Agents
Anthropic Wants Its AI Agent to Control Your Computer
It took a while for people to adjust to the idea of chatbots that seem to have minds of their own. The next leap into the unknown may involve trusting artificial intelligence to take over our computers, too. Anthropic, a high-flying competitor to OpenAI, announced today that it has taught its AI model Claude to do a range of things on a computer, including search the web, open applications, and input text using the mouse and keyboard. "I think we're going to enter into a new era where a model can use all of the tools that you use as a person to get tasks done," says Jared Kaplan, chief science officer at Anthropic and an associate professor at Johns Hopkins University. Kaplan showed WIRED a prerecorded demo in which an "agentic"--or tool-using--version of Claude had been asked to help plan an outing to see the sunrise at the Golden Gate Bridge with a friend.
Exploration and Persuasion
How to incentivize self-interested agents to explore when they prefer to exploit? Consider a population of self-interested agents that make decisions under uncertainty. They "explore" to acquire new information and "exploit" this information to make good decisions. Collectively they need to balance these two objectives, but their incentives are skewed toward exploitation. This is because exploration is costly, but its benefits are spread over many agents in the future. "Incentivized Exploration" addresses this issue via strategic communication. Consider a benign ``principal" which can communicate with the agents and make recommendations, but cannot force the agents to comply. Moreover, suppose the principal can observe the agents' decisions and the outcomes of these decisions. The goal is to design a communication and recommendation policy which (i) achieves a desirable balance between exploration and exploitation, and (ii) incentivizes the agents to follow recommendations. What makes it feasible is "information asymmetry": the principal knows more than any one agent, as it collects information from many. It is essential that the principal does not fully reveal all its knowledge to the agents. Incentivized exploration combines two important problems in, resp., machine learning and theoretical economics. First, if agents always follow recommendations, the principal faces a multi-armed bandit problem: essentially, design an algorithm that balances exploration and exploitation. Second, interaction with a single agent corresponds to "Bayesian persuasion", where a principal leverages information asymmetry to convince an agent to take a particular action. We provide a brief but self-contained introduction to each problem through the lens of incentivized exploration, solving a key special case of the former as a sub-problem of the latter.
Decoding Time Series with LLMs: A Multi-Agent Framework for Cross-Domain Annotation
Lin, Minhua, Chen, Zhengzhang, Liu, Yanchi, Zhao, Xujiang, Wu, Zongyu, Wang, Junxiang, Zhang, Xiang, Wang, Suhang, Chen, Haifeng
Time series data is ubiquitous across various domains, including manufacturing, finance, and healthcare. High-quality annotations are essential for effectively understanding time series and facilitating downstream tasks; however, obtaining such annotations is challenging, particularly in mission-critical domains. In this paper, we propose TESSA, a multi-agent system designed to automatically generate both general and domain-specific annotations for time series data. TESSA introduces two agents: a general annotation agent and a domain-specific annotation agent. The general agent captures common patterns and knowledge across multiple source domains, leveraging both time-series-wise and text-wise features to generate general annotations. Meanwhile, the domain-specific agent utilizes limited annotations from the target domain to learn domain-specific terminology and generate targeted annotations. Extensive experiments on multiple synthetic and real-world datasets demonstrate that TESSA effectively generates high-quality annotations, outperforming existing methods.
Learning Fair and Preferable Allocations through Neural Network
Maruo, Ryota, Takeuchi, Koh, Kashima, Hisashi
The fair allocation of indivisible resources is a fundamental problem. Existing research has developed various allocation mechanisms or algorithms to satisfy different fairness notions. For example, round robin (RR) was proposed to meet the fairness criterion known as envy-freeness up to one good (EF1). Expert algorithms without mathematical formulations are used in real-world resource allocation problems to find preferable outcomes for users. Therefore, we aim to design mechanisms that strictly satisfy good properties with replicating expert knowledge. However, this problem is challenging because such heuristic rules are often difficult to formalize mathematically, complicating their integration into theoretical frameworks. Additionally, formal algorithms struggle to find preferable outcomes, and directly replicating these implicit rules can result in unfair allocations because human decision-making can introduce biases. In this paper, we aim to learn implicit allocation mechanisms from examples while strictly satisfying fairness constraints, specifically focusing on learning EF1 allocation mechanisms through supervised learning on examples of reported valuations and corresponding allocation outcomes produced by implicit rules. To address this, we developed a neural RR (NRR), a novel neural network that parameterizes RR. NRR is built from a differentiable relaxation of RR and can be trained to learn the agent ordering used for RR. We conducted experiments to learn EF1 allocation mechanisms from examples, demonstrating that our method outperforms baselines in terms of the proximity of predicted allocations and other metrics.
