Agents
Navigation Variable-based Multi-objective Particle Swarm Optimization for UAV Path Planning with Kinematic Constraints
Duong, Thi Thuy Ngan, Bui, Duy-Nam, Phung, Manh Duong
Path planning is essential for unmanned aerial vehicles (UAVs) as it determines the path that the UAV needs to follow to complete a task. This work addresses this problem by introducing a new algorithm called navigation variable-based multi-objective particle swarm optimization (NMOPSO). It first models path planning as an optimization problem via the definition of a set of objective functions that include optimality and safety requirements for UAV operation. The NMOPSO is then used to minimize those functions through Pareto optimal solutions. The algorithm features a new path representation based on navigation variables to include kinematic constraints and exploit the maneuverable characteristics of the UAV. It also includes an adaptive mutation mechanism to enhance the diversity of the swarm for better solutions. Comparisons with various algorithms have been carried out to benchmark the proposed approach. The results indicate that the NMOPSO performs better than not only other particle swarm optimization variants but also other state-of-the-art multi-objective and metaheuristic optimization algorithms. Experiments have also been conducted with real UAVs to confirm the validity of the approach for practical flights. The source code of the algorithm is available at https://github.com/ngandng/NMOPSO.
Large Language Model Based Multi-Agent System Augmented Complex Event Processing Pipeline for Internet of Multimedia Things
Zeeshan, Talha, Kumar, Abhishek, Pirttikangas, Susanna, Tarkoma, Sasu
The rapid advancement of artificial intelligence (AI) technologies has revolutionized the way we process and analyze data, particularly in the field of complex event processing, such as video query analysis. Traditional CEP systems often struggle with the dynamic demands of modern applications such as real-time or near realtime video analytics that require the integration of diverse data sources, for example, thousands of surveillance cameras deployed in a city, leading to limitations in their performance and applicability. Modern CEP pipelines are domain-specific and often struggle to adapt to dynamic changes in the environment in a timely manner. State-of-the-art applications (such as live video streaming on TikTok, YouTube etc.) generate an increasing volume of diverse, complex data that needs to be handled in the appropriate manner depending on the use case. Large Language Models (LLMs), also known as foundation models, inherently possess the ability to handle and analyze dynamic forms of data and therefore provide the necessary foundation upon which a dynamic CEP pipeline can be created which can support a diverse range of domains.
Knowledge-Guided Biomarker Identification for Label-Free Single-Cell RNA-Seq Data: A Reinforcement Learning Perspective
Xiao, Meng, Zhang, Weiliang, Huang, Xiaohan, Zhu, Hengshu, Wu, Min, Li, Xiaoli, Zhou, Yuanchun
Gene panel selection aims to identify the most informative genomic biomarkers in label-free genomic datasets. Traditional approaches, which rely on domain expertise, embedded machine learning models, or heuristic-based iterative optimization, often introduce biases and inefficiencies, potentially obscuring critical biological signals. To address these challenges, we present an iterative gene panel selection strategy that harnesses ensemble knowledge from existing gene selection algorithms to establish preliminary boundaries or prior knowledge, which guide the initial search space. Subsequently, we incorporate reinforcement learning through a reward function shaped by expert behavior, enabling dynamic refinement and targeted selection of gene panels. This integration mitigates biases stemming from initial boundaries while capitalizing on RL's stochastic adaptability. Comprehensive comparative experiments, case studies, and downstream analyses demonstrate the effectiveness of our method, highlighting its improved precision and efficiency for label-free biomarker discovery. Our results underscore the potential of this approach to advance single-cell genomics data analysis.
Optimal Strategy Revision in Population Games: A Mean Field Game Theory Perspective
Barreiro-Gomez, Julian, Park, Shinkyu
This paper investigates the design of optimal strategy revision in Population Games (PG) by establishing its connection to finite-state Mean Field Games (MFG). Specifically, by linking Evolutionary Dynamics (ED) -- which models agent decision-making in PG -- to the MFG framework, we demonstrate that optimal strategy revision can be derived by solving the forward Fokker-Planck (FP) equation and the backward Hamilton-Jacobi (HJ) equation, both central components of the MFG framework. Furthermore, we show that the resulting optimal strategy revision satisfies two key properties: positive correlation and Nash stationarity, which are essential for ensuring convergence to the Nash equilibrium. This convergence is then rigorously analyzed and established. Additionally, we discuss how different design objectives for the optimal strategy revision can recover existing ED models previously reported in the PG literature. Numerical examples are provided to illustrate the effectiveness and improved convergence properties of the optimal strategy revision design.
