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 Optimization


Estimate-Then-Optimize versus Integrated-Estimation-Optimization versus Sample Average Approximation: A Stochastic Dominance Perspective

arXiv.org Artificial Intelligence

In data-driven stochastic optimization, model parameters of the underlying distribution need to be estimated from data in addition to the optimization task. Recent literature considers integrating the estimation and optimization processes by selecting model parameters that lead to the best empirical objective performance. This integrated approach, which we call integrated-estimation-optimization (IEO), can be readily shown to outperform simple estimate-then-optimize (ETO) when the model is misspecified. In this paper, we show that a reverse behavior appears when the model class is well-specified and there is sufficient data. Specifically, for a general class of nonlinear stochastic optimization problems, we show that simple ETO outperforms IEO asymptotically when the model class covers the ground truth, in the strong sense of stochastic dominance of the regret. Namely, the entire distribution of the regret, not only its mean or other moments, is always better for ETO compared to IEO. Our results also apply to constrained, contextual optimization problems where the decision depends on observed features. Whenever applicable, we also demonstrate how standard sample average approximation (SAA) performs the worst when the model class is well-specified in terms of regret, and best when it is misspecified. Finally, we provide experimental results to support our theoretical comparisons and illustrate when our insights hold in finite-sample regimes and under various degrees of misspecification.


Learning to Incentivize Information Acquisition: Proper Scoring Rules Meet Principal-Agent Model

arXiv.org Artificial Intelligence

We study the incentivized information acquisition problem, where a principal hires an agent to gather information on her behalf. Such a problem is modeled as a Stackelberg game between the principal and the agent, where the principal announces a scoring rule that specifies the payment, and then the agent then chooses an effort level that maximizes her own profit and reports the information. We study the online setting of such a problem from the principal's perspective, i.e., designing the optimal scoring rule by repeatedly interacting with the strategic agent. We design a provably sample efficient algorithm that tailors the UCB algorithm (Auer et al., 2002) to our model, which achieves a sublinear $T^{2/3}$-regret after $T$ iterations. Our algorithm features a delicate estimation procedure for the optimal profit of the principal, and a conservative correction scheme that ensures the desired agent's actions are incentivized. Furthermore, a key feature of our regret bound is that it is independent of the number of states of the environment.


DroNeRF: Real-time Multi-agent Drone Pose Optimization for Computing Neural Radiance Fields

arXiv.org Artificial Intelligence

We present a novel optimization algorithm called DroNeRF for the autonomous positioning of monocular camera drones around an object for real-time 3D reconstruction using only a few images. Neural Radiance Fields or NeRF, is a novel view synthesis technique used to generate new views of an object or scene from a set of input images. Using drones in conjunction with NeRF provides a unique and dynamic way to generate novel views of a scene, especially with limited scene capabilities of restricted movements. Our approach focuses on calculating optimized pose for individual drones while solely depending on the object geometry without using any external localization system. The unique camera positioning during the data-capturing phase significantly impacts the quality of the 3D model. To evaluate the quality of our generated novel views, we compute different perceptual metrics like the Peak Signal-to-Noise Ratio (PSNR) and Structural Similarity Index Measure(SSIM). Our work demonstrates the benefit of using an optimal placement of various drones with limited mobility to generate perceptually better results.


Towards the Development of an Uncertainty Quantification Protocol for the Natural Gas Industry

arXiv.org Artificial Intelligence

Simulations using machine learning (ML) models and mechanistic models are often run to inform decision-making processes. Uncertainty estimates of simulation results are critical to the decision-making process because simulation results of specific scenarios may have wide, but unspecified, confidence bounds that may impact subsequent analyses and decisions. The objective of this work is to develop a protocol to assess uncertainties in predictions of machine learning and mechanistic simulation models. The protocol will outline an uncertainty quantification workflow that may be used to establish credible bounds of predictability on computed quantities of interest and to assess model sufficiency. The protocol identifies key sources of uncertainties in machine learning and mechanistic modeling, defines applicable methods of uncertainty propagation for these sources, and includes statistically rational estimators for output uncertainties. The work applies the protocol to test cases relevant to the gas distribution industry and presents learnings from its application. The paper concludes with a brief discussion outlining a pathway to the wider adoption of uncertainty quantification within the industry


Offline Supervised Learning V.S. Online Direct Policy Optimization: A Comparative Study and A Unified Training Paradigm for Neural Network-Based Optimal Feedback Control

arXiv.org Artificial Intelligence

This work is concerned with solving neural network-based feedback controllers efficiently for optimal control problems. We first conduct a comparative study of two mainstream approaches: offline supervised learning and online direct policy optimization. Albeit the training part of the supervised learning approach is relatively easy, the success of the method heavily depends on the optimal control dataset generated by open-loop optimal control solvers. In contrast, direct optimization turns the optimal control problem into an optimization problem directly without any requirement of pre-computing, but the dynamics-related objective can be hard to optimize when the problem is complicated. Our results highlight the priority of offline supervised learning in terms of both optimality and training time. To overcome the main challenges, dataset, and optimization, in the two approaches respectively, we complement them and propose the Pre-train and Fine-tune strategy as a unified training paradigm for optimal feedback control, which further improves the performance and robustness significantly. Our code is available at https://github.com/yzhao98/DeepOptimalControl.


