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 Optimization


Fast and Continual Learning for Hybrid Control Policies using Generalized Benders Decomposition

arXiv.org Artificial Intelligence

Hybrid model predictive control with both continuous and discrete variables is widely applicable to robotic control tasks, especially those involving contact with the environment. Due to the combinatorial complexity, the solving speed of hybrid MPC can be insufficient for real-time applications. In this paper, we proposed a hybrid MPC solver based on Generalized Benders Decomposition (GBD). The algorithm enumerates and stores cutting planes online inside a finite buffer. After a short cold-start phase, the stored cuts provide warm-starts for the new problem instances to enhance the solving speed. Despite the disturbance and randomly changing environment, the solving speed maintains. Leveraging on the sparsity of feasibility cuts, we also propose a fast algorithm for Benders master problems. Our solver is validated through controlling a cart-pole system with randomly moving soft contact walls, and a free-flying robot navigating around obstacles. The results show that with significantly less data than previous works, the solver reaches competitive speeds to the off-the-shelf solver Gurobi despite the Python overhead.


Inherently robust suboptimal MPC for autonomous racing with anytime feasible SQP

arXiv.org Artificial Intelligence

In recent years, the increasing need for high-performance controllers in applications like autonomous driving has motivated the development of optimization routines tailored to specific control problems. In this paper, we propose an efficient inexact model predictive control (MPC) strategy for autonomous miniature racing with inherent robustness properties. We rely on a feasible sequential quadratic programming (SQP) algorithm capable of generating feasible intermediate iterates such that the solver can be stopped after any number of iterations, without jeopardizing recursive feasibility. In this way, we provide a strategy that computes suboptimal and yet feasible solutions with a computational footprint that is much lower than state-of-the-art methods based on the computation of locally optimal solutions. Under suitable assumptions on the terminal set and on the controllability properties of the system, we can state that, for any sufficiently small disturbance affecting the system's dynamics, recursive feasibility can be guaranteed. We validate the effectiveness of the proposed strategy in simulation and by deploying it onto a physical experiment with autonomous miniature race cars. Both the simulation and experimental results demonstrate that, using the feasible SQP method, a feasible solution can be obtained with moderate additional computational effort compared to strategies that resort to early termination without providing a feasible solution. At the same time, the proposed method is significantly faster than the state-of-the-art solver Ipopt.


Migrating Birds Optimization-Based Feature Selection for Text Classification

arXiv.org Artificial Intelligence

This research introduces a novel approach, MBO-NB, that leverages Migrating Birds Optimization (MBO) coupled with Naive Bayes as an internal classifier to address feature selection challenges in text classification having large number of features. Focusing on computational efficiency, we preprocess raw data using the Information Gain algorithm, strategically reducing the feature count from an average of 62221 to 2089. Our experiments demonstrate MBO-NB's superior effectiveness in feature reduction compared to other existing techniques, emphasizing an increased classification accuracy. The successful integration of Naive Bayes within MBO presents a well-rounded solution. In individual comparisons with Particle Swarm Optimization (PSO), MBO-NB consistently outperforms by an average of 6.9% across four setups. This research offers valuable insights into enhancing feature selection methods, providing a scalable and effective solution for text classification


Long-term Fairness For Real-time Decision Making: A Constrained Online Optimization Approach

arXiv.org Artificial Intelligence

Machine learning (ML) has demonstrated remarkable capabilities across many real-world systems, from predictive modeling to intelligent automation. However, the widespread integration of machine learning also makes it necessary to ensure machine learning-driven decision-making systems do not violate ethical principles and values of society in which they operate. As ML-driven decisions proliferate, particularly in cases involving sensitive attributes such as gender, race, and age, to name a few, the need for equity and impartiality has emerged as a fundamental concern. In situations demanding real-time decision-making, fairness objectives become more nuanced and complex: instantaneous fairness to ensure equity in every time slot, and long-term fairness to ensure fairness over a period of time. There is a growing awareness that real-world systems that operate over long periods and require fairness over different timelines. However, existing approaches mainly address dynamic costs with time-invariant fairness constraints, often disregarding the challenges posed by time-varying fairness constraints. To bridge this gap, this work introduces a framework for ensuring long-term fairness within dynamic decision-making systems characterized by time-varying fairness constraints. We formulate the decision problem with fairness constraints over a period as a constrained online optimization problem. A novel online algorithm, named LoTFair, is presented that solves the problem 'on the fly'. We prove that LoTFair can make overall fairness violations negligible while maintaining the performance over the long run.


Global solution to sensor network localization: A non-convex potential game approach and its distributed implementation

arXiv.org Artificial Intelligence

Consider a sensor network consisting of both anchor and non-anchor nodes. We address the following sensor network localization (SNL) problem: given the physical locations of anchor nodes and relative measurements among all nodes, determine the locations of all non-anchor nodes. The solution to the SNL problem is challenging due to its inherent non-convexity. In this paper, the problem takes on the form of a multi-player non-convex potential game in which canonical duality theory is used to define a complementary dual potential function. After showing the Nash equilibrium (NE) correspondent to the SNL solution, we provide a necessary and sufficient condition for a stationary point to coincide with the NE. An algorithm is proposed to reach the NE and shown to have convergence rate $\mathcal{O}(1/\sqrt{k})$. With the aim of reducing the information exchange within a network, a distributed algorithm for NE seeking is implemented and its global convergence analysis is provided. Extensive simulations show the validity and effectiveness of the proposed approach to solve the SNL problem.


