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 Constraint-Based Reasoning


Cost-Driven Synthesis of Sound Abstract Interpreters

arXiv.org Artificial Intelligence

Constructing abstract interpreters that provide global soundness guarantees remains a major obstacle in abstract interpretation. We investigate whether modern LLMs can reduce this burden by leveraging them to synthesize sound, non-trivial abstract interpreters across multiple abstract domains in the setting of neural network verification. We formulate synthesis as a constrained optimization problem and introduce a novel mathematically grounded cost function for measuring unsoundness under strict syntactic and semantic constraints. Based on this formulation, we develop a unified framework that unifies LLM-based generation with syntactic and semantic validation and a quantitative cost-guided feedback mechanism. Empirical results demonstrate that our framework not only matches the quality of handcrafted transformers, but more importantly, discovers sound, high-precision transformers for complex nonlinear operators that are absent from existing literature.


Reasoning: From Reflection to Solution

arXiv.org Artificial Intelligence

What is reasoning? This question has driven centuries of philosophical inquiry, from Aristotle's syllogisms to modern computational complexity theory. In the age of large language models achieving superhuman performance on benchmarks like GSM8K (95\% accuracy) and HumanEval (90\% pass@1), we must ask: have these systems learned to \emph{reason}, or have they learned to \emph{pattern-match over reasoning traces}? This paper argues for a specific answer: \textbf{reasoning is iterative operator application in state spaces, converging to fixed points}. This definition is not merely philosophical -- it has concrete architectural implications that explain both the failures of current systems and the path to genuine reasoning capabilities. Our investigation begins with a puzzle (OpenXOR), progresses through theory (OpenOperator), and culminates in a working solution (OpenLM) that achieves 76\% accuracy where state-of-the-art LLMs achieve 0\%. This is not about criticizing existing systems, but about \emph{understanding what reasoning requires} and \emph{building architectures that provide it}.


Faster Symmetry Breaking Constraints for Abstract Structures

arXiv.org Artificial Intelligence

In constraint programming and related paradigms, a modeller specifies their problem in a modelling language for a solver to search and return its solution(s). Using high-level modelling languages such as Essence, a modeller may express their problems in terms of abstract structures. These are structures not natively supported by the solvers, and so they have to be transformed into or represented as other structures before solving. For example, nested sets are abstract structures, and they can be represented as matrices in constraint solvers. Many problems contain symmetries and one very common and highly successful technique used in constraint programming is to "break" symmetries, to avoid searching for symmetric solutions. This can speed up the solving process by many orders of magnitude. Most of these symmetry-breaking techniques involve placing some kind of ordering for the variables of the problem, and picking a particular member under the symmetries, usually the smallest. Unfortunately, applying this technique to abstract variables produces a very large number of complex constraints that perform poorly in practice. In this paper, we demonstrate a new incomplete method of breaking the symmetries of abstract structures by better exploiting their representations. We apply the method in breaking the symmetries arising from indistinguishable objects, a commonly occurring type of symmetry, and show that our method is faster than the previous methods proposed in (Akgรผn et al. 2025).


Empirical Characterization of Temporal Constraint Processing in LLMs

arXiv.org Artificial Intelligence

When deploying LLMs in agentic architectures requiring real-time decisions under temporal constraints, we assume they reliably determine whether action windows remain open or have closed. This assumption is untested. We characterize temporal constraint processing across eight production-scale models (2.8-8B parameters) using deadline detection tasks, revealing systematic deployment risks: bimodal performance distribution (models achieve either 95% or 50% accuracy), extreme prompt brittleness (30-60 percentage point swings from formatting changes alone), and systematic action bias (100% false positive rates in failing models). Parameter count shows no correlation with capability in this range-a 3.8B model matches 7B models while other 7B models fail completely. Fine-tuning on 200 synthetic examples improves models with partial capability by 12-37 percentage points. We demonstrate that temporal constraint satisfaction cannot be reliably learned through next-token prediction on natural language, even with targeted fine-tuning. This capability requires architectural mechanisms for: (1) continuous temporal state representation, (2) explicit constraint checking separate from linguistic pattern matching, (3) systematic compositional reasoning over temporal relations. Current autoregressive architectures lack these mechanisms. Deploying such systems in time-critical applications without hybrid architectures incorporating symbolic reasoning modules represents unacceptable risk.


GELATO: Multi-Instruction Trajectory Reshaping via Geometry-Aware Multiagent-based Orchestration

arXiv.org Artificial Intelligence

We present GELATO -- the first language-driven trajectory reshaping framework to embed geometric environment awareness and multi-agent feedback orchestration to support multi-instruction in human-robot interaction scenarios. Unlike prior learning-based methods, our approach automatically registers scene objects as 6D geometric primitives via a VLM-assisted multi-view pipeline, and an LLM translates free-form multiple instructions into explicit, verifiable geometric constraints. These are integrated into a geometric-aware vector field optimization to adapt initial trajectories while preserving smoothness, feasibility, and clearance. We further introduce a multi-agent orchestration with observer-based refinement to handle multi-instruction inputs and interactions among objectives -- increasing success rate without retraining. Simulation and real-world experiments demonstrate our method achieves smoother, safer, and more interpretable trajectory modifications compared to state-of-the-art baselines.


