Goto

Collaborating Authors

 Agents


On the Sample Complexity of a Policy Gradient Algorithm with Occupancy Approximation for General Utility Reinforcement Learning

arXiv.org Artificial Intelligence

Reinforcement learning with general utilities has recently gained attention thanks to its ability to unify several problems, including imitation learning, pure exploration, and safe RL. However, prior work for solving this general problem in a unified way has mainly focused on the tabular setting. This is restrictive when considering larger state-action spaces because of the need to estimate occupancy measures during policy optimization. In this work, we address this issue and propose to approximate occupancy measures within a function approximation class using maximum likelihood estimation (MLE). We propose a simple policy gradient algorithm (PG-OMA) where an actor updates the policy parameters to maximize the general utility objective whereas a critic approximates the occupancy measure using MLE. We provide a sample complexity analysis of PG-OMA showing that our occupancy measure estimation error only scales with the dimension of our function approximation class rather than the size of the state action space. Under suitable assumptions, we establish first order stationarity and global optimality performance bounds for the proposed PG-OMA algorithm for nonconcave and concave general utilities respectively. We complement our methodological and theoretical findings with promising empirical results showing the scalability potential of our approach compared to existing tabular count-based approaches.


Coalescing Force of Group Pressure: Consensus in Nonlinear Opinion Dynamics

arXiv.org Artificial Intelligence

This work extends the recent opinion dynamics model from Cheng et al., emphasizing the role of group pressure in consensus formation. We generalize the findings to incorporate social influence algorithms with general time-varying, opinion-dependent weights and multidimensional opinions, beyond bounded confidence dynamics. We demonstrate that, with uniformly positive conformity levels, group pressure consistently drives consensus and provide a tighter estimate for the convergence rate. Unlike previous models, the common public opinion in our framework can assume arbitrary forms within the convex hull of current opinions, offering flexibility applicable to real-world scenarios such as opinion polls with random participant selection. This analysis provides deeper insights into how group pressure mechanisms foster consensus under diverse conditions.



Minimizing a Submodular Function from Samples

Neural Information Processing Systems

In this paper we consider the problem of minimizing a submodular function from training data. Submodular functions can be efficiently minimized and are consequently heavily applied in machine learning. There are many cases, however, in which we do not know the function we aim to optimize, but rather have access to training data that is used to learn it. In this paper we consider the question of whether submodular functions can be minimized when given access to its training data. We show that even learnable submodular functions cannot be minimized within any non-trivial approximation when given access to polynomially-many samples. Specifically, we show that there is a class of submodular functions with range in [0, 1] such that, despite being PAC-learnable and minimizable in polynomial-time, no algorithm can obtain an approximation strictly better than 1/2 o(1) using polynomially-many samples drawn from any distribution. Furthermore, we show that this bound is tight via a trivial algorithm that obtains an approximation of 1/2.


Policy Gradient With Value Function Approximation For Collective Multiagent Planning

Neural Information Processing Systems

Decentralized (PO)MDPs provide an expressive framework for sequential decision making in a multiagent system. Given their computational complexity, recent research has focused on tractable yet practical subclasses of Dec-POMDPs. We address such a subclass called CDec-POMDP where the collective behavior of a population of agents affects the joint-reward and environment dynamics. Our main contribution is an actor-critic (AC) reinforcement learning method for optimizing CDec-POMDP policies. Vanilla AC has slow convergence for larger problems. To address this, we show how a particular decomposition of the approximate action-value function over agents leads to effective updates, and also derive a new way to train the critic based on local reward signals. Comparisons on a synthetic benchmark and a real world taxi fleet optimization problem show that our new AC approach provides better quality solutions than previous best approaches.


Tomography of the London Underground: a Scalable Model for Origin-Destination Data

Neural Information Processing Systems

The paper addresses the classical network tomography problem of inferring local traffic given origin-destination observations. Focusing on large complex public transportation systems, we build a scalable model that exploits input-output information to estimate the unobserved link/station loads and the users' path preferences. Based on the reconstruction of the users' travel time distribution, the model is flexible enough to capture possible different path-choice strategies and correlations between users travelling on similar paths at similar times. The corresponding likelihood function is intractable for medium or large-scale networks and we propose two distinct strategies, namely the exact maximum-likelihood inference of an approximate but tractable model and the variational inference of the original intractable model. As an application of our approach, we consider the emblematic case of the London underground network, where a tap-in/tap-out system tracks the starting/exit time and location of all journeys in a day. A set of synthetic simulations and real data provided by Transport For London are used to validate and test the model on the predictions of observable and unobservable quantities.


