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MADP: Multi-Agent Deductive Planning for Enhanced Cognitive-Behavioral Mental Health Question Answer

arXiv.org Artificial Intelligence

The Mental Health Question Answer (MHQA) task requires the seeker and supporter to complete the support process in one-turn dialogue. Given the richness of help-seeker posts, supporters must thoroughly understand the content and provide logical, comprehensive, and well-structured responses. Previous works in MHQA mostly focus on single-agent approaches based on the cognitive element of Cognitive Behavioral Therapy (CBT), but they overlook the interactions among various CBT elements, such as emotion and cognition. This limitation hinders the models' ability to thoroughly understand the distress of help-seekers. To address this, we propose a framework named Multi-Agent Deductive Planning (MADP), which is based on the interactions between the various psychological elements of CBT. This method guides Large Language Models (LLMs) to achieve a deeper understanding of the seeker's context and provide more personalized assistance based on individual circumstances. Furthermore, we construct a new dataset based on the MADP framework and use it to fine-tune LLMs, resulting in a specialized model named MADP-LLM. We conduct extensive experiments, including comparisons with multiple LLMs, human evaluations, and automatic evaluations, to validate the effectiveness of the MADP framework and MADP-LLM.


Exploring the sustainable scaling of AI dilemma: A projective study of corporations' AI environmental impacts

arXiv.org Artificial Intelligence

The rapid growth of artificial intelligence (AI), particularly Large Language Models (LLMs), has raised concerns regarding its global environmental impact that extends beyond greenhouse gas emissions to include consideration of hardware fabrication and end-of-life processes. The opacity from major providers hinders companies' abilities to evaluate their AI-related environmental impacts and achieve net-zero targets. In this paper, we propose a methodology to estimate the environmental impact of a company's AI portfolio, providing actionable insights without necessitating extensive AI and Life-Cycle Assessment (LCA) expertise. Results confirm that large generative AI models consume up to 4600x more energy than traditional models. Our modelling approach, which accounts for increased AI usage, hardware computing efficiency, and changes in electricity mix in line with IPCC scenarios, forecasts AI electricity use up to 2030. Under a high adoption scenario, driven by widespread Generative AI and agents adoption associated to increasingly complex models and frameworks, AI electricity use is projected to rise by a factor of 24.4. Mitigating the environmental impact of Generative AI by 2030 requires coordinated efforts across the AI value chain. Isolated measures in hardware efficiency, model efficiency, or grid improvements alone are insufficient. We advocate for standardized environmental assessment frameworks, greater transparency from the all actors of the value chain and the introduction of a "Return on Environment" metric to align AI development with net-zero goals.


Experience-replay Innovative Dynamics

arXiv.org Artificial Intelligence

Despite its groundbreaking success, multi-agent reinforcement learning (MARL) still suffers from instability and nonstationarity. Replicator dynamics, the most well-known model from evolutionary game theory (EGT), provide a theoretical framework for the convergence of the trajectories to Nash equilibria and, as a result, have been used to ensure formal guarantees for MARL algorithms in stable game settings. However, they exhibit the opposite behavior in other settings, which poses the problem of finding alternatives to ensure convergence. In contrast, innovative dynamics, such as the Brown-von Neumann-Nash (BNN) or Smith, result in periodic trajectories with the potential to approximate Nash equilibria. Yet, no MARL algorithms based on these dynamics have been proposed. In response to this challenge, we develop a novel experience replay-based MARL algorithm that incorporates revision protocols as tunable hyperparameters. We demonstrate, by appropriately adjusting the revision protocols, that the behavior of our algorithm mirrors the trajectories resulting from these dynamics. Importantly, our contribution provides a framework capable of extending the theoretical guarantees of MARL algorithms beyond replicator dynamics. Finally, we corroborate our theoretical findings with empirical results.


Value-oriented forecast reconciliation for renewables in electricity markets

arXiv.org Machine Learning

Forecast reconciliation is considered an effective method for achieving coherence and improving forecast accuracy. However, the value of reconciled forecasts in downstream decision-making tasks has been mostly overlooked. In a multi-agent setup with heterogeneous loss functions, this oversight may lead to unfair outcomes, hence resulting in conflicts during the reconciliation process. To address this, we propose a value-oriented forecast reconciliation approach that focuses on the forecast value for individual agents. Fairness is ensured through the use of a Nash bargaining framework. Specifically, we model this problem as a cooperative bargaining game, where each agent aims to optimize their own gain while contributing to the overall reconciliation process. We then present a primal-dual algorithm for parameter estimation based on empirical risk minimization. From an application perspective, we consider an aggregated wind energy trading problem, where profits are distributed using a weighted allocation rule. We demonstrate the effectiveness of our approach through several numerical experiments, showing that it consistently results in increased profits for all agents involved.