Aerial Manipulator Force Control Using Control Barrier Functions

arXiv.org Artificial Intelligence

This article studies the problem of applying normal forces on a surface, using an underactuated aerial vehicle equipped with a dexterous robotic arm. A force-motion high-level controller is designed based on a Lyapunov function encompassing alignment and exerted force errors. This controller is coupled with a Control Barrier Function constraint under an optimization scheme using Quadratic Programming. This aims to enforce a prescribed relationship between the approaching motion for the end-effector and its alignment with the surface, thus ensuring safe operation. An adaptive low-level controller is devised for the aerial vehicle, capable of tracking velocity commands generated by the high-level controller. Simulations and experiments are presented to demonstrate the force exertion stability and safety of the controller in cases of large disturbances.


Not Only Rewards But Also Constraints: Applications on Legged Robot Locomotion

arXiv.org Artificial Intelligence

Several earlier studies have shown impressive control performance in complex robotic systems by designing the controller using a neural network and training it with model-free reinforcement learning. However, these outstanding controllers with natural motion style and high task performance are developed through extensive reward engineering, which is a highly laborious and time-consuming process of designing numerous reward terms and determining suitable reward coefficients. In this work, we propose a novel reinforcement learning framework for training neural network controllers for complex robotic systems consisting of both rewards and constraints. To let the engineers appropriately reflect their intent to constraints and handle them with minimal computation overhead, two constraint types and an efficient policy optimization algorithm are suggested. The learning framework is applied to train locomotion controllers for several legged robots with different morphology and physical attributes to traverse challenging terrains. Extensive simulation and real-world experiments demonstrate that performant controllers can be trained with significantly less reward engineering, by tuning only a single reward coefficient. Furthermore, a more straightforward and intuitive engineering process can be utilized, thanks to the interpretability and generalizability of constraints. The summary video is available at https://youtu.be/KAlm3yskhvM.


Attacks in Adversarial Machine Learning: A Systematic Survey from the Life-cycle Perspective

arXiv.org Artificial Intelligence

Adversarial machine learning (AML) studies the adversarial phenomenon of machine learning, which may make inconsistent or unexpected predictions with humans. Some paradigms have been recently developed to explore this adversarial phenomenon occurring at different stages of a machine learning system, such as backdoor attack occurring at the pre-training, in-training and inference stage; weight attack occurring at the post-training, deployment and inference stage; adversarial attack occurring at the inference stage. However, although these adversarial paradigms share a common goal, their developments are almost independent, and there is still no big picture of AML. In this work, we aim to provide a unified perspective to the AML community to systematically review the overall progress of this field. We firstly provide a general definition about AML, and then propose a unified mathematical framework to covering existing attack paradigms. According to the proposed unified framework, we build a full taxonomy to systematically categorize and review existing representative methods for each paradigm. Besides, using this unified framework, it is easy to figure out the connections and differences among different attack paradigms, which may inspire future researchers to develop more advanced attack paradigms. Finally, to facilitate the viewing of the built taxonomy and the related literature in adversarial machine learning, we further provide a website, \ie, \url{http://adversarial-ml.com}, where the taxonomies and literature will be continuously updated.


A First Runtime Analysis of the NSGA-II on a Multimodal Problem

arXiv.org Artificial Intelligence

Very recently, the first mathematical runtime analyses of the multi-objective evolutionary optimizer NSGA-II have been conducted. We continue this line of research with a first runtime analysis of this algorithm on a benchmark problem consisting of two multimodal objectives. We prove that if the population size $N$ is at least four times the size of the Pareto front, then the NSGA-II with four different ways to select parents and bit-wise mutation optimizes the OneJumpZeroJump benchmark with jump size~$2 \le k \le n/4$ in time $O(N n^k)$. When using fast mutation, a recently proposed heavy-tailed mutation operator, this guarantee improves by a factor of $k^{\Omega(k)}$. Overall, this work shows that the NSGA-II copes with the local optima of the OneJumpZeroJump problem at least as well as the global SEMO algorithm.


Supervision by Denoising for Medical Image Segmentation

arXiv.org Artificial Intelligence

Abstract--Learning-based image reconstruction models, such as those based on the U-Net, require a large set of labeled images if good generalization is to be guaranteed. In some imaging domains, however, labeled data with pixel-or voxel-level label accuracy are scarce due to the cost of acquiring them. This problem is exacerbated further in domains like medical imaging, where there is no single ground truth label, resulting in large amounts of repeat variability in the labels. Therefore, training reconstruction networks to generalize better by learning from both labeled and unlabeled examples (called semi-supervised learning) is problem of practical and theoretical interest. However, traditional semi-supervised learning methods for image reconstruction often necessitate handcrafting a differentiable regularizer specific to some given imaging problem, which can be extremely time-consuming. In this work, we propose "supervision by denoising" (SUD), a framework to supervise reconstruction models using their own denoised output as labels. SUD unifies stochastic averaging and spatial denoising techniques under a spatio-temporal denoising framework and alternates denoising and model weight update steps in an optimization framework for semi-supervision. As example applications, we apply SUD to two problems from biomedical imaging--anatomical brain reconstruction (3D) and cortical parcellation (2D)--to demonstrate a significant improvement in reconstruction over supervised-only and ensembling baselines. While reconstruction models such as those based on the reconstruction network has proved extremely useful for U-Net [5] typically outperform handcrafted models in many imposing topological or spatial priors on the reconstruction imaging problems, they can involve millions of parameters [18], [19] and semi-supervised learning (SSL). SSL methods and, as a result, have a tendency to overfit training data and based on regularization suffer neither from limited diversity generalize poorly to previously unseen images at test time-- of augmented data nor domain gaps resulting from training a problem also exacerbated by distribution shift [6].