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 Optimization


Reliable and Efficient Data Collection in UAV-based IoT Networks

arXiv.org Artificial Intelligence

Internet of Things (IoT) involves sensors for monitoring and wireless networks for efficient communication. However, resource-constrained IoT devices and limitations in existing wireless technologies hinder its full potential. Integrating Unmanned Aerial Vehicles (UAVs) into IoT networks can address some challenges by expanding its' coverage, providing security, and bringing computing closer to IoT devices. Nevertheless, effective data collection in UAV-assisted IoT networks is hampered by factors, including dynamic UAV behavior, environmental variables, connectivity instability, and security considerations. In this survey, we first explore UAV-based IoT networks, focusing on communication and networking aspects. Next, we cover various UAV-based data collection methods their advantages and disadvantages, followed by a discussion on performance metrics for data collection. As this article primarily emphasizes reliable and efficient data collection in UAV-assisted IoT networks, we briefly discuss existing research on data accuracy and consistency, network connectivity, and data security and privacy to provide insights into reliable data collection. Additionally, we discuss efficient data collection strategies in UAV-based IoT networks, covering trajectory and path planning, collision avoidance, sensor network clustering, data aggregation, UAV swarm formations, and artificial intelligence for optimization. We also present two use cases of UAVs as a service for enhancing data collection reliability and efficiency. Finally, we discuss future challenges in data collection for UAV-assisted IoT networks.


Learning Decentralized Linear Quadratic Regulator with $\sqrt{T}$ Regret

arXiv.org Artificial Intelligence

We study the problem of learning decentralized linear quadratic regulator when the system model is unknown a priori. We propose an online learning algorithm that adaptively designs a control policy as new data samples from a single system trajectory become available. Our algorithm design uses a disturbance-feedback representation of state-feedback controllers coupled with online convex optimization with memory and delayed feedback. We show that our controller enjoys an expected regret that scales as $\sqrt{T}$ with the time horizon $T$ for the case of partially nested information pattern. For more general information patterns, the optimal controller is unknown even if the system model is known. In this case, the regret of our controller is shown with respect to a linear sub-optimal controller. We validate our theoretical findings using numerical experiments.


The Sample Complexity Of ERMs In Stochastic Convex Optimization

arXiv.org Machine Learning

Stochastic convex optimization is one of the most well-studied models for learning in modern machine learning. Nevertheless, a central fundamental question in this setup remained unresolved: "How many data points must be observed so that any empirical risk minimizer (ERM) shows good performance on the true population?" This question was proposed by Feldman (2016), who proved that $\Omega(\frac{d}{\epsilon}+\frac{1}{\epsilon^2})$ data points are necessary (where $d$ is the dimension and $\epsilon>0$ is the accuracy parameter). Proving an $\omega(\frac{d}{\epsilon}+\frac{1}{\epsilon^2})$ lower bound was left as an open problem. In this work we show that in fact $\tilde{O}(\frac{d}{\epsilon}+\frac{1}{\epsilon^2})$ data points are also sufficient. This settles the question and yields a new separation between ERMs and uniform convergence. This sample complexity holds for the classical setup of learning bounded convex Lipschitz functions over the Euclidean unit ball. We further generalize the result and show that a similar upper bound holds for all symmetric convex bodies. The general bound is composed of two terms: (i) a term of the form $\tilde{O}(\frac{d}{\epsilon})$ with an inverse-linear dependence on the accuracy parameter, and (ii) a term that depends on the statistical complexity of the class of $\textit{linear}$ functions (captured by the Rademacher complexity). The proof builds a mechanism for controlling the behavior of stochastic convex optimization problems.


Differentiable Cutting-plane Layers for Mixed-integer Linear Optimization

arXiv.org Machine Learning

We consider the problem of solving a family of parametric mixed-integer linear optimization problems where some entries in the input data change. We introduce the concept of cutting-plane layer (CPL), i.e., a differentiable cutting-plane generator mapping the problem data and previous iterates to cutting planes. We propose a CPL implementation to generate split cuts, and by combining several CPLs, we devise a differentiable cutting-plane algorithm that exploits the repeated nature of parametric instances. In an offline phase, we train our algorithm by updating the internal parameters controlling the CPLs, thus altering cut generation. Once trained, our algorithm computes, with predictable execution times and a fixed number of cuts, solutions with low integrality gaps. Preliminary computational tests show that our algorithm generalizes on unseen instances and captures underlying parametric structures.


Decentralized SGD and Average-direction SAM are Asymptotically Equivalent

arXiv.org Machine Learning

Decentralized stochastic gradient descent (D-SGD) allows collaborative learning on massive devices simultaneously without the control of a central server. However, existing theories claim that decentralization invariably undermines generalization. In this paper, we challenge the conventional belief and present a completely new perspective for understanding decentralized learning. We prove that D-SGD implicitly minimizes the loss function of an average-direction Sharpness-aware minimization (SAM) algorithm under general non-convex non-$\beta$-smooth settings. This surprising asymptotic equivalence reveals an intrinsic regularization-optimization trade-off and three advantages of decentralization: (1) there exists a free uncertainty evaluation mechanism in D-SGD to improve posterior estimation; (2) D-SGD exhibits a gradient smoothing effect; and (3) the sharpness regularization effect of D-SGD does not decrease as total batch size increases, which justifies the potential generalization benefit of D-SGD over centralized SGD (C-SGD) in large-batch scenarios. The code is available at https://github.com/Raiden-Zhu/ICML-2023-DSGD-and-SAM.


