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Recent Advances and Applications of Machine Learning in Experimental Solid Mechanics: A Review

arXiv.org Artificial Intelligence

For many decades, experimental solid mechanics has played a crucial role in characterizing and understanding the mechanical properties of natural and novel materials. Recent advances in machine learning (ML) provide new opportunities for the field, including experimental design, data analysis, uncertainty quantification, and inverse problems. As the number of papers published in recent years in this emerging field is exploding, it is timely to conduct a comprehensive and up-to-date review of recent ML applications in experimental solid mechanics. Here, we first provide an overview of common ML algorithms and terminologies that are pertinent to this review, with emphasis placed on physics-informed and physics-based ML methods. Then, we provide thorough coverage of recent ML applications in traditional and emerging areas of experimental mechanics, including fracture mechanics, biomechanics, nano- and micro-mechanics, architected materials, and 2D material. Finally, we highlight some current challenges of applying ML to multi-modality and multi-fidelity experimental datasets and propose several future research directions. This review aims to provide valuable insights into the use of ML methods as well as a variety of examples for researchers in solid mechanics to integrate into their experiments.


Impact-Aware Task-Space Quadratic-Programming Control

arXiv.org Artificial Intelligence

Robots usually establish contacts at rigid surfaces with near-zero relative velocities. Otherwise, impact-induced energy propagates in the robot's linkage and may cause irreversible damage to the hardware. Moreover, abrupt changes in task-space contact velocity and peak impact forces also result in abrupt changes in robot joint velocities and torques; which can compromise controllers' stability, especially for those based on smooth models. In reality, several tasks would require establishing contact with moderately high velocity. We propose to enhance task-space multi-objective controllers formulated as a quadratic program to be resilient to frictional impacts in three dimensions. We devise new constraints and reformulate the usual ones to be robust to the abrupt joint state changes mentioned earlier. The impact event becomes a controlled process once the optimal control search space is aware of: (1) the hardware-affordable impact bounds and (2) analytically-computed feasible set (polyhedra) that constrain post-impact critical states. Prior to and nearby the targeted contact spot, we assume, at each control cycle, that the impact will occur at the next iteration. This somewhat one-step preview makes our controller robust to impact time and location. To assess our approach, we experimented its resilience to moderate impacts with the Panda manipulator and achieved swift grabbing tasks with the HRP-4 humanoid robot.


Unified Convergence Theory of Stochastic and Variance-Reduced Cubic Newton Methods

arXiv.org Artificial Intelligence

We study stochastic Cubic Newton methods for solving general possibly non-convex minimization problems. We propose a new framework, which we call the helper framework, that provides a unified view of the stochastic and variance-reduced second-order algorithms equipped with global complexity guarantees. It can also be applied to learning with auxiliary information. Our helper framework offers the algorithm designer high flexibility for constructing and analyzing the stochastic Cubic Newton methods, allowing arbitrary size batches, and the use of noisy and possibly biased estimates of the gradients and Hessians, incorporating both the variance reduction and the lazy Hessian updates. We recover the best-known complexities for the stochastic and variance-reduced Cubic Newton, under weak assumptions on the noise. A direct consequence of our theory is the new lazy stochastic second-order method, which significantly improves the arithmetic complexity for large dimension problems. We also establish complexity bounds for the classes of gradient-dominated objectives, that include convex and strongly convex problems. For Auxiliary Learning, we show that using a helper (auxiliary function) can outperform training alone if a given similarity measure is small.


On the Effects of Heterogeneous Errors on Multi-fidelity Bayesian Optimization

arXiv.org Machine Learning

Bayesian optimization (BO) is a sequential optimization strategy that is increasingly employed in a wide range of areas including materials design. In real world applications, acquiring high-fidelity (HF) data through physical experiments or HF simulations is the major cost component of BO. To alleviate this bottleneck, multi-fidelity (MF) methods are used to forgo the sole reliance on the expensive HF data and reduce the sampling costs by querying inexpensive low-fidelity (LF) sources whose data are correlated with HF samples. However, existing multi-fidelity BO (MFBO) methods operate under the following two assumptions that rarely hold in practical applications: (1) LF sources provide data that are well correlated with the HF data on a global scale, and (2) a single random process can model the noise in the fused data. These assumptions dramatically reduce the performance of MFBO when LF sources are only locally correlated with the HF source or when the noise variance varies across the data sources. In this paper, we dispense with these incorrect assumptions by proposing an MF emulation method that (1) learns a noise model for each data source, and (2) enables MFBO to leverage highly biased LF sources which are only locally correlated with the HF source. We illustrate the performance of our method through analytical examples and engineering problems on materials design.


Learning Variational Models with Unrolling and Bilevel Optimization

arXiv.org Machine Learning

In this paper we consider the problem of learning variational models in the context of supervised learning via risk minimization. Our goal is to provide a deeper understanding of the two approaches of learning of variational models via bilevel optimization and via algorithm unrolling. The former considers the variational model as a lower level optimization problem below the risk minimization problem, while the latter replaces the lower level optimization problem by an algorithm that solves said problem approximately. Both approaches are used in practice, but unrolling is much simpler from a computational point of view. To analyze and compare the two approaches, we consider a simple toy model, and compute all risks and the respective estimators explicitly. We show that unrolling can be better than the bilevel optimization approach, but also that the performance of unrolling can depend significantly on further parameters, sometimes in unexpected ways: While the stepsize of the unrolled algorithm matters a lot (and learning the stepsize gives a significant improvement), the number of unrolled iterations plays a minor role.