A Bayesian Optimization Framework for Finding Local Optima in Expensive Multi-Modal Functions

arXiv.org Artificial Intelligence

Bayesian optimization (BO) is a popular global optimization scheme for sample-efficient optimization in domains with expensive function evaluations. The existing BO techniques are capable of finding a single global optimum solution. However, finding a set of global and local optimum solutions is crucial in a wide range of real-world problems, as implementing some of the optimal solutions might not be feasible due to various practical restrictions (e.g., resource limitation, physical constraints, etc.). In such domains, if multiple solutions are known, the implementation can be quickly switched to another solution, and the best possible system performance can still be obtained. This paper develops a multimodal BO framework to effectively find a set of local/global solutions for expensive-to-evaluate multimodal objective functions. We consider the standard BO setting with Gaussian process regression representing the objective function. We analytically derive the joint distribution of the objective function and its first-order derivatives. This joint distribution is used in the body of the BO acquisition functions to search for local optima during the optimization process. We introduce variants of the well-known BO acquisition functions to the multimodal setting and demonstrate the performance of the proposed framework in locating a set of local optimum solutions using multiple optimization problems.


Optimization on Pareto sets: On a theory of multi-objective optimization

arXiv.org Artificial Intelligence

In multi-objective optimization, a single decision vector must balance the trade-offs between many objectives. Solutions achieving an optimal trade-off are said to be Pareto optimal: these are decision vectors for which improving any one objective must come at a cost to another. But as the set of Pareto optimal vectors can be very large, we further consider a more practically significant Pareto-constrained optimization problem, where the goal is to optimize a preference function constrained to the Pareto set. We investigate local methods for solving this constrained optimization problem, which poses significant challenges because the constraint set is (i) implicitly defined, and (ii) generally non-convex and non-smooth, even when the objectives are. We define notions of optimality and stationarity, and provide an algorithm with a last-iterate convergence rate of $O(K^{-1/2})$ to stationarity when the objectives are strongly convex and Lipschitz smooth.


A multi-functional simulation platform for on-demand ride service operations

arXiv.org Artificial Intelligence

On-demand ride services or ride-sourcing services have been experiencing fast development in the past decade. Various mathematical models and optimization algorithms have been developed to help ride-sourcing platforms design operational strategies with higher efficiency. However, due to cost and reliability issues (implementing an immature algorithm for real operations may result in system turbulence), it is commonly infeasible to validate these models and train/test these optimization algorithms within real-world ride sourcing platforms. Acting as a useful test bed, a simulation platform for ride-sourcing systems will be very important to conduct algorithm training/testing or model validation through trails and errors. While previous studies have established a variety of simulators for their own tasks, it lacks a fair and public platform for comparing the models or algorithms proposed by different researchers. In addition, the existing simulators still face many challenges, ranging from their closeness to real environments of ride-sourcing systems, to the completeness of different tasks they can implement. To address the challenges, we propose a novel multi-functional and open-sourced simulation platform for ride-sourcing systems, which can simulate the behaviors and movements of various agents on a real transportation network. It provides a few accessible portals for users to train and test various optimization algorithms, especially reinforcement learning algorithms, for a variety of tasks, including on-demand matching, idle vehicle repositioning, and dynamic pricing. In addition, it can be used to test how well the theoretical models approximate the simulated outcomes. Evaluated on real-world data based experiments, the simulator is demonstrated to be an efficient and effective test bed for various tasks related to on-demand ride service operations.


Analysis and Optimization of Wireless Federated Learning with Data Heterogeneity

arXiv.org Artificial Intelligence

With the rapid proliferation of smart mobile devices, federated learning (FL) has been widely considered for application in wireless networks for distributed model training. However, data heterogeneity, e.g., non-independently identically distributions and different sizes of training data among clients, poses major challenges to wireless FL. Limited communication resources complicate the implementation of fair scheduling which is required for training on heterogeneous data, and further deteriorate the overall performance. To address this issue, this paper focuses on performance analysis and optimization for wireless FL, considering data heterogeneity, combined with wireless resource allocation. Specifically, we first develop a closed-form expression for an upper bound on the FL loss function, with a particular emphasis on data heterogeneity described by a dataset size vector and a data divergence vector. Then we formulate the loss function minimization problem, under constraints on long-term energy consumption and latency, and jointly optimize client scheduling, resource allocation, and the number of local training epochs (CRE). Next, via the Lyapunov drift technique, we transform the CRE optimization problem into a series of tractable problems. Extensive experiments on real-world datasets demonstrate that the proposed algorithm outperforms other benchmarks in terms of the learning accuracy and energy consumption.


Nonlinear Controller Design for a Quadrotor with Inverted Pendulum

arXiv.org Artificial Intelligence

The quadrotor is a $6$ degrees-of-freedom (DoF) system with underactuation. Adding a spherical pendulum on top of a quadrotor further complicates the task of achieving any output tracking while stabilizing the rest. In this report, we present different types of controllers for the nonlinear dynamical system of quadrotor and pendulum combination, utilizing feedback-linearization and control Lyapunov function with quadratic programming (CLF-QP) approaches. We demonstrated trajectory tracking for quadrotor-only case as well as quadrotor-pendulum-combined case.