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PMM-Net: Single-stage Multi-agent Trajectory Prediction with Patching-based Embedding and Explicit Modal Modulation

arXiv.org Artificial Intelligence

Analyzing and forecasting trajectories of agents like pedestrians plays a pivotal role for embodied intelligent applications. The inherent indeterminacy of human behavior and complex social interaction among a rich variety of agents make this task more challenging than common time-series forecasting. In this letter, we aim to explore a distinct formulation for multi-agent trajectory prediction framework. Specifically, we proposed a patching-based temporal feature extraction module and a graph-based social feature extraction module, enabling effective feature extraction and cross-scenario generalization. Moreover, we reassess the role of social interaction and present a novel method based on explicit modality modulation to integrate temporal and social features, thereby constructing an efficient single-stage inference pipeline. Results on public benchmark datasets demonstrate the superior performance of our model compared with the state-of-the-art methods. The code is available at: github.com/TIB-K330/pmm-net.


Interview with Pulkit Verma: Towards safe and reliable behavior of AI agents

AIHub

In this interview series, we're meeting some of the AAAI/SIGAI Doctoral Consortium participants to find out more about their research. The Doctoral Consortium provides an opportunity for a group of PhD students to discuss and explore their research interests and career objectives in an interdisciplinary workshop together with a panel of established researchers. In this latest interview, we hear from Pulkit Verma, recent PhD graduate from Arizona State University. I recently completed my PhD in Computer Science from School of Computing and Augmented Intelligence, Arizona State University. My research focuses on safe and reliable behavior of AI agents.


From a Tiny Slip to a Giant Leap: An LLM-Based Simulation for Fake News Evolution

arXiv.org Artificial Intelligence

With the growing spread of misinformation online, research has increasingly focused on detecting and tracking fake news. However, an overlooked issue is that fake news does not naturally exist in social networks -- it often originates from distorted facts or deliberate fabrication by malicious actors. Understanding how true news gradually evolves into fake news is critical for early detection and prevention, reducing its spread and impact. Hence, in this paper, we take the first step toward simulating and revealing this evolution, proposing a Fake News evolUtion Simulation framEwork (FUSE) based on large language models (LLMs). Specifically, we employ LLM as agents to represent individuals in a simulated social network. We define four types of agents commonly observed in daily interactions: spreaders, who propagate information; commentators, who provide opinions and interpretations; verifiers, who check the accuracy of information; and bystanders, who passively observe without engaging. For simulated environments, we model various social network structures, such as high-clustering networks and scale-free networks, to mirror real-world network dynamics. Each day, the agents engage in belief exchanges, reflect on their thought processes, and reintroduce the news accordingly. Given the lack of prior work in this area, we developed a FUSE-EVAL evaluation framework to measure the deviation from true news during the fake news evolution process. The results show that FUSE successfully captures the underlying patterns of how true news transforms into fake news and accurately reproduces previously discovered instances of fake news, aligning closely with human evaluations. Moreover, our work provides insights into the fact that combating fake news should not be delayed until it has fully evolved; instead, prevention in advance is key to achieving better outcomes.


SSFold: Learning to Fold Arbitrary Crumpled Cloth Using Graph Dynamics from Human Demonstration

arXiv.org Artificial Intelligence

Robotic cloth manipulation faces challenges due to the fabric's complex dynamics and the high dimensionality of configuration spaces. Previous methods have largely focused on isolated smoothing or folding tasks and overly reliant on simulations, often failing to bridge the significant sim-to-real gap in deformable object manipulation. To overcome these challenges, we propose a two-stream architecture with sequential and spatial pathways, unifying smoothing and folding tasks into a single adaptable policy model that accommodates various cloth types and states. The sequential stream determines the pick and place positions for the cloth, while the spatial stream, using a connectivity dynamics model, constructs a visibility graph from partial point cloud data of the self-occluded cloth, allowing the robot to infer the cloth's full configuration from incomplete observations. To bridge the sim-to-real gap, we utilize a hand tracking detection algorithm to gather and integrate human demonstration data into our novel end-to-end neural network, improving real-world adaptability. Our method, validated on a UR5 robot across four distinct cloth folding tasks with different goal shapes, consistently achieves folded states from arbitrary crumpled initial configurations, with success rates of 99\%, 99\%, 83\%, and 67\%. It outperforms existing state-of-the-art cloth manipulation techniques and demonstrates strong generalization to unseen cloth with diverse colors, shapes, and stiffness in real-world experiments.Videos and source code are available at: https://zcswdt.github.io/SSFold/