Sparse Partitioning Around Medoids

arXiv.org Artificial Intelligence

Partitioning Around Medoids (PAM, k-Medoids) is a popular clustering technique to use with arbitrary distance functions or similarities, where each cluster is represented by its most central object, called the medoid or the discrete median. In operations research, this family of problems is also known as facility location problem (FLP). FastPAM recently introduced a speedup for large k to make it applicable for larger problems, but the method still has a runtime quadratic in N. In this chapter, we discuss a sparse and asymmetric variant of this problem, to be used for example on graph data such as road networks. By exploiting sparsity, we can avoid the quadratic runtime and memory requirements, and make this method scalable to even larger problems, as long as we are able to build a small enough graph of sufficient connectivity to perform local optimization. Furthermore, we consider asymmetric cases, where the set of medoids is not identical to the set of points to be covered (or in the interpretation of facility location, where the possible facility locations are not identical to the consumer locations). Because of sparsity, it may be impossible to cover all points with just k medoids for too small k, which would render the problem unsolvable, and this breaks common heuristics for finding a good starting condition. We, hence, consider determining k as a part of the optimization problem and propose to first construct a greedy initial solution with a larger k, then to optimize the problem by alternating between PAM-style "swap" operations where the result is improved by replacing medoids with better alternatives and "remove" operations to reduce the number of k until neither allows further improving the result quality. We demonstrate the usefulness of this method on a problem from electrical engineering, with the input graph derived from cartographic data.


Explicit Second-Order Min-Max Optimization Methods with Optimal Convergence Guarantee

arXiv.org Artificial Intelligence

We propose and analyze exact and inexact regularized Newton-type methods for finding a global saddle point of \emph{convex-concave} unconstrained min-max optimization problems. Compared to first-order methods, our understanding of second-order methods for min-max optimization is relatively limited, as obtaining global rates of convergence with second-order information is much more involved. In this paper, we examine how second-order information can be used to speed up extra-gradient methods, even under inexactness. Specifically, we show that the proposed algorithms generate iterates that remain within a bounded set and the averaged iterates converge to an $\epsilon$-saddle point within $O(\epsilon^{-2/3})$ iterations in terms of a restricted gap function. Our algorithms match the theoretically established lower bound in this context and our analysis provides a simple and intuitive convergence analysis for second-order methods without any boundedness requirements. Finally, we present a series of numerical experiments on synthetic and real data that demonstrate the efficiency of the proposed algorithms.


GO-SLAM: Global Optimization for Consistent 3D Instant Reconstruction

arXiv.org Artificial Intelligence

Neural implicit representations have recently demonstrated compelling results on dense Simultaneous Localization And Mapping (SLAM) but suffer from the accumulation of errors in camera tracking and distortion in the reconstruction. Purposely, we present GO-SLAM, a deep-learning-based dense visual SLAM framework globally optimizing poses and 3D reconstruction in real-time. Robust pose estimation is at its core, supported by efficient loop closing and online full bundle adjustment, which optimize per frame by utilizing the learned global geometry of the complete history of input frames. Simultaneously, we update the implicit and continuous surface representation on-the-fly to ensure global consistency of 3D reconstruction. Results on various synthetic and real-world datasets demonstrate that GO-SLAM outperforms state-of-the-art approaches at tracking robustness and reconstruction accuracy. Furthermore, GO-SLAM is versatile and can run with monocular, stereo, and RGB-D input.


Photonic Structures Optimization Using Highly Data-Efficient Deep Learning: Application To Nanofin And Annular Groove Phase Masks

arXiv.org Artificial Intelligence

Metasurfaces offer a flexible framework for the manipulation of light properties in the realm of thin film optics. Specifically, the polarization of light can be effectively controlled through the use of thin phase plates. This study aims to introduce a surrogate optimization framework for these devices. The framework is applied to develop two kinds of vortex phase masks (VPMs) tailored for application in astronomical high-contrast imaging. Computational intelligence techniques are exploited to optimize the geometric features of these devices. The large design space and computational limitations necessitate the use of surrogate models like partial least squares Kriging, radial basis functions, or neural networks. However, we demonstrate the inadequacy of these methods in modeling the performance of VPMs. To address the shortcomings of these methods, a data-efficient evolutionary optimization setup using a deep neural network as a highly accurate and efficient surrogate model is proposed. The optimization process in this study employs a robust particle swarm evolutionary optimization scheme, which operates on explicit geometric parameters of the photonic device. Through this approach, optimal designs are developed for two design candidates. In the most complex case, evolutionary optimization enables optimization of the design that would otherwise be impractical (requiring too much simulations). In both cases, the surrogate model improves the reliability and efficiency of the procedure, effectively reducing the required number of simulations by up to 75% compared to conventional optimization techniques.


Minimax Weight Learning for Absorbing MDPs

arXiv.org Artificial Intelligence

Reinforcement learning policy evaluation problems are often modeled as finite or discounted/averaged infinite-horizon MDPs. In this paper, we study undiscounted off-policy policy evaluation for absorbing MDPs. Given the dataset consisting of the i.i.d episodes with a given truncation level, we propose a so-called MWLA algorithm to directly estimate the expected return via the importance ratio of the state-action occupancy measure. The Mean Square Error (MSE) bound for the MWLA method is investigated and the dependence of statistical errors on the data size and the truncation level are analyzed. With an episodic taxi environment, computational experiments illustrate the performance of the MWLA algorithm.