PIMAEX: Multi-Agent Exploration through Peer Incentivization
Kรถlle, Michael, Tochtermann, Johannes, Schรถnberger, Julian, Stenzel, Gerhard, Altmann, Philipp, Linnhoff-Popien, Claudia
While exploration in single-agent reinforcement learning has been studied extensively in recent years, considerably less work has focused on its counterpart in multi-agent reinforcement learning. To address this issue, this work proposes a peer-incentivized reward function inspired by previous research on intrinsic curiosity and influence-based rewards. The \textit{PIMAEX} reward, short for Peer-Incentivized Multi-Agent Exploration, aims to improve exploration in the multi-agent setting by encouraging agents to exert influence over each other to increase the likelihood of encountering novel states. We evaluate the \textit{PIMAEX} reward in conjunction with \textit{PIMAEX-Communication}, a multi-agent training algorithm that employs a communication channel for agents to influence one another. The evaluation is conducted in the \textit{Consume/Explore} environment, a partially observable environment with deceptive rewards, specifically designed to challenge the exploration vs.\ exploitation dilemma and the credit-assignment problem. The results empirically demonstrate that agents using the \textit{PIMAEX} reward with \textit{PIMAEX-Communication} outperform those that do not.
Harnessing Multi-Agent LLMs for Complex Engineering Problem-Solving: A Framework for Senior Design Projects
Mushtaq, Abdullah, Naeem, Muhammad Rafay, Ghaznavi, Ibrahim, Taj, Muhammad Imran, Hashmi, Imran, Qadir, Junaid
Multi-Agent Large Language Models (LLMs) are gaining significant attention for their ability to harness collective intelligence in complex problem-solving, decision-making, and planning tasks. This aligns with the concept of the wisdom of crowds, where diverse agents contribute collectively to generating effective solutions, making it particularly suitable for educational settings. Senior design projects, also known as capstone or final year projects, are pivotal in engineering education as they integrate theoretical knowledge with practical application, fostering critical thinking, teamwork, and real-world problem-solving skills. In this paper, we explore the use of Multi-Agent LLMs in supporting these senior design projects undertaken by engineering students, which often involve multidisciplinary considerations and conflicting objectives, such as optimizing technical performance while addressing ethical, social, and environmental concerns. We propose a framework where distinct LLM agents represent different expert perspectives, such as problem formulation agents, system complexity agents, societal and ethical agents, or project managers, thus facilitating a holistic problem-solving approach. This implementation leverages standard multi-agent system (MAS) concepts such as coordination, cooperation, and negotiation, incorporating prompt engineering to develop diverse personas for each agent. These agents engage in rich, collaborative dialogues to simulate human engineering teams, guided by principles from swarm AI to efficiently balance individual contributions towards a unified solution. We adapt these techniques to create a collaboration structure for LLM agents, encouraging interdisciplinary reasoning and negotiation similar to real-world senior design projects. To assess the efficacy of this framework, we collected six proposals of engineering and computer science of...
Communicating Unexpectedness for Out-of-Distribution Multi-Agent Reinforcement Learning
Lee, Min Whoo, Kim, Kibeom, Shin, Soo Wung, Lee, Minsu, Zhang, Byoung-Tak
Applying multi-agent reinforcement learning methods to realistic settings is challenging as it may require the agents to quickly adapt to unexpected situations that are rarely or never encountered in training. Recent methods for generalization to such out-of-distribution settings are limited to more specific, restricted instances of distribution shifts. To tackle adaptation to distribution shifts, we propose Unexpected Encoding Scheme, a novel decentralized multi-agent reinforcement learning algorithm where agents communicate "unexpectedness," the aspects of the environment that are surprising. In addition to a message yielded by the original reward-driven communication, each agent predicts the next observation based on previous experience, measures the discrepancy between the prediction and the actually encountered observation, and encodes this discrepancy as a message. Experiments on multi-robot warehouse environment support that our proposed method adapts robustly to dynamically changing training environments as well as out-of-distribution environment.