LASER: Script Execution by Autonomous Agents for On-demand Traffic Simulation

arXiv.org Artificial Intelligence

Autonomous Driving Systems (ADS) require diverse and safety-critical traffic scenarios for effective training and testing, but the existing data generation methods struggle to provide flexibility and scalability. We propose LASER, a novel framework that leverage large language models (LLMs) to conduct traffic simulations based on natural language inputs. The framework operates in two stages: it first generates scripts from user-provided descriptions and then executes them using autonomous agents in real time. Validated in the CARLA simulator, LASER successfully generates complex, on-demand driving scenarios, significantly improving ADS training and testing data generation. To make a great film, you need three things-the script, the script and the script.


Multi-agent cooperation through learning-aware policy gradients

arXiv.org Artificial Intelligence

Self-interested individuals often fail to cooperate, posing a fundamental challenge for multi-agent learning. How can we achieve cooperation among self-interested, independent learning agents? Promising recent work has shown that in certain tasks cooperation can be established between learning-aware agents who model the learning dynamics of each other. Here, we present the first unbiased, higher-derivative-free policy gradient algorithm for learning-aware reinforcement learning, which takes into account that other agents are themselves learning through trial and error based on multiple noisy trials. We then leverage efficient sequence models to condition behavior on long observation histories that contain traces of the learning dynamics of other agents. Training long-context policies with our algorithm leads to cooperative behavior and high returns on standard social dilemmas, including a challenging environment where temporally-extended action coordination is required. Finally, we derive from the iterated prisoner's dilemma a novel explanation for how and when cooperation arises among self-interested learning-aware agents.


Applying Neural Monte Carlo Tree Search to Unsignalized Multi-intersection Scheduling for Autonomous Vehicles

arXiv.org Artificial Intelligence

Dynamic scheduling of access to shared resources by autonomous systems is a challenging problem, characterized as being NP-hard. The complexity of this task leads to a combinatorial explosion of possibilities in highly dynamic systems where arriving requests must be continuously scheduled subject to strong safety and time constraints. An example of such a system is an unsignalized intersection, where automated vehicles' access to potential conflict zones must be dynamically scheduled. In this paper, we apply Neural Monte Carlo Tree Search (NMCTS) to the challenging task of scheduling platoons of vehicles crossing unsignalized intersections. Crucially, we introduce a transformation model that maps successive sequences of potentially conflicting road-space reservation requests from platoons of vehicles into a series of board-game-like problems and use NMCTS to search for solutions representing optimal road-space allocation schedules in the context of past allocations. To optimize search, we incorporate a prioritized re-sampling method with parallel NMCTS (PNMCTS) to improve the quality of training data. To optimize training, a curriculum learning strategy is used to train the agent to schedule progressively more complex boards culminating in overlapping boards that represent busy intersections. In a busy single four-way unsignalized intersection simulation, PNMCTS solved 95\% of unseen scenarios, reducing crossing time by 43\% in light and 52\% in heavy traffic versus first-in, first-out control. In a 3x3 multi-intersection network, the proposed method maintained free-flow in light traffic when all intersections are under control of PNMCTS and outperformed state-of-the-art RL-based traffic-light controllers in average travel time by 74.5\% and total throughput by 16\% in heavy traffic.


