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 Constraint-Based Reasoning


Reinforcement Learning Under Probabilistic Spatio-Temporal Constraints with Time Windows

arXiv.org Artificial Intelligence

We propose an automata-theoretic approach for reinforcement learning (RL) under complex spatio-temporal constraints with time windows. The problem is formulated using a Markov decision process under a bounded temporal logic constraint. Different from existing RL methods that can eventually learn optimal policies satisfying such constraints, our proposed approach enforces a desired probability of constraint satisfaction throughout learning. This is achieved by translating the bounded temporal logic constraint into a total automaton and avoiding "unsafe" actions based on the available prior information regarding the transition probabilities, i.e., a pair of upper and lower bounds for each transition probability. We provide theoretical guarantees on the resulting probability of constraint satisfaction. We also provide numerical results in a scenario where a robot explores the environment to discover high-reward regions while fulfilling some periodic pick-up and delivery tasks that are encoded as temporal logic constraints.


X-ICP: Localizability-Aware LiDAR Registration for Robust Localization in Extreme Environments

arXiv.org Artificial Intelligence

Modern robotic systems are required to operate in challenging environments, which demand reliable localization under challenging conditions. LiDAR-based localization methods, such as the Iterative Closest Point (ICP) algorithm, can suffer in geometrically uninformative environments that are known to deteriorate point cloud registration performance and push optimization toward divergence along weakly constrained directions. To overcome this issue, this work proposes i) a robust fine-grained localizability detection module, and ii) a localizability-aware constrained ICP optimization module, which couples with the localizability detection module in a unified manner. The proposed localizability detection is achieved by utilizing the correspondences between the scan and the map to analyze the alignment strength against the principal directions of the optimization as part of its fine-grained LiDAR localizability analysis. In the second part, this localizability analysis is then integrated into the scan-to-map point cloud registration to generate drift-free pose updates by enforcing controlled updates or leaving the degenerate directions of the optimization unchanged. The proposed method is thoroughly evaluated and compared to state-of-the-art methods in simulated and real-world experiments, demonstrating the performance and reliability improvement in LiDAR-challenging environments. In all experiments, the proposed framework demonstrates accurate and generalizable localizability detection and robust pose estimation without environment-specific parameter tuning.


Efficient Exploration Using Extra Safety Budget in Constrained Policy Optimization

arXiv.org Artificial Intelligence

Reinforcement learning (RL) has achieved promising results on most robotic control tasks. Safety of learning-based controllers is an essential notion of ensuring the effectiveness of the controllers. Current methods adopt whole consistency constraints during the training, thus resulting in inefficient exploration in the early stage. In this paper, we propose an algorithm named Constrained Policy Optimization with Extra Safety Budget (ESB-CPO) to strike a balance between the exploration efficiency and the constraints satisfaction. In the early stage, our method loosens the practical constraints of unsafe transitions (adding extra safety budget) with the aid of a new metric we propose. With the training process, the constraints in our optimization problem become tighter. Meanwhile, theoretical analysis and practical experiments demonstrate that our method gradually meets the cost limit's demand in the final training stage. When evaluated on Safety-Gym and Bullet-Safety-Gym benchmarks, our method has shown its advantages over baseline algorithms in terms of safety and optimality. Remarkably, our method gains remarkable performance improvement under the same cost limit compared with baselines.


K-VIL: Keypoints-based Visual Imitation Learning

arXiv.org Artificial Intelligence

Visual imitation learning provides efficient and intuitive solutions for robotic systems to acquire novel manipulation skills. However, simultaneously learning geometric task constraints and control policies from visual inputs alone remains a challenging problem. In this paper, we propose an approach for keypoint-based visual imitation (K-VIL) that automatically extracts sparse, object-centric, and embodiment-independent task representations from a small number of human demonstration videos. The task representation is composed of keypoint-based geometric constraints on principal manifolds, their associated local frames, and the movement primitives that are then needed for the task execution. Our approach is capable of extracting such task representations from a single demonstration video, and of incrementally updating them when new demonstrations become available. To reproduce manipulation skills using the learned set of prioritized geometric constraints in novel scenes, we introduce a novel keypoint-based admittance controller. We evaluate our approach in several real-world applications, showcasing its ability to deal with cluttered scenes, viewpoint mismatch, new instances of categorical objects, and large object pose and shape variations, as well as its efficiency and robustness in both one-shot and few-shot imitation learning settings. Videos and source code are available at https://sites.google.com/view/k-vil.


Finding Optimal Diverse Feature Sets with Alternative Feature Selection

arXiv.org Artificial Intelligence

Feature selection is popular for obtaining small, interpretable, yet highly accurate prediction models. Conventional feature-selection methods typically yield one feature set only, which might not suffice in some scenarios. For example, users might be interested in finding alternative feature sets with similar prediction quality, offering different explanations of the data. In this article, we introduce alternative feature selection and formalize it as an optimization problem. In particular, we define alternatives via constraints and enable users to control the number and dissimilarity of alternatives. Next, we analyze the complexity of this optimization problem and show NP-hardness. Further, we discuss how to integrate conventional feature-selection methods as objectives. Finally, we evaluate alternative feature selection with 30 classification datasets. We observe that alternative feature sets may indeed have high prediction quality, and we analyze several factors influencing this outcome.