Symmetries-enhanced Multi-Agent Reinforcement Learning
Bousias, Nikolaos, Pertigkiozoglou, Stefanos, Daniilidis, Kostas, Pappas, George
Multi-agent reinforcement learning has emerged as a powerful framework for enabling agents to learn complex, coordinated behaviors but faces persistent challenges regarding its generalization, scalability and sample efficiency. Recent advancements have sought to alleviate those issues by embedding intrinsic symmetries of the systems in the policy. Yet, most dynamical systems exhibit little to no symmetries to exploit. This paper presents a novel framework for embedding extrinsic symmetries in multi-agent system dynamics that enables the use of symmetry-enhanced methods to address systems with insufficient intrinsic symmetries, expanding the scope of equivariant learning to a wide variety of MARL problems. Central to our framework is the Group Equivariant Graphormer, a group-modular architecture specifically designed for distributed swarming tasks. Extensive experiments on a swarm of symmetry-breaking quadrotors validate the effectiveness of our approach, showcasing its potential for improved generalization and zero-shot scalability. Our method achieves significant reductions in collision rates and enhances task success rates across a diverse range of scenarios and varying swarm sizes.
Regularized Proportional Fairness Mechanism for Resource Allocation Without Money
Zeng, Sihan, Bhatt, Sujay, Koppel, Alec, Ganesh, Sumitra
Mechanism design in resource allocation studies dividing limited resources among self-interested agents whose satisfaction with the allocation depends on privately held utilities. We consider the problem in a payment-free setting, with the aim of maximizing social welfare while enforcing incentive compatibility (IC), i.e., agents cannot inflate allocations by misreporting their utilities. The well-known proportional fairness (PF) mechanism achieves the maximum possible social welfare but incurs an undesirably high exploitability (the maximum unilateral inflation in utility from misreport and a measure of deviation from IC). In fact, it is known that no mechanism can achieve the maximum social welfare and exact incentive compatibility (IC) simultaneously without the use of monetary incentives (Cole et al., 2013). Motivated by this fact, we propose learning an approximate mechanism that desirably trades off the competing objectives. Our main contribution is to design an innovative neural network architecture tailored to the resource allocation problem, which we name Regularized Proportional Fairness Network (RPF-Net). RPF-Net regularizes the output of the PF mechanism by a learned function approximator of the most exploitable allocation, with the aim of reducing the incentive for any agent to misreport. We derive generalization bounds that guarantee the mechanism performance when trained under finite and out-of-distribution samples and experimentally demonstrate the merits of the proposed mechanism compared to the state-of-the-art.
BLAST: A Stealthy Backdoor Leverage Attack against Cooperative Multi-Agent Deep Reinforcement Learning based Systems
Yu, Yinbo, Yan, Saihao, Yin, Xueyu, Fang, Jing, Liu, Jiajia
Recent studies have shown that cooperative multi-agent deep reinforcement learning (c-MADRL) is under the threat of backdoor attacks. Once a backdoor trigger is observed, it will perform malicious actions leading to failures or malicious goals. However, existing backdoor attacks suffer from several issues, e.g., instant trigger patterns lack stealthiness, the backdoor is trained or activated by an additional network, or all agents are backdoored. To this end, in this paper, we propose a novel backdoor leverage attack against c-MADRL, BLAST, which attacks the entire multi-agent team by embedding the backdoor only in a single agent. Firstly, we introduce adversary spatiotemporal behavior patterns as the backdoor trigger rather than manual-injected fixed visual patterns or instant status and control the period to perform malicious actions. This method can guarantee the stealthiness and practicality of BLAST. Secondly, we hack the original reward function of the backdoor agent via unilateral guidance to inject BLAST, so as to achieve the \textit{leverage attack effect} that can pry open the entire multi-agent system via a single backdoor agent. We evaluate our BLAST against 3 classic c-MADRL algorithms (VDN, QMIX, and MAPPO) in 2 popular c-MADRL environments (SMAC and Pursuit), and 2 existing defense mechanisms. The experimental results demonstrate that BLAST can achieve a high attack success rate while maintaining a low clean performance variance rate.