rate or deciding which variables to update at each iteration. They can be used to adjust all the quadratic programming variables in parallel with a guarantee of im- provement at each iteration.


Approximate Linear Programming for Average-Cost Dynamic Programming

Neural Information Processing Systems

This paper extends our earlier analysis on approximate linear program- ming as an approach to approximating the cost-to-go function in a discounted-cost dynamic program [6]. In this paper, we consider the average-cost criterion and a version of approximate linear programming that generates approximations to the optimal average cost and differential cost function. We demonstrate that a naive version of approximate linear programming prioritizes approximation of the optimal average cost and that this may not be well-aligned with the objective of deriving a policy with low average cost. For that, the algorithm should aim at producing a good approximation of the differential cost function. We propose a two- phase variant of approximate linear programming that allows for external control of the relative accuracy of the approximation of the differential cost function over different portions of the state space via state-relevance weights.


Evidence Optimization Techniques for Estimating Stimulus-Response Functions

Neural Information Processing Systems

An essential step in understanding the function of sensory nervous sys- tems is to characterize as accurately as possible the stimulus-response function (SRF) of the neurons that relay and process sensory informa- tion. One increasingly common experimental approach is to present a rapidly varying complex stimulus to the animal while recording the re- sponses of one or more neurons, and then to directly estimate a func- tional transformation of the input that accounts for the neuronal firing. The estimation techniques usually employed, such as Wiener filtering or other correlation-based estimation of the Wiener or Volterra kernels, are equivalent to maximum likelihood estimation in a Gaussian-output-noise regression model. We explore the use of Bayesian evidence-optimization techniques to condition these estimates. We show that by learning hyper- parameters that control the smoothness and sparsity of the transfer func- tion it is possible to improve dramatically the quality of SRF estimates, as measured by their success in predicting responses to novel input.


Scaling of Probability-Based Optimization Algorithms

Neural Information Processing Systems

Population-based Incremental Learning is shown require very sen(cid:173) sitive scaling of its learning rate. The learning rate must scale with the system size in a problem-dependent way. This is shown in two problems: the needle-in-a haystack, in which the learning rate must vanish exponentially in the system size, and in a smooth function in which the learning rate must vanish like the square root of the system size. Two methods are proposed for removing this sensitiv(cid:173) ity. A learning dynamics which obeys detailed balance is shown to give consistent performance over the entire range of learning rates.