Automatic Conversion of MiniZinc Programs to QUBO

arXiv.org Artificial Intelligence

Obtaining Quadratic Unconstrained Binary Optimisation models for various optimisation problems, in order to solve those on physical quantum computers (such as the the DWave annealers) is nowadays a lengthy and tedious process that requires one to remodel all problem variables as binary variables and squeeze the target function and the constraints into a single quadratic polynomial into these new variables. We report here on the basis of our automatic converter from MiniZinc to QUBO, which is able to process a large set of constraint optimisation and constraint satisfaction problems and turn them into equivalent QUBOs, effectively optimising the whole process.


Inverting Cryptographic Hash Functions via Cube-and-Conquer

arXiv.org Artificial Intelligence

MD4 and MD5 are seminal cryptographic hash functions proposed in early 1990s. MD4 consists of 48 steps and produces a 128-bit hash given a message of arbitrary finite size. MD5 is a more secure 64-step extension of MD4. Both MD4 and MD5 are vulnerable to practical collision attacks, yet it is still not realistic to invert them, i.e. to find a message given a hash. In 2007, the 39-step version of MD4 was inverted via reducing to SAT and applying a CDCL solver along with the so-called Dobbertin's constraints. As for MD5, in 2012 its 28-step version was inverted via a CDCL solver for one specified hash without adding any additional constraints. In this study, Cube-and-Conquer (a combination of CDCL and lookahead) is applied to invert step-reduced versions of MD4 and MD5. For this purpose, two algorithms are proposed. The first one generates inversion problems for MD4 by gradually modifying the Dobbertin's constraints. The second algorithm tries the cubing phase of Cube-and-Conquer with different cutoff thresholds to find the one with minimal runtime estimation of the conquer phase. This algorithm operates in two modes: (i) estimating the hardness of a given propositional Boolean formula; (ii) incomplete SAT-solving of a given satisfiable propositional Boolean formula. While the first algorithm is focused on inverting step-reduced MD4, the second one is not area-specific and so is applicable to a variety of classes of hard SAT instances. In this study, 40-, 41-, 42-, and 43-step MD4 are inverted for the first time via the first algorithm and the estimating mode of the second algorithm. 28-step MD5 is inverted for four hashes via the incomplete SAT-solving mode of the second algorithm. For three hashes out of them this is done for the first time.


Lifted Sequential Planning with Lazy Constraint Generation Solvers

arXiv.org Artificial Intelligence

This paper studies the possibilities made open by the use of Lazy Clause Generation (LCG) based approaches to Constraint Programming (CP) for tackling sequential classical planning. We propose a novel CP model based on seminal ideas on so-called lifted causal encodings for planning as satisfiability, that does not require grounding, as choosing groundings for functions and action schemas becomes an integral part of the problem of designing valid plans. This encoding does not require encoding frame axioms, and does not explicitly represent states as decision variables for every plan step. We also present a propagator procedure that illustrates the possibilities of LCG to widen the kind of inference methods considered to be feasible in planning as (iterated) CSP solving. We test encodings and propagators over classic IPC and recently proposed benchmarks for lifted planning, and report that for planning problem instances requiring fewer plan steps our methods compare very well with the state-of-the-art in optimal sequential planning.


Fast Matrix Multiplication Without Tears: A Constraint Programming Approach

arXiv.org Artificial Intelligence

It is known that the multiplication of an $N \times M$ matrix with an $M \times P$ matrix can be performed using fewer multiplications than what the naive $NMP$ approach suggests. The most famous instance of this is Strassen's algorithm for multiplying two $2\times 2$ matrices in 7 instead of 8 multiplications. This gives rise to the constraint satisfaction problem of fast matrix multiplication, where a set of $R < NMP$ multiplication terms must be chosen and combined such that they satisfy correctness constraints on the output matrix. Despite its highly combinatorial nature, this problem has not been exhaustively examined from that perspective, as evidenced for example by the recent deep reinforcement learning approach of AlphaTensor. In this work, we propose a simple yet novel Constraint Programming approach to find non-commutative algorithms for fast matrix multiplication or provide proof of infeasibility otherwise. We propose a set of symmetry-breaking constraints and valid inequalities that are particularly helpful in proving infeasibility. On the feasible side, we find that exploiting solver performance variability in conjunction with a sparsity-based problem decomposition enables finding solutions for larger (feasible) instances of fast matrix multiplication. Our experimental results using CP Optimizer demonstrate that we can find fast matrix multiplication algorithms for matrices up to $3\times 3$ in a short amount of time.


First-Order Stable Model Semantics with Intensional Functions

arXiv.org Artificial Intelligence

In classical logic, nonBoolean fluents, such as the location of an object, can be naturally described by functions. However, this is not the case in answer set programs, where the values of functions are pre-defined, and nonmonotonicity of the semantics is related to minimizing the extents of predicates but has nothing to do with functions. We extend the first-order stable model semantics by Ferraris, Lee, and Lifschitz to allow intensional functions -- functions that are specified by a logic program just like predicates are specified. We show that many known properties of the stable model semantics are naturally extended to this formalism and compare it with other related approaches to incorporating intensional functions. Furthermore, we use this extension as a basis for defining Answer Set Programming Modulo Theories (ASPMT), analogous to the way that Satisfiability Modulo Theories (SMT) is defined, allowing for SMT-like effective first-order reasoning in the context of ASP. Using SMT solving techniques involving functions, ASPMT can be applied to domains containing real numbers and alleviates the grounding problem. We show that other approaches to integrating ASP and CSP/SMT can be related to special cases of ASPMT in which functions are limited to non-intensional ones.