Collaborative Safety-Critical Formation Control with Obstacle Avoidance

arXiv.org Artificial Intelligence

This work explores a collaborative method for ensuring safety in multi-agent formation control problems. We formulate a control barrier function (CBF) based safety filter control law for a generic distributed formation controller and extend our previously developed collaborative safety framework to an obstacle avoidance problem for agents with acceleration control inputs. We then incorporate multi-obstacle collision avoidance into the collaborative safety framework. This framework includes a method for computing the maximum capability of agents to satisfy their individual safety requirements. We analyze the convergence rate of our collaborative safety algorithm, and prove the linear-time convergence of cooperating agents to a jointly feasible safe action for all agents under the special case of a tree-structured communication network with a single obstacle for each agent. We illustrate the analytical results via simulation on a mass-spring kinematics-based formation controller and demonstrate the finite-time convergence of the collaborative safety algorithm in the simple proven case, the more general case of a fully-connected system with multiple static obstacles, and with dynamic obstacles.


An Intelligent Native Network Slicing Security Architecture Empowered by Federated Learning

arXiv.org Artificial Intelligence

Network Slicing (NS) has transformed the landscape of resource sharing in networks, offering flexibility to support services and applications with highly variable requirements in areas such as the next-generation 5G/6G mobile networks (NGMN), vehicular networks, industrial Internet of Things (IoT), and verticals. Although significant research and experimentation have driven the development of network slicing, existing architectures often fall short in intrinsic architectural intelligent security capabilities. This paper proposes an architecture-intelligent security mechanism to improve the NS solutions. We idealized a security-native architecture that deploys intelligent microservices as federated agents based on machine learning, providing intra-slice and architectural operation security for the Slicing Future Internet Infrastructures (SFI2) reference architecture. It is noteworthy that federated learning approaches match the highly distributed modern microservice-based architectures, thus providing a unifying and scalable design choice for NS platforms addressing both service and security. Using ML-Agents and Security Agents, our approach identified Distributed Denial-of-Service (DDoS) and intrusion attacks within the slice using generic and non-intrusive telemetry records, achieving an average accuracy of approximately $95.60\%$ in the network slicing architecture and $99.99\%$ for the deployed slice -- intra-slice. This result demonstrates the potential for leveraging architectural operational security and introduces a promising new research direction for network slicing architectures.


SWE-bench Multimodal: Do AI Systems Generalize to Visual Software Domains?

arXiv.org Artificial Intelligence

Autonomous systems for software engineering are now capable of fixing bugs and developing features. These systems are commonly evaluated on SWE-bench (Jimenez et al., 2024a), which assesses their ability to solve software issues from GitHub repositories. However, SWE-bench uses only Python repositories, with problem statements presented predominantly as text and lacking visual elements such as images. This limited coverage motivates our inquiry into how existing systems might perform on unrepresented software engineering domains (e.g., front-end, game development, DevOps), which use different programming languages and paradigms. Therefore, we propose SWE-bench Multimodal (SWE-bench M), to evaluate systems on their ability to fix bugs in visual, user-facing JavaScript software. SWE-bench M features 617 task instances collected from 17 JavaScript libraries used for web interface design, diagramming, data visualization, syntax highlighting, and interactive mapping. Each SWE-bench M task instance contains at least one image in its problem statement or unit tests. Our analysis finds that top-performing SWE-bench systems struggle with SWE-bench M, revealing limitations in visual problem-solving and cross-language generalization. Lastly, we show that SWE-agent's flexible language-agnostic features enable it to substantially outperform alternatives on SWE-bench M, resolving 12% of task instances compared to 6% for the next best system.


Grounding Language in Multi-Perspective Referential Communication

arXiv.org Artificial Intelligence

We introduce a task and dataset for referring expression generation and comprehension in multi-agent embodied environments. In this task, two agents in a shared scene must take into account one another's visual perspective, which may be different from their own, to both produce and understand references to objects in a scene and the spatial relations between them. We collect a dataset of 2,970 humanwritten referring expressions, each paired with human comprehension judgments, and evaluate the performance of automated models as speakers and listeners paired with human partners, finding that model performance in both reference generation and comprehension lags behind that of pairs of human agents. Finally, we experiment training an open-weight speaker model with evidence of communicative success Figure 1: Example scene from our environment and when paired with a listener, resulting in dataset. The center image shows the speaker on the left an improvement from 58.9 to 69.3% in communicative and the listener on the right with their respective fields success and even outperforming the of view (FOV). The speaker refers to the target object, strongest proprietary model.