Bridging Swarm Intelligence and Reinforcement Learning
Soma, Karthik, Bouteiller, Yann, Hamann, Heiko, Beltrame, Giovanni
Swarm intelligence (SI) explores how large groups of simple individuals (e.g., insects, fish, birds) collaborate to produce complex behaviors, exemplifying that the whole is greater than the sum of its parts. A fundamental task in SI is Collective Decision-Making (CDM), where a group selects the best option among several alternatives, such as choosing an optimal foraging site. In this work, we demonstrate a theoretical and empirical equivalence between CDM and single-agent reinforcement learning (RL) in multi-armed bandit problems, utilizing concepts from opinion dynamics, evolutionary game theory, and RL. This equivalence bridges the gap between SI and RL and leads us to introduce a novel abstract RL update rule called Maynard-Cross Learning. Additionally, it provides a new population-based perspective on common RL practices like learning rate adjustment and batching. Our findings enable cross-disciplinary fertilization between RL and SI, allowing techniques from one field to enhance the understanding and methodologies of the other.
Layered LA-MAPF: a decomposition of large agent MAPF instance to accelerate solving without compromising solvability
Multi-Agent Path Finding (MAPF) has been widely studied in recent years. However, most existing MAPF algorithms assume that an agent occupies only a single grid in a grid-based map. This assumption limits their applicability in many real-world domains where agents have geometric shapes, rather than being point-like. Such agents, which can occupy multiple cells simultaneously, are referred to as ``large'' agents. When considering the shape and size of agents in MAPF, the computational complexity increases significantly as the number of agents grows, primarily due to the increased overhead in conflict detection between geometric agents. In this paper, we propose two types of subproblems for the LA-MAPF (Large-Agent MAPF) problem: \textbf{cluster} (which has no constraints on the order of solution) and \textbf{level} (which imposes constraints on the solution order). We introduce \textbf{Layered LA-MAPF}, a method that decomposes a MAPF instance involving geometric agents into clusters, and then further decomposes each cluster into levels. This approach aims to reduce time complexity when solving LA-MAPF problems. Our results demonstrate the performance of our method as the number of agents increases across various maps, and how it accelerates LA-MAPF methods, such as LA-CBS and LA-LaCAM. Experiments show that our LA-MAPF method with instance decomposition \textbf{halves the time cost (reducing from an average of 40s to 20s) and triples the success rate (from an average of 0.27 to 0.80)} in finding a solution within 60 seconds. To facilitate further research, we have made the source code for Layered LA-MAPF publicly available at \url{https://github.com/JoeYao-bit/LayeredMAPF/algorithm/LA-MAPF}.
Self-Evolving Multi-Agent Collaboration Networks for Software Development
Hu, Yue, Cai, Yuzhu, Du, Yaxin, Zhu, Xinyu, Liu, Xiangrui, Yu, Zijie, Hou, Yuchen, Tang, Shuo, Chen, Siheng
LLM-driven multi-agent collaboration (MAC) systems have demonstrated impressive capabilities in automatic software development at the function level. However, their heavy reliance on human design limits their adaptability to the diverse demands of real-world software development. To address this limitation, we introduce EvoMAC, a novel self-evolving paradigm for MAC networks. Inspired by traditional neural network training, EvoMAC obtains text-based environmental feedback by verifying the MAC network's output against a target proxy and leverages a novel textual backpropagation to update the network. To extend coding capabilities beyond function-level tasks to more challenging software-level development, we further propose rSDE-Bench, a requirement-oriented software development benchmark, which features complex and diverse software requirements along with automatic evaluation of requirement correctness. Our experiments show that: i) The automatic requirement-aware evaluation in rSDE-Bench closely aligns with human evaluations, validating its reliability as a software-level coding benchmark. ii) EvoMAC outperforms previous SOTA methods on both the software-level rSDE-Bench and the function-level HumanEval benchmarks, reflecting its superior coding capabilities. The benchmark can be downloaded at https://yuzhu-cai.github.io/rSDE-Bench/.