Harnessing Diverse Perspectives: A Multi-Agent Framework for Enhanced Error Detection in Knowledge Graphs

arXiv.org Artificial Intelligence

Knowledge graphs are widely used in industrial applications, making error detection crucial for ensuring the reliability of downstream applications. Existing error detection methods often fail to effectively leverage fine-grained subgraph information and rely solely on fixed graph structures, while also lacking transparency in their decision-making processes, which results in suboptimal detection performance. In this paper, we propose a novel Multi-Agent framework for Knowledge Graph Error Detection (MAKGED) that utilizes multiple large language models (LLMs) in a collaborative setting. By concatenating fine-grained, bidirectional subgraph embeddings with LLM-based query embeddings during training, our framework integrates these representations to produce four specialized agents. These agents utilize subgraph information from different dimensions to engage in multi-round discussions, thereby improving error detection accuracy and ensuring a transparent decision-making process. Extensive experiments on FB15K and WN18RR demonstrate that MAKGED outperforms state-of-the-art methods, enhancing the accuracy and robustness of KG evaluation. For specific industrial scenarios, our framework can facilitate the training of specialized agents using domain-specific knowledge graphs for error detection, which highlights the potential industrial application value of our framework. Our code and datasets are available at https://github.com/kse-ElEvEn/MAKGED.


Generalized Mission Planning for Heterogeneous Multi-Robot Teams via LLM-constructed Hierarchical Trees

arXiv.org Artificial Intelligence

We present a novel mission-planning strategy for heterogeneous multi-robot teams, taking into account the specific constraints and capabilities of each robot. Our approach employs hierarchical trees to systematically break down complex missions into manageable sub-tasks. We develop specialized APIs and tools, which are utilized by Large Language Models (LLMs) to efficiently construct these hierarchical trees. Once the hierarchical tree is generated, it is further decomposed to create optimized schedules for each robot, ensuring adherence to their individual constraints and capabilities. We demonstrate the effectiveness of our framework through detailed examples covering a wide range of missions, showcasing its flexibility and scalability.


Quantifying the Self-Interest Level of Markov Social Dilemmas

arXiv.org Artificial Intelligence

This paper introduces a novel method for estimating the self-interest level of computationally intractable Markov social dilemmas. We extend the concept of self-interest level from normal-form games to Markov games, providing a quantitative measure of the minimum reward exchange required to incentivize cooperation by aligning individual and collective interests. We demonstrate our method on three environments from the Melting Pot suite: which represent either common-pool resources or public goods. Our results show that the proposed method successfully identifies a threshold at which learning agents transition from selfish to cooperative equilibria in a Markov social dilemma. This work contributes to the fields of Cooperative AI and multiagent reinforcement learning by providing a practical tool for analysing complex, multistep social dilemmas. Our findings offer insights into how reward structures can promote or hinger cooperation in challenging multiagent scenarios, with potential applications in areas such as mechanism design.


GUI-Bee: Align GUI Action Grounding to Novel Environments via Autonomous Exploration

arXiv.org Artificial Intelligence

Graphical User Interface (GUI) action grounding is a critical step in GUI automation that maps language instructions to actionable elements on GUI screens. Most recent works of GUI action grounding leverage large GUI datasets to fine-tune MLLMs. However, the fine-tuning data always covers limited GUI environments, and we find the performance of the resulting model deteriorates in novel environments. We argue that the GUI grounding models should be further aligned to the novel environments to reveal their full potential, when the inference is known to involve novel environments, i.e., environments not used during the previous fine-tuning. To realize this, we first propose GUI-Bee, an MLLM-based autonomous agent, to collect high-quality, environment-specific data through exploration and then continuously fine-tune GUI grounding models with the collected data. Our agent leverages a novel Q-value-Incentive In-Context Reinforcement Learning (Q-ICRL) method to optimize exploration efficiency and data quality. Additionally, we introduce NovelScreenSpot, a benchmark for testing how well the data can help align GUI action grounding models to novel environments and demonstrate the effectiveness of data collected by GUI-Bee in the experiments. Furthermore, we conduct an ablation study to validate the Q-ICRL method in enhancing the efficiency of GUI-Bee. Project page: https://gui-bee.github.io


Multi-Agent Geospatial Copilots for Remote Sensing Workflows

arXiv.org Artificial Intelligence

We present GeoLLM-Squad, a geospatial Copilot that introduces the novel multi-agent paradigm to remote sensing (RS) workflows. Unlike existing single-agent approaches that rely on monolithic large language models (LLM), GeoLLM-Squad separates agentic orchestration from geospatial task-solving, by delegating RS tasks to specialized sub-agents. Built on the open-source AutoGen and GeoLLM-Engine frameworks, our work enables the modular integration of diverse applications, spanning urban monitoring, forestry protection, climate analysis, and agriculture studies. Our results demonstrate that while single-agent systems struggle to scale with increasing RS task complexity, GeoLLM-Squad maintains robust performance, achieving a 17% improvement in agentic correctness over state-of-the-art baselines. Our findings highlight the potential of multi-agent AI in advancing RS workflows.


Generating Spatial Synthetic Populations Using Wasserstein Generative Adversarial Network: A Case Study with EU-SILC Data for Helsinki and Thessaloniki

arXiv.org Artificial Intelligence

Using agent-based social simulations can enhance our understanding of urban planning, public health, and economic forecasting. Realistic synthetic populations with numerous attributes strengthen these simulations. The Wasserstein Generative Adversarial Network, trained on census data like EU-SILC, can create robust synthetic populations. These methods, aided by external statistics or EU-SILC weights, generate spatial synthetic populations for agent-based models. The increased access to high-quality micro-data has sparked interest in synthetic populations, which preserve demographic profiles and analytical strength while ensuring privacy and preventing discrimination. This study uses national data from Finland and Greece for Helsinki and Thessaloniki to explore balanced spatial synthetic population generation. Results show challenges related to balancing data with or without aggregated statistics for the target population and the general under-representation of fringe profiles by deep generative methods. The latter can lead to discrimination in agent-based simulations.