Bayesian sequential design of computer experiments for quantile set inversion

arXiv.org Machine Learning

We consider an unknown multivariate function representing a system-such as a complex numerical simulator-taking both deterministic and uncertain inputs. Our objective is to estimate the set of deterministic inputs leading to outputs whose probability (with respect to the distribution of the uncertain inputs) of belonging to a given set is less than a given threshold. This problem, which we call Quantile Set Inversion (QSI), occurs for instance in the context of robust (reliability-based) optimization problems, when looking for the set of solutions that satisfy the constraints with sufficiently large probability. To solve the QSI problem, we propose a Bayesian strategy based on Gaussian process modeling and the Stepwise Uncertainty Reduction (SUR) principle, to sequentially choose the points at which the function should be evaluated to efficiently approximate the set of interest. We illustrate the performance and interest of the proposed SUR strategy through several numerical experiments.


TD Convergence: An Optimization Perspective

arXiv.org Artificial Intelligence

We study the convergence behavior of the celebrated temporal-difference (TD) learning algorithm. By looking at the algorithm through the lens of optimization, we first argue that TD can be viewed as an iterative optimization algorithm where the function to be minimized changes per iteration. By carefully investigating the divergence displayed by TD on a classical counter example, we identify two forces that determine the convergent or divergent behavior of the algorithm. We next formalize our discovery in the linear TD setting with quadratic loss and prove that convergence of TD hinges on the interplay between these two forces. We extend this optimization perspective to prove convergence of TD in a much broader setting than just linear approximation and squared loss. Our results provide a theoretical explanation for the successful application of TD in reinforcement learning.


FEIR: Quantifying and Reducing Envy and Inferiority for Fair Recommendation of Limited Resources

arXiv.org Artificial Intelligence

In settings such as e-recruitment and online dating, recommendation involves distributing limited opportunities, calling for novel approaches to quantify and enforce fairness. We introduce \emph{inferiority}, a novel (un)fairness measure quantifying a user's competitive disadvantage for their recommended items. Inferiority complements \emph{envy}, a fairness notion measuring preference for others' recommendations. We combine inferiority and envy with \emph{utility}, an accuracy-related measure of aggregated relevancy scores. Since these measures are non-differentiable, we reformulate them using a probabilistic interpretation of recommender systems, yielding differentiable versions. We combine these loss functions in a multi-objective optimization problem called \texttt{FEIR} (Fairness through Envy and Inferiority Reduction), applied as post-processing for standard recommender systems. Experiments on synthetic and real-world data demonstrate that our approach improves trade-offs between inferiority, envy, and utility compared to naive recommendations and the baseline methods.


RTDK-BO: High Dimensional Bayesian Optimization with Reinforced Transformer Deep kernels

arXiv.org Artificial Intelligence

Bayesian Optimization (BO), guided by Gaussian process (GP) surrogates, has proven to be an invaluable technique for efficient, high-dimensional, black-box optimization, a critical problem inherent to many applications such as industrial design and scientific computing. Recent contributions have introduced reinforcement learning (RL) to improve the optimization performance on both single function optimization and \textit{few-shot} multi-objective optimization. However, even few-shot techniques fail to exploit similarities shared between closely related objectives. In this paper, we combine recent developments in Deep Kernel Learning (DKL) and attention-based Transformer models to improve the modeling powers of GP surrogates with meta-learning. We propose a novel method for improving meta-learning BO surrogates by incorporating attention mechanisms into DKL, empowering the surrogates to adapt to contextual information gathered during the BO process. We combine this Transformer Deep Kernel with a learned acquisition function trained with continuous Soft Actor-Critic Reinforcement Learning to aid in exploration. This Reinforced Transformer Deep Kernel (RTDK-BO) approach yields state-of-the-art results in continuous high-dimensional optimization problems.


Policy Space Diversity for Non-Transitive Games

arXiv.org Artificial Intelligence

Policy-Space Response Oracles (PSRO) is an influential algorithm framework for approximating a Nash Equilibrium (NE) in multi-agent non-transitive games. Many previous studies have been trying to promote policy diversity in PSRO. A major weakness in existing diversity metrics is that a more diverse (according to their diversity metrics) population does not necessarily mean (as we proved in the paper) a better approximation to a NE. To alleviate this problem, we propose a new diversity metric, the improvement of which guarantees a better approximation to a NE. Meanwhile, we develop a practical and well-justified method to optimize our diversity metric using only state-action samples. By incorporating our diversity regularization into the best response solving in PSRO, we obtain a new PSRO variant, Policy Space Diversity PSRO (PSD-PSRO). We present the convergence property of PSD-PSRO. Empirically, extensive experiments on various games demonstrate that PSD-PSRO is more effective in producing significantly less exploitable policies than state-of-the-art PSRO variants.