Breaking ReAct Agents: Foot-in-the-Door Attack Will Get You In
Nakash, Itay, Kour, George, Uziel, Guy, Anaby-Tavor, Ateret
Following the advancement of large language models (LLMs), the development of LLM-based autonomous agents has become increasingly prevalent. As a result, the need to understand the security vulnerabilities of these agents has become a critical task. We examine how ReAct agents can be exploited using a straightforward yet effective method we refer to as the foot-in-the-door attack. Our experiments show that indirect prompt injection attacks, prompted by harmless and unrelated requests (such as basic calculations) can significantly increase the likelihood of the agent performing subsequent malicious actions. Our results show that once a ReAct agents thought includes a specific tool or action, the likelihood of executing this tool in the subsequent steps increases significantly, as the agent seldom re-evaluates its actions. Consequently, even random, harmless requests can establish a foot-in-the-door, allowing an attacker to embed malicious instructions into the agents thought process, making it more susceptible to harmful directives. To mitigate this vulnerability, we propose implementing a simple reflection mechanism that prompts the agent to reassess the safety of its actions during execution, which can help reduce the success of such attacks.
Toolshed: Scale Tool-Equipped Agents with Advanced RAG-Tool Fusion and Tool Knowledge Bases
Lumer, Elias, Subbiah, Vamse Kumar, Burke, James A., Basavaraju, Pradeep Honaganahalli, Huber, Austin
Recent advancements in tool-equipped Agents (LLMs) have enabled complex tasks like secure database interactions and multi-agent code development. However, scaling tool capacity beyond agent reasoning or model limits remains a challenge. In this paper, we address these challenges by introducing Toolshed Knowledge Bases, a tool knowledge base (vector database) designed to store enhanced tool representations and optimize tool selection for large-scale tool-equipped Agents. Additionally, we propose Advanced RAG-Tool Fusion, a novel ensemble of tool-applied advanced retrieval-augmented generation (RAG) techniques across the pre-retrieval, intra-retrieval, and post-retrieval phases, without requiring model fine-tuning. During pre-retrieval, tool documents are enhanced with key information and stored in the Toolshed Knowledge Base. Intra-retrieval focuses on query planning and transformation to increase retrieval accuracy. Post-retrieval refines the retrieved tool documents and enables self-reflection. Furthermore, by varying both the total number of tools (tool-M) an Agent has access to and the tool selection threshold (top-k), we address trade-offs between retrieval accuracy, agent performance, and token cost. Our approach achieves 46%, 56%, and 47% absolute improvements on the ToolE single-tool, ToolE multi-tool and Seal-Tools benchmark datasets, respectively (Recall@5).
AI, Global Governance, and Digital Sovereignty
Srivastava, Swati, Bullock, Justin
This essay examines how Artificial Intelligence (AI) systems are becoming more integral to international affairs by affecting how global governors exert power and pursue digital sovereignty. We first introduce a taxonomy of multifaceted AI payoffs for governments and corporations related to instrumental, structural, and discursive power in the domains of violence, markets, and rights. We next leverage different institutional and practice perspectives on sovereignty to assess how digital sovereignty is variously implicated in AI-empowered global governance. States both seek sovereign control over AI infrastructures in the institutional approach, while establishing sovereign competence through AI infrastructures in the practice approach. Overall, we present the digital sovereignty stakes of AI as related to entanglements of public and private power. Rather than foreseeing technology companies as replacing states, we argue that AI systems will embed in global governance to create dueling dynamics of public/private cooperation and contestation. We conclude with sketching future directions for IR research on AI and global governance.