LLM as a code generator in Agile Model Driven Development

arXiv.org Artificial Intelligence

Leveraging Large Language Models (LLM) like GPT4 in the auto generation of code represents a significant advancement, yet it is not without its challenges. The ambiguity inherent in natural language descriptions of software poses substantial obstacles to generating deployable, structured artifacts. This research champions Model Driven Development (MDD) as a viable strategy to overcome these challenges, proposing an Agile Model Driven Development (AMDD) approach that employs GPT4 as a code generator. This approach enhances the flexibility and scalability of the code auto generation process and offers agility that allows seamless adaptation to changes in models or deployment environments. We illustrate this by modeling a multi agent Unmanned Vehicle Fleet (UVF) system using the Unified Modeling Language (UML), significantly reducing model ambiguity by integrating the Object Constraint Language (OCL) for code structure meta modeling, and the FIPA ontology language for communication semantics meta modeling. Applying GPT4 auto generation capabilities yields Java and Python code that is compatible with the JADE and PADE frameworks, respectively. Our thorough evaluation of the auto generated code verifies its alignment with expected behaviors and identifies enhancements in agent interactions. Structurally, we assessed the complexity of code derived from a model constrained solely by OCL meta models, against that influenced by both OCL and FIPA ontology meta models. The results indicate that the ontology constrained meta model produces inherently more complex code, yet its cyclomatic complexity remains within manageable levels, suggesting that additional meta model constraints can be incorporated without exceeding the high risk threshold for complexity.


Infogent: An Agent-Based Framework for Web Information Aggregation

arXiv.org Artificial Intelligence

Despite seemingly performant web agents on the task-completion benchmarks, most existing methods evaluate the agents based on a presupposition: the web navigation task consists of linear sequence of actions with an end state that marks task completion. In contrast, our work focuses on web navigation for information aggregation, wherein the agent must explore different websites to gather information for a complex query. We consider web information aggregation from two different perspectives: (i) Direct API-driven Access relies on a text-only view of the Web, leveraging external tools such as Google Search API to navigate the web and a scraper to extract website contents. (ii) Interactive Visual Access uses screenshots of the webpages and requires interaction with the browser to navigate and access information. Motivated by these diverse information access settings, we introduce Infogent, a novel modular framework for web information aggregation involving three distinct components: Navigator, Extractor and Aggregator. Experiments on different information access settings demonstrate Infogent beats an existing SOTA multi-agent search framework by 7% under Direct API-Driven Access on FRAMES, and improves over an existing information-seeking web agent by 4.3% under Interactive Visual Access on AssistantBench.


Hierarchical Multi-agent Reinforcement Learning for Cyber Network Defense

arXiv.org Artificial Intelligence

Recent advances in multi-agent reinforcement learning (MARL) have created opportunities to solve complex real-world tasks. Cybersecurity is a notable application area, where defending networks against sophisticated adversaries remains a challenging task typically performed by teams of security operators. In this work, we explore novel MARL strategies for building autonomous cyber network defenses that address challenges such as large policy spaces, partial observability, and stealthy, deceptive adversarial strategies. To facilitate efficient and generalized learning, we propose a hierarchical Proximal Policy Optimization (PPO) architecture that decomposes the cyber defense task into specific sub-tasks like network investigation and host recovery. Our approach involves training sub-policies for each sub-task using PPO enhanced with domain expertise. These sub-policies are then leveraged by a master defense policy that coordinates their selection to solve complex network defense tasks. Furthermore, the sub-policies can be fine-tuned and transferred with minimal cost to defend against shifts in adversarial behavior or changes in network settings. We conduct extensive experiments using CybORG Cage 4, the state-of-the-art MARL environment for cyber defense. Comparisons with multiple baselines across different adversaries show that our hierarchical learning approach achieves top performance in terms of convergence speed, episodic return, and several interpretable metrics relevant to cybersecurity, including the fraction of clean machines on the network, precision, and false positives on recoveries.