Preference Elicitation for Step-Wise Explanations in Logic Puzzles

arXiv.org Artificial Intelligence

Step-wise explanations can explain logic puzzles and other satisfaction problems by showing how to derive decisions step by step. Each step consists of a set of constraints that derive an assignment to one or more decision variables. However, many candidate explanation steps exist, with different sets of constraints and different decisions they derive. To identify the most comprehensible one, a user-defined objective function is required to quantify the quality of each step. However, defining a good objective function is challenging. Here, interactive preference elicitation methods from the wider machine learning community can offer a way to learn user preferences from pairwise comparisons. We investigate the feasibility of this approach for step-wise explanations and address several limitations that distinguish it from elicitation for standard combinatorial problems. First, because the explanation quality is measured using multiple sub-objectives that can vary a lot in scale, we propose two dynamic normalization techniques to rescale these features and stabilize the learning process. We also observed that many generated comparisons involve similar explanations. For this reason, we introduce MACHOP (Multi-Armed CHOice Perceptron), a novel query generation strategy that integrates non-domination constraints with upper confidence bound-based diversification. We evaluate the elicitation techniques on Sudokus and Logic-Grid puzzles using artificial users, and validate them with a real-user evaluation. In both settings, MACHOP consistently produces higher-quality explanations than the standard approach.


Using Certifying Constraint Solvers for Generating Step-wise Explanations

arXiv.org Artificial Intelligence

In the field of Explainable Constraint Solving, it is common to explain to a user why a problem is unsatisfiable. A recently proposed method for this is to compute a sequence of explanation steps. Such a step-wise explanation shows individual reasoning steps involving constraints from the original specification, that in the end explain a conflict. However, computing a step-wise explanation is computationally expensive, limiting the scope of problems for which it can be used. We investigate how we can use proofs generated by a constraint solver as a starting point for computing step-wise explanations, instead of computing them step-by-step. More specifically, we define a framework of abstract proofs, in which both proofs and step-wise explanations can be represented. We then propose several methods for converting a proof to a step-wise explanation sequence, with special attention to trimming and simplification techniques to keep the sequence and its individual steps small. Our results show our method significantly speeds up the generation of step-wise explanation sequences, while the resulting step-wise explanation has a quality similar to the current state-of-the-art.


Depth-Consistent 3D Gaussian Splatting via Physical Defocus Modeling and Multi-View Geometric Supervision

arXiv.org Artificial Intelligence

Three-dimensional reconstruction in scenes with extreme depth variations remains challenging due to inconsistent supervisory signals between near-field and far-field regions. Existing methods fail to simultaneously address inaccurate depth estimation in distant areas and structural degradation in close-range regions. This paper proposes a novel computational framework that integrates depth-of-field supervision and multi-view consistency supervision to advance 3D Gaussian Splatting. Our approach comprises two core components: (1) Depth-of-field Supervision employs a scale-recovered monocular depth estimator (e.g., Metric3D) to generate depth priors, leverages defocus convolution to synthesize physically accurate defocused images, and enforces geometric consistency through a novel depth-of-field loss, thereby enhancing depth fidelity in both far-field and near-field regions; (2) Multi-View Consistency Supervision employing LoFTR-based semi-dense feature matching to minimize cross-view geometric errors and enforce depth consistency via least squares optimization of reliable matched points. By unifying defocus physics with multi-view geometric constraints, our method achieves superior depth fidelity, demonstrating a 0.8 dB PSNR improvement over the state-of-the-art method on the Waymo Open Dataset. This framework bridges physical imaging principles and learning-based depth regularization, offering a scalable solution for complex depth stratification in urban environments.


Two Constraint Compilation Methods for Lifted Planning

arXiv.org Artificial Intelligence

We study planning in a fragment of PDDL with qualitative state-trajectory constraints, capturing safety requirements, task ordering conditions, and intermediate sub-goals commonly found in real-world problems. A prominent approach to tackle such problems is to compile their constraints away, leading to a problem that is supported by state-of-the-art planners. Unfortunately, existing compilers do not scale on problems with a large number of objects and high-arity actions, as they necessitate grounding the problem before compilation. To address this issue, we propose two methods for compiling away constraints without grounding, making them suitable for large-scale planning problems. We prove the correctness of our compilers and outline their worst-case time complexity. Moreover, we present a reproducible empirical evaluation on the domains used in the latest International Planning Competition. Our results demonstrate that our methods are efficient and produce planning specifications that are orders of magnitude more succinct than the ones produced by compilers that ground the domain, while remaining competitive when used for planning with a state-of-the-art planner.


Right Looks, Wrong Reasons: Compositional Fidelity in Text-to-Image Generation

arXiv.org Artificial Intelligence

The architectural blueprint of today's leading text-to-image models contains a fundamental flaw: an inability to handle logical composition. This survey investigates this breakdown across three core primitives-negation, counting, and spatial relations. Our analysis reveals a dramatic performance collapse: models that are accurate on single primitives fail precipitously when these are combined, exposing severe interference. We trace this failure to three key factors. First, training data show a near-total absence of explicit negations. Second, continuous attention architectures are fundamentally unsuitable for discrete logic. Third, evaluation metrics reward visual plausibility over constraint satisfaction. By analyzing recent benchmarks and methods, we show that current solutions and simple scaling cannot bridge this gap. Achieving genuine compositionality, we conclude, will require fundamental advances in representation and reasoning rather than incremental adjustments to existing architectures.